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hw_cache.c:HWR_GetLevelFlat patch
copy over next's HWR_GetLevelFlat and apply the change of "grtex = &gl_flats[texturenum]" to "grtex = &gl_flats[texturenum -1]"
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1 changed files with 11 additions and 93 deletions
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@ -823,102 +823,20 @@ void HWR_GetRawFlat(lumpnum_t flatlumpnum)
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void HWR_GetLevelFlat(levelflat_t* levelflat)
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{
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// Who knows?
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if (levelflat == NULL || levelflat->type == LEVELFLAT_NONE || levelflat->texture_id < 0)
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return;
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if (levelflat->type == LEVELFLAT_FLAT)
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HWR_GetRawFlat(levelflat->u.flat.lumpnum);
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else if (levelflat->type == LEVELFLAT_TEXTURE)
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if (levelflat->type == LEVELFLAT_NONE)
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{
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GLMapTexture_t *grtex;
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INT32 texturenum = levelflat->u.texture.num;
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#ifdef PARANOIA
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if (texturenum < 1 || (unsigned)texturenum > gl_numtextures)
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I_Error("HWR_GetLevelFlat: texturenum > numtextures");
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#endif
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// Who knows?
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if (texturenum == 0 || texturenum == -1)
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return;
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// Every texture in memory, stored as a 8-bit flat. Wow!
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grtex = &gl_flats[texturenum - 1];
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// Generate flat if missing from the cache
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if (!grtex->mipmap.data && !grtex->mipmap.downloaded)
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HWR_CacheTextureAsFlat(&grtex->mipmap, texturenum);
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// If hardware does not have the texture, then call pfnSetTexture to upload it
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if (!grtex->mipmap.downloaded)
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HWD.pfnSetTexture(&grtex->mipmap);
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HWR_SetCurrentTexture(&grtex->mipmap);
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// The system-memory data can be purged now.
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Z_ChangeTag(grtex->mipmap.data, PU_HWRCACHE_UNLOCKED);
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}
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else if (levelflat->type == LEVELFLAT_PATCH)
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{
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patch_t *patch = W_CachePatchNum(levelflat->u.flat.lumpnum, PU_CACHE);
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levelflat->width = (UINT16)(patch->width);
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levelflat->height = (UINT16)(patch->height);
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HWR_GetPatch(patch);
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}
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#ifndef NO_PNG_LUMPS
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else if (levelflat->type == LEVELFLAT_PNG)
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{
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GLMipmap_t *mipmap = levelflat->mipmap;
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// Cache the picture.
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if (!levelflat->mippic)
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{
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INT32 pngwidth = 0, pngheight = 0;
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void *pic = Picture_PNGConvert(W_CacheLumpNum(levelflat->u.flat.lumpnum, PU_CACHE), PICFMT_FLAT, &pngwidth, &pngheight, NULL, NULL, W_LumpLength(levelflat->u.flat.lumpnum), NULL, 0);
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Z_ChangeTag(pic, PU_LEVEL);
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Z_SetUser(pic, &levelflat->mippic);
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levelflat->width = (UINT16)pngwidth;
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levelflat->height = (UINT16)pngheight;
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}
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// Make the mipmap.
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if (mipmap == NULL)
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{
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mipmap = Z_Calloc(sizeof(GLMipmap_t), PU_STATIC, NULL);
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mipmap->format = GL_TEXFMT_P_8;
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mipmap->flags = TF_WRAPXY|TF_CHROMAKEYED;
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levelflat->mipmap = mipmap;
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}
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if (!mipmap->data && !mipmap->downloaded)
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{
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UINT8 *flat;
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size_t size;
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if (levelflat->mippic == NULL)
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I_Error("HWR_GetLevelFlat: levelflat->mippic == NULL");
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mipmap->width = levelflat->width;
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mipmap->height = levelflat->height;
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size = (mipmap->width * mipmap->height);
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flat = Z_Malloc(size, PU_LEVEL, &mipmap->data);
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M_Memcpy(flat, levelflat->mippic, size);
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}
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// Tell the hardware driver to bind the current texture to the flat's mipmap
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HWR_SetCurrentTexture(mipmap);
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}
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#endif
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else // set no texture
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HWR_SetCurrentTexture(NULL);
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return;
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}
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INT32 texturenum = texturetranslation[levelflat->texture_id];
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if (texturenum <= 0)
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{
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HWR_SetCurrentTexture(NULL);
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return;
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}
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GLMapTexture_t *grtex = &gl_flats[texturenum];
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GLMapTexture_t* grtex = &gl_flats[texturenum - 1];
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GLMipmap_t* grMipmap = &grtex->mipmap;
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if (!grMipmap->data && !grMipmap->downloaded)
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