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I'm stupid.
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@ -2434,7 +2434,7 @@ void SetPlayerSkinByNum(INT32 playernum, INT32 skinnum)
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P_SetScale(player->mo, player->mo->scale);
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return;
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}
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else if !R_SkinUnlock(skinnum) // Sneaky sneaky.
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else if (skinnum >= 0 && skinnum < numskins)
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skinnum = -1;
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if (P_IsLocalPlayer(player))
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