mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-02-01 14:10:54 +00:00
Cleanup ResetNode
This commit is contained in:
parent
4c0705008e
commit
f1117095b7
1 changed files with 6 additions and 18 deletions
|
@ -2278,7 +2278,12 @@ static void Command_connect(void)
|
|||
}
|
||||
#endif
|
||||
|
||||
static void ResetNode(INT32 node);
|
||||
static void ResetNode(INT32 node)
|
||||
{
|
||||
memset(&netnodes[node], 0, sizeof(*netnodes));
|
||||
netnodes[node].player = -1;
|
||||
netnodes[node].player2 = -1;
|
||||
}
|
||||
|
||||
//
|
||||
// CL_ClearPlayer
|
||||
|
@ -3007,23 +3012,6 @@ void D_ClientServerInit(void)
|
|||
SV_SpawnServer();
|
||||
}
|
||||
|
||||
static void ResetNode(INT32 node)
|
||||
{
|
||||
netnodes[node].ingame = false;
|
||||
netnodes[node].numplayerswaiting = 0;
|
||||
|
||||
netnodes[node].tic = gametic;
|
||||
netnodes[node].supposedtic = gametic;
|
||||
|
||||
netnodes[node].player = -1;
|
||||
netnodes[node].player2 = -1;
|
||||
netnodes[node].numplayers = 0;
|
||||
|
||||
netnodes[node].sendingsavegame = false;
|
||||
netnodes[node].resendingsavegame = false;
|
||||
netnodes[node].savegameresendcooldown = 0;
|
||||
}
|
||||
|
||||
void SV_ResetServer(void)
|
||||
{
|
||||
INT32 i;
|
||||
|
|
Loading…
Reference in a new issue