MUSICPOSTBOSSPOSITION -> MUSICPOSTBOSSPOS

This commit is contained in:
mazmazz 2018-08-25 16:18:09 -04:00
parent 21d08b39bf
commit ed8288a028
5 changed files with 7 additions and 7 deletions

View file

@ -1158,8 +1158,8 @@ static void readlevelheader(MYFILE *f, INT32 num)
sizeof(mapheaderinfo[num-1]->muspostbossname), va("Level header %d: post-boss music", num));
else if (fastcmp(word, "MUSICPOSTBOSSTRACK"))
mapheaderinfo[num-1]->muspostbosstrack = ((UINT16)i - 1);
else if (fastcmp(word, "MUSICPOSTBOSSPOSITION"))
mapheaderinfo[num-1]->muspostbossposition = (UINT8)get_number(word2);
else if (fastcmp(word, "MUSICPOSTBOSSPOS"))
mapheaderinfo[num-1]->muspostbosspos = (UINT8)get_number(word2);
else if (fastcmp(word, "FORCECHARACTER"))
{
strlcpy(mapheaderinfo[num-1]->forcecharacter, word2, SKINNAMESIZE+1);

View file

@ -262,7 +262,7 @@ typedef struct
// Music stuff.
char muspostbossname[7]; ///< Post-bossdeath music.
UINT16 muspostbosstrack; ///< Post-bossdeath track.
UINT32 muspostbossposition; ///< Post-bossdeath position
UINT32 muspostbosspos; ///< Post-bossdeath position
// Lua stuff.
// (This is not ifdeffed so the map header structure can stay identical, just in case.)

View file

@ -1764,8 +1764,8 @@ static int mapheaderinfo_get(lua_State *L)
lua_pushstring(L, header->muspostbossname);
else if (fastcmp(field,"muspostbosstrack"))
lua_pushinteger(L, header->muspostbosstrack);
else if (fastcmp(field,"muspostbossposition"))
lua_pushinteger(L, header->muspostbossposition);
else if (fastcmp(field,"muspostbosspos"))
lua_pushinteger(L, header->muspostbosspos);
else if (fastcmp(field,"forcecharacter"))
lua_pushstring(L, header->forcecharacter);
else if (fastcmp(field,"weather"))

View file

@ -3538,7 +3538,7 @@ void A_BossDeath(mobj_t *mo)
strncpy(mapmusname, mapheaderinfo[gamemap-1]->muspostbossname, 7);
mapmusname[6] = 0;
mapmusflags = (mapheaderinfo[gamemap-1]->muspostbosstrack & MUSIC_TRACKMASK) | MUSIC_RELOADRESET;
mapmusposition = mapheaderinfo[gamemap-1]->muspostbossposition;
mapmusposition = mapheaderinfo[gamemap-1]->muspostbosspos;
S_ChangeMusicAdvanced(mapmusname, mapmusflags, true, mapmusposition, (1*MUSICRATE)+(MUSICRATE/2), 0);
}
}

View file

@ -211,7 +211,7 @@ static void P_ClearSingleMapHeaderInfo(INT16 i)
mapheaderinfo[num]->musposition = 0;
mapheaderinfo[num]->muspostbossname[6] = 0;
mapheaderinfo[num]->muspostbosstrack = 0;
mapheaderinfo[num]->muspostbossposition = 0;
mapheaderinfo[num]->muspostbosspos = 0;
mapheaderinfo[num]->forcecharacter[0] = '\0';
mapheaderinfo[num]->weather = 0;
mapheaderinfo[num]->skynum = 1;