Move map data load procedure to separate functions.

This commit is contained in:
Nev3r 2019-12-12 11:16:55 +01:00
parent 43cbad200c
commit ec9f727e53

View file

@ -951,16 +951,13 @@ void P_ScanThings(INT16 mapnum, INT16 wadnum, INT16 lumpnum)
}
#endif
static void P_PrepareRawThings(UINT8 *data, size_t i)
static void P_PrepareRawThings(UINT8 *data)
{
mapthing_t *mt;
nummapthings = i / (5 * sizeof (INT16));
mapthings = Z_Calloc(nummapthings * sizeof (*mapthings), PU_LEVEL, NULL);
mapthing_t *mt = mapthings;
size_t i;
// Spawn axis points first so they are
// at the front of the list for fast searching.
mt = mapthings;
for (i = 0; i < nummapthings; i++, mt++)
{
mt->x = READINT16(data);
@ -1936,6 +1933,97 @@ static void P_LoadRawReject(UINT8 *data, size_t count)
}
}
static void LoadMapBSP (const virtres_t* virt)
{
virtlump_t* virtssectors = vres_Find(virt, "SSECTORS");
virtlump_t* virtsegs = vres_Find(virt, "SEGS");
virtlump_t* virtnodes = vres_Find(virt, "NODES");
// Nodes
P_LoadRawSubsectors(virtssectors->data, virtssectors->size);
P_LoadRawNodes(virtnodes->data, virtnodes->size);
P_LoadRawSegs(virtsegs->data, virtsegs->size);
}
static void LoadMapLUT (const virtres_t* virt)
{
virtlump_t* virtblockmap = vres_Find(virt, "BLOCKMAP");
virtlump_t* virtreject = vres_Find(virt, "REJECT");
// Lookup tables
if (virtreject)
P_LoadRawReject(virtreject->data, virtreject->size);
else
rejectmatrix = NULL;
if (!(virtblockmap && P_LoadRawBlockMap(virtblockmap->data, virtblockmap->size)))
P_CreateBlockMap();
}
static void LoadMapData (const virtres_t* virt)
{
virtlump_t* virtvertexes = NULL, * virtsectors = NULL, * virtsidedefs = NULL, * virtlinedefs = NULL, * virtthings = NULL;
virtlump_t* textmap = vres_Find(virt, "TEXTMAP");
// Count map data.
if (textmap)
{
nummapthings = 0;
numlines = 0;
numsides = 0;
numvertexes = 0;
numsectors = 0;
// Count how many entries for each type we got in textmap.
//TextmapCount(vtextmap->data, vtextmap->size);
}
else
{
virtthings = vres_Find(virt, "THINGS");
virtvertexes = vres_Find(virt, "VERTEXES");
virtsectors = vres_Find(virt, "SECTORS");
virtsidedefs = vres_Find(virt, "SIDEDEFS");
virtlinedefs = vres_Find(virt, "LINEDEFS");
// Traditional doom map format just assumes the number of elements from the lump sixes.
numvertexes = virtvertexes->size / sizeof (mapvertex_t);
numsectors = virtsectors->size / sizeof (mapsector_t);
numsides = virtsidedefs->size / sizeof (mapsidedef_t);
numlines = virtlinedefs->size / sizeof (maplinedef_t);
nummapthings = virtthings->size / (5 * sizeof (INT16));
}
if (numvertexes <= 0)
I_Error("Level has no vertices");
if (numsectors <= 0)
I_Error("Level has no sectors");
if (numsides <= 0)
I_Error("Level has no sidedefs");
if (numlines <= 0)
I_Error("Level has no linedefs");
vertexes = Z_Calloc(numvertexes * sizeof (*vertexes), PU_LEVEL, NULL);
sectors = Z_Calloc(numsectors * sizeof (*sectors), PU_LEVEL, NULL);
sides = Z_Calloc(numsides * sizeof (*sides), PU_LEVEL, NULL);
lines = Z_Calloc(numlines * sizeof (*lines), PU_LEVEL, NULL);
mapthings= Z_Calloc(nummapthings * sizeof (*mapthings), PU_LEVEL, NULL);
if (textmap)
{
}
else
{
// Strict map data
P_LoadRawVertexes(virtvertexes->data);
P_LoadRawSectors(virtsectors->data);
P_LoadRawLineDefs(virtlinedefs->data);
SetupLines();
P_LoadRawSideDefs2(virtsidedefs->data);
P_PrepareRawThings(virtthings->data);
}
}
#if 0
static char *levellumps[] =
{
@ -2133,7 +2221,7 @@ void P_LoadThingsOnly(void)
P_LevelInitStuff();
P_PrepareRawThings(vth->data, vth->size);
P_PrepareRawThings(vth->data);
P_LoadThings(true);
vres_Free(virt);
@ -2692,67 +2780,14 @@ boolean P_SetupLevel(boolean skipprecip)
if (lastloadedmaplumpnum)
{
virtres_t* virt = vres_GetMap(lastloadedmaplumpnum);
virtlump_t* virtthings = vres_Find(virt, "THINGS");
virtlump_t* virtvertexes = vres_Find(virt, "VERTEXES");
virtlump_t* virtsectors = vres_Find(virt, "SECTORS");
virtlump_t* virtsidedefs = vres_Find(virt, "SIDEDEFS");
virtlump_t* virtlinedefs = vres_Find(virt, "LINEDEFS");
virtlump_t* virtssectors = vres_Find(virt, "SSECTORS");
virtlump_t* virtsegs = vres_Find(virt, "SEGS");
virtlump_t* virtnodes = vres_Find(virt, "NODES");
virtlump_t* virtblockmap = vres_Find(virt, "BLOCKMAP");
virtlump_t* virtreject = vres_Find(virt, "REJECT");
// Traditional doom map format just assumes the number of elements from the lump sixes.
numvertexes = virtvertexes->size / sizeof (mapvertex_t);
numsectors = virtsectors->size / sizeof (mapsector_t);
numsides = virtsidedefs->size / sizeof (mapsidedef_t);
numlines = virtlinedefs->size / sizeof (maplinedef_t);
nummapthings = virtthings->size / (5 * sizeof (INT16));
if (numvertexes <= 0)
I_Error("Level has no vertices");
if (numsectors <= 0)
I_Error("Level has no sectors");
if (numsides <= 0)
I_Error("Level has no sidedefs");
if (numlines <= 0)
I_Error("Level has no linedefs");
vertexes = Z_Calloc(numvertexes * sizeof (*vertexes), PU_LEVEL, NULL);
sectors = Z_Calloc(numsectors * sizeof (*sectors), PU_LEVEL, NULL);
sides = Z_Calloc(numsides * sizeof (*sides), PU_LEVEL, NULL);
lines = Z_Calloc(numlines * sizeof (*lines), PU_LEVEL, NULL);
mapthings= Z_Calloc(nummapthings * sizeof (*mapthings), PU_LEVEL, NULL);
// Strict map data
P_LoadRawVertexes(virtvertexes->data);
P_LoadRawSectors(virtsectors->data);
P_LoadRawLineDefs(virtlinedefs->data);
SetupLines();
P_LoadRawSideDefs2(virtsidedefs->data);
// Nodes
P_LoadRawSubsectors(virtssectors->data, virtssectors->size);
P_LoadRawNodes(virtnodes->data, virtnodes->size);
P_LoadRawSegs(virtsegs->data, virtsegs->size);
// Lookup tables
if (virtreject)
P_LoadRawReject(virtreject->data, virtreject->size);
else
rejectmatrix = NULL;
if (!(virtblockmap && P_LoadRawBlockMap(virtblockmap->data, virtblockmap->size)))
P_CreateBlockMap();
LoadMapData(virt);
LoadMapBSP(virt);
LoadMapLUT(virt);
P_LoadLineDefs2();
P_GroupLines();
P_PrepareRawThings(virtthings->data, virtthings->size);
P_MakeMapMD5(virt, &mapmd5);
vres_Free(virt);