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Fix a one character bug with clipping
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@ -5215,7 +5215,7 @@ static void HWR_ProjectSprite(mobj_t *thing)
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z2 = z1 + offset * ang_scalez;
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tx += offset * ang_scale;
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}
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if (papersprite && max(z1, z1) < ZCLIP_PLANE)
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if (papersprite && max(z1, z2) < ZCLIP_PLANE)
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return;
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x2 = gr_windowcenterx + (tx * gr_centerx / tz);
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