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Implement binary map linedef actions for all blendmode strengths anyway.
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commit
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4 changed files with 201 additions and 18 deletions
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@ -3129,6 +3129,192 @@ linedeftypes
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title = "Fog Wall";
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prefix = "(909)";
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}
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910
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{
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title = "100% Additive";
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prefix = "(910)";
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}
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911
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{
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title = "90% Additive";
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prefix = "(911)";
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}
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912
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{
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title = "80% Additive";
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prefix = "(912)";
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}
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913
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{
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title = "70% Additive";
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prefix = "(913)";
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}
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914
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{
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title = "60% Additive";
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prefix = "(914)";
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}
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915
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{
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title = "50% Additive";
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prefix = "(915)";
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}
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916
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{
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title = "40% Additive";
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prefix = "(916)";
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}
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917
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{
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title = "30% Additive";
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prefix = "(917)";
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}
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918
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{
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title = "20% Additive";
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prefix = "(918)";
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}
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919
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{
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title = "10% Additive";
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prefix = "(919)";
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}
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920
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{
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title = "100% Subtractive";
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prefix = "(920)";
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}
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921
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{
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title = "90% Subtractive";
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prefix = "(921)";
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}
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922
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{
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title = "80% Subtractive";
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prefix = "(922)";
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}
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923
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{
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title = "70% Subtractive";
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prefix = "(923)";
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}
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924
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{
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title = "60% Subtractive";
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prefix = "(924)";
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}
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925
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{
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title = "50% Subtractive";
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prefix = "(925)";
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}
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926
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{
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title = "40% Subtractive";
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prefix = "(926)";
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}
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927
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{
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title = "30% Subtractive";
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prefix = "(927)";
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}
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928
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{
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title = "20% Subtractive";
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prefix = "(928)";
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}
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929
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{
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title = "10% Subtractive";
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prefix = "(929)";
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}
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930
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{
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title = "100% Reverse Subtractive";
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prefix = "(930)";
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}
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931
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{
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title = "90% Reverse Subtractive";
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prefix = "(931)";
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}
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932
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{
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title = "80% Reverse Subtractive";
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prefix = "(932)";
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}
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933
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{
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title = "70% Reverse Subtractive";
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prefix = "(933)";
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}
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934
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{
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title = "60% Reverse Subtractive";
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prefix = "(934)";
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}
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935
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{
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title = "50% Reverse Subtractive";
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prefix = "(935)";
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}
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936
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{
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title = "40% Reverse Subtractive";
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prefix = "(936)";
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}
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937
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{
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title = "30% Reverse Subtractive";
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prefix = "(937)";
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}
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938
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{
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title = "20% Reverse Subtractive";
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prefix = "(938)";
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}
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939
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{
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title = "10% Reverse Subtractive";
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prefix = "(939)";
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}
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940
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{
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title = "Modulate";
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prefix = "(940)";
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}
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}
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}
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@ -1494,11 +1494,11 @@ static void HWR_ProcessSeg(void) // Sort of like GLWall::Process in GZDoom
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transnum_t transtable = R_GetLinedefTransTable(gl_linedef);
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if (transtable == NUMTRANSMAPS)
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transtable = 0;
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if (gl_linedef->special == 910)
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if (gl_linedef->special >= 910 && gl_linedef->special <= 919)
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blend = AST_ADD;
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else if (gl_linedef->special == 911)
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else if (gl_linedef->special >= 920 && gl_linedef->special <= 929)
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blend = AST_SUBTRACT;
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else if (gl_linedef->special == 912)
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else if (gl_linedef->special >= 930 && gl_linedef->special <= 939)
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blend = AST_REVERSESUBTRACT;
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blendmode = HWR_SurfaceBlend(blend, transtable, &Surf);
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@ -3144,21 +3144,18 @@ static void P_ConvertBinaryMap(void)
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lines[i].args[1] = tag;
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lines[i].special = 720;
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break;
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case 900: //Translucent wall (10%)
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case 901: //Translucent wall (20%)
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case 902: //Translucent wall (30%)
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case 903: //Translucent wall (40%)
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case 904: //Translucent wall (50%)
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case 905: //Translucent wall (60%)
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case 906: //Translucent wall (70%)
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case 907: //Translucent wall (80%)
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case 908: //Translucent wall (90%)
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lines[i].alpha = ((909 - lines[i].special) << FRACBITS)/10;
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break;
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default:
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break;
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}
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// Set alpha for translucent walls
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if (lines[i].special >= 900 && lines[i].special < 909)
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lines[i].alpha = ((909 - lines[i].special) << FRACBITS)/10;
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// Set alpha for additive/subtractive/reverse subtractive walls
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if (lines[i].special >= 910 && lines[i].special <= 939)
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lines[i].alpha = ((10 - lines[i].special % 10) << FRACBITS)/10;
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//Linedef executor delay
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if (lines[i].special >= 400 && lines[i].special < 500)
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{
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@ -162,25 +162,25 @@ void R_RenderMaskedSegRange(drawseg_t *ds, INT32 x1, INT32 x2)
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return;
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transtable = R_GetLinedefTransTable(ldef);
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if (ldef->special == 910)
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if (ldef->special >= 910 && ldef->special <= 919)
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{
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if (transtable == NUMTRANSMAPS)
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transtable = 0;
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blendmode = AST_ADD;
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}
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else if (ldef->special == 911)
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else if (ldef->special >= 920 && ldef->special <= 929)
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{
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if (transtable == NUMTRANSMAPS)
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transtable = 0;
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blendmode = AST_SUBTRACT;
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}
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else if (ldef->special == 912)
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else if (ldef->special >= 930 && ldef->special <= 939)
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{
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if (transtable == NUMTRANSMAPS)
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transtable = 0;
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blendmode = AST_REVERSESUBTRACT;
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}
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else if (ldef->special == 913)
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else if (ldef->special == 940)
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{
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transtable = 0;
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blendmode = AST_MODULATE;
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