Fix the minecart angle thing

This commit is contained in:
fickleheart 2020-01-25 19:03:15 -06:00
parent 6c4c122925
commit e57589b106

View file

@ -10790,12 +10790,23 @@ static void P_MinecartThink(player_t *player)
else if (angdiff > ANGLE_180 && angdiff < InvAngle(MINECARTCONEMAX))
player->mo->angle = minecart->angle - MINECARTCONEMAX;
if (angdiff + minecart->angle != player->mo->angle && (!demoplayback || P_AnalogMove(player)))
if (!demoplayback || P_AnalogMove(player))
{
angle_t *ang = NULL;
if (player == &players[consoleplayer])
localangle = player->mo->angle;
ang = &localangle;
else if (player == &players[secondarydisplayplayer])
localangle2 = player->mo->angle;
ang = &localangle2;
if (ang)
{
angdiff = *ang - minecart->angle;
if (angdiff < ANGLE_180 && angdiff > MINECARTCONEMAX)
*ang = minecart->angle + MINECARTCONEMAX;
else if (angdiff > ANGLE_180 && angdiff < InvAngle(MINECARTCONEMAX))
*ang = minecart->angle - MINECARTCONEMAX;
}
}
}