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Fix objectplace controls text so it displays "Weapon Next/Prev"
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1 changed files with 4 additions and 4 deletions
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@ -1265,10 +1265,10 @@ void Command_ObjectPlace_f(void)
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HU_DoCEcho(va(M_GetText(
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"\\\\\\\\\\\\\\\\\\\\\\\\\x82"
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" Objectplace Controls: \x80\\\\"
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"Weapon L/R: Cycle mapthings\\"
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" Jump: Float up \\"
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" Spin: Float down \\"
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" Fire Ring: Place object \\")));
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"Weapon Next/Prev: Cycle mapthings\\"
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" Jump: Float up \\"
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" Spin: Float down \\"
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" Fire Ring: Place object \\")));
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}
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// Save all the player's data.
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