mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-16 09:42:57 +00:00
Remove dashmode limit since tic_t is UINT32
This might be overpowered as hell. Needs testing for sure.
This commit is contained in:
parent
67b92d7273
commit
e314b442b2
1 changed files with 0 additions and 3 deletions
|
@ -9173,9 +9173,6 @@ void P_PlayerThink(player_t *player)
|
|||
dashmode = 0;
|
||||
}
|
||||
|
||||
if (dashmode > 254)
|
||||
dashmode = 3*TICRATE+1;
|
||||
|
||||
if (dashmode < 3*TICRATE) // Exits Dash Mode if you drop below speed/dash counter tics. Not in the above block so it doesn't keep disabling in midair.
|
||||
{
|
||||
player->normalspeed = skins[player->skin].normalspeed; // Reset to default if not capable of entering dash mode.
|
||||
|
|
Loading…
Reference in a new issue