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HWR_FreeMipmapCache already calls HWR_FreeMipmapCache indirectly

(done by calling HWR_LoadTextures, which in turn calls HWR_FreeTextureCache)
This commit is contained in:
Jaime Passos 2019-12-08 04:40:29 -03:00
parent 4c808cb7e2
commit d74f2a003b

View file

@ -3539,7 +3539,6 @@ boolean P_AddWadFile(const char *wadfilename)
#ifdef HWRENDER
HWR_ReloadModels();
HWR_FreeMipmapCache();
#endif
// reload status bar (warning should have valid player!)