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Adjust 1up monitor icon z offsets
Fixes interpolation issues with 1up monitors.
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1 changed files with 2 additions and 2 deletions
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@ -770,9 +770,9 @@ state_t states[NUMSTATES] =
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// 1-Up box sprites (uses player sprite)
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// 1-Up box sprites (uses player sprite)
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{SPR_PLAY, SPR2_LIFE, 2, {NULL}, 0, 18, S_PLAY_BOX2}, // S_PLAY_BOX1
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{SPR_PLAY, SPR2_LIFE, 2, {NULL}, 0, 18, S_PLAY_BOX2}, // S_PLAY_BOX1
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{SPR_NULL, 0, 1, {NULL}, 0, 0, S_PLAY_BOX1}, // S_PLAY_BOX2
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{SPR_NULL, 0, 1, {NULL}, 0, 18, S_PLAY_BOX1}, // S_PLAY_BOX2
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{SPR_PLAY, SPR2_LIFE, 4, {NULL}, 0, 4, S_PLAY_ICON2}, // S_PLAY_ICON1
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{SPR_PLAY, SPR2_LIFE, 4, {NULL}, 0, 4, S_PLAY_ICON2}, // S_PLAY_ICON1
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{SPR_NULL, 0, 12, {NULL}, 0, 0, S_PLAY_ICON3}, // S_PLAY_ICON2
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{SPR_NULL, 0, 12, {NULL}, 0, 4, S_PLAY_ICON3}, // S_PLAY_ICON2
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{SPR_PLAY, SPR2_LIFE, 20, {NULL}, 0, 4, S_NULL}, // S_PLAY_ICON3
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{SPR_PLAY, SPR2_LIFE, 20, {NULL}, 0, 4, S_NULL}, // S_PLAY_ICON3
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// Level end sign (uses player sprite)
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// Level end sign (uses player sprite)
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