mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-03-26 04:30:55 +00:00
Remove unused static vars in d_main.c (and remnants of some of them)
This commit is contained in:
parent
e3f627120f
commit
d263c4fcd4
1 changed files with 0 additions and 4 deletions
|
@ -107,8 +107,6 @@ UINT8 window_notinfocus = false;
|
|||
//
|
||||
// DEMO LOOP
|
||||
//
|
||||
//static INT32 demosequence;
|
||||
static const char *pagename = "MAP1PIC";
|
||||
static char *startupwadfiles[MAX_WADFILES];
|
||||
|
||||
boolean devparm = false; // started game with -devparm
|
||||
|
@ -721,7 +719,6 @@ void D_StartTitle(void)
|
|||
|
||||
gameaction = ga_nothing;
|
||||
displayplayer = consoleplayer = 0;
|
||||
//demosequence = -1;
|
||||
gametype = GT_COOP;
|
||||
paused = false;
|
||||
advancedemo = false;
|
||||
|
@ -1399,7 +1396,6 @@ void D_SRB2Main(void)
|
|||
|
||||
if (dedicated && server)
|
||||
{
|
||||
pagename = "TITLESKY";
|
||||
levelstarttic = gametic;
|
||||
G_SetGamestate(GS_LEVEL);
|
||||
if (!P_SetupLevel(false))
|
||||
|
|
Loading…
Reference in a new issue