mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-22 04:21:23 +00:00
Add A_SetBlendMode action
This commit is contained in:
parent
1355a82aa5
commit
cea36c6da0
5 changed files with 35 additions and 2 deletions
|
@ -219,6 +219,7 @@ actionpointer_t actionpointers[] =
|
||||||
{{A_SetTargetsTarget}, "A_SETTARGETSTARGET"},
|
{{A_SetTargetsTarget}, "A_SETTARGETSTARGET"},
|
||||||
{{A_SetObjectFlags}, "A_SETOBJECTFLAGS"},
|
{{A_SetObjectFlags}, "A_SETOBJECTFLAGS"},
|
||||||
{{A_SetObjectFlags2}, "A_SETOBJECTFLAGS2"},
|
{{A_SetObjectFlags2}, "A_SETOBJECTFLAGS2"},
|
||||||
|
{{A_SetBlendMode}, "A_SETBLENDMODE"},
|
||||||
{{A_RandomState}, "A_RANDOMSTATE"},
|
{{A_RandomState}, "A_RANDOMSTATE"},
|
||||||
{{A_RandomStateRange}, "A_RANDOMSTATERANGE"},
|
{{A_RandomStateRange}, "A_RANDOMSTATERANGE"},
|
||||||
{{A_DualAction}, "A_DUALACTION"},
|
{{A_DualAction}, "A_DUALACTION"},
|
||||||
|
|
|
@ -175,6 +175,7 @@ enum actionnum
|
||||||
A_SETTARGETSTARGET,
|
A_SETTARGETSTARGET,
|
||||||
A_SETOBJECTFLAGS,
|
A_SETOBJECTFLAGS,
|
||||||
A_SETOBJECTFLAGS2,
|
A_SETOBJECTFLAGS2,
|
||||||
|
A_SETBLENDMODE,
|
||||||
A_RANDOMSTATE,
|
A_RANDOMSTATE,
|
||||||
A_RANDOMSTATERANGE,
|
A_RANDOMSTATERANGE,
|
||||||
A_DUALACTION,
|
A_DUALACTION,
|
||||||
|
@ -441,6 +442,7 @@ void A_ZThrust();
|
||||||
void A_SetTargetsTarget();
|
void A_SetTargetsTarget();
|
||||||
void A_SetObjectFlags();
|
void A_SetObjectFlags();
|
||||||
void A_SetObjectFlags2();
|
void A_SetObjectFlags2();
|
||||||
|
void A_SetBlendMode();
|
||||||
void A_RandomState();
|
void A_RandomState();
|
||||||
void A_RandomStateRange();
|
void A_RandomStateRange();
|
||||||
void A_DualAction();
|
void A_DualAction();
|
||||||
|
|
|
@ -12,6 +12,7 @@
|
||||||
|
|
||||||
#include "doomdef.h"
|
#include "doomdef.h"
|
||||||
#include "fastcmp.h"
|
#include "fastcmp.h"
|
||||||
|
#include "r_data.h"
|
||||||
#include "r_skins.h"
|
#include "r_skins.h"
|
||||||
#include "p_local.h"
|
#include "p_local.h"
|
||||||
#include "g_game.h"
|
#include "g_game.h"
|
||||||
|
@ -654,8 +655,13 @@ static int mobj_set(lua_State *L)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case mobj_blendmode:
|
case mobj_blendmode:
|
||||||
mo->blendmode = (INT32)luaL_checkinteger(L, 3);
|
{
|
||||||
|
INT32 blendmode = (INT32)luaL_checkinteger(L, 3);
|
||||||
|
if (blendmode < 0 || blendmode > AST_OVERLAY)
|
||||||
|
return luaL_error(L, "mobj.blendmode %d out of range (0 - %d).", blendmode, AST_OVERLAY);
|
||||||
|
mo->blendmode = blendmode;
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
case mobj_bnext:
|
case mobj_bnext:
|
||||||
return NOSETPOS;
|
return NOSETPOS;
|
||||||
case mobj_bprev:
|
case mobj_bprev:
|
||||||
|
|
|
@ -197,6 +197,7 @@ void A_ZThrust(mobj_t *actor);
|
||||||
void A_SetTargetsTarget(mobj_t *actor);
|
void A_SetTargetsTarget(mobj_t *actor);
|
||||||
void A_SetObjectFlags(mobj_t *actor);
|
void A_SetObjectFlags(mobj_t *actor);
|
||||||
void A_SetObjectFlags2(mobj_t *actor);
|
void A_SetObjectFlags2(mobj_t *actor);
|
||||||
|
void A_SetBlendMode(mobj_t *actor);
|
||||||
void A_RandomState(mobj_t *actor);
|
void A_RandomState(mobj_t *actor);
|
||||||
void A_RandomStateRange(mobj_t *actor);
|
void A_RandomStateRange(mobj_t *actor);
|
||||||
void A_DualAction(mobj_t *actor);
|
void A_DualAction(mobj_t *actor);
|
||||||
|
@ -9085,6 +9086,29 @@ void A_SetObjectFlags2(mobj_t *actor)
|
||||||
actor->flags2 = locvar1;
|
actor->flags2 = locvar1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Function: A_SetBlendMode
|
||||||
|
//
|
||||||
|
// Description: Sets the blend mode of an object
|
||||||
|
//
|
||||||
|
// var1 = blend mode to set
|
||||||
|
// var2 = unused
|
||||||
|
//
|
||||||
|
void A_SetBlendMode(mobj_t *actor)
|
||||||
|
{
|
||||||
|
INT32 locvar1 = var1;
|
||||||
|
|
||||||
|
if (LUA_CallAction(A_SETBLENDMODE, actor))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (locvar1 < 0 || locvar1 > AST_OVERLAY)
|
||||||
|
{
|
||||||
|
CONS_Debug(DBG_GAMELOGIC, "Blend mode %d out of range!\n", locvar1);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
actor->blendmode = locvar1;
|
||||||
|
}
|
||||||
|
|
||||||
// Function: A_BossJetFume
|
// Function: A_BossJetFume
|
||||||
//
|
//
|
||||||
// Description: Spawns jet fumes/other attachment miscellany for the boss. To only be used when he is spawned.
|
// Description: Spawns jet fumes/other attachment miscellany for the boss. To only be used when he is spawned.
|
||||||
|
|
|
@ -341,7 +341,7 @@ UINT8 *R_GetBlendTable(int style, INT32 alphalevel)
|
||||||
{
|
{
|
||||||
size_t offs;
|
size_t offs;
|
||||||
|
|
||||||
if (style == AST_COPY || style == AST_OVERLAY)
|
if (style <= AST_COPY || style >= AST_OVERLAY)
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
offs = (ClipBlendLevel(style, alphalevel) << FF_TRANSSHIFT);
|
offs = (ClipBlendLevel(style, alphalevel) << FF_TRANSSHIFT);
|
||||||
|
|
Loading…
Reference in a new issue