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Add font system to Makefile and Visual Studio project files
This commit is contained in:
parent
49adc4e267
commit
c9be7f2130
6 changed files with 95 additions and 0 deletions
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@ -19,6 +19,7 @@ set(SRB2_CORE_SOURCES
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g_demo.c
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g_game.c
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g_input.c
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font.c
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hu_stuff.c
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i_tcp.c
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info.c
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@ -76,6 +77,7 @@ set(SRB2_CORE_HEADERS
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g_game.h
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g_input.h
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g_state.h
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font.h
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hu_stuff.h
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i_joy.h
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i_net.h
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@ -426,6 +426,7 @@ OBJS:=$(i_main_o) \
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$(OBJDIR)/am_map.o \
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$(OBJDIR)/command.o \
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$(OBJDIR)/console.o \
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$(OBJDIR)/font.o \
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$(OBJDIR)/hu_stuff.o \
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$(OBJDIR)/y_inter.o \
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$(OBJDIR)/st_stuff.o \
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@ -235,6 +235,7 @@
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<ClInclude Include="..\hardware\hw_md3load.h" />
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<ClInclude Include="..\hardware\hw_model.h" />
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<ClInclude Include="..\hardware\u_list.h" />
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<ClInclude Include="..\font.h" />
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<ClInclude Include="..\hu_stuff.h" />
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<ClInclude Include="..\info.h" />
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<ClInclude Include="..\i_addrinfo.h" />
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@ -385,6 +386,7 @@
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<ClCompile Include="..\hardware\hw_trick.c" />
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<ClCompile Include="..\hardware\r_opengl\r_opengl.c" />
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<ClCompile Include="..\hardware\u_list.c" />
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<ClCompile Include="..\font.c" />
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<ClCompile Include="..\hu_stuff.c" />
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<ClCompile Include="..\info.c" />
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<ClCompile Include="..\i_addrinfo.c">
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@ -2090,6 +2090,50 @@
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RelativePath="..\console.h"
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>
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</File>
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<File
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RelativePath="..\font.c"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug|x64"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|x64"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\font.h"
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>
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</File>
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<File
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RelativePath="..\hu_stuff.c"
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>
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@ -236,6 +236,7 @@
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<ClCompile Include="..\hardware\hw_model.c" />
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<ClCompile Include="..\hardware\hw_trick.c" />
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<ClCompile Include="..\hardware\u_list.c" />
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<ClCompile Include="..\font.c" />
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<ClCompile Include="..\hu_stuff.c" />
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<ClCompile Include="..\info.c" />
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<ClCompile Include="..\i_addrinfo.c">
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@ -408,6 +409,7 @@
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<ClInclude Include="..\hardware\hw_md3load.h" />
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<ClInclude Include="..\hardware\hw_model.h" />
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<ClInclude Include="..\hardware\u_list.h" />
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<ClInclude Include="..\font.h" />
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<ClInclude Include="..\hu_stuff.h" />
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<ClInclude Include="..\info.h" />
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<ClInclude Include="..\i_addrinfo.h" />
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@ -1831,6 +1831,50 @@
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RelativePath="..\console.h"
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>
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</File>
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<File
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RelativePath="..\font.c"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug|x64"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|x64"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\font.h"
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>
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</File>
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<File
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RelativePath="..\hu_stuff.c"
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>
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