Update version names, SUBVERSION, MODVERSION

This commit is contained in:
James R 2020-05-11 14:37:53 -07:00
parent d508d16cef
commit c52c8e0282
4 changed files with 8 additions and 8 deletions

View file

@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.0)
# DO NOT CHANGE THIS SRB2 STRING! Some variable names depend on this string. # DO NOT CHANGE THIS SRB2 STRING! Some variable names depend on this string.
# Version change is fine. # Version change is fine.
project(SRB2 project(SRB2
VERSION 2.2.3 VERSION 2.2.4
LANGUAGES C) LANGUAGES C)
if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR}) if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})

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@ -1,4 +1,4 @@
version: 2.2.3.{branch}-{build} version: 2.2.4.{branch}-{build}
os: MinGW os: MinGW
environment: environment:

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@ -143,9 +143,9 @@ extern char logfilename[1024];
// we use comprevision and compbranch instead. // we use comprevision and compbranch instead.
#else #else
#define VERSION 202 // Game version #define VERSION 202 // Game version
#define SUBVERSION 3 // more precise version number #define SUBVERSION 4 // more precise version number
#define VERSIONSTRING "v2.2.3" #define VERSIONSTRING "v2.2.4"
#define VERSIONSTRINGW L"v2.2.3" #define VERSIONSTRINGW L"v2.2.4"
// Hey! If you change this, add 1 to the MODVERSION below! // Hey! If you change this, add 1 to the MODVERSION below!
// Otherwise we can't force updates! // Otherwise we can't force updates!
#endif #endif
@ -213,7 +213,7 @@ extern char logfilename[1024];
// it's only for detection of the version the player is using so the MS can alert them of an update. // it's only for detection of the version the player is using so the MS can alert them of an update.
// Only set it higher, not lower, obviously. // Only set it higher, not lower, obviously.
// Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1". // Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
#define MODVERSION 43 #define MODVERSION 44
// To version config.cfg, MAJOREXECVERSION is set equal to MODVERSION automatically. // To version config.cfg, MAJOREXECVERSION is set equal to MODVERSION automatically.
// Increment MINOREXECVERSION whenever a config change is needed that does not correspond // Increment MINOREXECVERSION whenever a config change is needed that does not correspond

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@ -1219,7 +1219,7 @@
C01FCF4B08A954540054247B /* Debug */ = { C01FCF4B08A954540054247B /* Debug */ = {
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
CURRENT_PROJECT_VERSION = 2.2.3; CURRENT_PROJECT_VERSION = 2.2.4;
GCC_PREPROCESSOR_DEFINITIONS = ( GCC_PREPROCESSOR_DEFINITIONS = (
"$(inherited)", "$(inherited)",
NORMALSRB2, NORMALSRB2,
@ -1231,7 +1231,7 @@
C01FCF4C08A954540054247B /* Release */ = { C01FCF4C08A954540054247B /* Release */ = {
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
CURRENT_PROJECT_VERSION = 2.2.3; CURRENT_PROJECT_VERSION = 2.2.4;
GCC_ENABLE_FIX_AND_CONTINUE = NO; GCC_ENABLE_FIX_AND_CONTINUE = NO;
GCC_GENERATE_DEBUGGING_SYMBOLS = NO; GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
GCC_PREPROCESSOR_DEFINITIONS = ( GCC_PREPROCESSOR_DEFINITIONS = (