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remove MF_RUNSPAWNFUNC from MT_CACOLANTERN
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@ -16823,7 +16823,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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100, // mass
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0, // damage
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sfx_lntsit, // activesound
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MF_SPECIAL|MF_SHOOTABLE|MF_ENEMY|MF_RUNSPAWNFUNC|MF_NOGRAVITY, // flags
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MF_SPECIAL|MF_SHOOTABLE|MF_ENEMY|MF_NOGRAVITY, // flags
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S_NULL // raisestate
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},
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