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fix spr2defaults pretty sure
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1 changed files with 2 additions and 2 deletions
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@ -1093,13 +1093,13 @@ static modelspr2frames_t *HWR_GetModelSprite2Frames(md2_t *md2, UINT16 spr2)
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return &md2->model->superspr2frames[spr2];
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return &md2->model->superspr2frames[spr2];
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}
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}
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if (md2->model->spr2frames)
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if (md2->model->spr2frames[spr2].numframes)
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return &md2->model->spr2frames[spr2];
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return &md2->model->spr2frames[spr2];
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return NULL;
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return NULL;
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}
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}
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static UINT16 *HWR_GetModelSprite2Num(md2_t *md2, skin_t *skin, UINT16 spr2, player_t *player)
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static UINT16 HWR_GetModelSprite2Num(md2_t *md2, skin_t *skin, UINT16 spr2, player_t *player)
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{
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{
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UINT16 super = 0;
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UINT16 super = 0;
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UINT8 i = 0;
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UINT8 i = 0;
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