Revert "Try to compile with AppVeyor's GCC 9.1.0"

This reverts commit 749c2753e4.
This commit is contained in:
Alam Ed Arias 2019-08-08 22:31:18 -04:00
parent 749c2753e4
commit b773b61b8c
6 changed files with 8 additions and 14 deletions

View file

@ -154,9 +154,6 @@ ifdef GCC43
endif
endif
WFLAGS+=-Wsign-compare
ifdef GCC91
WFLAGS+=-Wno-error=address-of-packed-member
endif
ifdef GCC45
WFLAGS+=-Wlogical-op
endif
@ -241,9 +238,6 @@ ifdef GCC80
WFLAGS+=-Wno-error=format-overflow
WFLAGS+=-Wno-error=stringop-truncation
WFLAGS+=-Wno-error=stringop-overflow
ifdef GCC91
WFLAGS+=-Werror=-Wstringop-overflow=2
endif
WFLAGS+=-Wno-format-overflow
WFLAGS+=-Wno-stringop-truncation
WFLAGS+=-Wno-stringop-overflow

View file

@ -1242,7 +1242,7 @@ static void SV_SendServerInfo(INT32 node, tic_t servertime)
netbuffer->u.serverinfo.cheatsenabled = CV_CheatsEnabled();
netbuffer->u.serverinfo.isdedicated = (UINT8)dedicated;
strncpy(netbuffer->u.serverinfo.servername, cv_servername.string,
MAXSERVERNAME-1);
MAXSERVERNAME);
strncpy(netbuffer->u.serverinfo.mapname, G_BuildMapName(gamemap), 7);
M_Memcpy(netbuffer->u.serverinfo.mapmd5, mapmd5, 16);

View file

@ -1186,9 +1186,9 @@ static void readlevelheader(MYFILE *f, INT32 num)
{
i = get_mus(word2, true);
if (i && i <= 1035)
snprintf(mapheaderinfo[num-1]->musname, 6, "%sM", G_BuildMapName(i));
snprintf(mapheaderinfo[num-1]->musname, 7, "%sM", G_BuildMapName(i));
else if (i && i <= 1050)
strncpy(mapheaderinfo[num-1]->musname, compat_special_music_slots[i - 1036], 6);
strncpy(mapheaderinfo[num-1]->musname, compat_special_music_slots[i - 1036], 7);
else
mapheaderinfo[num-1]->musname[0] = 0; // becomes empty string
mapheaderinfo[num-1]->musname[6] = 0;
@ -1213,7 +1213,7 @@ static void readlevelheader(MYFILE *f, INT32 num)
else if (fastcmp(word, "SKYNUM"))
mapheaderinfo[num-1]->skynum = (INT16)i;
else if (fastcmp(word, "INTERSCREEN"))
strncpy(mapheaderinfo[num-1]->interscreen, word2, 7);
strncpy(mapheaderinfo[num-1]->interscreen, word2, 8);
else if (fastcmp(word, "PRECUTSCENENUM"))
mapheaderinfo[num-1]->precutscenenum = (UINT8)i;
else if (fastcmp(word, "CUTSCENENUM"))
@ -3101,7 +3101,7 @@ static void readmaincfg(MYFILE *f)
// Also save a time attack folder
filenamelen = strlen(gamedatafilename)-4; // Strip off the extension
strncpy(timeattackfolder, gamedatafilename, min(filenamelen, sizeof (timeattackfolder)-1));
strncpy(timeattackfolder, gamedatafilename, min(filenamelen, sizeof (timeattackfolder)));
timeattackfolder[min(filenamelen, sizeof (timeattackfolder) - 1)] = '\0';
strcpy(savegamename, timeattackfolder);

View file

@ -3072,7 +3072,7 @@ void HU_DoCEcho(const char *msg)
{
I_OutputMsg("%s\n", msg); // print to log
strncpy(cechotext, msg, sizeof(cechotext)-1);
strncpy(cechotext, msg, sizeof(cechotext));
strncat(cechotext, "\\", sizeof(cechotext) - strlen(cechotext) - 1);
cechotext[sizeof(cechotext) - 1] = '\0';
cechotimer = cechoduration;

View file

@ -469,7 +469,7 @@ void P_ParseAnimationDefintion(SINT8 istexture)
// Increase the size to make room for the new animation definition
maxanims++;
animdefs = (animdef_t *)Z_Realloc(animdefs, sizeof(animdef_t)*(maxanims + 1), PU_STATIC, NULL);
strncpy(animdefs[i].startname, animdefsToken, 8);
strncpy(animdefs[i].startname, animdefsToken, 9);
}
// animdefs[i].startname is now set to animdefsToken either way.

View file

@ -196,7 +196,7 @@ static void LoadPalette(const char *lumpname)
const char *R_GetPalname(UINT16 num)
{
static char palname[9];
char newpal[9] = "PLAYPAL\0";
char newpal[9] = "PLAYPAL";
if (num > 0 && num <= 10000)
snprintf(newpal, 8, "PAL%04u", num-1);