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Do not increment mainwads for music.dta
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1 changed files with 2 additions and 2 deletions
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@ -1154,7 +1154,7 @@ void D_SRB2Main(void)
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#endif
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#endif
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// don't check music.dta because people like to modify it, and it doesn't matter if they do
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// don't check music.dta because people like to modify it, and it doesn't matter if they do
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// ...except it does if they slip maps in there, and that's what W_VerifyNMUSlumps is for.
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// ...except it does if they slip maps in there, and that's what W_VerifyNMUSlumps is for.
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mainwads++; // music.dta
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//mainwads++; // music.dta does not increment mainwads (see <= 2.1.21)
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#else
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#else
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@ -1165,7 +1165,7 @@ void D_SRB2Main(void)
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#ifdef USE_PATCH_DTA
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#ifdef USE_PATCH_DTA
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mainwads++; // patch.dta
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mainwads++; // patch.dta
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#endif
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#endif
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mainwads++; // music.dta
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//mainwads++; // music.dta does not increment mainwads (see <= 2.1.21)
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#endif //ifndef DEVELOP
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#endif //ifndef DEVELOP
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