Lua PositionMusic switch to UINT32

This commit is contained in:
mazmazz 2018-08-15 01:52:20 -04:00
parent eab4d6b989
commit a8d379a6da

View file

@ -2257,7 +2257,7 @@ static int lib_sSpeedMusic(lua_State *L)
static int lib_sPositionMusic(lua_State *L)
{
float position = 0;
UINT32 position = 0;
player_t *player = NULL;
NOHUD
if (!lua_isnone(L, 2) && lua_isuserdata(L, 2))