* fixed spindash

* fixed whitespace
This commit is contained in:
toasterbabe 2017-03-21 02:06:24 +00:00
parent f24302adfb
commit a6f5357cbd

View file

@ -3826,7 +3826,7 @@ static void P_DoSpinAbility(player_t *player, ticcmd_t *cmd)
if (player->dashspeed) if (player->dashspeed)
{ {
P_SetPlayerMobjState(player->mo, S_PLAY_ROLL); P_SetPlayerMobjState(player->mo, S_PLAY_ROLL);
P_InstaThrust(player->mo, player->mo->angle, FixedMul(player->dashspeed, player->mo->scale)); // catapult forward ho!! P_InstaThrust(player->mo, player->mo->angle, (player->speed = FixedMul(player->dashspeed, player->mo->scale))); // catapult forward ho!!
} }
else else
{ {