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Merge branch 'macos-steam' into 'master'
Allow macOS builds to be launched through Steam See merge request STJr/SRB2!996
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@ -102,7 +102,7 @@ typedef LPVOID (WINAPI *p_MapViewOfFile) (HANDLE, DWORD, DWORD, DWORD, SIZE_T);
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#endif
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#endif
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#if (defined (__unix__) && !defined (_MSDOS)) || defined (UNIXCOMMON)
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#if (defined (__unix__) && !defined (_MSDOS)) || (defined (UNIXCOMMON) && !defined(__APPLE__))
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#include <errno.h>
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#include <sys/wait.h>
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#define NEWSIGNALHANDLER
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