Merge branch 'fix-unmute-on-respawn' into 'next'

Fix players being unmuted after respawning

Closes #1276

See merge request STJr/SRB2!2506
This commit is contained in:
Lactozilla 2024-08-24 20:18:56 +00:00
commit a09e4a88ee

View file

@ -2624,6 +2624,7 @@ void G_PlayerReborn(INT32 player, boolean betweenmaps)
boolean spectator;
boolean outofcoop;
boolean removing;
boolean muted;
INT16 bot;
SINT8 pity;
INT16 rings;
@ -2641,6 +2642,7 @@ void G_PlayerReborn(INT32 player, boolean betweenmaps)
spectator = players[player].spectator;
outofcoop = players[player].outofcoop;
removing = players[player].removing;
muted = players[player].muted;
pflags = (players[player].pflags & (PF_FLIPCAM|PF_ANALOGMODE|PF_DIRECTIONCHAR|PF_AUTOBRAKE|PF_TAGIT|PF_GAMETYPEOVER));
playerangleturn = players[player].angleturn;
oldrelangleturn = players[player].oldrelangleturn;
@ -2718,6 +2720,7 @@ void G_PlayerReborn(INT32 player, boolean betweenmaps)
p->spectator = spectator;
p->outofcoop = outofcoop;
p->removing = removing;
p->muted = muted;
p->angleturn = playerangleturn;
p->oldrelangleturn = oldrelangleturn;