Fix directionchar issue from faulty merge conflict resolution

This commit is contained in:
lachwright 2019-10-15 02:57:18 +08:00
parent b48d8cf68b
commit 9ef72c0862

View file

@ -11379,9 +11379,6 @@ void P_PlayerThink(player_t *player)
; ;
else else
{ {
angle_t diff;
UINT8 factor;
if (player->pflags & PF_GLIDING) if (player->pflags & PF_GLIDING)
{ {
if (player->speed < player->mo->scale) if (player->speed < player->mo->scale)