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De-meming.
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3 changed files with 28 additions and 28 deletions
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@ -5380,10 +5380,10 @@ static const char *const STATE_LIST[] = { // array length left dynamic for sanit
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"S_BSZVINE_ORANGE",
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"S_BSZSHRUB",
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"S_BSZCLOVER",
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"S_ALOLAN_EGGSECUTOR_NECK",
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"S_ALOLAN_EGGSECUTOR_HEAD",
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"S_EGGSECUTOR_NECK",
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"S_EGGSECUTOR_HEAD",
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"S_BIG_PALMTREE_TRUNK",
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"S_BIG_PALMTREE_TOP",
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"S_PALMTREE_TRUNK",
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"S_PALMTREE_TOP",
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"S_DBALL1",
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"S_DBALL2",
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@ -6658,10 +6658,10 @@ static const char *const MOBJTYPE_LIST[] = { // array length left dynamic for s
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"MT_BSZVINE_ORANGE",
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"MT_BSZSHRUB",
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"MT_BSZCLOVER",
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"MT_ALOLAN_EGGSECUTOR_NECK",
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"MT_ALOLAN_EGGSECUTOR_HEAD",
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"MT_EGGSECUTOR_NECK",
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"MT_EGGSECUTOR_HEAD",
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"MT_BIG_PALMTREE_TRUNK",
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"MT_BIG_PALMTREE_TOP",
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"MT_PALMTREE_TRUNK",
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"MT_PALMTREE_TOP",
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// Misc scenery
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"MT_DBALL",
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24
src/info.c
24
src/info.c
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@ -1984,10 +1984,10 @@ state_t states[NUMSTATES] =
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{SPR_BSZ7, 5, -1, {NULL}, 0, 0, S_NULL}, // S_BSZVINE_ORANGE
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{SPR_BSZ8, 0, -1, {NULL}, 0, 0, S_NULL}, // S_BSZSHRUB
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{SPR_BSZ8, 1, -1, {NULL}, 0, 0, S_NULL}, // S_BSZCLOVER
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{SPR_BSZ8, 2, -1, {NULL}, 0, 0, S_NULL}, // S_ALOLAN_EGGSECUTOR_NECK
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{SPR_BSZ8, 3, -1, {NULL}, 0, 0, S_NULL}, // S_ALOLAN_EGGSECUTOR_HEAD
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{SPR_BSZ8, 4, -1, {NULL}, 0, 0, S_NULL}, // S_EGGSECUTOR_NECK
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{SPR_BSZ8, 5, -1, {NULL}, 0, 0, S_NULL}, // S_EGGSECUTOR_HEAD
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{SPR_BSZ8, 2, -1, {NULL}, 0, 0, S_NULL}, // S_BIG_PALMTREE_TRUNK
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{SPR_BSZ8, 3, -1, {NULL}, 0, 0, S_NULL}, // S_BIG_PALMTREE_TOP
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{SPR_BSZ8, 4, -1, {NULL}, 0, 0, S_NULL}, // S_PALMTREE_TRUNK
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{SPR_BSZ8, 5, -1, {NULL}, 0, 0, S_NULL}, // S_PALMTREE_TOP
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// Disco ball
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{SPR_DBAL, FF_FULLBRIGHT, 5, {NULL}, 0, 0, S_DBALL2}, // S_DBALL1
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@ -10716,9 +10716,9 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_NULL // raisestate
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},
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{ // MT_ALOLAN_EGGSECUTOR_NECK
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{ // MT_BIG_PALMTREE_TRUNK
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1472, // doomednum
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S_ALOLAN_EGGSECUTOR_NECK, // spawnstate
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S_BIG_PALMTREE_TRUNK, // spawnstate
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1000, // spawnhealth
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S_NULL, // seestate
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sfx_None, // seesound
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@ -10743,9 +10743,9 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_NULL // raisestate
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},
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{ // MT_ALOLAN_EGGSECUTOR_HEAD
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{ // MT_BIG_PALMTREE_TOP
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1473, // doomednum
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S_ALOLAN_EGGSECUTOR_HEAD, // spawnstate
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S_BIG_PALMTREE_TOP, // spawnstate
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1000, // spawnhealth
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S_NULL, // seestate
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sfx_None, // seesound
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@ -10770,9 +10770,9 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_NULL // raisestate
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},
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{ // MT_EGGSECUTOR_NECK
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{ // MT_PALMTREE_TRUNK
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1474, // doomednum
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S_EGGSECUTOR_NECK, // spawnstate
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S_PALMTREE_TRUNK, // spawnstate
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1000, // spawnhealth
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S_NULL, // seestate
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sfx_None, // seesound
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@ -10797,9 +10797,9 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_NULL // raisestate
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},
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{ // MT_EGGSECUTOR_HEAD
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{ // MT_PALMTREE_TOP
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1475, // doomednum
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S_EGGSECUTOR_HEAD, // spawnstate
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S_PALMTREE_TOP, // spawnstate
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1000, // spawnhealth
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S_NULL, // seestate
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sfx_None, // seesound
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16
src/info.h
16
src/info.h
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@ -2185,10 +2185,10 @@ typedef enum state
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S_BSZVINE_ORANGE,
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S_BSZSHRUB,
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S_BSZCLOVER,
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S_ALOLAN_EGGSECUTOR_NECK,
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S_ALOLAN_EGGSECUTOR_HEAD,
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S_EGGSECUTOR_NECK,
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S_EGGSECUTOR_HEAD,
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S_BIG_PALMTREE_TRUNK,
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S_BIG_PALMTREE_TOP,
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S_PALMTREE_TRUNK,
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S_PALMTREE_TOP,
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S_DBALL1,
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S_DBALL2,
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@ -3482,10 +3482,10 @@ typedef enum mobj_type
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MT_BSZVINE_ORANGE,
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MT_BSZSHRUB,
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MT_BSZCLOVER,
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MT_ALOLAN_EGGSECUTOR_NECK,
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MT_ALOLAN_EGGSECUTOR_HEAD,
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MT_EGGSECUTOR_NECK,
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MT_EGGSECUTOR_HEAD,
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MT_BIG_PALMTREE_TRUNK,
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MT_BIG_PALMTREE_TOP,
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MT_PALMTREE_TRUNK,
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MT_PALMTREE_TOP,
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// Misc scenery
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MT_DBALL,
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