mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-15 17:22:12 +00:00
Merge branch 'master' into new-acz-minecarts
This commit is contained in:
commit
95a0b3fc86
67 changed files with 2320 additions and 662 deletions
2
.gitignore
vendored
2
.gitignore
vendored
|
@ -19,3 +19,5 @@ Win32_LIB_ASM_Release
|
|||
*.db
|
||||
*.opendb
|
||||
/.vs
|
||||
/debian
|
||||
/assets/debian
|
||||
|
|
440
.travis.yml
440
.travis.yml
|
@ -1,9 +1,20 @@
|
|||
# Travis-CI Config
|
||||
#
|
||||
# You may use the Deployer to upload packages and builds to external servers.
|
||||
# See deployer/travis/deployer_defaults.sh for environment variables to configure.
|
||||
|
||||
language: c
|
||||
sudo: required
|
||||
dist: trusty
|
||||
|
||||
matrix:
|
||||
include:
|
||||
################################
|
||||
# Test Buildbots
|
||||
# Deployer does not operate on these. See Deployer Buildbots, below.
|
||||
# These bots are disabled when a deployment is triggered by 'deployer' branch name AND DPL_TERMINATE_TESTS=1.
|
||||
# These bots remain enabled when a deployment is triggered by release tag.
|
||||
################################
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
|
@ -16,6 +27,7 @@ matrix:
|
|||
- gcc-4.4
|
||||
compiler: gcc-4.4
|
||||
env: GCC44=1
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#gcc-4.4 (Ubuntu/Linaro 4.4.7-8ubuntu1) 4.4.7
|
||||
- os: linux
|
||||
addons:
|
||||
|
@ -29,6 +41,7 @@ matrix:
|
|||
- gcc-4.6
|
||||
compiler: gcc-4.6
|
||||
env: GCC46=1
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#gcc-4.6 (Ubuntu/Linaro 4.6.4-6ubuntu2) 4.6.4
|
||||
- os: linux
|
||||
addons:
|
||||
|
@ -42,10 +55,12 @@ matrix:
|
|||
- gcc-4.7
|
||||
compiler: gcc-4.7
|
||||
env: GCC47=1
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#gcc-4.7
|
||||
- os: linux
|
||||
compiler: gcc
|
||||
env: GCC48=1
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#gcc (Ubuntu 4.8.4-2ubuntu1~14.04) 4.8.4
|
||||
- os: linux
|
||||
addons:
|
||||
|
@ -61,6 +76,7 @@ matrix:
|
|||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
env: GCC48=1
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
- os: linux
|
||||
addons:
|
||||
|
@ -76,6 +92,7 @@ matrix:
|
|||
- gcc-7
|
||||
compiler: gcc-7
|
||||
env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wno-implicit-fallthrough" GCC72=1
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#gcc-7 (Ubuntu 7.2.0-1ubuntu1~14.04) 7.2.0 20170802
|
||||
- os: linux
|
||||
addons:
|
||||
|
@ -90,10 +107,12 @@ matrix:
|
|||
- p7zip-full
|
||||
- gcc-8
|
||||
compiler: gcc-8
|
||||
env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wno-implicit-fallthrough -Wno-error=format-overflow" GCC81=1
|
||||
env: WFLAGS="-Wno-tautological-compare -Wno-error=implicit-fallthrough -Wno-implicit-fallthrough -Wno-error=format-overflow -Wno-error=format-truncation" GCC81=1
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#gcc-8 (Ubuntu 7.2.0-1ubuntu1~14.04) 8.1.0
|
||||
- os: linux
|
||||
compiler: clang
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#clang version 3.5.0 (tags/RELEASE_350/final)
|
||||
- os: linux
|
||||
addons:
|
||||
|
@ -108,6 +127,7 @@ matrix:
|
|||
- p7zip-full
|
||||
- clang-3.5
|
||||
compiler: clang-3.5
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#Ubuntu clang version 3.5.0-4ubuntu2~trusty2 (tags/RELEASE_350/final) (based on LLVM 3.5.0)
|
||||
- os: linux
|
||||
addons:
|
||||
|
@ -123,6 +143,7 @@ matrix:
|
|||
- p7zip-full
|
||||
- clang-3.6
|
||||
compiler: clang-3.6
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#Ubuntu clang version 3.6.2-svn240577-1~exp1 (branches/release_36) (based on LLVM 3.6.2)
|
||||
- os: linux
|
||||
addons:
|
||||
|
@ -138,6 +159,7 @@ matrix:
|
|||
- p7zip-full
|
||||
- clang-3.7
|
||||
compiler: clang-3.7
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#Ubuntu clang version 3.7.1-svn253571-1~exp1 (branches/release_37) (based on LLVM 3.7.1)
|
||||
- os: linux
|
||||
addons:
|
||||
|
@ -153,6 +175,7 @@ matrix:
|
|||
- p7zip-full
|
||||
- clang-3.8
|
||||
compiler: clang-3.8
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#clang version 3.8.1-svn271127-1~exp1 (branches/release_38)
|
||||
- os: linux
|
||||
addons:
|
||||
|
@ -168,6 +191,7 @@ matrix:
|
|||
- p7zip-full
|
||||
- clang-3.9
|
||||
compiler: clang-3.9
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#clang version 3.9.X
|
||||
# - os: linux
|
||||
# addons:
|
||||
|
@ -183,6 +207,7 @@ matrix:
|
|||
# - p7zip-full
|
||||
# - clang-4.0
|
||||
# compiler: clang-4.0
|
||||
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
# #clang version 4.0.X
|
||||
# - os: linux
|
||||
# addons:
|
||||
|
@ -198,34 +223,325 @@ matrix:
|
|||
# - p7zip-full
|
||||
# - clang-5.0
|
||||
# compiler: clang-5.0
|
||||
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
# #clang version 5.0.X
|
||||
# - os: osx
|
||||
# osx_image: beta-xcode6.1
|
||||
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
# #Apple LLVM version 6.0 (clang-600.0.54) (based on LLVM 3.5svn)
|
||||
# - os: osx
|
||||
# osx_image: beta-xcode6.2
|
||||
# compiler: gcc
|
||||
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
# #Apple LLVM version 6.0 (clang-600.0.57) (based on LLVM 3.5svn)
|
||||
## - os: osx
|
||||
## osx_image: beta-xcode6.3
|
||||
## if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
## #I think xcode.6.3 VM is broken, it does not boot
|
||||
# - os: osx
|
||||
# osx_image: xcode6.4
|
||||
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
# #Apple LLVM version 6.1.0 (clang-602.0.53) (based on LLVM 3.6.0svn)
|
||||
# - os: osx
|
||||
# osx_image: xcode7
|
||||
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
# #Apple LLVM version 7.0.0 (clang-700.0.72)
|
||||
# - os: osx
|
||||
# osx_image: xcode7.1
|
||||
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
# #Apple LLVM version 7.0.0 (clang-700.1.76)
|
||||
# - os: osx
|
||||
# osx_image: xcode7.2
|
||||
# if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
# #Apple LLVM version 7.0.2 (clang-700.1.81)
|
||||
# - os: osx
|
||||
# osx_image: xcode7.3
|
||||
# #Apple LLVM version 7.3.0 (clang-703.0.31)
|
||||
# - os: osx
|
||||
# osx_image: xcode7.3
|
||||
# #Apple LLVM version 7.3.0 (clang-703.0.31)
|
||||
- os: osx
|
||||
if: env(DPL_ENABLED) != "1" OR env(DPL_TERMINATE_TESTS) != "1" OR NOT branch =~ /^.*deployer.*$/
|
||||
#Default: macOS 10.13 and Xcode 9.4.1
|
||||
|
||||
|
||||
################################
|
||||
# Deployer Buildbots - OSX
|
||||
################################
|
||||
- os: osx
|
||||
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
AND env(DPL_TERMINATE_MAIN) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=osx
|
||||
- _DPL_FTP_TARGET=1
|
||||
- _DPL_PACKAGE_BINARY=1
|
||||
#Apple LLVM version 7.3.0 (clang-703.0.31)
|
||||
|
||||
|
||||
################################
|
||||
# Deployer Buildbots - Linux assets
|
||||
# Set DPL_TERMINATE_ASSETS to disable all of these
|
||||
# List Ubuntu LTS next, newest to oldest
|
||||
# Then list non-LTS, newest to oldest
|
||||
################################
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
dist: xenial
|
||||
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
AND env(DPL_TERMINATE_ASSETS) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=bionic-asset
|
||||
- _DPL_DPUT_TARGET=1
|
||||
- _DPL_PACKAGE_SOURCE=1
|
||||
- _DPL_PACKAGE_MAIN=0
|
||||
- _DPL_PACKAGE_ASSET=1
|
||||
- PACKAGE_DISTRO=bionic
|
||||
#- PACKAGE_SUBVERSION=~18.04bionic
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
|
||||
################################
|
||||
# The below asset bots produce packages that occupy too much space.
|
||||
# It would be nice if the asset files were not included in the source package itself,
|
||||
# so these can deploy to each Ubuntu target without manual intervention.
|
||||
#
|
||||
# Currently, to get around Launchpad's space limitation,
|
||||
# copy the packages from *one* bot and the space usage is not increased.
|
||||
################################
|
||||
# - os: linux
|
||||
# addons:
|
||||
# apt:
|
||||
# packages:
|
||||
# - libsdl2-mixer-dev
|
||||
# - libpng-dev
|
||||
# - libgl1-mesa-dev
|
||||
# - libgme-dev
|
||||
# - p7zip-full
|
||||
# - gcc-4.8
|
||||
# compiler: gcc-4.8
|
||||
# dist: trusty
|
||||
# if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
# AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
# AND env(DPL_TERMINATE_ASSETS) != "1"
|
||||
# env:
|
||||
# - _DPL_JOB_ENABLED=1
|
||||
# - _DPL_JOB_NAME=trusty-asset
|
||||
# - _DPL_DPUT_TARGET=1
|
||||
# - _DPL_PACKAGE_SOURCE=1
|
||||
# - _DPL_PACKAGE_MAIN=0
|
||||
# - _DPL_PACKAGE_ASSET=1
|
||||
# - PACKAGE_DISTRO=trusty
|
||||
# #- PACKAGE_SUBVERSION=~14.04trusty
|
||||
# #gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
# - os: linux
|
||||
# addons:
|
||||
# apt:
|
||||
# packages:
|
||||
# - libsdl2-mixer-dev
|
||||
# - libpng-dev
|
||||
# - libgl1-mesa-dev
|
||||
# - libgme-dev
|
||||
# - p7zip-full
|
||||
# - gcc-4.8
|
||||
# compiler: gcc-4.8
|
||||
# dist: xenial
|
||||
# if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
# AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
# AND env(DPL_TERMINATE_ASSETS) != "1"
|
||||
# env:
|
||||
# - _DPL_JOB_ENABLED=1
|
||||
# - _DPL_JOB_NAME=disco-asset
|
||||
# - _DPL_DPUT_TARGET=1
|
||||
# - _DPL_PACKAGE_SOURCE=1
|
||||
# - _DPL_PACKAGE_MAIN=0
|
||||
# - _DPL_PACKAGE_ASSET=1
|
||||
# - PACKAGE_DISTRO=disco
|
||||
# #- PACKAGE_SUBVERSION=~19.04disco
|
||||
# #gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
# - os: linux
|
||||
# addons:
|
||||
# apt:
|
||||
# packages:
|
||||
# - libsdl2-mixer-dev
|
||||
# - libpng-dev
|
||||
# - libgl1-mesa-dev
|
||||
# - libgme-dev
|
||||
# - p7zip-full
|
||||
# - gcc-4.8
|
||||
# compiler: gcc-4.8
|
||||
# dist: xenial
|
||||
# if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
# AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
# AND env(DPL_TERMINATE_ASSETS) != "1"
|
||||
# env:
|
||||
# - _DPL_JOB_ENABLED=1
|
||||
# - _DPL_JOB_NAME=cosmic-asset
|
||||
# - _DPL_DPUT_TARGET=1
|
||||
# - _DPL_PACKAGE_SOURCE=1
|
||||
# - _DPL_PACKAGE_MAIN=0
|
||||
# - _DPL_PACKAGE_ASSET=1
|
||||
# - PACKAGE_DISTRO=cosmic
|
||||
# #- PACKAGE_SUBVERSION=~18.10cosmic
|
||||
# #gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
# - os: linux
|
||||
# addons:
|
||||
# apt:
|
||||
# packages:
|
||||
# - libsdl2-mixer-dev
|
||||
# - libpng-dev
|
||||
# - libgl1-mesa-dev
|
||||
# - libgme-dev
|
||||
# - p7zip-full
|
||||
# - gcc-4.8
|
||||
# compiler: gcc-4.8
|
||||
# dist: xenial
|
||||
# if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
# AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
# AND env(DPL_TERMINATE_ASSETS) != "1"
|
||||
# env:
|
||||
# - _DPL_JOB_ENABLED=1
|
||||
# - _DPL_JOB_NAME=xenial-asset
|
||||
# - _DPL_DPUT_TARGET=1
|
||||
# - _DPL_PACKAGE_SOURCE=1
|
||||
# - _DPL_PACKAGE_MAIN=0
|
||||
# - _DPL_PACKAGE_ASSET=1
|
||||
# - PACKAGE_DISTRO=xenial
|
||||
# #- PACKAGE_SUBVERSION=~16.04xenial
|
||||
# #gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
|
||||
|
||||
################################
|
||||
# Deployer Buildbots - Linux binaries
|
||||
# List Ubuntu LTS, newest to oldest
|
||||
# Then list non-LTS, newest to oldest
|
||||
################################
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
dist: xenial
|
||||
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
AND env(DPL_TERMINATE_MAIN) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=bionic
|
||||
- _DPL_DPUT_TARGET=1
|
||||
- _DPL_PACKAGE_SOURCE=1
|
||||
- PACKAGE_DISTRO=bionic
|
||||
- PACKAGE_SUBVERSION=~18.04bionic
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
dist: trusty
|
||||
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
AND env(DPL_TERMINATE_MAIN) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=trusty
|
||||
- _DPL_DPUT_TARGET=1
|
||||
- _DPL_PACKAGE_SOURCE=1
|
||||
- PACKAGE_DISTRO=trusty
|
||||
- PACKAGE_SUBVERSION=~14.04trusty
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
dist: xenial
|
||||
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
AND env(DPL_TERMINATE_MAIN) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=disco
|
||||
- _DPL_DPUT_TARGET=1
|
||||
- _DPL_PACKAGE_SOURCE=1
|
||||
- PACKAGE_DISTRO=disco
|
||||
- PACKAGE_SUBVERSION=~19.04disco
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
dist: xenial
|
||||
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
AND env(DPL_TERMINATE_MAIN) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=cosmic
|
||||
- _DPL_DPUT_TARGET=1
|
||||
- _DPL_PACKAGE_SOURCE=1
|
||||
- PACKAGE_DISTRO=cosmic
|
||||
- PACKAGE_SUBVERSION=~18.10cosmic
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
dist: xenial
|
||||
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
AND env(DPL_TERMINATE_MAIN) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=xenial
|
||||
- _DPL_DPUT_TARGET=1
|
||||
- _DPL_PACKAGE_SOURCE=1
|
||||
- PACKAGE_DISTRO=xenial
|
||||
- PACKAGE_SUBVERSION=~16.04xenial
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
allow_failures:
|
||||
- compiler: clang-3.5
|
||||
- compiler: clang-3.6
|
||||
|
@ -235,12 +551,14 @@ matrix:
|
|||
- compiler: clang-4.0
|
||||
- compiler: clang-5.0
|
||||
|
||||
|
||||
cache:
|
||||
apt: true
|
||||
ccache: true
|
||||
directories:
|
||||
- $HOME/srb2_cache
|
||||
|
||||
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
|
@ -248,6 +566,7 @@ addons:
|
|||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- zlib1g-dev
|
||||
- p7zip-full
|
||||
homebrew:
|
||||
taps:
|
||||
|
@ -260,18 +579,115 @@ addons:
|
|||
update: true
|
||||
|
||||
|
||||
before_script:
|
||||
- wget --verbose --server-response -c http://rosenthalcastle.org/srb2/SRB2-v2115-assets-2.7z -O $HOME/srb2_cache/SRB2-v2115-assets-2.7z
|
||||
- 7z x $HOME/srb2_cache/SRB2-v2115-assets-2.7z -oassets
|
||||
- mkdir build
|
||||
- cd build
|
||||
- export CFLAGS="-Wall -W -Werror $WFLAGS"
|
||||
- export CCACHE_COMPRESS=true
|
||||
- cmake .. -DCMAKE_BUILD_TYPE=Release
|
||||
|
||||
before_install:
|
||||
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then curl -O -L https://www.libsdl.org/release/SDL2-2.0.6.dmg; hdiutil attach SDL2-2.0.6.dmg; sudo cp -a /Volumes/SDL2/SDL2.framework /Library/Frameworks/; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then curl -O -L https://www.libsdl.org/projects/SDL_mixer/release/SDL2_mixer-2.0.1.dmg; hdiutil attach SDL2_mixer-2.0.1.dmg; sudo cp -a /Volumes/SDL2_mixer/SDL2_mixer.framework /Library/Frameworks/; fi
|
||||
# Initialize Deployer defaults
|
||||
- . ./deployer/travis/deployer_defaults.sh
|
||||
|
||||
# Initialize Deployer; check if Deployer is enabled
|
||||
# This needs to be run in the current shell so that $__DPL_ACTIVE is set for this session
|
||||
- . ./deployer/travis/deployer.sh
|
||||
|
||||
# Also check if we should now terminate -- see `deployer.sh` for conditions.
|
||||
# This should never happen on non-release buildbots when Deployer is not triggered.
|
||||
- if [[ "$__DPL_TRY_TERMINATE_EARLY" == "1" ]]; then
|
||||
if [[ "$__DPL_ACTIVE" != "1" ]]; then
|
||||
echo "Exiting early because this job is not deploying.";
|
||||
exit;
|
||||
fi;
|
||||
fi
|
||||
|
||||
# If we're triggered by release tag, force ASSET_FILES_OPTIONAL_GET=1
|
||||
- if [[ "$__DPL_TAG_ELIGIBLE" = "1" ]]; then
|
||||
ASSET_FILES_OPTIONAL_GET=1;
|
||||
fi;
|
||||
|
||||
|
||||
install:
|
||||
# Install OS X library dependencies via Homebrew
|
||||
# Do this differently for release buildbots:
|
||||
# * `brew install --build-bottle` builds libraries for x86_64's lowest common denominator CPU, core2
|
||||
# * `sdl2_mixer` requires options from the formula tap https://github.com/mazmazz/homebrew-srb2
|
||||
# * `brew postinstall` runs post-install scripts after building a bottle
|
||||
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
if [[ "$__DPL_ACTIVE" == "1" ]]; then
|
||||
brew install --build-bottle sdl2 game-music-emu;
|
||||
brew install --build-bottle mazmazz/srb2/sdl2_mixer --with-flac --with-mpg123;
|
||||
brew postinstall sdl2 game-music-emu mazmazz/srb2/sdl2_mixer;
|
||||
fi;
|
||||
fi
|
||||
- mkdir -p $HOME/srb2_cache
|
||||
|
||||
script: make -k
|
||||
|
||||
before_script:
|
||||
# OLDPWD is root repo folder
|
||||
- OLDPWD=$PWD
|
||||
- __ASSET_DIRECTORY="$OLDPWD/assets/installer"
|
||||
- mkdir -p "$__ASSET_DIRECTORY"
|
||||
- cd "$HOME/srb2_cache"
|
||||
|
||||
# Get stat command so we know what the cached archive date is.
|
||||
# stat is different for OSX
|
||||
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
STATCMD="stat -f %m";
|
||||
else
|
||||
STATCMD="stat -c %y";
|
||||
fi
|
||||
|
||||
# Get asset files (required for MD5)
|
||||
# See `deployer_defaults.sh` for asset download path
|
||||
- if [[ "$ASSET_ARCHIVE_PATH" != "" ]]; then
|
||||
if [ -f "$(basename $ASSET_ARCHIVE_PATH)" ]; then
|
||||
echo "$(basename $ASSET_ARCHIVE_PATH) cache date -- $($STATCMD $(basename $ASSET_ARCHIVE_PATH))";
|
||||
fi;
|
||||
wget --verbose --server-response -N "$ASSET_ARCHIVE_PATH";
|
||||
7z x "$(basename $ASSET_ARCHIVE_PATH)" -o"$__ASSET_DIRECTORY" -aos;
|
||||
fi;
|
||||
|
||||
# Get optional files too
|
||||
- if [[ "$__DPL_ACTIVE" == "1" ]] && [[ "$ASSET_FILES_OPTIONAL_GET" == "1" ]] && [[ "$ASSET_ARCHIVE_OPTIONAL_PATH" != "" ]]; then
|
||||
if [ -f "$(basename $ASSET_ARCHIVE_OPTIONAL_PATH)" ]; then
|
||||
echo "$(basename $ASSET_ARCHIVE_OPTIONAL_PATH) cache date -- $($STATCMD $(basename $ASSET_ARCHIVE_OPTIONAL_PATH))";
|
||||
fi;
|
||||
wget --verbose --server-response -N "$ASSET_ARCHIVE_OPTIONAL_PATH";
|
||||
7z x "$(basename $ASSET_ARCHIVE_OPTIONAL_PATH)" -o"$__ASSET_DIRECTORY" -aos;
|
||||
fi;
|
||||
|
||||
# Go back to root repo folder
|
||||
- cd "$OLDPWD"
|
||||
|
||||
# Prepare CMake asset lists
|
||||
- SRB2_ASSET_HASHED=$(echo ${ASSET_FILES_HASHED// /\;})
|
||||
- SRB2_ASSET_DOCS=$(echo ${ASSET_FILES_DOCS// /\;})
|
||||
- SRB2_ASSET_DIRECTORY="$__ASSET_DIRECTORY"
|
||||
|
||||
# Prepare CMake
|
||||
- mkdir build
|
||||
- cd build
|
||||
- mkdir package
|
||||
- export CFLAGS="-Wall -W -Werror $WFLAGS"
|
||||
- export CCACHE_COMPRESS=true
|
||||
# If OS X, set -march=core2 to build compatible binaries with old Macs
|
||||
- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
export CFLAGS="${CFLAGS} -march=core2";
|
||||
fi;
|
||||
- cmake .. -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=$PWD/bin -DCPACK_PACKAGE_DIRECTORY=$PWD/package
|
||||
-DSRB2_ASSET_HASHED="${SRB2_ASSET_HASHED}" -DSRB2_ASSET_DOCS="${SRB2_ASSET_DOCS}"
|
||||
-DSRB2_ASSET_DIRECTORY="${SRB2_ASSET_DIRECTORY}"
|
||||
-DCPACK_PACKAGE_DESCRIPTION_SUMMARY="${PROGRAM_NAME}"
|
||||
-DCPACK_PACKAGE_VENDOR="${PROGRAM_VENDOR}"
|
||||
-DSRB2_SDL2_EXE_NAME="${PROGRAM_FILENAME}"
|
||||
|
||||
script:
|
||||
# Build our Makefile from Cmake!
|
||||
- if [[ "$__DPL_ACTIVE" == "1" ]]; then
|
||||
. ../deployer/travis/deployer_build.sh;
|
||||
else
|
||||
make -k;
|
||||
fi;
|
||||
|
||||
after_success:
|
||||
# Run the upload scripts
|
||||
# These do nothing if Deployer is not triggered
|
||||
- . ../deployer/travis/deployer_ftp.sh
|
||||
- . ../deployer/travis/deployer_dput.sh
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
cmake_minimum_required(VERSION 3.0)
|
||||
# DO NOT CHANGE THIS SRB2 STRING! Some variable names depend on this string.
|
||||
# Version change is fine.
|
||||
project(SRB2
|
||||
VERSION 2.1.23
|
||||
VERSION 2.1.24
|
||||
LANGUAGES C)
|
||||
|
||||
if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
|
||||
|
@ -92,8 +94,8 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
|
|||
set(CMAKE_PDB_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
|
||||
|
||||
# Set EXE names so the assets CMakeLists can refer to its target
|
||||
set(SRB2_SDL2_EXE_NAME srb2)
|
||||
set(SRB2_WIN_EXE_NAME srb2dd)
|
||||
set(SRB2_SDL2_EXE_NAME srb2 CACHE STRING "Executable binary output name")
|
||||
set(SRB2_WIN_EXE_NAME srb2dd CACHE STRING "Executable binary output name for DirectDraw build")
|
||||
|
||||
include_directories(${CMAKE_CURRENT_BINARY_DIR}/src)
|
||||
|
||||
|
@ -122,8 +124,8 @@ if(${CMAKE_SYSTEM} MATCHES "Darwin")
|
|||
set(CPACK_GENERATOR "DragNDrop")
|
||||
endif()
|
||||
|
||||
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Sonic Robo Blast 2")
|
||||
set(CPACK_PACKAGE_VENDOR "Sonic Team Jr.")
|
||||
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Sonic Robo Blast 2" CACHE STRING "Program name for display purposes")
|
||||
set(CPACK_PACKAGE_VENDOR "Sonic Team Jr." CACHE STRING "Vendor name for display purposes")
|
||||
#set(CPACK_PACKAGE_DESCRIPTION_FILE )
|
||||
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE")
|
||||
set(CPACK_PACKAGE_VERSION_MAJOR ${SRB2_VERSION_MAJOR})
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
version: 2.1.23.{branch}-{build}
|
||||
version: 2.1.24.{branch}-{build}
|
||||
os: MinGW
|
||||
|
||||
environment:
|
||||
|
|
11
assets/.gitignore
vendored
11
assets/.gitignore
vendored
|
@ -1,5 +1,10 @@
|
|||
*
|
||||
*.*
|
||||
*.srb
|
||||
*.pk3
|
||||
*.dta
|
||||
*.wad
|
||||
*.txt
|
||||
!README.txt
|
||||
!LICENSE.txt
|
||||
!LICENSE-3RD-PARTY.txt
|
||||
!LICENSE-3RD-PARTY.txt
|
||||
!CMakeLists.txt
|
||||
!debian-template/*
|
||||
|
|
|
@ -1,40 +1,58 @@
|
|||
## Assets Target Configuration ##
|
||||
|
||||
# MD5 generation
|
||||
set(SRB2_ASSET_ALL
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/srb2.srb
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/player.dta
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/rings.dta
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/zones.dta
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/patch.dta
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/music.dta
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/README.txt
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/LICENSE.txt
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/LICENSE-3RD-PARTY.txt
|
||||
)
|
||||
# For prepending the current source path, later
|
||||
FUNCTION(PREPEND var prefix)
|
||||
SET(listVar "")
|
||||
FOREACH(f ${ARGN})
|
||||
LIST(APPEND listVar "${prefix}/${f}")
|
||||
ENDFOREACH(f)
|
||||
SET(${var} "${listVar}" PARENT_SCOPE)
|
||||
ENDFUNCTION(PREPEND)
|
||||
|
||||
set(SRB2_ASSET_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/installer"
|
||||
CACHE STRING "Path to directory that contains all asset files for the installer.")
|
||||
|
||||
set(SRB2_ASSET_HASHED
|
||||
srb2.srb
|
||||
player.dta
|
||||
rings.dta
|
||||
zones.dta
|
||||
patch.dta
|
||||
"srb2.srb;\
|
||||
player.dta;\
|
||||
rings.dta;\
|
||||
zones.dta;\
|
||||
patch.dta"
|
||||
CACHE STRING "Asset filenames to apply MD5 checks. No spaces between entries!"
|
||||
)
|
||||
|
||||
set(SRB2_ASSET_DOCS
|
||||
"README.txt;\
|
||||
LICENSE.txt;\
|
||||
LICENSE-3RD-PARTY.txt"
|
||||
CACHE STRING "Documentation filenames. In OS X, these are packaged separately from other assets. No spaces between entries!"
|
||||
)
|
||||
|
||||
PREPEND(SRB2_ASSET_DOCS ${SRB2_ASSET_DIRECTORY} ${SRB2_ASSET_DOCS})
|
||||
|
||||
foreach(SRB2_ASSET ${SRB2_ASSET_HASHED})
|
||||
file(MD5 ${CMAKE_CURRENT_SOURCE_DIR}/${SRB2_ASSET} "SRB2_ASSET_${SRB2_ASSET}_HASH")
|
||||
file(MD5 ${SRB2_ASSET_DIRECTORY}/${SRB2_ASSET} "SRB2_ASSET_${SRB2_ASSET}_HASH")
|
||||
set(SRB2_ASSET_${SRB2_ASSET}_HASH ${SRB2_ASSET_${SRB2_ASSET}_HASH} PARENT_SCOPE)
|
||||
endforeach()
|
||||
|
||||
# Installation
|
||||
|
||||
if(CLANG)
|
||||
if(${CMAKE_SYSTEM} MATCHES Darwin)
|
||||
get_target_property(outname SRB2SDL2 OUTPUT_NAME)
|
||||
install(FILES ${SRB2_ASSET_ALL}
|
||||
install(DIRECTORY "${SRB2_ASSET_DIRECTORY}/"
|
||||
DESTINATION "${outname}.app/Contents/Resources"
|
||||
)
|
||||
install(FILES ${SRB2_ASSET_DOCS}
|
||||
DESTINATION .
|
||||
OPTIONAL
|
||||
)
|
||||
else()
|
||||
install(FILES ${SRB2_ASSET_ALL}
|
||||
install(DIRECTORY "${SRB2_ASSET_DIRECTORY}/"
|
||||
DESTINATION .
|
||||
)
|
||||
# Docs are assumed to be located in SRB2_ASSET_DIRECTORY, so don't install again
|
||||
#install(FILES ${SRB2_ASSET_DOCS}
|
||||
# DESTINATION .
|
||||
# OPTIONAL
|
||||
#)
|
||||
endif()
|
||||
|
|
|
@ -12,9 +12,39 @@ with apt-key add. Thanks!
|
|||
-- Callum Dickinson <gcfreak_ag20@hotmail.com> Fri, 26 Nov 2010 18:25:31 +1300
|
||||
|
||||
|
||||
---------------
|
||||
|
||||
|
||||
Templating
|
||||
|
||||
Note that you MUST run [repo-root]/debian_template.sh before running debuild
|
||||
on these scripts! debian_template.sh fills these template files with working values.
|
||||
|
||||
You should also set PACKAGE_NAME_EMAIL="John Doe <jdoe@example.com>" to match
|
||||
the identity of the key you will use to sign the package.
|
||||
|
||||
|
||||
Building for Launchpad PPA
|
||||
|
||||
Run this step first:
|
||||
|
||||
1. source [repo-root]/debian_template.sh
|
||||
* Initializes defaults for the package variables and fills in templates.
|
||||
|
||||
Use these steps to prepare building a source package for Launchpad:
|
||||
|
||||
1. cd [repo-root]/assets/
|
||||
2. debuild -T clean-all (optional; if you already have asset files, this clears them)
|
||||
|
||||
Build the source package:
|
||||
|
||||
1. debuild -T build (this downloads the asset files from srb2.org if necessary)
|
||||
2. debuild -S (builds the source package for Launchpad, including the asset files)
|
||||
|
||||
|
||||
Signing for Launchpad PPA
|
||||
|
||||
First, follow the above instructions to generate a GnuPG key with your identity. You will need
|
||||
First, follow Callum's instructions to generate a GnuPG key with your identity. You will need
|
||||
to publish the fingerprint of that key to Ubuntu's key server.
|
||||
|
||||
https://help.ubuntu.com/community/GnuPrivacyGuardHowto#Uploading_the_key_to_Ubuntu_keyserver
|
||||
|
@ -26,22 +56,18 @@ upload signed source packages and publish them onto your PPA.
|
|||
IF YOU UPLOAD A PACKAGE and Launchpad does NOT send you a confirmation or rejection email, that
|
||||
means your key is not set up correctly with your Launchpad account.
|
||||
|
||||
Finally, if your packages have not already been signed, follow these steps:
|
||||
|
||||
Building for Launchpad PPA
|
||||
1. cd ..
|
||||
* Packages are located in the parent folder of where debuild was called
|
||||
2. debsign "srb2-data_[version]_source.changes"
|
||||
* You may need to specify -k [key-fingerprint]
|
||||
|
||||
Use these steps to prepare building a source package for Launchpad:
|
||||
|
||||
1. Highly recommend copying the assets/ folder to outside your repo folder, or else the asset
|
||||
files may be included in the main source package, when you build that.
|
||||
2. cd [wherever-your-assets-folder-is]/assets/
|
||||
3. debuild -T clean (optional, if you already have asset files)
|
||||
Uploading for Launchpad PPA
|
||||
|
||||
Building the source package is a two-step process:
|
||||
|
||||
1. debuild -T build (this downloads the asset files from srb2.org if necessary)
|
||||
2. debuild -S (builds the source package for Launchpad, including the asset files)
|
||||
|
||||
Then follow the instructions at <https://help.launchpad.net/Packaging/PPA/Uploading> to upload
|
||||
Follow the instructions at <https://help.launchpad.net/Packaging/PPA/Uploading> to upload
|
||||
to your PPA and have Launchpad build your binary deb packages.
|
||||
|
||||
|
||||
-- Marco Zafra <marco.a.zafra@gmail.com> Mon, 26 Nov 2018 21:13:00 -0500
|
5
assets/debian-template/changelog
Normal file
5
assets/debian-template/changelog
Normal file
|
@ -0,0 +1,5 @@
|
|||
${PACKAGE_NAME}-data (${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION}) ${PACKAGE_DISTRO}; urgency=${PACKAGE_URGENCY}
|
||||
|
||||
* ${PROGRAM_NAME} v${PROGRAM_VERSION} asset data
|
||||
|
||||
-- ${PACKAGE_NAME_EMAIL} ${__PACKAGE_DATETIME}
|
|
@ -1,15 +1,15 @@
|
|||
# SRB2-data Debian package control file.
|
||||
|
||||
Source: srb2-data
|
||||
Source: ${PACKAGE_NAME}-data
|
||||
Section: games
|
||||
Priority: extra
|
||||
Maintainer: Sonic Team Junior <stjr@srb2.org>
|
||||
Maintainer: ${PACKAGE_GROUP_NAME_EMAIL}
|
||||
Build-Depends: debhelper (>= 7.0.50~),
|
||||
wget
|
||||
Standards-Version: 3.8.4
|
||||
Homepage: http://www.srb2.org
|
||||
Homepage: ${PACKAGE_WEBSITE}
|
||||
|
||||
Package: srb2-data
|
||||
Package: ${PACKAGE_NAME}-data
|
||||
Architecture: all
|
||||
Description: A cross-platform 3D Sonic fangame
|
||||
Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog
|
|
@ -1,18 +1,18 @@
|
|||
This work was packaged for Debian by:
|
||||
|
||||
Marco Zafra <marco.a.zafra@gmail.com> Mon, 26 Nov 2018 14:31:00 -0500
|
||||
${PACKAGE_NAME_EMAIL} ${__PACKAGE_DATETIME}
|
||||
|
||||
It was downloaded from:
|
||||
|
||||
<http://srb2.org>
|
||||
${PACKAGE_WEBSITE}
|
||||
|
||||
Upstream Author(s):
|
||||
|
||||
Sonic Team Junior <stjr@srb2.org>
|
||||
${PACKAGE_GROUP_NAME_EMAIL}
|
||||
|
||||
Copyright:
|
||||
|
||||
Copyright (C) 1998-2018 Sonic Team Junior
|
||||
Copyright (C) 1998-2018 by Sonic Team Junior
|
||||
|
||||
License:
|
||||
|
||||
|
@ -21,7 +21,7 @@ License:
|
|||
The Debian packaging is:
|
||||
|
||||
Copyright (C) 2010 Callum Dickinson <gcfreak_ag20@hotmail.com>
|
||||
Copyright (C) 2010-2018 Sonic Team Junior <stjr@srb2.org>
|
||||
Copyright (C) 2010-2018 by Sonic Team Junior <stjr@srb2.org>
|
||||
|
||||
and is licensed under the GPL version 2,
|
||||
see "/usr/share/common-licenses/GPL-2".
|
42
assets/debian/rules → assets/debian-template/rules
Executable file → Normal file
42
assets/debian/rules → assets/debian-template/rules
Executable file → Normal file
|
@ -23,6 +23,16 @@
|
|||
#
|
||||
#############################################################################
|
||||
|
||||
#############################################################################
|
||||
#
|
||||
# !!!!!!!!!! DEPLOYER NOTE !!!!!!!!!!
|
||||
#
|
||||
# Variables to be templated are curly-braced ${PACKAGE_INSTALL_PATH}
|
||||
# Variables used by the rules script are parenthese'd $(DATADIR)
|
||||
# See [repo-root]/debian_template.sh
|
||||
#
|
||||
#############################################################################
|
||||
|
||||
# Uncomment this to turn on verbose mode.
|
||||
#export DH_VERBOSE=1
|
||||
|
||||
|
@ -37,30 +47,32 @@ RM := rm -rf
|
|||
DIR := $(shell pwd)
|
||||
|
||||
PACKAGE := $(shell cat $(DIR)/debian/control | grep 'Package:' | sed -e 's/Package: //g')
|
||||
DATAFILES := srb2.srb zones.dta player.dta rings.dta music.dta patch.dta README.txt LICENSE.txt LICENSE-3RD-PARTY.txt
|
||||
ARCHIVEPATH := ${ASSET_ARCHIVE_PATH}
|
||||
ARCHIVEOPTIONALPATH := ${ASSET_ARCHIVE_OPTIONAL_PATH}
|
||||
GETOPTIONALFILES := ${ASSET_FILES_OPTIONAL_GET}
|
||||
|
||||
DATADIR := usr/games/SRB2
|
||||
DATADIR := $(shell echo "${PACKAGE_INSTALL_PATH}" | sed -e 's/^\///')
|
||||
RESOURCEDIR := .
|
||||
STAGINGDIR := $(RESOURCEDIR)/installer
|
||||
WGET := wget -P $(RESOURCEDIR) -c -nc
|
||||
|
||||
build:
|
||||
$(MKDIR) $(DIR)/debian/tmp/$(DATADIR)
|
||||
> $(DIR)/debian/source/include-binaries
|
||||
# This will need to be updated every time SRB2 official version is
|
||||
# Copy data files to their install locations, and add data files to include-binaries
|
||||
for file in $(DATAFILES); do \
|
||||
if [ ! -f $(RESOURCEDIR)/$$file ]; then \
|
||||
$(WGET) http://alam.srb2.org/SRB2/2.1.21-Final/Resources/$$file; \
|
||||
if [ ! -d $(STAGINGDIR) ]; then \
|
||||
mkdir -p "$(STAGINGDIR)"; \
|
||||
$(WGET) $(ARCHIVEPATH); \
|
||||
7z x "$(RESOURCEDIR)/$(shell basename $(ARCHIVEPATH))" -aos; \
|
||||
if [ "$(GETOPTIONALFILES)" = "1" ]; then \
|
||||
$(WGET) $(ARCHIVEOPTIONALPATH); \
|
||||
7z x "$(RESOURCEDIR)/$(shell basename $(ARCHIVEOPTIONALPATH))" -aos; \
|
||||
fi; \
|
||||
if [ -f $(RESOURCEDIR)/$$file ]; then \
|
||||
$(INSTALL) $(RESOURCEDIR)/$$file $(DIR)/debian/tmp/$(DATADIR)/$$file; \
|
||||
echo $(RESOURCEDIR)/$$file >> $(DIR)/debian/source/include-binaries; \
|
||||
fi; \
|
||||
if [ ! -f $(DIR)/debian/tmp/$(DATADIR)/$$file ]; then \
|
||||
echo $(DIR)/debian/tmp/$(DATADIR)/$$file not found and could not be downloaded!; \
|
||||
return 1; \
|
||||
fi; \
|
||||
done
|
||||
fi
|
||||
# Install asset directory and add asset file to include-binaries
|
||||
cp -vr "$(STAGINGDIR)/." "$(DIR)/debian/tmp/$(DATADIR)"
|
||||
find "$(STAGINGDIR)" >> $(DIR)/debian/source/include-binaries
|
||||
|
||||
|
||||
binary-indep:
|
||||
# Generate install folder file
|
|
@ -1,19 +0,0 @@
|
|||
srb2-data (2.1.21~7) trusty; urgency=high
|
||||
|
||||
* Updated for SRB2 v2.1.21
|
||||
|
||||
-- Marco Zafra <marco.a.zafra@gmail.com> Mon, 26 Nov 2018 14:31:00 -0500
|
||||
|
||||
|
||||
srb2-data (2.1.14~1) unstable; urgency=low
|
||||
|
||||
* Updated for SRB2 v2.1.14
|
||||
|
||||
-- Alam Arias <alam+debian@srb2.org> Sat, 6 Jan 2016 11:00:00 -0500
|
||||
|
||||
|
||||
srb2-data (2.0.6-2) maverick; urgency=high
|
||||
|
||||
* Initial proper release..
|
||||
|
||||
-- Callum Dickinson <gcfreak_ag20@hotmail.com> Sat, 29 Jan 2011 01:18:42 +1300
|
|
@ -10,10 +10,38 @@ and give them to your users to install with apt-key add. Thanks!
|
|||
|
||||
-- Callum Dickinson <gcfreak_ag20@hotmail.com> Fri, 26 Nov 2010 18:25:31 +1300
|
||||
|
||||
---------------
|
||||
|
||||
|
||||
Templating
|
||||
|
||||
Note that you MUST run [repo-root]/debian_template.sh before running debuild
|
||||
on these scripts! debian_template.sh fills these template files with working values.
|
||||
|
||||
You should also set PACKAGE_NAME_EMAIL="John Doe <jdoe@example.com>" to match
|
||||
the identity of the key you will use to sign the package.
|
||||
|
||||
|
||||
Building for Launchpad PPA
|
||||
|
||||
Use these steps to prepare building a source package for Launchpad:
|
||||
|
||||
1. cd [repo-root]
|
||||
2. git reset --hard; git clean -fd; git clean -fx;
|
||||
* Resets your repo folder to a committed state and removes untracked files
|
||||
* If you built srb2-data in the assets/ folder, MAKE SURE THAT FOLDER DOES NOT HAVE ASSETS,
|
||||
OR THEY MAY BE INCLUDED IN THE MAIN SOURCE PACKAGE!
|
||||
|
||||
Build the source package:
|
||||
|
||||
1. source [repo-root]/debian_template.sh
|
||||
* Initializes defaults for the package variables and fills in templates.
|
||||
2. debuild -S (builds the source package for Launchpad)
|
||||
|
||||
|
||||
Signing for Launchpad PPA
|
||||
|
||||
First, follow the above instructions to generate a GnuPG key with your identity. You will need
|
||||
First, follow Callum's instructions to generate a GnuPG key with your identity. You will need
|
||||
to publish the fingerprint of that key to Ubuntu's key server.
|
||||
|
||||
https://help.ubuntu.com/community/GnuPrivacyGuardHowto#Uploading_the_key_to_Ubuntu_keyserver
|
||||
|
@ -25,22 +53,18 @@ upload signed source packages and publish them onto your PPA.
|
|||
IF YOU UPLOAD A PACKAGE and Launchpad does NOT send you a confirmation or rejection email, that
|
||||
means your key is not set up correctly with your Launchpad account.
|
||||
|
||||
Finally, if your packages have not already been signed, follow these steps:
|
||||
|
||||
Building for Launchpad PPA
|
||||
1. cd ..
|
||||
* Packages are located in the parent folder of where debuild was called
|
||||
2. debsign "srb2_[version]_source.changes"
|
||||
* You may need to specify -k [key-fingerprint]
|
||||
|
||||
Use these steps to prepare building a source package for Launchpad:
|
||||
|
||||
1. cd [srb2repo]
|
||||
2. git reset --hard; git clean -fd; git clean -fx;
|
||||
* Resets your repo folder to a committed state and removes untracked files
|
||||
* If you built srb2-data in the assets/ folder, MAKE SURE THAT FOLDER DOES NOT HAVE ASSETS,
|
||||
OR THEY MAY BE INCLUDED IN THE MAIN SOURCE PACKAGE!
|
||||
Uploading for Launchpad PPA
|
||||
|
||||
Building the source package takes just one step:
|
||||
|
||||
1. debuild -S (builds the source package for Launchpad)
|
||||
|
||||
Then follow the instructions at <https://help.launchpad.net/Packaging/PPA/Uploading> to upload
|
||||
Follow the instructions at <https://help.launchpad.net/Packaging/PPA/Uploading> to upload
|
||||
to your PPA and have Launchpad build your binary deb packages.
|
||||
|
||||
|
||||
-- Marco Zafra <marco.a.zafra@gmail.com> Mon, 26 Nov 2018 21:13:00 -0500
|
5
debian-template/changelog
Normal file
5
debian-template/changelog
Normal file
|
@ -0,0 +1,5 @@
|
|||
${PACKAGE_NAME} (${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION}) ${PACKAGE_DISTRO}; urgency=${PACKAGE_URGENCY}
|
||||
|
||||
* ${PROGRAM_NAME} v${PROGRAM_VERSION} program build
|
||||
|
||||
-- ${PACKAGE_NAME_EMAIL} ${__PACKAGE_DATETIME}
|
|
@ -1,24 +1,30 @@
|
|||
# SRB2 Debian package control file.
|
||||
|
||||
Source: srb2
|
||||
Source: ${PACKAGE_NAME}
|
||||
Section: games
|
||||
Priority: extra
|
||||
Maintainer: Sonic Team Junior <stjr@srb2.org>
|
||||
Maintainer: ${PACKAGE_GROUP_NAME_EMAIL}
|
||||
Build-Depends: debhelper (>= 7.0.50~),
|
||||
libsdl2-dev,
|
||||
libsdl2-mixer-dev,
|
||||
libpng12-dev (>= 1.2.7) | libpng-dev,
|
||||
libpng-dev | libpng16-dev | libpng12-dev (>= 1.2.7),
|
||||
zlib1g-dev,
|
||||
libgme-dev,
|
||||
libglu1-dev | libglu-dev,
|
||||
libosmesa6-dev | libgl-dev,
|
||||
nasm [i386]
|
||||
Standards-Version: 3.8.4
|
||||
Homepage: http://www.srb2.org
|
||||
Homepage: ${PACKAGE_WEBSITE}
|
||||
|
||||
Package: srb2
|
||||
Package: ${PACKAGE_NAME}
|
||||
Architecture: any
|
||||
Depends: ${shlibs:Depends}, ${misc:Depends}, srb2-data (>= 2.1.15), srb2-data (<= 2.1.23)
|
||||
Depends: ${SHLIBS_DEPENDS}, ${MISC_DEPENDS},
|
||||
${PACKAGE_NAME}-data (>> ${PACKAGE_ASSET_MINVERSION}), ${PACKAGE_NAME}-data (<< ${PACKAGE_ASSET_MAXVERSION}),
|
||||
libsdl2-2.0-0,
|
||||
libsdl2-mixer-2.0-0,
|
||||
zlib1g,
|
||||
libgme0,
|
||||
libpng | libpng16-16 | libpng12-0
|
||||
Description: A cross-platform 3D Sonic fangame
|
||||
Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog
|
||||
fangame built using a modified version of the Doom Legacy
|
||||
|
@ -28,10 +34,10 @@ Description: A cross-platform 3D Sonic fangame
|
|||
and quite a lot of the fun that the original Sonic games provided.
|
||||
|
||||
|
||||
Package: srb2-dbg
|
||||
Package: ${PACKAGE_NAME}-dbg
|
||||
Architecture: any
|
||||
# FIXME: should be Depends: ${shlibs:Depends}, ${misc:Depends}, srb2-data (= 2.1.14), srb2 but dh_shlibdeps is being an asshat
|
||||
Depends: libc6, ${misc:Depends}, srb2-data (>= 2.1.15), srb2-data (<= 2.1.23), srb2
|
||||
# FIXME: should be Depends: ${SHLIBS_DEPENDS}, ${MISC_DEPENDS}, srb2-data (= 2.1.14), srb2 but dh_shlibdeps is being an asshat
|
||||
Depends: libc6, ${MISC_DEPENDS}, ${PACKAGE_NAME}-data (>> ${PACKAGE_ASSET_MINVERSION}), ${PACKAGE_NAME}-data (<< ${PACKAGE_ASSET_MAXVERSION}), ${PACKAGE_NAME}
|
||||
Description: A cross-platform 3D Sonic fangame
|
||||
Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog
|
||||
fangame built using a modified version of the Doom Legacy
|
|
@ -1,18 +1,18 @@
|
|||
This work was packaged for Debian by:
|
||||
|
||||
Marco Zafra <marco.a.zafra@gmail.com> Mon, 26 Nov 2018 14:31:00 -0500
|
||||
${PACKAGE_NAME_EMAIL} ${__PACKAGE_DATETIME}
|
||||
|
||||
It was downloaded from:
|
||||
|
||||
<http://srb2.org>
|
||||
${PACKAGE_WEBSITE}
|
||||
|
||||
Upstream Author(s):
|
||||
|
||||
Sonic Team Junior <stjr@srb2.org>
|
||||
${PACKAGE_GROUP_NAME_EMAIL}
|
||||
|
||||
Copyright:
|
||||
|
||||
Copyright (C) 1998-2018 Sonic Team Junior
|
||||
Copyright (C) 1998-2018 by Sonic Team Junior
|
||||
|
||||
License:
|
||||
|
||||
|
@ -21,7 +21,7 @@ License:
|
|||
The Debian packaging is:
|
||||
|
||||
Copyright (C) 2010 Callum Dickinson <gcfreak_ag20@hotmail.com>
|
||||
Copyright (C) 2010-2018 Sonic Team Junior <stjr@srb2.org>
|
||||
Copyright (C) 2010-2018 by Sonic Team Junior <stjr@srb2.org>
|
||||
|
||||
and is licensed under the GPL version 2,
|
||||
see "/usr/share/common-licenses/GPL-2".
|
26
debian/rules → debian-template/rules
Executable file → Normal file
26
debian/rules → debian-template/rules
Executable file → Normal file
|
@ -23,6 +23,16 @@
|
|||
#
|
||||
#############################################################################
|
||||
|
||||
#############################################################################
|
||||
#
|
||||
# !!!!!!!!!! DEPLOYER NOTE !!!!!!!!!!
|
||||
#
|
||||
# Variables to be templated are curly-braced ${PACKAGE_INSTALL_PATH}
|
||||
# Variables used by the rules script are parenthese'd $(PKGDIR)
|
||||
# See [repo-root]/debian_template.sh
|
||||
#
|
||||
#############################################################################
|
||||
|
||||
# Uncomment this to turn on verbose mode.
|
||||
#export DH_VERBOSE=1
|
||||
|
||||
|
@ -50,16 +60,16 @@ DIR := $(shell pwd)
|
|||
|
||||
# FIXME: hate hate hate head/tail hack :(
|
||||
CONTROLF = $(DIR)/debian/control
|
||||
PACKAGE = srb2
|
||||
DBGPKG = $(PACKAGE)-dbg
|
||||
TITLE = Sonic Robo Blast 2
|
||||
PACKAGE = ${PACKAGE_NAME}
|
||||
DBGPKG = ${PACKAGE}-dbg
|
||||
TITLE = ${PROGRAM_NAME}
|
||||
SECTION = Games/Action
|
||||
EXENAME = srb2
|
||||
EXENAME = ${PROGRAM_FILENAME}
|
||||
DBGNAME = debug/$(EXENAME)
|
||||
|
||||
PKGDIR = usr/games/SRB2
|
||||
PKGDIR = $(shell echo "${PACKAGE_INSTALL_PATH}" | sed -e 's/^\///')
|
||||
DBGDIR = usr/lib/debug/$(PKGDIR)
|
||||
LINKDIR = usr/games
|
||||
LINKDIR = $(shell echo "${PACKAGE_LINK_PATH}" | sed -e 's/^\///')
|
||||
PIXMAPS_DIR = usr/share/pixmaps
|
||||
DESKTOP_DIR = usr/share/applications
|
||||
PREFIX = $(shell test "$(CROSS_COMPILE_BUILD)" != "$(CROSS_COMPILE_HOST)" && echo "PREFIX=$(CROSS_COMPILE_HOST)")
|
||||
|
@ -102,8 +112,8 @@ binary-arch:
|
|||
$(INSTALL) $(BINDIR)/$(EXENAME) $(DIR)/debian/tmp/$(PKGDIR)/$(PACKAGE)
|
||||
$(INSTALL) $(BINDIR)/$(DBGNAME) $(DIR)/debian/tmp/$(DBGDIR)/$(PACKAGE)
|
||||
# Install desktop file and banner image
|
||||
$(INSTALL) $(DIR)/srb2.png $(DIR)/debian/tmp/usr/share/pixmaps
|
||||
$(INSTALL) $(DIR)/debian/srb2.desktop $(DIR)/debian/tmp/usr/share/applications
|
||||
$(INSTALL) $(DIR)/srb2.png $(DIR)/debian/tmp/usr/share/pixmaps/${PROGRAM_FILENAME}.png
|
||||
$(INSTALL) $(DIR)/debian/srb2.desktop $(DIR)/debian/tmp/usr/share/applications/${PROGRAM_FILENAME}.desktop
|
||||
# add compiled binaries to include-binaries
|
||||
echo $(BINDIR)/$(EXENAME) >> $(DIR)/debian/source/include-binaries
|
||||
echo $(BINDIR)/$(EXENAME) >> $(DIR)/debian/source/include-binaries
|
|
@ -2,7 +2,7 @@ tar-ignore = "assets/*.srb"
|
|||
tar-ignore = "assets/*.pk3"
|
||||
tar-ignore = "assets/*.dta"
|
||||
tar-ignore = "assets/*.wad"
|
||||
tar-ignore = "assets/debian/srb2-data/*"
|
||||
tar-ignore = "assets/debian/${PACKAGE_NAME}-data/*"
|
||||
tar-ignore = "assets/debian/tmp/*"
|
||||
tar-ignore = "*.obj"
|
||||
tar-ignore = "*.dep"
|
10
debian-template/srb2.desktop
Normal file
10
debian-template/srb2.desktop
Normal file
|
@ -0,0 +1,10 @@
|
|||
[Desktop Entry]
|
||||
Name=${PROGRAM_NAME}
|
||||
Comment=${PROGRAM_DESCRIPTION}
|
||||
Encoding=UTF-8
|
||||
Exec=${PACKAGE_INSTALL_PATH}/${PROGRAM_FILENAME}
|
||||
Icon=/usr/share/pixmaps/${PROGRAM_FILENAME}.png
|
||||
Terminal=false
|
||||
Type=Application
|
||||
StartupNotify=false
|
||||
Categories=Application;Game;
|
12
debian/changelog
vendored
12
debian/changelog
vendored
|
@ -1,12 +0,0 @@
|
|||
srb2 (2.1.23~9) trusty; urgency=high
|
||||
|
||||
* SRB2 v2.1.23 release
|
||||
|
||||
-- Marco Zafra <marco.a.zafra@gmail.com> Mon, 27 Nov 2018 16:45:00 -0500
|
||||
|
||||
|
||||
srb2 (2.0.6-5) maverick; urgency=high
|
||||
|
||||
* Initial proper release..
|
||||
|
||||
-- Callum Dickinson <gcfreak_ag20@hotmail.com> Sat, 29 Jan 2011 01:18:42 +1300
|
10
debian/srb2.desktop
vendored
10
debian/srb2.desktop
vendored
|
@ -1,10 +0,0 @@
|
|||
[Desktop Entry]
|
||||
Name=Sonic Robo Blast 2
|
||||
Comment=A free 3D Sonic the Hedgehog fangame closely inspired by the original Sonic games on the Sega Genesis.
|
||||
Encoding=UTF-8
|
||||
Exec=/usr/games/SRB2/srb2
|
||||
Icon=/usr/share/pixmaps/srb2.png
|
||||
Terminal=false
|
||||
Type=Application
|
||||
StartupNotify=false
|
||||
Categories=Application;Game;
|
166
debian_template.sh
Normal file
166
debian_template.sh
Normal file
|
@ -0,0 +1,166 @@
|
|||
#!/bin/bash
|
||||
|
||||
# Deployer for Travis-CI
|
||||
# Debian package templating
|
||||
#
|
||||
# Call this script BEFORE running debuild!
|
||||
# source ./debian_template.sh [clean] [main/asset]
|
||||
#
|
||||
# Before running this script,
|
||||
# you should also set PACKAGE_NAME_EMAIL="John Doe <jdoe@example.com>" to match
|
||||
# the identity of the key you will use to sign the package.
|
||||
#
|
||||
|
||||
# Get script's actual path
|
||||
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null && pwd )"
|
||||
|
||||
# Recursive function for directory crawling
|
||||
# $1 = Directory root to crawl
|
||||
# $2 = Code to eval on file
|
||||
# $3 = Code to eval on directory
|
||||
# Exposes $dirtails, $dirlevel, and $dirtailname
|
||||
dirlevel=0 # initialize
|
||||
dirtails=()
|
||||
|
||||
# Utility function to make dira/dirb/dirc string
|
||||
makedirtailname () {
|
||||
dirtailname=""
|
||||
for tail in $dirtails; do
|
||||
if [[ "$dirtailname" == "" ]]; then
|
||||
dirtailname="/$tail";
|
||||
else
|
||||
dirtailname="$dirtailname/$tail";
|
||||
fi;
|
||||
done;
|
||||
}
|
||||
|
||||
evaldirectory () {
|
||||
if [ -d "$1" ]; then
|
||||
# Set contextual variables
|
||||
# dirtails is an array of directory basenames after the crawl root
|
||||
if (( $dirlevel > 0 )); then
|
||||
dirtails+=( "$(basename $1)" );
|
||||
else
|
||||
dirtails=();
|
||||
fi;
|
||||
dirlevel=$((dirlevel+1));
|
||||
|
||||
# Generate directory path after the crawl root
|
||||
makedirtailname;
|
||||
|
||||
# Eval our directory with the latest contextual info
|
||||
# Don't eval on root
|
||||
if (( $dirlevel > 1 )) && [[ "$3" != "" ]]; then
|
||||
eval "$3";
|
||||
fi;
|
||||
|
||||
# Iterate entries
|
||||
for name in $1/*; do
|
||||
if [ -d "$name" ]; then
|
||||
# Name is a directory, but don't eval yet
|
||||
# Recurse so our vars are updated
|
||||
evaldirectory "$name" "$2" "$3";
|
||||
|
||||
# Decrement our directory level and remove a dirtail
|
||||
unset 'dirtails[ ${#dirtails[@]}-1 ]';
|
||||
dirlevel=$((dirlevel-1));
|
||||
makedirtailname;
|
||||
else
|
||||
# Name is a file
|
||||
if [ -f "$name" ] && [[ "$2" != "" ]]; then
|
||||
eval "$2";
|
||||
fi;
|
||||
fi;
|
||||
done;
|
||||
|
||||
# Reset our variables; we're done iterating
|
||||
if (( $dirlevel == 1 )); then
|
||||
dirlevel=0;
|
||||
fi;
|
||||
fi;
|
||||
}
|
||||
|
||||
#
|
||||
# Initialize package parameter defaults
|
||||
#
|
||||
if [[ "$__DEBIAN_PARAMETERS_INITIALIZED" != "1" ]]; then
|
||||
. ${DIR}/deployer/travis/deployer_defaults.sh;
|
||||
fi;
|
||||
|
||||
# Clean up after ourselves; we only expect to run this script once
|
||||
# during buildboting
|
||||
__DEBIAN_PARAMETERS_INITIALIZED=0
|
||||
|
||||
# for envsubst
|
||||
export __PACKAGE_DATETIME="$(date '+%a, %d %b %Y %H:%M:%S %z')"
|
||||
export __PACKAGE_DATETIME_DIGIT="$(date -u '+%Y%m%d%H%M%S')"
|
||||
|
||||
if [[ "$PACKAGE_REVISION" == "" ]]; then
|
||||
PACKAGE_REVISION="-$__PACKAGE_DATETIME_DIGIT";
|
||||
__PACKAGE_REVISION_BY_DATE=1;
|
||||
export PACKAGE_REVISION=${PACKAGE_REVISION}; # for envsubst
|
||||
fi;
|
||||
|
||||
#
|
||||
# Clean the old debian/ directories
|
||||
#
|
||||
if [[ "$1" == "clean" ]]; then
|
||||
toclean=$2;
|
||||
else
|
||||
toclean=$1;
|
||||
fi;
|
||||
|
||||
if [[ "$toclean" == "" ]] || [[ "$toclean" == "main" ]]; then
|
||||
echo "Cleaning main package scripts";
|
||||
if [[ ! -f ${DIR}/debian ]]; then
|
||||
rm -rf ${DIR}/debian;
|
||||
fi;
|
||||
fi;
|
||||
if [[ "$toclean" == "" ]] || [[ "$toclean" == "asset" ]]; then
|
||||
echo "Cleaning asset package scripts";
|
||||
if [[ ! -f ${DIR}/assets/debian ]]; then
|
||||
rm -rf ${DIR}/assets/debian;
|
||||
fi;
|
||||
fi;
|
||||
|
||||
#
|
||||
# Make new templates
|
||||
#
|
||||
if [[ "$1" != "clean" ]]; then
|
||||
totemplate=$1;
|
||||
|
||||
# HACK: ${shlibs:Depends} in the templates make the templating fail
|
||||
# So just define replacemment variables
|
||||
export SHLIBS_DEPENDS=${SHLIBS_DEPENDS};
|
||||
export MISC_DEPENDS=${MISC_DEPENDS};
|
||||
export DEBFILEVAR='$$file'; # used in assets/debian/rules
|
||||
|
||||
# Package parameters are exported for envsubst in deployer_defaults.sh
|
||||
|
||||
if [[ "$totemplate" == "" ]] || [[ "$totemplate" == "main" ]]; then
|
||||
echo "Generating main package scripts";
|
||||
fromroot=${DIR}/debian-template;
|
||||
toroot=${DIR}/debian;
|
||||
mkdir ${toroot};
|
||||
|
||||
evaldirectory ${fromroot} \
|
||||
"cat \$name | envsubst > ${toroot}\${dirtailname}/\$( basename \$name )" \
|
||||
"mkdir \"${toroot}\${dirtailname}\"";
|
||||
fi;
|
||||
|
||||
if [[ "$totemplate" == "" ]] || [[ "$totemplate" == "asset" ]]; then
|
||||
echo "Generating asset package scripts";
|
||||
fromroot=${DIR}/assets/debian-template;
|
||||
toroot=${DIR}/assets/debian;
|
||||
mkdir ${toroot};
|
||||
|
||||
# Root dir to crawl; file eval; directory eval
|
||||
evaldirectory ${fromroot} \
|
||||
"cat \$name | envsubst > ${toroot}\${dirtailname}/\$( basename \$name )" \
|
||||
"mkdir \"${toroot}\${dirtailname}\"";
|
||||
fi;
|
||||
fi;
|
||||
|
||||
if [[ "$__DPL_ACTIVE" != "1" ]] && [[ "$__PACKAGE_REVISION_BY_DATE" == "1" ]]; then
|
||||
unset PACKAGE_REVISION; # so we can reset the date on subsequent runs
|
||||
fi;
|
157
deployer/travis/deployer.sh
Normal file
157
deployer/travis/deployer.sh
Normal file
|
@ -0,0 +1,157 @@
|
|||
#!/bin/bash
|
||||
|
||||
# Deployer for Travis-CI
|
||||
# Initialization
|
||||
#
|
||||
# Performs validity checks to ensure that Deployer is allowed to run
|
||||
# e.g., is an FTP hostname specified? Are we whitelisted by OSNAMES and BRANCHES?
|
||||
#
|
||||
# Set these environment variables in your Travis-CI settings, where they are stored securely.
|
||||
# See other shell scripts for more options.
|
||||
#
|
||||
# DPL_ENABLED = 1 (leave blank to disable)
|
||||
# DPL_TAG_ENABLED = 1 (run Deployer on all tags)
|
||||
# DPL_JOB_ENABLE_ALL = 1 (run Deployer on all jobs; leave blank to act on specific jobs, see below)
|
||||
# DPL_JOBNAMES = name1,name2 (whitelist of job names to allow uploading; leave blank to upload from all jobs)
|
||||
# DPL_OSNAMES = osx (whitelist of OS names to allow uploading; leave blank to upload from all OSes)
|
||||
# DPL_BRANCHES = master,branch1,branch2 (whitelist of branches to upload; leave blank to upload all branches)
|
||||
#
|
||||
# To enable Deployer on specific jobs, set _DPL_JOB_ENABLED=1 for that job. Example:
|
||||
# - matrix:
|
||||
# - os: osx
|
||||
# env:
|
||||
# - _DPL_JOB_ENABLED=1
|
||||
#
|
||||
# DO NOT set __DPL_ACTIVE, because that would bypass these validity checks.
|
||||
|
||||
# Validate Deployer state
|
||||
if [[ "$DPL_ENABLED" == "1" ]] && [[ "$TRAVIS_PULL_REQUEST" == "false" ]]; then
|
||||
# Test for base eligibility:
|
||||
# Are we in a deployer branch? Or
|
||||
# Are we in a release tag AND DPL_TAG_ENABLED=1?
|
||||
if [[ $TRAVIS_BRANCH == *"deployer"* ]]; then
|
||||
__DPL_BASE_ELIGIBLE=1;
|
||||
__DPL_TERMINATE_EARLY_ELIGIBLE=1;
|
||||
fi;
|
||||
|
||||
if [[ "$TRAVIS_TAG" != "" ]] && [[ "$DPL_TAG_ENABLED" == "1" ]]; then
|
||||
__DPL_BASE_ELIGIBLE=1;
|
||||
__DPL_TAG_ELIGIBLE=1;
|
||||
__DPL_TERMINATE_EARLY_ELIGIBLE=1;
|
||||
fi;
|
||||
|
||||
# Logging message for trigger word
|
||||
if [[ "$__DPL_TAG_ELIGIBLE" != "1" ]] && [[ "$DPL_TRIGGER" != "" ]]; then
|
||||
echo "Testing for trigger $DPL_TRIGGER, commit message: $TRAVIS_COMMIT_MESSAGE";
|
||||
echo "[${DPL_TRIGGER}]";
|
||||
echo "[${DPL_TRIGGER}-${_DPL_JOB_NAME}]";
|
||||
echo "[${DPL_TRIGGER}-${TRAVIS_OS_NAME}]";
|
||||
fi;
|
||||
|
||||
#
|
||||
# Search for the trigger word
|
||||
# Force enable if release tags are eligible
|
||||
#
|
||||
if [[ "$__DPL_TAG_ELIGIBLE" == "1" ]] || [[ "$DPL_TRIGGER" == "" ]] \
|
||||
|| [[ $TRAVIS_COMMIT_MESSAGE == *"[$DPL_TRIGGER]"* ]] \
|
||||
|| [[ $TRAVIS_COMMIT_MESSAGE == *"[${DPL_TRIGGER}-${_DPL_JOB_NAME}]"* ]] \
|
||||
|| [[ $TRAVIS_COMMIT_MESSAGE == *"[${DPL_TRIGGER}-${TRAVIS_OS_NAME}]"* ]]; then
|
||||
#
|
||||
# Whitelist by branch name
|
||||
# Force enable if release tags are eligible
|
||||
#
|
||||
if [[ "$__DPL_TAG_ELIGIBLE" == "1" ]] || [[ "$DPL_BRANCHES" == "" ]] || [[ $DPL_BRANCHES == *"$TRAVIS_BRANCH"* ]]; then
|
||||
# Set this so we only early-terminate builds when we are specifically deploying
|
||||
# Trigger string and branch are encompassing conditions; the rest are job-specific
|
||||
# This check only matters for deployer branches and when DPL_TERMINATE_TESTS=1,
|
||||
# because we're filtering non-deployer jobs.
|
||||
#
|
||||
# __DPL_TRY_TERMINATE_EARLY is invalidated in .travis.yml if __DPL_ACTIVE=1
|
||||
if [[ "$__DPL_TERMINATE_EARLY_ELIGIBLE" == "1" ]] && [[ "$DPL_TERMINATE_TESTS" == "1" ]]; then
|
||||
__DPL_TRY_TERMINATE_EARLY=1;
|
||||
fi;
|
||||
|
||||
#
|
||||
# Is the job enabled for deployment?
|
||||
#
|
||||
if [[ "$DPL_JOB_ENABLE_ALL" == "1" ]] || [[ "$_DPL_JOB_ENABLED" == "1" ]]; then
|
||||
#
|
||||
# Whitelist by job names
|
||||
#
|
||||
if [[ "$DPL_JOBNAMES" == "" ]] || [[ "$_DPL_JOB_NAME" == "" ]] || [[ $DPL_JOBNAMES == *"$_DPL_JOB_NAME"* ]]; then
|
||||
#
|
||||
# Whitelist by OS names
|
||||
#
|
||||
if [[ "$DPL_OSNAMES" == "" ]] || [[ $DPL_OSNAMES == *"$TRAVIS_OS_NAME"* ]]; then
|
||||
# Base Deployer is eligible for becoming active
|
||||
|
||||
# Are we building for Linux?
|
||||
if [[ "$_DPL_PACKAGE_BINARY" == "1" ]] || [[ "$_DPL_PACKAGE_SOURCE" == "1" ]]; then
|
||||
if [[ "$_DPL_PACKAGE_MAIN" == "1" ]] || [[ "$_DPL_PACKAGE_ASSET" == "1" ]]; then
|
||||
if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then
|
||||
__DPL_DEBIAN_ACTIVE=1;
|
||||
fi;
|
||||
fi;
|
||||
fi;
|
||||
|
||||
# Now check for deployment targets
|
||||
if [[ "$_DPL_FTP_TARGET" == "1" ]] && [[ "$DPL_FTP_HOSTNAME" != "" ]]; then
|
||||
if [[ "$TRAVIS_OS_HOST" == "linux" ]] && [[ "$DPL_FTP_PROTOCOL" == "ftp" ]]; then
|
||||
echo "Non-secure FTP will not work on Linux Travis-CI jobs!";
|
||||
echo "Try SFTP or another target. Details:";
|
||||
echo "https://blog.travis-ci.com/2018-07-23-the-tale-of-ftp-at-travis-ci";
|
||||
else
|
||||
if [[ "$__DPL_DEBIAN_ACTIVE" == "1" ]] || [[ "$_DPL_PACKAGE_BINARY" == "1" ]] || [[ "$_DPL_BINARY" == "1" ]]; then
|
||||
echo "Deployer FTP target is enabled";
|
||||
__DPL_FTP_ACTIVE=1;
|
||||
else
|
||||
echo "Deployer FTP target cannot be enabled: You must specify _DPL_PACKAGE_BINARY=1,";
|
||||
echo "and/or _DPL_BINARY=1 in your job's environment variables.";
|
||||
fi;
|
||||
fi;
|
||||
fi;
|
||||
|
||||
if [[ "$_DPL_DPUT_TARGET" == "1" ]] && [[ "$__DPL_DEBIAN_ACTIVE" == "1" ]] \
|
||||
&& [[ "$DPL_DPUT_INCOMING" != "" ]]; then
|
||||
if [[ "$DPL_DPUT_METHOD" == "ftp" ]]; then
|
||||
echo "DPUT will not work with non-secure FTP on Linux Travis-CI jobs!";
|
||||
echo "Try SFTP or another method for DPUT. Details:";
|
||||
echo "https://blog.travis-ci.com/2018-07-23-the-tale-of-ftp-at-travis-ci";
|
||||
else
|
||||
echo "Deployer DPUT target is enabled";
|
||||
__DPL_DPUT_ACTIVE=1;
|
||||
fi;
|
||||
fi;
|
||||
|
||||
# If any deployment targets are active, then so is the Deployer at large
|
||||
if [[ "$__DPL_FTP_ACTIVE" == "1" ]] || [[ "$__DPL_DPUT_ACTIVE" == "1" ]]; then
|
||||
__DPL_ACTIVE=1;
|
||||
fi;
|
||||
fi;
|
||||
fi;
|
||||
fi;
|
||||
fi;
|
||||
else
|
||||
if [[ "$DPL_TRIGGER" != "" ]]; then
|
||||
echo "Testing for global trigger [$DPL_TRIGGER, commit message: $TRAVIS_COMMIT_MESSAGE";
|
||||
fi;
|
||||
if [[ "$DPL_TRIGGER" != "" ]] && [[ $TRAVIS_COMMIT_MESSAGE == *"[$DPL_TRIGGER"* ]]; then
|
||||
if [[ "$__DPL_TAG_ELIGIBLE" == "1" ]] || [[ "$DPL_BRANCHES" == "" ]] || [[ $DPL_BRANCHES == *"$TRAVIS_BRANCH"* ]]; then
|
||||
# This check only matters for deployer branches and when DPL_TERMINATE_TESTS=1,
|
||||
# because we're filtering non-deployer jobs.
|
||||
if [[ "$__DPL_TERMINATE_EARLY_ELIGIBLE" == "1" ]] && [[ "$DPL_TERMINATE_TESTS" == "1" ]]; then
|
||||
# Assume that some job received the trigger, so mark this for early termination
|
||||
__DPL_TRY_TERMINATE_EARLY=1;
|
||||
fi;
|
||||
fi;
|
||||
fi;
|
||||
fi;
|
||||
fi;
|
||||
|
||||
if [[ "$__DPL_TRY_TERMINATE_EARLY" == "1" ]] && [[ "$__DPL_ACTIVE" != "1" ]]; then
|
||||
echo "Deployer is active in another job";
|
||||
fi;
|
||||
|
||||
if [[ "$__DPL_TRY_TERMINATE_EARLY" != "1" ]] && [[ "$__DPL_ACTIVE" != "1" ]]; then
|
||||
echo "Deployer is not active";
|
||||
fi;
|
190
deployer/travis/deployer_build.sh
Normal file
190
deployer/travis/deployer_build.sh
Normal file
|
@ -0,0 +1,190 @@
|
|||
#!/bin/bash
|
||||
|
||||
# Deployer for Travis-CI
|
||||
# Build Script
|
||||
#
|
||||
# Builds the required targets depending on which sub-modules are enabled
|
||||
|
||||
if [[ "$__DPL_FTP_ACTIVE" == "1" ]] || [[ "$__DPL_DPUT_ACTIVE" == "1" ]]; then
|
||||
if [[ "$__DPL_DEBIAN_ACTIVE" == "1" ]]; then
|
||||
echo "Building Debian package(s)"
|
||||
|
||||
sudo apt-get install devscripts debhelper fakeroot secure-delete expect;
|
||||
|
||||
# Build source packages first, since they zip up the entire source folder,
|
||||
# binaries and all
|
||||
if [[ "$_DPL_PACKAGE_MAIN" == "1" ]]; then
|
||||
. ../debian_template.sh main;
|
||||
OLDPWD=$PWD; # [repo]/build
|
||||
cd ..; # repo root
|
||||
|
||||
if [[ "$_DPL_PACKAGE_SOURCE" == "1" ]]; then
|
||||
echo "Building main source Debian package";
|
||||
expect <(cat <<EOD
|
||||
spawn debuild -S -us -uc;
|
||||
expect "continue anyway? (y/n)"
|
||||
send "y\r"
|
||||
interact
|
||||
EOD
|
||||
);
|
||||
fi;
|
||||
|
||||
if [[ "$_DPL_PACKAGE_BINARY" == "1" ]]; then
|
||||
echo "Building main binary Debian package";
|
||||
expect <(cat <<EOD
|
||||
spawn debuild -us -uc;
|
||||
expect "continue anyway? (y/n)"
|
||||
send "y\r"
|
||||
interact
|
||||
EOD
|
||||
);
|
||||
fi;
|
||||
|
||||
cd $OLDPWD;
|
||||
fi;
|
||||
|
||||
# Also an asset package
|
||||
if [[ "$_DPL_PACKAGE_ASSET" == "1" ]]; then
|
||||
. ../debian_template.sh asset;
|
||||
OLDPWD=$PWD; # [repo]/build
|
||||
cd ../assets;
|
||||
|
||||
# make sure the asset files exist, download them if they don't
|
||||
#echo "Checking asset files for asset Debian package";
|
||||
#debuild -T build;
|
||||
|
||||
if [[ "$_DPL_PACKAGE_SOURCE" == "1" ]]; then
|
||||
echo "Building asset source Debian package";
|
||||
expect <(cat <<EOD
|
||||
spawn debuild -S -us -uc;
|
||||
expect "continue anyway? (y/n)"
|
||||
send "y\r"
|
||||
interact
|
||||
EOD
|
||||
);
|
||||
fi;
|
||||
|
||||
if [[ "$_DPL_PACKAGE_BINARY" == "1" ]]; then
|
||||
echo "Building asset binary Debian package";
|
||||
expect <(cat <<EOD
|
||||
spawn debuild -us -uc;
|
||||
expect "continue anyway? (y/n)"
|
||||
send "y\r"
|
||||
interact
|
||||
EOD
|
||||
);
|
||||
fi;
|
||||
|
||||
cd $OLDPWD;
|
||||
fi;
|
||||
|
||||
# Now sign our packages
|
||||
if [[ "$DPL_PGP_KEY_PRIVATE" != "" ]] && [[ "$DPL_PGP_KEY_PASSPHRASE" != "" ]]; then
|
||||
# Get the key to sign
|
||||
# Do this AFTER debuild so that we can specify the passphrase in command line
|
||||
echo "$DPL_PGP_KEY_PRIVATE" | base64 --decode > key.asc;
|
||||
echo "$DPL_PGP_KEY_PASSPHRASE" > phrase.txt;
|
||||
gpg --import key.asc;
|
||||
|
||||
if [[ "$_DPL_PACKAGE_MAIN" == "1" ]]; then
|
||||
echo "Signing main package(s)";
|
||||
|
||||
PACKAGEFILENAME=${PACKAGE_NAME}_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
PACKAGEDBGFILENAME=${PACKAGE_NAME}-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGENIGHTLYFILENAME=${PACKAGE_NAME}-nightly_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGENIGHTLYDBGFILENAME=${PACKAGE_NAME}-nightly-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHFILENAME=${PACKAGE_NAME}-patch_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHDBGFILENAME=${PACKAGE_NAME}-patch-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHNIGHTLYFILENAME=${PACKAGE_NAME}-patch-nightly_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHNIGHTLYDBGFILENAME=${PACKAGE_NAME}-patch-nightly-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
|
||||
PACKAGEFILENAMES=(
|
||||
$PACKAGEFILENAME
|
||||
$PACKAGEDBGFILENAME
|
||||
#$PACKAGENIGHTLYFILENAME
|
||||
#$PACKAGENIGHTLYDBGFILENAME
|
||||
#$PACKAGEPATCHFILENAME
|
||||
#$PACKAGEPATCHDBGFILENAME
|
||||
#$PACKAGEPATCHNIGHTLYFILENAME
|
||||
#$PACKAGEPATCHNIGHTLYDBGFILENAME
|
||||
);
|
||||
|
||||
# Main packages are in parent of root repo folder
|
||||
OLDPWD=$PWD; # [repo]/build
|
||||
cd ../..; # parent of repo root
|
||||
|
||||
for n in ${PACKAGEFILENAMES}; do
|
||||
for f in ./$n*.changes; do
|
||||
debsign --no-re-sign -p"gpg --passphrase-file $OLDPWD/phrase.txt --batch" "$f";
|
||||
done;
|
||||
done;
|
||||
|
||||
cd $OLDPWD;
|
||||
fi;
|
||||
|
||||
if [[ "$_DPL_PACKAGE_ASSET" == "1" ]]; then
|
||||
echo "Signing asset package(s)";
|
||||
|
||||
PACKAGEFILENAME=${PACKAGE_NAME}-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGENIGHTLYFILENAME=${PACKAGE_NAME}-nightly-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHFILENAME=${PACKAGE_NAME}-patch-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHNIGHTLYFILENAME=${PACKAGE_NAME}-patch-nightly-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
|
||||
PACKAGEFILENAMES=(
|
||||
$PACKAGEFILENAME
|
||||
#$PACKAGENIGHTLYFILENAME
|
||||
#$PACKAGEPATCHFILENAME
|
||||
#$PACKAGEPATCHNIGHTLYFILENAME
|
||||
)
|
||||
|
||||
# Asset packages are in root repo folder
|
||||
OLDPWD=$PWD; # [repo]/build
|
||||
cd ..; # repo root
|
||||
|
||||
for n in ${PACKAGEFILENAMES}; do
|
||||
for f in ./$n*.changes; do
|
||||
debsign --no-re-sign -p"gpg --passphrase-file $OLDPWD/phrase.txt --batch" "$f";
|
||||
done;
|
||||
done;
|
||||
|
||||
cd $OLDPWD;
|
||||
fi;
|
||||
|
||||
# Delete the keys :eyes:
|
||||
srm key.asc;
|
||||
srm phrase.txt;
|
||||
fi;
|
||||
fi;
|
||||
|
||||
# all other OSes
|
||||
if [[ "$TRAVIS_OS_NAME" != "linux" ]]; then
|
||||
#
|
||||
# Check for binary building
|
||||
#
|
||||
if [[ "$_DPL_BINARY" == "1" ]]; then
|
||||
echo "Building a Binary";
|
||||
make -k;
|
||||
fi;
|
||||
|
||||
#
|
||||
# Check for package building
|
||||
#
|
||||
if [[ "$_DPL_PACKAGE_BINARY" == "1" ]]; then
|
||||
echo "Building a Package";
|
||||
|
||||
# Make an OSX package; superuser is required for library bundling
|
||||
#
|
||||
# HACK: OSX packaging can't write libraries to .app package unless we're superuser
|
||||
# because the original library files don't have WRITE permission
|
||||
# Bug may be sidestepped by using CHMOD_BUNDLE_ITEMS=TRUE
|
||||
# But I don't know where this is set. Not `cmake -D...` because this var is ignored.
|
||||
# https://cmake.org/Bug/view.php?id=9284
|
||||
if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
|
||||
sudo make -k package;
|
||||
else
|
||||
# Some day, when Windows is supported, we'll just make a standard package
|
||||
make -k package;
|
||||
fi;
|
||||
fi;
|
||||
fi;
|
||||
fi;
|
105
deployer/travis/deployer_defaults.sh
Normal file
105
deployer/travis/deployer_defaults.sh
Normal file
|
@ -0,0 +1,105 @@
|
|||
#!/bin/bash
|
||||
|
||||
# Deployer for Travis-CI
|
||||
# Default Variables
|
||||
#
|
||||
# Here are all of the user-set variables used by Deployer.
|
||||
# See the "Cross-platform deployment" page on SRB2 Wiki for documentation.
|
||||
|
||||
# Core Parameters
|
||||
: ${DPL_ENABLED} # Enable Deployer behavior; must be set for any deployment activity
|
||||
: ${DPL_TAG_ENABLED} # Trigger Deployer for all tag releases
|
||||
: ${DPL_JOB_ENABLE_ALL} # Enable all jobs for deployment
|
||||
: ${DPL_TERMINATE_TESTS} # Terminate all build test jobs (used in .travis.yml)
|
||||
: ${DPL_TRIGGER} # Use a [word] in the commit message to trigger Deployer
|
||||
: ${DPL_JOBNAMES} # Trigger Deployer by job name
|
||||
: ${DPL_OSNAMES} # Trigger Deployer by OS name (osx,linux)
|
||||
: ${DPL_BRANCHES} # Trigger Deployer by git branch name
|
||||
|
||||
# Job Parameters
|
||||
: ${_DPL_JOB_ENABLED} # Enable Deployer for this specific job. DPL_ENABLED must be set too.
|
||||
: ${_DPL_JOB_NAME} # Identifier for the job, used for logging and trigger word matching
|
||||
: ${_DPL_FTP_TARGET} # Deploy to FTP
|
||||
: ${_DPL_DPUT_TARGET} # Deploy to DPUT
|
||||
: ${_DPL_PACKAGE_SOURCE} # Build packages into a Source distribution. Linux only.
|
||||
: ${_DPL_PACKAGE_BINARY} # Build packages into a Binary distribution.
|
||||
: ${_DPL_PACKAGE_MAIN:=1} # Build main installation package. Linux only; OS X assumes this.
|
||||
: ${_DPL_PACKAGE_ASSET} # Build asset installation package. Linux only.
|
||||
|
||||
# Asset File Parameters
|
||||
: ${ASSET_ARCHIVE_PATH:=https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-assets.7z}
|
||||
: ${ASSET_ARCHIVE_OPTIONAL_PATH:=https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-optional-assets.7z}
|
||||
: ${ASSET_FILES_HASHED:=srb2.srb zones.dta player.dta rings.dta patch.dta}
|
||||
: ${ASSET_FILES_DOCS:=README.txt LICENSE.txt LICENSE-3RD-PARTY.txt}
|
||||
: ${ASSET_FILES_OPTIONAL_GET:=0}
|
||||
|
||||
# FTP Parameters
|
||||
: ${DPL_FTP_PROTOCOL}
|
||||
: ${DPL_FTP_USER}
|
||||
: ${DPL_FTP_PASS}
|
||||
: ${DPL_FTP_HOSTNAME}
|
||||
: ${DPL_FTP_PORT}
|
||||
: ${DPL_FTP_PATH}
|
||||
|
||||
# DPUT Parameters
|
||||
: ${DPL_DPUT_DOMAIN:=ppa.launchpad.net}
|
||||
: ${DPL_DPUT_METHOD:=sftp}
|
||||
: ${DPL_DPUT_INCOMING}
|
||||
: ${DPL_DPUT_LOGIN:=anonymous}
|
||||
: ${DPL_SSH_KEY_PRIVATE} # Base64-encoded private key file. Used to sign repository uploads
|
||||
: ${DPL_SSH_KEY_PASSPHRASE} # Decodes the private key file.
|
||||
|
||||
# Package Parameters
|
||||
: ${PACKAGE_NAME:=srb2}
|
||||
: ${PACKAGE_VERSION:=2.1.23}
|
||||
: ${PACKAGE_SUBVERSION} # Highly recommended to set this to reflect the distro series target (e.g., ~18.04bionic)
|
||||
: ${PACKAGE_REVISION} # Defaults to UTC timestamp
|
||||
: ${PACKAGE_INSTALL_PATH:=/usr/games/SRB2}
|
||||
: ${PACKAGE_LINK_PATH:=/usr/games}
|
||||
: ${PACKAGE_DISTRO:=trusty}
|
||||
: ${PACKAGE_URGENCY:=high}
|
||||
: ${PACKAGE_NAME_EMAIL:=Sonic Team Junior <stjr@srb2.org>}
|
||||
: ${PACKAGE_GROUP_NAME_EMAIL:=Sonic Team Junior <stjr@srb2.org>}
|
||||
: ${PACKAGE_WEBSITE:=<http://www.srb2.org>}
|
||||
|
||||
: ${PACKAGE_ASSET_MINVERSION:=2.1.21} # Number this the version BEFORE the actual required version, because we do a > check
|
||||
: ${PACKAGE_ASSET_MAXVERSION:=2.1.24} # Number this the version AFTER the actual required version, because we do a < check
|
||||
|
||||
: ${PROGRAM_NAME:=Sonic Robo Blast 2}
|
||||
: ${PROGRAM_VENDOR:=Sonic Team Junior}
|
||||
: ${PROGRAM_VERSION:=2.1.23}
|
||||
: ${PROGRAM_DESCRIPTION:=A free 3D Sonic the Hedgehog fangame closely inspired by the original Sonic games on the Sega Genesis.}
|
||||
: ${PROGRAM_FILENAME:=srb2}
|
||||
|
||||
: ${DPL_PGP_KEY_PRIVATE} # Base64-encoded private key file. Used to sign Debian packages
|
||||
: ${DPL_PGP_KEY_PASSPHRASE} # Decodes the private key file.
|
||||
|
||||
# Export Asset and Package Parameters for envsubst templating
|
||||
|
||||
export ASSET_ARCHIVE_PATH="${ASSET_ARCHIVE_PATH}"
|
||||
export ASSET_ARCHIVE_OPTIONAL_PATH="${ASSET_ARCHIVE_OPTIONAL_PATH}"
|
||||
export ASSET_FILES_HASHED="${ASSET_FILES_HASHED}"
|
||||
export ASSET_FILES_DOCS="${ASSET_FILES_DOCS}"
|
||||
export ASSET_FILES_OPTIONAL_GET="${ASSET_FILES_OPTIONAL_GET}"
|
||||
|
||||
export PACKAGE_NAME="${PACKAGE_NAME}"
|
||||
export PACKAGE_VERSION="${PACKAGE_VERSION}"
|
||||
export PACKAGE_SUBVERSION="${PACKAGE_SUBVERSION}" # in case we have this
|
||||
export PACKAGE_REVISION="${PACKAGE_REVISION}"
|
||||
export PACKAGE_ASSET_MINVERSION="${PACKAGE_ASSET_MINVERSION}"
|
||||
export PACKAGE_ASSET_MAXVERSION="${PACKAGE_ASSET_MAXVERSION}"
|
||||
export PACKAGE_INSTALL_PATH="${PACKAGE_INSTALL_PATH}"
|
||||
export PACKAGE_LINK_PATH="${PACKAGE_LINK_PATH}"
|
||||
export PACKAGE_DISTRO="${PACKAGE_DISTRO}"
|
||||
export PACKAGE_URGENCY="${PACKAGE_URGENCY}"
|
||||
export PACKAGE_NAME_EMAIL="${PACKAGE_NAME_EMAIL}"
|
||||
export PACKAGE_GROUP_NAME_EMAIL="${PACKAGE_GROUP_NAME_EMAIL}"
|
||||
export PACKAGE_WEBSITE="${PACKAGE_WEBSITE}"
|
||||
|
||||
export PROGRAM_NAME="${PROGRAM_NAME}"
|
||||
export PROGRAM_VERSION="${PROGRAM_VERSION}"
|
||||
export PROGRAM_DESCRIPTION="${PROGRAM_DESCRIPTION}"
|
||||
export PROGRAM_FILENAME="${PROGRAM_FILENAME}"
|
||||
|
||||
# This file is called in debian_template.sh, so mark our completion so we don't run it again
|
||||
__DEBIAN_PARAMETERS_INITIALIZED=1
|
133
deployer/travis/deployer_dput.sh
Normal file
133
deployer/travis/deployer_dput.sh
Normal file
|
@ -0,0 +1,133 @@
|
|||
#!/bin/bash
|
||||
|
||||
# Deployer for Travis-CI
|
||||
# DPUT uploader (e.g., Launchpad PPA)
|
||||
#
|
||||
|
||||
if [[ "$__DPL_DPUT_ACTIVE" == "1" ]]; then
|
||||
# Install APT dependencies
|
||||
# paramiko required for ssh
|
||||
sudo apt-get install python-paramiko expect dput; # python-pip
|
||||
#pip install paramiko;
|
||||
|
||||
# Output the DPUT config
|
||||
# Dput only works if you're using secure FTP, so that's what we default to.
|
||||
cat > "./dput.cf" << EOM
|
||||
[deployer]
|
||||
fqdn = ${DPL_DPUT_DOMAIN}
|
||||
method = ${DPL_DPUT_METHOD}
|
||||
incoming = ${DPL_DPUT_INCOMING}
|
||||
login = ${DPL_DPUT_LOGIN}
|
||||
allow_unsigned_uploads = 0
|
||||
EOM
|
||||
|
||||
# Output SSH config
|
||||
# Don't let SSH prompt us for untrusted hosts
|
||||
cat >> "./ssh_config" << EOM
|
||||
|
||||
Host *
|
||||
StrictHostKeyChecking no
|
||||
UserKnownHostsFile=/dev/null
|
||||
PubKeyAuthentication yes
|
||||
IdentityFile ${PWD}/key.private
|
||||
IdentitiesOnly yes
|
||||
EOM
|
||||
sudo sh -c "cat < ${PWD}/ssh_config >> /etc/ssh/ssh_config";
|
||||
|
||||
# Get the private key
|
||||
echo "$DPL_SSH_KEY_PRIVATE" | base64 --decode > key.private;
|
||||
chmod 700 ./key.private;
|
||||
|
||||
if [[ "$_DPL_PACKAGE_MAIN" == "1" ]]; then
|
||||
PACKAGEFILENAME=${PACKAGE_NAME}_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
PACKAGEDBGFILENAME=${PACKAGE_NAME}-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGENIGHTLYFILENAME=${PACKAGE_NAME}-nightly_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGENIGHTLYDBGFILENAME=${PACKAGE_NAME}-nightly-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHFILENAME=${PACKAGE_NAME}-patch_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHDBGFILENAME=${PACKAGE_NAME}-patch-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHNIGHTLYFILENAME=${PACKAGE_NAME}-patch-nightly_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHNIGHTLYDBGFILENAME=${PACKAGE_NAME}-patch-nightly-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
|
||||
PACKAGEFILENAMES=(
|
||||
$PACKAGEFILENAME
|
||||
$PACKAGEDBGFILENAME
|
||||
#$PACKAGENIGHTLYFILENAME
|
||||
#$PACKAGENIGHTLYDBGFILENAME
|
||||
#$PACKAGEPATCHFILENAME
|
||||
#$PACKAGEPATCHDBGFILENAME
|
||||
#$PACKAGEPATCHNIGHTLYFILENAME
|
||||
#$PACKAGEPATCHNIGHTLYDBGFILENAME
|
||||
);
|
||||
|
||||
# Main packages are in parent of root repo folder
|
||||
OLDPWD=$PWD; # [repo]/build
|
||||
cd ../..;
|
||||
|
||||
# Enter passphrase if required
|
||||
for n in ${PACKAGEFILENAMES}; do
|
||||
for f in $n*.changes; do
|
||||
# Binary builds also generate source builds, so exclude the source
|
||||
# builds if desired
|
||||
if [[ "$_DPL_PACKAGE_SOURCE" != "1" ]]; then
|
||||
if [[ "$f" == *"_source"* ]] || [[ "$f" == *".tar.xz"* ]]; then
|
||||
continue;
|
||||
fi;
|
||||
fi;
|
||||
|
||||
expect <(cat <<EOD
|
||||
spawn dput -c "${OLDPWD}/dput.cf" deployer "$f";
|
||||
expect "Enter passphrase for key"
|
||||
send "${DPL_SSH_KEY_PASSPHRASE}\r"
|
||||
interact
|
||||
EOD
|
||||
);
|
||||
done;
|
||||
done;
|
||||
|
||||
# Go back to [repo]/build folder
|
||||
cd $OLDPWD;
|
||||
fi;
|
||||
|
||||
if [[ "$_DPL_PACKAGE_ASSET" == "1" ]]; then
|
||||
PACKAGEFILENAME=${PACKAGE_NAME}-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGENIGHTLYFILENAME=${PACKAGE_NAME}-nightly-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHFILENAME=${PACKAGE_NAME}-patch-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHNIGHTLYFILENAME=${PACKAGE_NAME}-patch-nightly-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
|
||||
PACKAGEFILENAMES=(
|
||||
$PACKAGEFILENAME
|
||||
#$PACKAGENIGHTLYFILENAME
|
||||
#$PACKAGEPATCHFILENAME
|
||||
#$PACKAGEPATCHNIGHTLYFILENAME
|
||||
)
|
||||
|
||||
# Asset packages are in root repo folder
|
||||
OLDPWD=$PWD; # [repo]/build
|
||||
cd ..;
|
||||
|
||||
# Enter passphrase if required
|
||||
for n in ${PACKAGEFILENAMES}; do
|
||||
for f in $n*.changes; do
|
||||
# Binary builds also generate source builds, so exclude the source
|
||||
# builds if desired
|
||||
if [[ "$_DPL_PACKAGE_SOURCE" != "1" ]]; then
|
||||
if [[ "$f" == *"_source"* ]] || [[ "$f" == *".tar.xz"* ]]; then
|
||||
continue;
|
||||
fi;
|
||||
fi;
|
||||
expect <(cat <<EOD
|
||||
spawn dput -c "${OLDPWD}/dput.cf" deployer "$f";
|
||||
expect "Enter passphrase for key"
|
||||
send "${DPL_SSH_KEY_PASSPHRASE}\r"
|
||||
interact
|
||||
EOD
|
||||
);
|
||||
done;
|
||||
done;
|
||||
|
||||
# Go back to [repo]/build folder
|
||||
cd $OLDPWD;
|
||||
fi;
|
||||
|
||||
srm ./key.private;
|
||||
fi;
|
137
deployer/travis/deployer_ftp.sh
Normal file
137
deployer/travis/deployer_ftp.sh
Normal file
|
@ -0,0 +1,137 @@
|
|||
#!/bin/bash
|
||||
|
||||
# Deployer for Travis-CI
|
||||
# FTP Uploader
|
||||
#
|
||||
# Package files are uploaded to, e.g., ftp://username:password@example.com:21/path/to/upload/STJr/SRB2/master/460873812-151.1
|
||||
# With file `commit.txt` and folder(s) `bin` and `package`
|
||||
#
|
||||
# Set these environment variables in your Travis-CI settings, where they are stored securely.
|
||||
# See other shell scripts for more options.
|
||||
#
|
||||
# DPL_FTP_PROTOCOL = ftp (ftp or sftp or ftps or however your FTP URI begins)
|
||||
# DPL_FTP_USER = username
|
||||
# DPL_FTP_PASS = password
|
||||
# DPL_FTP_HOSTNAME = example.com
|
||||
# DPL_FTP_PORT = 21
|
||||
# DPL_FTP_PATH = path/to/upload (do not add trailing slash)
|
||||
|
||||
if [[ "$__DPL_FTP_ACTIVE" == "1" ]]; then
|
||||
if [[ "$TRAVIS_JOB_NAME" != "" ]]; then
|
||||
JOBNAME=$TRAVIS_JOB_NAME;
|
||||
else
|
||||
if [[ "$_DPL_JOB_NAME" != "" ]]; then
|
||||
JOBNAME=$_DPL_JOB_NAME;
|
||||
else
|
||||
JOBNAME=$TRAVIS_OS_NAME;
|
||||
fi;
|
||||
fi;
|
||||
|
||||
# Generate commit.txt file
|
||||
echo "Travis-CI Build $TRAVIS_OS_NAME - $TRAVIS_REPO_SLUG/$TRAVIS_BRANCH - $TRAVIS_JOB_NUMBER - $JOBNAME" > "commit.txt";
|
||||
echo "Job ID $TRAVIS_JOB_ID" >> "commit.txt";
|
||||
echo "" >> "commit.txt";
|
||||
echo "Commit $TRAVIS_COMMIT" >> "commit.txt";
|
||||
echo "$TRAVIS_COMMIT_MESSAGE" >> "commit.txt";
|
||||
echo "" >> "commit.txt";
|
||||
|
||||
# Initialize FTP parameters
|
||||
if [[ "$DPL_FTP_PORT" == "" ]]; then
|
||||
DPL_FTP_PORT=21;
|
||||
fi;
|
||||
if [[ "$DPL_FTP_PROTOCOL" == "" ]]; then
|
||||
DPL_FTP_PROTOCOL=ftp;
|
||||
fi;
|
||||
__DPL_FTP_LOCATION=$DPL_FTP_PROTOCOL://$DPL_FTP_HOSTNAME:$DPL_FTP_PORT/$DPL_FTP_PATH/$TRAVIS_REPO_SLUG/$TRAVIS_BRANCH/$TRAVIS_JOB_ID-$TRAVIS_JOB_NUMBER-$JOBNAME;
|
||||
|
||||
# Upload to FTP!
|
||||
echo "Uploading to FTP...";
|
||||
curl --ftp-create-dirs -T "commit.txt" -u $DPL_FTP_USER:$DPL_FTP_PASS "$__DPL_FTP_LOCATION/commit.txt";
|
||||
|
||||
if [[ "$__DPL_DEBIAN_ACTIVE" == "1" ]]; then
|
||||
if [[ "$_DPL_PACKAGE_MAIN" == "1" ]]; then
|
||||
PACKAGEFILENAME=${PACKAGE_NAME}_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
PACKAGEDBGFILENAME=${PACKAGE_NAME}-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGENIGHTLYFILENAME=${PACKAGE_NAME}-nightly_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGENIGHTLYDBGFILENAME=${PACKAGE_NAME}-nightly-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHFILENAME=${PACKAGE_NAME}-patch_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHDBGFILENAME=${PACKAGE_NAME}-patch-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHNIGHTLYFILENAME=${PACKAGE_NAME}-patch-nightly_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHNIGHTLYDBGFILENAME=${PACKAGE_NAME}-patch-nightly-dbg_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
|
||||
PACKAGEFILENAMES=(
|
||||
$PACKAGEFILENAME
|
||||
$PACKAGEDBGFILENAME
|
||||
#$PACKAGENIGHTLYFILENAME
|
||||
#$PACKAGENIGHTLYDBGFILENAME
|
||||
#$PACKAGEPATCHFILENAME
|
||||
#$PACKAGEPATCHDBGFILENAME
|
||||
#$PACKAGEPATCHNIGHTLYFILENAME
|
||||
#$PACKAGEPATCHNIGHTLYDBGFILENAME
|
||||
);
|
||||
|
||||
# Main packages are in parent of root repo folder
|
||||
OLDPWD=$PWD; # [repo]/build
|
||||
cd ../..;
|
||||
|
||||
for n in ${PACKAGEFILENAMES}; do
|
||||
for f in ./$n*; do
|
||||
# Binary builds also generate source builds, so exclude the source
|
||||
# builds if desired
|
||||
if [[ "$_DPL_PACKAGE_SOURCE" != "1" ]]; then
|
||||
if [[ "$f" == *"_source"* ]] || [[ "$f" == *".tar.xz"* ]]; then
|
||||
continue;
|
||||
fi;
|
||||
fi;
|
||||
curl --ftp-create-dirs -T "$f" -u $DPL_FTP_USER:$DPL_FTP_PASS "$__DPL_FTP_LOCATION/package/main/$f";
|
||||
done;
|
||||
done;
|
||||
|
||||
# Go back to [repo]/build folder
|
||||
cd $OLDPWD;
|
||||
fi;
|
||||
|
||||
if [[ "$_DPL_PACKAGE_ASSET" == "1" ]]; then
|
||||
PACKAGEFILENAME=${PACKAGE_NAME}-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGENIGHTLYFILENAME=${PACKAGE_NAME}-nightly-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHFILENAME=${PACKAGE_NAME}-patch-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
#PACKAGEPATCHNIGHTLYFILENAME=${PACKAGE_NAME}-patch-nightly-data_${PACKAGE_VERSION}${PACKAGE_SUBVERSION}${PACKAGE_REVISION};
|
||||
|
||||
PACKAGEFILENAMES=(
|
||||
$PACKAGEFILENAME
|
||||
#$PACKAGENIGHTLYFILENAME
|
||||
#$PACKAGEPATCHFILENAME
|
||||
#$PACKAGEPATCHNIGHTLYFILENAME
|
||||
)
|
||||
|
||||
# Asset packages are in root repo folder
|
||||
OLDPWD=$PWD; # [repo]/build
|
||||
cd ..;
|
||||
|
||||
for n in ${PACKAGEFILENAMES}; do
|
||||
for f in ./$n*; do
|
||||
# Binary builds also generate source builds, so exclude the source
|
||||
# builds if desired
|
||||
if [[ "$_DPL_PACKAGE_SOURCE" != "1" ]]; then
|
||||
if [[ "$f" == *"_source"* ]] || [[ "$f" == *".tar.xz"* ]]; then
|
||||
continue;
|
||||
fi;
|
||||
fi;
|
||||
curl --ftp-create-dirs -T "$f" -u $DPL_FTP_USER:$DPL_FTP_PASS "$__DPL_FTP_LOCATION/package/asset/$f";
|
||||
done;
|
||||
done;
|
||||
|
||||
# Go back to [repo]/build folder
|
||||
cd $OLDPWD;
|
||||
fi;
|
||||
else
|
||||
if [[ "$_DPL_BINARY" == "1" ]]; then
|
||||
find bin -type f -exec curl -u $DPL_FTP_USER:$DPL_FTP_PASS --ftp-create-dirs -T {} $__DPL_FTP_LOCATION/{} \;;
|
||||
fi;
|
||||
|
||||
if [[ "$_DPL_PACKAGE_BINARY" == "1" ]]; then
|
||||
sudo rm -r package/_CPack_Packages
|
||||
find package -type f -exec curl -u $DPL_FTP_USER:$DPL_FTP_PASS --ftp-create-dirs -T {} $__DPL_FTP_LOCATION/{} \;;
|
||||
fi;
|
||||
fi;
|
||||
fi
|
16
libs/libgme.props
Normal file
16
libs/libgme.props
Normal file
|
@ -0,0 +1,16 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Platform)' == 'Win32' OR '$(Platform)' == 'x64'">
|
||||
<IncludePath>$(SolutionDir)libs\gme\include;$(IncludePath)</IncludePath>
|
||||
<LibraryPath Condition="'$(Platform)' == 'Win32'">$(SolutionDir)libs\gme\win32;$(LibraryPath)</LibraryPath>
|
||||
<LibraryPath Condition="'$(Platform)' == 'x64'">$(SolutionDir)libs\gme\win64;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Platform)' == 'Win32' OR '$(Platform)' == 'x64'">
|
||||
<Link>
|
||||
<AdditionalDependencies>libgme.dll.a;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup />
|
||||
</Project>
|
|
@ -123,6 +123,7 @@ set(SRB2_CORE_RENDER_SOURCES
|
|||
r_sky.c
|
||||
r_splats.c
|
||||
r_things.c
|
||||
r_portal.c
|
||||
|
||||
r_bsp.h
|
||||
r_data.h
|
||||
|
@ -136,6 +137,7 @@ set(SRB2_CORE_RENDER_SOURCES
|
|||
r_splats.h
|
||||
r_state.h
|
||||
r_things.h
|
||||
r_portal.h
|
||||
)
|
||||
|
||||
set(SRB2_CORE_GAME_SOURCES
|
||||
|
|
|
@ -455,6 +455,7 @@ OBJS:=$(i_main_o) \
|
|||
$(OBJDIR)/r_sky.o \
|
||||
$(OBJDIR)/r_splats.o \
|
||||
$(OBJDIR)/r_things.o \
|
||||
$(OBJDIR)/r_portal.o \
|
||||
$(OBJDIR)/screen.o \
|
||||
$(OBJDIR)/v_video.o \
|
||||
$(OBJDIR)/s_sound.o \
|
||||
|
|
|
@ -1266,21 +1266,24 @@ UINT8 *HWR_GetScreenshot(void)
|
|||
return buf;
|
||||
}
|
||||
|
||||
boolean HWR_Screenshot(const char *lbmname)
|
||||
boolean HWR_Screenshot(const char *pathname)
|
||||
{
|
||||
boolean ret;
|
||||
UINT8 *buf = malloc(vid.width * vid.height * 3 * sizeof (*buf));
|
||||
|
||||
if (!buf)
|
||||
{
|
||||
CONS_Debug(DBG_RENDER, "HWR_Screenshot: Failed to allocate memory\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
// returns 24bit 888 RGB
|
||||
HWD.pfnReadRect(0, 0, vid.width, vid.height, vid.width * 3, (void *)buf);
|
||||
|
||||
#ifdef USE_PNG
|
||||
ret = M_SavePNG(lbmname, buf, vid.width, vid.height, false);
|
||||
ret = M_SavePNG(pathname, buf, vid.width, vid.height, NULL);
|
||||
#else
|
||||
ret = saveTGA(lbmname, buf, vid.width, vid.height);
|
||||
ret = saveTGA(pathname, buf, vid.width, vid.height);
|
||||
#endif
|
||||
free(buf);
|
||||
return ret;
|
||||
|
|
|
@ -6194,7 +6194,7 @@ void HWR_RenderPlayerView(INT32 viewnumber, player_t *player)
|
|||
}
|
||||
|
||||
// note: sets viewangle, viewx, viewy, viewz
|
||||
R_SetupFrame(player, false); // This can stay false because it is only used to set viewsky in r_main.c, which isn't used here
|
||||
R_SetupFrame(player);
|
||||
|
||||
// copy view cam position for local use
|
||||
dup_viewx = viewx;
|
||||
|
|
|
@ -39,8 +39,6 @@ void HWR_RenderSkyboxView(INT32 viewnumber, player_t *player);
|
|||
void HWR_RenderPlayerView(INT32 viewnumber, player_t *player);
|
||||
void HWR_DrawViewBorder(INT32 clearlines);
|
||||
void HWR_DrawFlatFill(INT32 x, INT32 y, INT32 w, INT32 h, lumpnum_t flatlumpnum);
|
||||
UINT8 *HWR_GetScreenshot(void);
|
||||
boolean HWR_Screenshot(const char *lbmname);
|
||||
void HWR_InitTextureMapping(void);
|
||||
void HWR_SetViewSize(void);
|
||||
void HWR_DrawPatch(GLPatch_t *gpatch, INT32 x, INT32 y, INT32 option);
|
||||
|
@ -54,6 +52,9 @@ void HWR_DrawFill(INT32 x, INT32 y, INT32 w, INT32 h, INT32 color);
|
|||
void HWR_DrawConsoleFill(INT32 x, INT32 y, INT32 w, INT32 h, UINT32 color, INT32 options); // Lat: separate flags from color since color needs to be an uint to work right.
|
||||
void HWR_DrawPic(INT32 x,INT32 y,lumpnum_t lumpnum);
|
||||
|
||||
UINT8 *HWR_GetScreenshot(void);
|
||||
boolean HWR_Screenshot(const char *pathname);
|
||||
|
||||
void HWR_AddCommands(void);
|
||||
void HWR_CorrectSWTricks(void);
|
||||
void transform(float *cx, float *cy, float *cz);
|
||||
|
|
|
@ -267,7 +267,7 @@ void A_SaloonDoorSpawn();
|
|||
void A_MinecartSparkThink();
|
||||
|
||||
// ratio of states to sprites to mobj types is roughly 6 : 1 : 1
|
||||
#define NUMMOBJFREESLOTS 256
|
||||
#define NUMMOBJFREESLOTS 512
|
||||
#define NUMSPRITEFREESLOTS NUMMOBJFREESLOTS
|
||||
#define NUMSTATEFREESLOTS (NUMMOBJFREESLOTS*8)
|
||||
|
||||
|
|
96
src/m_misc.c
96
src/m_misc.c
|
@ -30,6 +30,7 @@
|
|||
#include "g_game.h"
|
||||
#include "m_misc.h"
|
||||
#include "hu_stuff.h"
|
||||
#include "st_stuff.h"
|
||||
#include "v_video.h"
|
||||
#include "z_zone.h"
|
||||
#include "g_input.h"
|
||||
|
@ -609,6 +610,23 @@ void M_SaveConfig(const char *filename)
|
|||
fclose(f);
|
||||
}
|
||||
|
||||
// ==========================================================================
|
||||
// SCREENSHOTS
|
||||
// ==========================================================================
|
||||
static UINT8 screenshot_palette[768];
|
||||
static void M_CreateScreenShotPalette(void)
|
||||
{
|
||||
size_t i, j;
|
||||
for (i = 0, j = 0; i < 768; i += 3, j++)
|
||||
{
|
||||
RGBA_t locpal = ((cv_screenshot_colorprofile.value)
|
||||
? pLocalPalette[(max(st_palette,0)*256)+j]
|
||||
: pMasterPalette[(max(st_palette,0)*256)+j]);
|
||||
screenshot_palette[i] = locpal.s.red;
|
||||
screenshot_palette[i+1] = locpal.s.green;
|
||||
screenshot_palette[i+2] = locpal.s.blue;
|
||||
}
|
||||
}
|
||||
|
||||
#if NUMSCREENS > 2
|
||||
static const char *Newsnapshotfile(const char *pathname, const char *ext)
|
||||
|
@ -677,25 +695,20 @@ static void PNG_warn(png_structp PNG, png_const_charp pngtext)
|
|||
CONS_Debug(DBG_RENDER, "libpng warning at %p: %s", PNG, pngtext);
|
||||
}
|
||||
|
||||
static void M_PNGhdr(png_structp png_ptr, png_infop png_info_ptr, PNG_CONST png_uint_32 width, PNG_CONST png_uint_32 height, const boolean palette)
|
||||
static void M_PNGhdr(png_structp png_ptr, png_infop png_info_ptr, PNG_CONST png_uint_32 width, PNG_CONST png_uint_32 height, PNG_CONST png_byte *palette)
|
||||
{
|
||||
const png_byte png_interlace = PNG_INTERLACE_NONE; //PNG_INTERLACE_ADAM7
|
||||
if (palette)
|
||||
{
|
||||
png_colorp png_PLTE = png_malloc(png_ptr, sizeof(png_color)*256); //palette
|
||||
const png_byte *pal = palette;
|
||||
png_uint_16 i;
|
||||
|
||||
RGBA_t *pal = ((cv_screenshot_colorprofile.value)
|
||||
? pLocalPalette
|
||||
: pMasterPalette);
|
||||
|
||||
for (i = 0; i < 256; i++)
|
||||
{
|
||||
png_PLTE[i].red = pal[i].s.red;
|
||||
png_PLTE[i].green = pal[i].s.green;
|
||||
png_PLTE[i].blue = pal[i].s.blue;
|
||||
png_PLTE[i].red = *pal; pal++;
|
||||
png_PLTE[i].green = *pal; pal++;
|
||||
png_PLTE[i].blue = *pal; pal++;
|
||||
}
|
||||
|
||||
png_set_IHDR(png_ptr, png_info_ptr, width, height, 8, PNG_COLOR_TYPE_PALETTE,
|
||||
png_interlace, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
|
||||
png_write_info_before_PLTE(png_ptr, png_info_ptr);
|
||||
|
@ -968,7 +981,7 @@ static void M_PNGfix_acTL(png_structp png_ptr, png_infop png_info_ptr,
|
|||
#endif
|
||||
}
|
||||
|
||||
static boolean M_SetupaPNG(png_const_charp filename, boolean palette)
|
||||
static boolean M_SetupaPNG(png_const_charp filename, png_bytep pal)
|
||||
{
|
||||
apng_FILE = fopen(filename,"wb+"); // + mode for reading
|
||||
if (!apng_FILE)
|
||||
|
@ -1020,7 +1033,7 @@ static boolean M_SetupaPNG(png_const_charp filename, boolean palette)
|
|||
png_set_compression_strategy(apng_ptr, cv_zlib_strategya.value);
|
||||
png_set_compression_window_bits(apng_ptr, cv_zlib_window_bitsa.value);
|
||||
|
||||
M_PNGhdr(apng_ptr, apng_info_ptr, vid.width, vid.height, palette);
|
||||
M_PNGhdr(apng_ptr, apng_info_ptr, vid.width, vid.height, pal);
|
||||
|
||||
M_PNGText(apng_ptr, apng_info_ptr, true);
|
||||
|
||||
|
@ -1044,6 +1057,7 @@ static boolean M_SetupaPNG(png_const_charp filename, boolean palette)
|
|||
static inline moviemode_t M_StartMovieAPNG(const char *pathname)
|
||||
{
|
||||
#ifdef USE_APNG
|
||||
UINT8 *palette;
|
||||
const char *freename = NULL;
|
||||
boolean ret = false;
|
||||
|
||||
|
@ -1059,10 +1073,8 @@ static inline moviemode_t M_StartMovieAPNG(const char *pathname)
|
|||
return MM_OFF;
|
||||
}
|
||||
|
||||
if (rendermode == render_soft)
|
||||
ret = M_SetupaPNG(va(pandf,pathname,freename), true);
|
||||
else
|
||||
ret = M_SetupaPNG(va(pandf,pathname,freename), false);
|
||||
if (rendermode == render_soft) M_CreateScreenShotPalette();
|
||||
ret = M_SetupaPNG(va(pandf,pathname,freename), (palette = screenshot_palette));
|
||||
|
||||
if (!ret)
|
||||
{
|
||||
|
@ -1265,13 +1277,14 @@ void M_StopMovie(void)
|
|||
* \param data The image data.
|
||||
* \param width Width of the picture.
|
||||
* \param height Height of the picture.
|
||||
* \param palette Palette of image data
|
||||
* \param palette Palette of image data.
|
||||
* \note if palette is NULL, BGR888 format
|
||||
*/
|
||||
boolean M_SavePNG(const char *filename, void *data, int width, int height, const boolean palette)
|
||||
boolean M_SavePNG(const char *filename, void *data, int width, int height, const UINT8 *palette)
|
||||
{
|
||||
png_structp png_ptr;
|
||||
png_infop png_info_ptr;
|
||||
PNG_CONST png_byte *PLTE = (const png_byte *)palette;
|
||||
#ifdef PNG_SETJMP_SUPPORTED
|
||||
#ifdef USE_FAR_KEYWORD
|
||||
jmp_buf jmpbuf;
|
||||
|
@ -1286,8 +1299,7 @@ boolean M_SavePNG(const char *filename, void *data, int width, int height, const
|
|||
return false;
|
||||
}
|
||||
|
||||
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL,
|
||||
PNG_error, PNG_warn);
|
||||
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, PNG_error, PNG_warn);
|
||||
if (!png_ptr)
|
||||
{
|
||||
CONS_Debug(DBG_RENDER, "M_SavePNG: Error on initialize libpng\n");
|
||||
|
@ -1334,7 +1346,7 @@ boolean M_SavePNG(const char *filename, void *data, int width, int height, const
|
|||
png_set_compression_strategy(png_ptr, cv_zlib_strategy.value);
|
||||
png_set_compression_window_bits(png_ptr, cv_zlib_window_bits.value);
|
||||
|
||||
M_PNGhdr(png_ptr, png_info_ptr, width, height, palette);
|
||||
M_PNGhdr(png_ptr, png_info_ptr, width, height, PLTE);
|
||||
|
||||
M_PNGText(png_ptr, png_info_ptr, false);
|
||||
|
||||
|
@ -1381,7 +1393,7 @@ typedef struct
|
|||
* \param palette Palette of image data
|
||||
*/
|
||||
#if NUMSCREENS > 2
|
||||
static boolean WritePCXfile(const char *filename, const UINT8 *data, int width, int height)
|
||||
static boolean WritePCXfile(const char *filename, const UINT8 *data, int width, int height, const UINT8 *pal)
|
||||
{
|
||||
int i;
|
||||
size_t length;
|
||||
|
@ -1425,15 +1437,11 @@ static boolean WritePCXfile(const char *filename, const UINT8 *data, int width,
|
|||
|
||||
// write color table
|
||||
{
|
||||
RGBA_t *pal = ((cv_screenshot_colorprofile.value)
|
||||
? pLocalPalette
|
||||
: pMasterPalette);
|
||||
|
||||
for (i = 0; i < 256; i++)
|
||||
{
|
||||
*pack++ = pal[i].s.red;
|
||||
*pack++ = pal[i].s.green;
|
||||
*pack++ = pal[i].s.blue;
|
||||
*pack++ = *pal; pal++;
|
||||
*pack++ = *pal; pal++;
|
||||
*pack++ = *pal; pal++;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1453,9 +1461,8 @@ void M_ScreenShot(void)
|
|||
}
|
||||
|
||||
/** Takes a screenshot.
|
||||
* The screenshot is saved as "srb2xxxx.pcx" (or "srb2xxxx.tga" in hardware
|
||||
* rendermode) where xxxx is the lowest four-digit number for which a file
|
||||
* does not already exist.
|
||||
* The screenshot is saved as "srb2xxxx.png" where xxxx is the lowest
|
||||
* four-digit number for which a file does not already exist.
|
||||
*
|
||||
* \sa HWR_ScreenShot
|
||||
*/
|
||||
|
@ -1469,6 +1476,10 @@ void M_DoScreenShot(void)
|
|||
// Don't take multiple screenshots, obviously
|
||||
takescreenshot = false;
|
||||
|
||||
// how does one take a screenshot without a render system?
|
||||
if (rendermode == render_none)
|
||||
return;
|
||||
|
||||
if (cv_screenshot_option.value == 0)
|
||||
pathname = usehome ? srb2home : srb2path;
|
||||
else if (cv_screenshot_option.value == 1)
|
||||
|
@ -1479,16 +1490,13 @@ void M_DoScreenShot(void)
|
|||
pathname = cv_screenshot_folder.string;
|
||||
|
||||
#ifdef USE_PNG
|
||||
if (rendermode != render_none)
|
||||
freename = Newsnapshotfile(pathname,"png");
|
||||
freename = Newsnapshotfile(pathname,"png");
|
||||
#else
|
||||
if (rendermode == render_soft)
|
||||
freename = Newsnapshotfile(pathname,"pcx");
|
||||
else if (rendermode != render_none)
|
||||
else if (rendermode == render_opengl)
|
||||
freename = Newsnapshotfile(pathname,"tga");
|
||||
#endif
|
||||
else
|
||||
I_Error("Can't take a screenshot without a render system");
|
||||
|
||||
if (rendermode == render_soft)
|
||||
{
|
||||
|
@ -1502,16 +1510,16 @@ void M_DoScreenShot(void)
|
|||
|
||||
// save the pcx file
|
||||
#ifdef HWRENDER
|
||||
if (rendermode != render_soft)
|
||||
if (rendermode == render_opengl)
|
||||
ret = HWR_Screenshot(va(pandf,pathname,freename));
|
||||
else
|
||||
#endif
|
||||
if (rendermode != render_none)
|
||||
{
|
||||
M_CreateScreenShotPalette();
|
||||
#ifdef USE_PNG
|
||||
ret = M_SavePNG(va(pandf,pathname,freename), linear, vid.width, vid.height, true);
|
||||
ret = M_SavePNG(va(pandf,pathname,freename), linear, vid.width, vid.height, screenshot_palette);
|
||||
#else
|
||||
ret = WritePCXfile(va(pandf,pathname,freename), linear, vid.width, vid.height);
|
||||
ret = WritePCXfile(va(pandf,pathname,freename), linear, vid.width, vid.height, screenshot_palette);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -1519,14 +1527,14 @@ failure:
|
|||
if (ret)
|
||||
{
|
||||
if (moviemode != MM_SCREENSHOT)
|
||||
CONS_Printf(M_GetText("screen shot %s saved in %s\n"), freename, pathname);
|
||||
CONS_Printf(M_GetText("Screen shot %s saved in %s\n"), freename, pathname);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (freename)
|
||||
CONS_Printf(M_GetText("Couldn't create screen shot %s in %s\n"), freename, pathname);
|
||||
CONS_Alert(CONS_ERROR, M_GetText("Couldn't create screen shot %s in %s\n"), freename, pathname);
|
||||
else
|
||||
CONS_Printf(M_GetText("Couldn't create screen shot (all 10000 slots used!) in %s\n"), pathname);
|
||||
CONS_Alert(CONS_ERROR, M_GetText("Couldn't create screen shot in %s (all 10000 slots used!)\n"), pathname);
|
||||
|
||||
if (moviemode == MM_SCREENSHOT)
|
||||
M_StopMovie();
|
||||
|
|
|
@ -58,7 +58,7 @@ void FIL_ForceExtension(char *path, const char *extension);
|
|||
boolean FIL_CheckExtension(const char *in);
|
||||
|
||||
#ifdef HAVE_PNG
|
||||
boolean M_SavePNG(const char *filename, void *data, int width, int height, const boolean palette);
|
||||
boolean M_SavePNG(const char *filename, void *data, int width, int height, const UINT8 *palette);
|
||||
#endif
|
||||
|
||||
extern boolean takescreenshot;
|
||||
|
|
|
@ -3147,7 +3147,6 @@ boolean P_SetupLevel(boolean skipprecip)
|
|||
savedata.lives = 0;
|
||||
}
|
||||
|
||||
skyVisible = skyVisible1 = skyVisible2 = true; // assume the skybox is visible on level load.
|
||||
if (loadprecip) // uglier hack
|
||||
{ // to make a newly loaded level start on the second frame.
|
||||
INT32 buf = gametic % BACKUPTICS;
|
||||
|
|
145
src/p_spec.c
145
src/p_spec.c
|
@ -7746,22 +7746,11 @@ static void P_SpawnScrollers(void)
|
|||
|
||||
for (i = 0; i < numlines; i++, l++)
|
||||
{
|
||||
fixed_t dx = l->dx; // direction and speed of scrolling
|
||||
fixed_t dy = l->dy;
|
||||
fixed_t dx = l->dx >> SCROLL_SHIFT; // direction and speed of scrolling
|
||||
fixed_t dy = l->dy >> SCROLL_SHIFT;
|
||||
INT32 control = -1, accel = 0; // no control sector or acceleration
|
||||
INT32 special = l->special;
|
||||
|
||||
// If front texture X offset provided, override the amount with it.
|
||||
if (sides[l->sidenum[0]].textureoffset != 0)
|
||||
{
|
||||
fixed_t len = sides[l->sidenum[0]].textureoffset;
|
||||
fixed_t h = FixedHypot(dx, dy);
|
||||
dx = FixedMul(FixedDiv(dx, h), len);
|
||||
dy = FixedMul(FixedDiv(dy, h), len);
|
||||
}
|
||||
dx = dx >> SCROLL_SHIFT;
|
||||
dy = dy >> SCROLL_SHIFT;
|
||||
|
||||
// These types are same as the ones they get set to except that the
|
||||
// first side's sector's heights cause scrolling when they change, and
|
||||
// this linedef controls the direction and speed of the scrolling. The
|
||||
|
@ -7796,14 +7785,8 @@ static void P_SpawnScrollers(void)
|
|||
|
||||
case 513: // scroll effect ceiling
|
||||
case 533: // scroll and carry objects on ceiling
|
||||
if (l->tag == 0)
|
||||
Add_Scroller(sc_ceiling, -dx, dy, control, l->frontsector - sectors, accel, l->flags & ML_NOCLIMB);
|
||||
else
|
||||
{
|
||||
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
|
||||
Add_Scroller(sc_ceiling, -dx, dy, control, s, accel, l->flags & ML_NOCLIMB);
|
||||
}
|
||||
|
||||
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
|
||||
Add_Scroller(sc_ceiling, -dx, dy, control, s, accel, l->flags & ML_NOCLIMB);
|
||||
if (special != 533)
|
||||
break;
|
||||
/* FALLTHRU */
|
||||
|
@ -7811,26 +7794,14 @@ static void P_SpawnScrollers(void)
|
|||
case 523: // carry objects on ceiling
|
||||
dx = FixedMul(dx, CARRYFACTOR);
|
||||
dy = FixedMul(dy, CARRYFACTOR);
|
||||
|
||||
if (l->tag == 0)
|
||||
Add_Scroller(sc_carry_ceiling, dx, dy, control, l->frontsector - sectors, accel, l->flags & ML_NOCLIMB);
|
||||
else
|
||||
{
|
||||
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
|
||||
Add_Scroller(sc_carry_ceiling, dx, dy, control, s, accel, l->flags & ML_NOCLIMB);
|
||||
}
|
||||
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
|
||||
Add_Scroller(sc_carry_ceiling, dx, dy, control, s, accel, l->flags & ML_NOCLIMB);
|
||||
break;
|
||||
|
||||
case 510: // scroll effect floor
|
||||
case 530: // scroll and carry objects on floor
|
||||
if (l->tag == 0)
|
||||
Add_Scroller(sc_floor, -dx, dy, control, l->frontsector - sectors, accel, l->flags & ML_NOCLIMB);
|
||||
else
|
||||
{
|
||||
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
|
||||
Add_Scroller(sc_floor, -dx, dy, control, s, accel, l->flags & ML_NOCLIMB);
|
||||
}
|
||||
|
||||
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
|
||||
Add_Scroller(sc_floor, -dx, dy, control, s, accel, l->flags & ML_NOCLIMB);
|
||||
if (special != 530)
|
||||
break;
|
||||
/* FALLTHRU */
|
||||
|
@ -7838,14 +7809,8 @@ static void P_SpawnScrollers(void)
|
|||
case 520: // carry objects on floor
|
||||
dx = FixedMul(dx, CARRYFACTOR);
|
||||
dy = FixedMul(dy, CARRYFACTOR);
|
||||
|
||||
if (l->tag == 0)
|
||||
Add_Scroller(sc_carry, dx, dy, control, l->frontsector - sectors, accel, l->flags & ML_NOCLIMB);
|
||||
else
|
||||
{
|
||||
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
|
||||
Add_Scroller(sc_carry, dx, dy, control, s, accel, l->flags & ML_NOCLIMB);
|
||||
}
|
||||
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
|
||||
Add_Scroller(sc_carry, dx, dy, control, s, accel, l->flags & ML_NOCLIMB);
|
||||
break;
|
||||
|
||||
// scroll wall according to linedef
|
||||
|
@ -9208,77 +9173,43 @@ static void P_SpawnPushers(void)
|
|||
line_t *l = lines;
|
||||
register INT32 s;
|
||||
mobj_t *thing;
|
||||
pushertype_e pushertype;
|
||||
fixed_t dx, dy;
|
||||
|
||||
for (i = 0; i < numlines; i++, l++)
|
||||
{
|
||||
switch (l->special)
|
||||
{
|
||||
case 541: // wind
|
||||
pushertype = p_wind;
|
||||
break;
|
||||
|
||||
case 544: // current
|
||||
pushertype = p_current;
|
||||
break;
|
||||
case 547: // push/pull
|
||||
if (l->tag == 0)
|
||||
{
|
||||
s = l->frontsector - sectors;
|
||||
if ((thing = P_GetPushThing(s)) != NULL) // No MT_P* means no effect
|
||||
Add_Pusher(p_push, l->dx, l->dy, thing, s, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
|
||||
}
|
||||
else
|
||||
case 541: // wind
|
||||
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
|
||||
Add_Pusher(p_wind, l->dx, l->dy, NULL, s, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
|
||||
break;
|
||||
case 544: // current
|
||||
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
|
||||
Add_Pusher(p_current, l->dx, l->dy, NULL, s, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
|
||||
break;
|
||||
case 547: // push/pull
|
||||
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
|
||||
{
|
||||
if ((thing = P_GetPushThing(s)) != NULL) // No MT_P* means no effect
|
||||
thing = P_GetPushThing(s);
|
||||
if (thing) // No MT_P* means no effect
|
||||
Add_Pusher(p_push, l->dx, l->dy, thing, s, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
|
||||
}
|
||||
|
||||
continue;
|
||||
|
||||
case 545: // current up
|
||||
pushertype = p_upcurrent;
|
||||
break;
|
||||
|
||||
case 546: // current down
|
||||
pushertype = p_downcurrent;
|
||||
break;
|
||||
|
||||
case 542: // wind up
|
||||
pushertype = p_upwind;
|
||||
break;
|
||||
|
||||
case 543: // wind down
|
||||
pushertype = p_downwind;
|
||||
break;
|
||||
|
||||
default:
|
||||
continue;
|
||||
break;
|
||||
case 545: // current up
|
||||
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
|
||||
Add_Pusher(p_upcurrent, l->dx, l->dy, NULL, s, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
|
||||
break;
|
||||
case 546: // current down
|
||||
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
|
||||
Add_Pusher(p_downcurrent, l->dx, l->dy, NULL, s, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
|
||||
break;
|
||||
case 542: // wind up
|
||||
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
|
||||
Add_Pusher(p_upwind, l->dx, l->dy, NULL, s, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
|
||||
break;
|
||||
case 543: // wind down
|
||||
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
|
||||
Add_Pusher(p_downwind, l->dx, l->dy, NULL, s, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
|
||||
break;
|
||||
}
|
||||
|
||||
dx = l->dx;
|
||||
dy = l->dy;
|
||||
|
||||
// Obtain versor and scale it up according to texture offset, if provided; line length is ignored in this case.
|
||||
|
||||
if (sides[l->sidenum[0]].textureoffset != 0)
|
||||
{
|
||||
fixed_t len = sides[l->sidenum[0]].textureoffset;
|
||||
fixed_t h = FixedHypot(dx, dy);
|
||||
dx = FixedMul(FixedDiv(dx, h), len);
|
||||
dy = FixedMul(FixedDiv(dy, h), len);
|
||||
}
|
||||
|
||||
if (l->tag == 0)
|
||||
Add_Pusher(pushertype, dx, dy, NULL, l->frontsector - sectors, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
|
||||
else
|
||||
{
|
||||
for (s = -1; (s = P_FindSectorFromLineTag(l, s)) >= 0 ;)
|
||||
Add_Pusher(pushertype, dx, dy, NULL, s, -1, l->flags & ML_NOCLIMB, l->flags & ML_EFFECT4);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void P_SearchForDisableLinedefs(void)
|
||||
|
|
13
src/r_bsp.c
13
src/r_bsp.c
|
@ -15,6 +15,7 @@
|
|||
#include "g_game.h"
|
||||
#include "r_local.h"
|
||||
#include "r_state.h"
|
||||
#include "r_portal.h" // Add seg portals
|
||||
|
||||
#include "r_splats.h"
|
||||
#include "p_local.h" // camera
|
||||
|
@ -26,11 +27,11 @@ side_t *sidedef;
|
|||
line_t *linedef;
|
||||
sector_t *frontsector;
|
||||
sector_t *backsector;
|
||||
boolean portalline; // is curline a portal seg?
|
||||
|
||||
// very ugly realloc() of drawsegs at run-time, I upped it to 512
|
||||
// instead of 256.. and someone managed to send me a level with
|
||||
// 896 drawsegs! So too bad here's a limit removal a-la-Boom
|
||||
drawseg_t *curdrawsegs = NULL; /**< This is used to handle multiple lists for masked drawsegs. */
|
||||
drawseg_t *drawsegs = NULL;
|
||||
drawseg_t *ds_p = NULL;
|
||||
|
||||
|
@ -459,7 +460,7 @@ static void R_AddLine(seg_t *line)
|
|||
line2 = P_FindSpecialLineFromTag(40, line->linedef->tag, line2);
|
||||
if (line2 >= 0) // found it!
|
||||
{
|
||||
R_AddPortal(line->linedef-lines, line2, x1, x2); // Remember the lines for later rendering
|
||||
Portal_Add2Lines(line->linedef-lines, line2, x1, x2); // Remember the lines for later rendering
|
||||
//return; // Don't fill in that space now!
|
||||
goto clipsolid;
|
||||
}
|
||||
|
@ -1377,13 +1378,5 @@ void R_RenderBSPNode(INT32 bspnum)
|
|||
bspnum = bsp->children[side^1];
|
||||
}
|
||||
|
||||
// PORTAL CULLING
|
||||
if (portalcullsector) {
|
||||
sector_t *sect = subsectors[bspnum & ~NF_SUBSECTOR].sector;
|
||||
if (sect != portalcullsector)
|
||||
return;
|
||||
portalcullsector = NULL;
|
||||
}
|
||||
|
||||
R_Subsector(bspnum == -1 ? 0 : bspnum & ~NF_SUBSECTOR);
|
||||
}
|
||||
|
|
|
@ -29,6 +29,7 @@ extern boolean portalline; // is curline a portal seg?
|
|||
|
||||
extern INT32 checkcoord[12][4];
|
||||
|
||||
extern drawseg_t *curdrawsegs;
|
||||
extern drawseg_t *drawsegs;
|
||||
extern drawseg_t *ds_p;
|
||||
extern INT32 doorclosed;
|
||||
|
@ -38,7 +39,6 @@ void R_ClearClipSegs(void);
|
|||
void R_PortalClearClipSegs(INT32 start, INT32 end);
|
||||
void R_ClearDrawSegs(void);
|
||||
void R_RenderBSPNode(INT32 bspnum);
|
||||
void R_AddPortal(INT32 line1, INT32 line2, INT32 x1, INT32 x2);
|
||||
|
||||
#ifdef POLYOBJECTS
|
||||
void R_SortPolyObjects(subsector_t *sub);
|
||||
|
|
260
src/r_main.c
260
src/r_main.c
|
@ -30,6 +30,7 @@
|
|||
#include "p_spec.h" // skyboxmo
|
||||
#include "z_zone.h"
|
||||
#include "m_random.h" // quake camera shake
|
||||
#include "r_portal.h"
|
||||
|
||||
#ifdef HWRENDER
|
||||
#include "hardware/hw_main.h"
|
||||
|
@ -65,37 +66,9 @@ size_t loopcount;
|
|||
fixed_t viewx, viewy, viewz;
|
||||
angle_t viewangle, aimingangle;
|
||||
fixed_t viewcos, viewsin;
|
||||
boolean viewsky, skyVisible;
|
||||
boolean skyVisible1, skyVisible2; // saved values of skyVisible for P1 and P2, for splitscreen
|
||||
sector_t *viewsector;
|
||||
player_t *viewplayer;
|
||||
|
||||
// PORTALS!
|
||||
// You can thank and/or curse JTE for these.
|
||||
UINT8 portalrender;
|
||||
sector_t *portalcullsector;
|
||||
typedef struct portal_pair
|
||||
{
|
||||
INT32 line1;
|
||||
INT32 line2;
|
||||
UINT8 pass;
|
||||
struct portal_pair *next;
|
||||
|
||||
fixed_t viewx;
|
||||
fixed_t viewy;
|
||||
fixed_t viewz;
|
||||
angle_t viewangle;
|
||||
|
||||
INT32 start;
|
||||
INT32 end;
|
||||
INT16 *ceilingclip;
|
||||
INT16 *floorclip;
|
||||
fixed_t *frontscale;
|
||||
} portal_pair;
|
||||
portal_pair *portal_base, *portal_cap;
|
||||
line_t *portalclipline;
|
||||
INT32 portalclipstart, portalclipend;
|
||||
|
||||
//
|
||||
// precalculated math tables
|
||||
//
|
||||
|
@ -764,7 +737,7 @@ static void R_SetupFreelook(void)
|
|||
|
||||
#undef AIMINGTODY
|
||||
|
||||
void R_SetupFrame(player_t *player, boolean skybox)
|
||||
void R_SetupFrame(player_t *player)
|
||||
{
|
||||
camera_t *thiscam;
|
||||
boolean chasecam = false;
|
||||
|
@ -794,7 +767,6 @@ void R_SetupFrame(player_t *player, boolean skybox)
|
|||
else if (!chasecam)
|
||||
thiscam->chase = false;
|
||||
|
||||
viewsky = !skybox;
|
||||
if (player->awayviewtics)
|
||||
{
|
||||
// cut-away view stuff
|
||||
|
@ -883,7 +855,6 @@ void R_SkyboxFrame(player_t *player)
|
|||
thiscam = &camera;
|
||||
|
||||
// cut-away view stuff
|
||||
viewsky = true;
|
||||
viewmobj = skyboxmo[0];
|
||||
#ifdef PARANOIA
|
||||
if (!viewmobj)
|
||||
|
@ -1010,17 +981,8 @@ void R_SkyboxFrame(player_t *player)
|
|||
R_SetupFreelook();
|
||||
}
|
||||
|
||||
#define ANGLED_PORTALS
|
||||
|
||||
static void R_PortalFrame(line_t *start, line_t *dest, portal_pair *portal)
|
||||
static void R_PortalFrame(portal_t *portal)
|
||||
{
|
||||
vertex_t dest_c, start_c;
|
||||
#ifdef ANGLED_PORTALS
|
||||
// delta angle
|
||||
angle_t dangle = R_PointToAngle2(0,0,dest->dx,dest->dy) - R_PointToAngle2(start->dx,start->dy,0,0);
|
||||
#endif
|
||||
|
||||
//R_SetupFrame(player, false);
|
||||
viewx = portal->viewx;
|
||||
viewy = portal->viewy;
|
||||
viewz = portal->viewz;
|
||||
|
@ -1029,96 +991,37 @@ static void R_PortalFrame(line_t *start, line_t *dest, portal_pair *portal)
|
|||
viewsin = FINESINE(viewangle>>ANGLETOFINESHIFT);
|
||||
viewcos = FINECOSINE(viewangle>>ANGLETOFINESHIFT);
|
||||
|
||||
portalcullsector = dest->frontsector;
|
||||
viewsector = dest->frontsector;
|
||||
portalclipline = dest;
|
||||
portalclipstart = portal->start;
|
||||
portalclipend = portal->end;
|
||||
|
||||
// Offset the portal view by the linedef centers
|
||||
|
||||
// looking glass center
|
||||
start_c.x = (start->v1->x + start->v2->x) / 2;
|
||||
start_c.y = (start->v1->y + start->v2->y) / 2;
|
||||
|
||||
// other side center
|
||||
dest_c.x = (dest->v1->x + dest->v2->x) / 2;
|
||||
dest_c.y = (dest->v1->y + dest->v2->y) / 2;
|
||||
|
||||
// Heights!
|
||||
viewz += dest->frontsector->floorheight - start->frontsector->floorheight;
|
||||
|
||||
// calculate the difference in position and rotation!
|
||||
#ifdef ANGLED_PORTALS
|
||||
if (dangle == 0)
|
||||
#endif
|
||||
{ // the entrance goes straight opposite the exit, so we just need to mess with the offset.
|
||||
viewx += dest_c.x - start_c.x;
|
||||
viewy += dest_c.y - start_c.y;
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef ANGLED_PORTALS
|
||||
viewangle += dangle;
|
||||
viewsin = FINESINE(viewangle>>ANGLETOFINESHIFT);
|
||||
viewcos = FINECOSINE(viewangle>>ANGLETOFINESHIFT);
|
||||
//CONS_Printf("dangle == %u\n", AngleFixed(dangle)>>FRACBITS);
|
||||
|
||||
// ????
|
||||
if (portal->clipline != -1)
|
||||
{
|
||||
fixed_t disttopoint;
|
||||
angle_t angtopoint;
|
||||
|
||||
disttopoint = R_PointToDist2(start_c.x, start_c.y, viewx, viewy);
|
||||
angtopoint = R_PointToAngle2(start_c.x, start_c.y, viewx, viewy);
|
||||
angtopoint += dangle;
|
||||
|
||||
viewx = dest_c.x+FixedMul(FINECOSINE(angtopoint>>ANGLETOFINESHIFT), disttopoint);
|
||||
viewy = dest_c.y+FixedMul(FINESINE(angtopoint>>ANGLETOFINESHIFT), disttopoint);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void R_AddPortal(INT32 line1, INT32 line2, INT32 x1, INT32 x2)
|
||||
{
|
||||
portal_pair *portal = Z_Malloc(sizeof(portal_pair), PU_LEVEL, NULL);
|
||||
INT16 *ceilingclipsave = Z_Malloc(sizeof(INT16)*(x2-x1), PU_LEVEL, NULL);
|
||||
INT16 *floorclipsave = Z_Malloc(sizeof(INT16)*(x2-x1), PU_LEVEL, NULL);
|
||||
fixed_t *frontscalesave = Z_Malloc(sizeof(fixed_t)*(x2-x1), PU_LEVEL, NULL);
|
||||
|
||||
portal->line1 = line1;
|
||||
portal->line2 = line2;
|
||||
portal->pass = portalrender+1;
|
||||
portal->next = NULL;
|
||||
|
||||
R_PortalStoreClipValues(x1, x2, ceilingclipsave, floorclipsave, frontscalesave);
|
||||
|
||||
portal->ceilingclip = ceilingclipsave;
|
||||
portal->floorclip = floorclipsave;
|
||||
portal->frontscale = frontscalesave;
|
||||
|
||||
portal->start = x1;
|
||||
portal->end = x2;
|
||||
|
||||
portalline = true; // this tells R_StoreWallRange that curline is a portal seg
|
||||
|
||||
portal->viewx = viewx;
|
||||
portal->viewy = viewy;
|
||||
portal->viewz = viewz;
|
||||
portal->viewangle = viewangle;
|
||||
|
||||
if (!portal_base)
|
||||
{
|
||||
portal_base = portal;
|
||||
portal_cap = portal;
|
||||
portalclipline = &lines[portal->clipline];
|
||||
viewsector = portalclipline->frontsector;
|
||||
}
|
||||
else
|
||||
{
|
||||
portal_cap->next = portal;
|
||||
portal_cap = portal;
|
||||
portalclipline = NULL;
|
||||
viewsector = R_PointInSubsector(viewx, viewy)->sector;
|
||||
}
|
||||
}
|
||||
|
||||
static void Mask_Pre (maskcount_t* m)
|
||||
{
|
||||
m->drawsegs[0] = ds_p - drawsegs;
|
||||
m->vissprites[0] = visspritecount;
|
||||
m->viewx = viewx;
|
||||
m->viewy = viewy;
|
||||
m->viewz = viewz;
|
||||
m->viewsector = viewsector;
|
||||
}
|
||||
|
||||
static void Mask_Post (maskcount_t* m)
|
||||
{
|
||||
m->drawsegs[1] = ds_p - drawsegs;
|
||||
m->vissprites[1] = visspritecount;
|
||||
}
|
||||
|
||||
// ================
|
||||
// R_RenderView
|
||||
// ================
|
||||
|
@ -1131,8 +1034,8 @@ void R_AddPortal(INT32 line1, INT32 line2, INT32 x1, INT32 x2)
|
|||
|
||||
void R_RenderPlayerView(player_t *player)
|
||||
{
|
||||
portal_pair *portal;
|
||||
const boolean skybox = (skyboxmo[0] && cv_skybox.value);
|
||||
UINT8 nummasks = 1;
|
||||
maskcount_t* masks = malloc(sizeof(maskcount_t));
|
||||
|
||||
if (cv_homremoval.value && player == &players[displayplayer]) // if this is display player 1
|
||||
{
|
||||
|
@ -1142,38 +1045,7 @@ void R_RenderPlayerView(player_t *player)
|
|||
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 32+(timeinmap&15));
|
||||
}
|
||||
|
||||
// load previous saved value of skyVisible for the player
|
||||
if (splitscreen && player == &players[secondarydisplayplayer])
|
||||
skyVisible = skyVisible2;
|
||||
else
|
||||
skyVisible = skyVisible1;
|
||||
|
||||
portalrender = 0;
|
||||
portal_base = portal_cap = NULL;
|
||||
|
||||
if (skybox && skyVisible)
|
||||
{
|
||||
R_SkyboxFrame(player);
|
||||
|
||||
R_ClearClipSegs();
|
||||
R_ClearDrawSegs();
|
||||
R_ClearPlanes();
|
||||
R_ClearSprites();
|
||||
#ifdef FLOORSPLATS
|
||||
R_ClearVisibleFloorSplats();
|
||||
#endif
|
||||
|
||||
R_RenderBSPNode((INT32)numnodes - 1);
|
||||
R_ClipSprites();
|
||||
R_DrawPlanes();
|
||||
#ifdef FLOORSPLATS
|
||||
R_DrawVisibleFloorSplats();
|
||||
#endif
|
||||
R_DrawMasked();
|
||||
}
|
||||
|
||||
R_SetupFrame(player, skybox);
|
||||
skyVisible = false;
|
||||
R_SetupFrame(player);
|
||||
framecount++;
|
||||
validcount++;
|
||||
|
||||
|
@ -1185,19 +1057,21 @@ void R_RenderPlayerView(player_t *player)
|
|||
#ifdef FLOORSPLATS
|
||||
R_ClearVisibleFloorSplats();
|
||||
#endif
|
||||
Portal_InitList();
|
||||
|
||||
// check for new console commands.
|
||||
NetUpdate();
|
||||
|
||||
// The head node is the last node output.
|
||||
|
||||
Mask_Pre(&masks[nummasks - 1]);
|
||||
curdrawsegs = ds_p;
|
||||
//profile stuff ---------------------------------------------------------
|
||||
#ifdef TIMING
|
||||
mytotal = 0;
|
||||
ProfZeroTimer();
|
||||
#endif
|
||||
R_RenderBSPNode((INT32)numnodes - 1);
|
||||
R_ClipSprites();
|
||||
#ifdef TIMING
|
||||
RDMSR(0x10, &mycount);
|
||||
mytotal += mycount; // 64bit add
|
||||
|
@ -1205,54 +1079,66 @@ void R_RenderPlayerView(player_t *player)
|
|||
CONS_Debug(DBG_RENDER, "RenderBSPNode: 0x%d %d\n", *((INT32 *)&mytotal + 1), (INT32)mytotal);
|
||||
#endif
|
||||
//profile stuff ---------------------------------------------------------
|
||||
Mask_Post(&masks[nummasks - 1]);
|
||||
|
||||
// PORTAL RENDERING
|
||||
for(portal = portal_base; portal; portal = portal_base)
|
||||
R_ClipSprites(drawsegs, NULL);
|
||||
|
||||
|
||||
// Add skybox portals caused by sky visplanes.
|
||||
if (cv_skybox.value && skyboxmo[0])
|
||||
Portal_AddSkyboxPortals();
|
||||
|
||||
// Portal rendering. Hijacks the BSP traversal.
|
||||
if (portal_base)
|
||||
{
|
||||
// render the portal
|
||||
CONS_Debug(DBG_RENDER, "Rendering portal from line %d to %d\n", portal->line1, portal->line2);
|
||||
portalrender = portal->pass;
|
||||
portal_t *portal;
|
||||
|
||||
R_PortalFrame(&lines[portal->line1], &lines[portal->line2], portal);
|
||||
for(portal = portal_base; portal; portal = portal_base)
|
||||
{
|
||||
portalrender = portal->pass; // Recursiveness depth.
|
||||
|
||||
R_PortalClearClipSegs(portal->start, portal->end);
|
||||
R_ClearFFloorClips();
|
||||
|
||||
R_PortalRestoreClipValues(portal->start, portal->end, portal->ceilingclip, portal->floorclip, portal->frontscale);
|
||||
// Apply the viewpoint stored for the portal.
|
||||
R_PortalFrame(portal);
|
||||
|
||||
validcount++;
|
||||
// Hack in the clipsegs to delimit the starting
|
||||
// clipping for sprites and possibly other similar
|
||||
// future items.
|
||||
R_PortalClearClipSegs(portal->start, portal->end);
|
||||
|
||||
R_RenderBSPNode((INT32)numnodes - 1);
|
||||
R_ClipSprites();
|
||||
//R_DrawPlanes();
|
||||
//R_DrawMasked();
|
||||
// Hack in the top/bottom clip values for the window
|
||||
// that were previously stored.
|
||||
Portal_ClipApply(portal);
|
||||
|
||||
// okay done. free it.
|
||||
portalcullsector = NULL; // Just in case...
|
||||
portal_base = portal->next;
|
||||
Z_Free(portal->ceilingclip);
|
||||
Z_Free(portal->floorclip);
|
||||
Z_Free(portal->frontscale);
|
||||
Z_Free(portal);
|
||||
validcount++;
|
||||
|
||||
masks = realloc(masks, (++nummasks)*sizeof(maskcount_t));
|
||||
|
||||
Mask_Pre(&masks[nummasks - 1]);
|
||||
curdrawsegs = ds_p;
|
||||
|
||||
// Render the BSP from the new viewpoint, and clip
|
||||
// any sprites with the new clipsegs and window.
|
||||
R_RenderBSPNode((INT32)numnodes - 1);
|
||||
Mask_Post(&masks[nummasks - 1]);
|
||||
|
||||
R_ClipSprites(ds_p - (masks[nummasks - 1].drawsegs[1] - masks[nummasks - 1].drawsegs[0]), portal);
|
||||
|
||||
Portal_Remove(portal);
|
||||
}
|
||||
}
|
||||
// END PORTAL RENDERING
|
||||
|
||||
R_DrawPlanes();
|
||||
#ifdef FLOORSPLATS
|
||||
R_DrawVisibleFloorSplats();
|
||||
#endif
|
||||
|
||||
// draw mid texture and sprite
|
||||
// And now 3D floors/sides!
|
||||
R_DrawMasked();
|
||||
R_DrawMasked(masks, nummasks);
|
||||
|
||||
// Check for new console commands.
|
||||
NetUpdate();
|
||||
|
||||
// save value to skyVisible1 or skyVisible2
|
||||
// this is so that P1 can't affect whether P2 can see a skybox or not, or vice versa
|
||||
if (splitscreen && player == &players[secondarydisplayplayer])
|
||||
skyVisible2 = skyVisible;
|
||||
else
|
||||
skyVisible1 = skyVisible;
|
||||
free(masks);
|
||||
}
|
||||
|
||||
// =========================================================================
|
||||
|
|
|
@ -94,7 +94,7 @@ void R_ExecuteSetViewSize(void);
|
|||
|
||||
void R_SkyboxFrame(player_t *player);
|
||||
|
||||
void R_SetupFrame(player_t *player, boolean skybox);
|
||||
void R_SetupFrame(player_t *player);
|
||||
// Called by G_Drawer.
|
||||
void R_RenderPlayerView(player_t *player);
|
||||
|
||||
|
|
|
@ -23,6 +23,8 @@
|
|||
#include "r_state.h"
|
||||
#include "r_splats.h" // faB(21jan):testing
|
||||
#include "r_sky.h"
|
||||
#include "r_portal.h"
|
||||
|
||||
#include "v_video.h"
|
||||
#include "w_wad.h"
|
||||
#include "z_zone.h"
|
||||
|
@ -43,9 +45,8 @@
|
|||
//#define QUINCUNX
|
||||
|
||||
//SoM: 3/23/2000: Use Boom visplane hashing.
|
||||
#define MAXVISPLANES 512
|
||||
|
||||
static visplane_t *visplanes[MAXVISPLANES];
|
||||
visplane_t *visplanes[MAXVISPLANES];
|
||||
static visplane_t *freetail;
|
||||
static visplane_t **freehead = &freetail;
|
||||
|
||||
|
@ -112,50 +113,6 @@ void R_InitPlanes(void)
|
|||
// FIXME: unused
|
||||
}
|
||||
|
||||
// R_PortalStoreClipValues
|
||||
// Saves clipping values for later. -Red
|
||||
void R_PortalStoreClipValues(INT32 start, INT32 end, INT16 *ceil, INT16 *floor, fixed_t *scale)
|
||||
{
|
||||
INT32 i;
|
||||
for (i = 0; i < end-start; i++)
|
||||
{
|
||||
*ceil = ceilingclip[start+i];
|
||||
ceil++;
|
||||
*floor = floorclip[start+i];
|
||||
floor++;
|
||||
*scale = frontscale[start+i];
|
||||
scale++;
|
||||
}
|
||||
}
|
||||
|
||||
// R_PortalRestoreClipValues
|
||||
// Inverse of the above. Restores the old value!
|
||||
void R_PortalRestoreClipValues(INT32 start, INT32 end, INT16 *ceil, INT16 *floor, fixed_t *scale)
|
||||
{
|
||||
INT32 i;
|
||||
for (i = 0; i < end-start; i++)
|
||||
{
|
||||
ceilingclip[start+i] = *ceil;
|
||||
ceil++;
|
||||
floorclip[start+i] = *floor;
|
||||
floor++;
|
||||
frontscale[start+i] = *scale;
|
||||
scale++;
|
||||
}
|
||||
|
||||
// HACKS FOLLOW
|
||||
for (i = 0; i < start; i++)
|
||||
{
|
||||
floorclip[i] = -1;
|
||||
ceilingclip[i] = (INT16)viewheight;
|
||||
}
|
||||
for (i = end; i < vid.width; i++)
|
||||
{
|
||||
floorclip[i] = -1;
|
||||
ceilingclip[i] = (INT16)viewheight;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// R_MapPlane
|
||||
//
|
||||
|
@ -348,6 +305,23 @@ void R_MapPlane(INT32 y, INT32 x1, INT32 x2)
|
|||
#endif
|
||||
}
|
||||
|
||||
void R_ClearFFloorClips (void)
|
||||
{
|
||||
INT32 i, p;
|
||||
|
||||
// opening / clipping determination
|
||||
for (i = 0; i < viewwidth; i++)
|
||||
{
|
||||
for (p = 0; p < MAXFFLOORS; p++)
|
||||
{
|
||||
ffloor[p].f_clip[i] = (INT16)viewheight;
|
||||
ffloor[p].c_clip[i] = -1;
|
||||
}
|
||||
}
|
||||
|
||||
numffloors = 0;
|
||||
}
|
||||
|
||||
//
|
||||
// R_ClearPlanes
|
||||
// At begining of frame.
|
||||
|
@ -370,8 +344,6 @@ void R_ClearPlanes(void)
|
|||
}
|
||||
}
|
||||
|
||||
numffloors = 0;
|
||||
|
||||
for (i = 0; i < MAXVISPLANES; i++)
|
||||
for (*freehead = visplanes[i], visplanes[i] = NULL;
|
||||
freehead && *freehead ;)
|
||||
|
@ -723,16 +695,6 @@ static void R_DrawSkyPlane(visplane_t *pl)
|
|||
INT32 x;
|
||||
INT32 angle;
|
||||
|
||||
// If we're not supposed to draw the sky (e.g. for skyboxes), don't do anything!
|
||||
// This probably utterly ruins sky rendering for FOFs and polyobjects, unfortunately
|
||||
if (!viewsky)
|
||||
{
|
||||
// Mark that the sky was visible here for next tic
|
||||
// (note: this is a hack and it sometimes can cause HOMs to appear for a tic IIRC)
|
||||
skyVisible = true;
|
||||
return;
|
||||
}
|
||||
|
||||
// Reset column drawer function (note: couldn't we just call walldrawerfunc directly?)
|
||||
// (that is, unless we'll need to switch drawers in future for some reason)
|
||||
wallcolfunc = walldrawerfunc;
|
||||
|
|
|
@ -18,6 +18,8 @@
|
|||
#include "r_data.h"
|
||||
#include "p_polyobj.h"
|
||||
|
||||
#define MAXVISPLANES 512
|
||||
|
||||
//
|
||||
// Now what is a visplane, anyway?
|
||||
// Simple: kinda floor/ceiling polygon optimised for SRB2 rendering.
|
||||
|
@ -53,6 +55,7 @@ typedef struct visplane_s
|
|||
#endif
|
||||
} visplane_t;
|
||||
|
||||
extern visplane_t *visplanes[MAXVISPLANES];
|
||||
extern visplane_t *floorplane;
|
||||
extern visplane_t *ceilingplane;
|
||||
|
||||
|
@ -72,9 +75,8 @@ extern fixed_t *yslope;
|
|||
extern lighttable_t **planezlight;
|
||||
|
||||
void R_InitPlanes(void);
|
||||
void R_PortalStoreClipValues(INT32 start, INT32 end, INT16 *ceil, INT16 *floor, fixed_t *scale);
|
||||
void R_PortalRestoreClipValues(INT32 start, INT32 end, INT16 *ceil, INT16 *floor, fixed_t *scale);
|
||||
void R_ClearPlanes(void);
|
||||
void R_ClearFFloorClips (void);
|
||||
|
||||
void R_MapPlane(INT32 y, INT32 x1, INT32 x2);
|
||||
void R_MakeSpans(INT32 x, INT32 t1, INT32 b1, INT32 t2, INT32 b2);
|
||||
|
@ -122,4 +124,6 @@ typedef struct planemgr_s
|
|||
|
||||
extern visffloor_t ffloor[MAXFFLOORS];
|
||||
extern INT32 numffloors;
|
||||
|
||||
void Portal_AddSkyboxPortals (void);
|
||||
#endif
|
||||
|
|
333
src/r_portal.c
Normal file
333
src/r_portal.c
Normal file
|
@ -0,0 +1,333 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file r_portal.c
|
||||
/// \brief Software renderer portals.
|
||||
|
||||
#include "r_portal.h"
|
||||
#include "r_plane.h"
|
||||
#include "r_main.h"
|
||||
#include "doomstat.h"
|
||||
#include "p_spec.h" // Skybox viewpoints
|
||||
#include "z_zone.h"
|
||||
#include "r_things.h"
|
||||
#include "r_sky.h"
|
||||
|
||||
UINT8 portalrender; /**< When rendering a portal, it establishes the depth of the current BSP traversal. */
|
||||
|
||||
// Linked list for portals.
|
||||
portal_t *portal_base, *portal_cap;
|
||||
|
||||
line_t *portalclipline;
|
||||
INT32 portalclipstart, portalclipend;
|
||||
|
||||
boolean portalline; // is curline a portal seg?
|
||||
|
||||
void Portal_InitList (void)
|
||||
{
|
||||
portalrender = 0;
|
||||
portal_base = portal_cap = NULL;
|
||||
}
|
||||
|
||||
/** Store the clipping window for a portal in its given range.
|
||||
*
|
||||
* The window is copied from the current window at the time
|
||||
* the function is called, so it is useful for converting one-sided
|
||||
* lines into portals.
|
||||
*/
|
||||
void Portal_ClipRange (portal_t* portal)
|
||||
{
|
||||
INT32 start = portal->start;
|
||||
INT32 end = portal->end;
|
||||
INT16 *ceil = portal->ceilingclip;
|
||||
INT16 *floor = portal->floorclip;
|
||||
fixed_t *scale = portal->frontscale;
|
||||
|
||||
INT32 i;
|
||||
for (i = 0; i < end-start; i++)
|
||||
{
|
||||
*ceil = ceilingclip[start+i];
|
||||
ceil++;
|
||||
*floor = floorclip[start+i];
|
||||
floor++;
|
||||
*scale = frontscale[start+i];
|
||||
scale++;
|
||||
}
|
||||
}
|
||||
|
||||
/** Apply the clipping window from a portal.
|
||||
*/
|
||||
void Portal_ClipApply (const portal_t* portal)
|
||||
{
|
||||
INT32 i;
|
||||
INT32 start = portal->start;
|
||||
INT32 end = portal->end;
|
||||
INT16 *ceil = portal->ceilingclip;
|
||||
INT16 *floor = portal->floorclip;
|
||||
fixed_t *scale = portal->frontscale;
|
||||
|
||||
for (i = 0; i < end-start; i++)
|
||||
{
|
||||
ceilingclip[start+i] = *ceil;
|
||||
ceil++;
|
||||
floorclip[start+i] = *floor;
|
||||
floor++;
|
||||
frontscale[start+i] = *scale;
|
||||
scale++;
|
||||
}
|
||||
|
||||
// HACKS FOLLOW
|
||||
for (i = 0; i < start; i++)
|
||||
{
|
||||
floorclip[i] = -1;
|
||||
ceilingclip[i] = (INT16)viewheight;
|
||||
}
|
||||
for (i = end; i < vid.width; i++)
|
||||
{
|
||||
floorclip[i] = -1;
|
||||
ceilingclip[i] = (INT16)viewheight;
|
||||
}
|
||||
}
|
||||
|
||||
static portal_t* Portal_Add (const INT16 x1, const INT16 x2)
|
||||
{
|
||||
portal_t *portal = Z_Malloc(sizeof(portal_t), PU_LEVEL, NULL);
|
||||
INT16 *ceilingclipsave = Z_Malloc(sizeof(INT16)*(x2-x1 + 1), PU_LEVEL, NULL);
|
||||
INT16 *floorclipsave = Z_Malloc(sizeof(INT16)*(x2-x1 + 1), PU_LEVEL, NULL);
|
||||
fixed_t *frontscalesave = Z_Malloc(sizeof(fixed_t)*(x2-x1 + 1), PU_LEVEL, NULL);
|
||||
|
||||
// Linked list.
|
||||
if (!portal_base)
|
||||
{
|
||||
portal_base = portal;
|
||||
portal_cap = portal;
|
||||
}
|
||||
else
|
||||
{
|
||||
portal_cap->next = portal;
|
||||
portal_cap = portal;
|
||||
}
|
||||
portal->next = NULL;
|
||||
|
||||
// Store clipping values so they can be restored once the portal is rendered.
|
||||
portal->ceilingclip = ceilingclipsave;
|
||||
portal->floorclip = floorclipsave;
|
||||
portal->frontscale = frontscalesave;
|
||||
portal->start = x1;
|
||||
portal->end = x2;
|
||||
|
||||
// Increase recursion level.
|
||||
portal->pass = portalrender+1;
|
||||
|
||||
return portal;
|
||||
}
|
||||
|
||||
void Portal_Remove (portal_t* portal)
|
||||
{
|
||||
portal_base = portal->next;
|
||||
Z_Free(portal->ceilingclip);
|
||||
Z_Free(portal->floorclip);
|
||||
Z_Free(portal->frontscale);
|
||||
Z_Free(portal);
|
||||
}
|
||||
|
||||
/** Creates a portal out of two lines and a determined screen range.
|
||||
*
|
||||
* line1 determines the entrance, and line2 the exit.
|
||||
* x1 and x2 determine the screen's column bounds.
|
||||
|
||||
* The view's offset from the entry line center is obtained,
|
||||
* and then rotated&translated to the exit line's center.
|
||||
* When the portal renders, it will create the illusion of
|
||||
* the two lines being seamed together.
|
||||
*/
|
||||
void Portal_Add2Lines (const INT32 line1, const INT32 line2, const INT32 x1, const INT32 x2)
|
||||
{
|
||||
portal_t* portal = Portal_Add(x1, x2);
|
||||
|
||||
// Offset the portal view by the linedef centers
|
||||
line_t* start = &lines[line1];
|
||||
line_t* dest = &lines[line2];
|
||||
|
||||
angle_t dangle = R_PointToAngle2(0,0,dest->dx,dest->dy) - R_PointToAngle2(start->dx,start->dy,0,0);
|
||||
|
||||
fixed_t disttopoint;
|
||||
angle_t angtopoint;
|
||||
|
||||
vertex_t dest_c, start_c;
|
||||
|
||||
// looking glass center
|
||||
start_c.x = (start->v1->x + start->v2->x) / 2;
|
||||
start_c.y = (start->v1->y + start->v2->y) / 2;
|
||||
|
||||
// other side center
|
||||
dest_c.x = (dest->v1->x + dest->v2->x) / 2;
|
||||
dest_c.y = (dest->v1->y + dest->v2->y) / 2;
|
||||
|
||||
disttopoint = R_PointToDist2(start_c.x, start_c.y, viewx, viewy);
|
||||
angtopoint = R_PointToAngle2(start_c.x, start_c.y, viewx, viewy);
|
||||
angtopoint += dangle;
|
||||
|
||||
portal->viewx = dest_c.x + FixedMul(FINECOSINE(angtopoint>>ANGLETOFINESHIFT), disttopoint);
|
||||
portal->viewy = dest_c.y + FixedMul(FINESINE(angtopoint>>ANGLETOFINESHIFT), disttopoint);
|
||||
portal->viewz = viewz + dest->frontsector->floorheight - start->frontsector->floorheight;
|
||||
portal->viewangle = viewangle + dangle;
|
||||
|
||||
portal->clipline = line2;
|
||||
|
||||
Portal_ClipRange(portal);
|
||||
|
||||
portalline = true; // this tells R_StoreWallRange that curline is a portal seg
|
||||
}
|
||||
|
||||
/** Store the clipping window for a portal using a visplane.
|
||||
*
|
||||
* Since visplanes top/bottom windows work in an identical way,
|
||||
* it can just be copied almost directly.
|
||||
*/
|
||||
static void Portal_ClipVisplane (const visplane_t* plane, portal_t* portal)
|
||||
{
|
||||
INT16 start = portal->start;
|
||||
INT16 end = portal->end;
|
||||
INT32 i;
|
||||
|
||||
for (i = 0; i < end - start; i++)
|
||||
{
|
||||
// Invalid column.
|
||||
if (plane->top[i + start] == 65535)
|
||||
{
|
||||
portal->ceilingclip[i] = -1;
|
||||
portal->floorclip[i] = -1;
|
||||
continue;
|
||||
}
|
||||
portal->ceilingclip[i] = plane->top[i + start] - 1;
|
||||
portal->floorclip[i] = plane->bottom[i + start] + 1;
|
||||
portal->frontscale[i] = INT32_MAX;
|
||||
}
|
||||
}
|
||||
|
||||
extern INT32 viewwidth;
|
||||
|
||||
static boolean TrimVisplaneBounds (const visplane_t* plane, INT16* start, INT16* end)
|
||||
{
|
||||
*start = plane->minx;
|
||||
*end = plane->maxx + 1;
|
||||
|
||||
// Visplanes have 1-px pads on their sides (extra columns).
|
||||
// Trim them, else it may render out of bounds.
|
||||
if (*end > viewwidth)
|
||||
*end = viewwidth;
|
||||
|
||||
if (!(*start < *end))
|
||||
return true;
|
||||
|
||||
|
||||
/** Trims a visplane's horizontal gap to match its render area.
|
||||
*
|
||||
* Visplanes' minx/maxx may sometimes exceed the area they're
|
||||
* covering. This merely adjusts the boundaries to the next
|
||||
* valid area.
|
||||
*/
|
||||
|
||||
while (plane->bottom[*start] == 0 && plane->top[*start] == 65535 && *start < *end)
|
||||
{
|
||||
(*start)++;
|
||||
}
|
||||
|
||||
|
||||
while (plane->bottom[*end - 1] == 0 && plane->top[*start] == 65535 && *end > *start)
|
||||
{
|
||||
(*end)--;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/** Creates a skybox portal out of a visplane.
|
||||
*
|
||||
* Applies the necessary offsets and rotation to give
|
||||
* a depth illusion to the skybox.
|
||||
*/
|
||||
void Portal_AddSkybox (const visplane_t* plane)
|
||||
{
|
||||
INT16 start, end;
|
||||
mapheader_t *mh;
|
||||
portal_t* portal;
|
||||
|
||||
if (TrimVisplaneBounds(plane, &start, &end))
|
||||
return;
|
||||
|
||||
portal = Portal_Add(start, end);
|
||||
|
||||
Portal_ClipVisplane(plane, portal);
|
||||
|
||||
portal->viewx = skyboxmo[0]->x;
|
||||
portal->viewy = skyboxmo[0]->y;
|
||||
portal->viewz = skyboxmo[0]->z;
|
||||
portal->viewangle = viewangle + skyboxmo[0]->angle;
|
||||
|
||||
mh = mapheaderinfo[gamemap-1];
|
||||
|
||||
// If a relative viewpoint exists, offset the viewpoint.
|
||||
if (skyboxmo[1])
|
||||
{
|
||||
fixed_t x = 0, y = 0;
|
||||
angle_t ang = skyboxmo[0]->angle>>ANGLETOFINESHIFT;
|
||||
|
||||
if (mh->skybox_scalex > 0)
|
||||
x = (viewx - skyboxmo[1]->x) / mh->skybox_scalex;
|
||||
else if (mh->skybox_scalex < 0)
|
||||
x = (viewx - skyboxmo[1]->x) * -mh->skybox_scalex;
|
||||
|
||||
if (mh->skybox_scaley > 0)
|
||||
y = (viewy - skyboxmo[1]->y) / mh->skybox_scaley;
|
||||
else if (mh->skybox_scaley < 0)
|
||||
y = (viewy - skyboxmo[1]->y) * -mh->skybox_scaley;
|
||||
|
||||
// Apply transform to account for the skybox viewport angle.
|
||||
portal->viewx += FixedMul(x,FINECOSINE(ang)) - FixedMul(y, FINESINE(ang));
|
||||
portal->viewy += FixedMul(x, FINESINE(ang)) + FixedMul(y,FINECOSINE(ang));
|
||||
}
|
||||
|
||||
if (mh->skybox_scalez > 0)
|
||||
portal->viewz += viewz / mh->skybox_scalez;
|
||||
else if (mh->skybox_scalez < 0)
|
||||
portal->viewz += viewz * -mh->skybox_scalez;
|
||||
|
||||
portal->clipline = -1;
|
||||
}
|
||||
|
||||
/** Creates portals for the currently existing sky visplanes.
|
||||
* The visplanes are also removed and cleared from the list.
|
||||
*/
|
||||
void Portal_AddSkyboxPortals (void)
|
||||
{
|
||||
visplane_t *pl;
|
||||
INT32 i;
|
||||
UINT16 count = 0;
|
||||
|
||||
for (i = 0; i < MAXVISPLANES; i++, pl++)
|
||||
{
|
||||
for (pl = visplanes[i]; pl; pl = pl->next)
|
||||
{
|
||||
if (pl->picnum == skyflatnum)
|
||||
{
|
||||
Portal_AddSkybox(pl);
|
||||
|
||||
pl->minx = 0;
|
||||
pl->maxx = -1;
|
||||
|
||||
count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CONS_Debug(DBG_RENDER, "Skybox portals: %d\n", count);
|
||||
}
|
59
src/r_portal.h
Normal file
59
src/r_portal.h
Normal file
|
@ -0,0 +1,59 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file r_portal.h
|
||||
/// \brief Software renderer portal struct, functions, linked list extern.
|
||||
|
||||
#ifndef __R_PORTAL__
|
||||
#define __R_PORTAL__
|
||||
|
||||
#include "r_data.h"
|
||||
#include "r_plane.h" // visplanes
|
||||
|
||||
/** Portal structure for the software renderer.
|
||||
*/
|
||||
typedef struct portal_s
|
||||
{
|
||||
struct portal_s *next;
|
||||
|
||||
// Viewport.
|
||||
fixed_t viewx;
|
||||
fixed_t viewy;
|
||||
fixed_t viewz;
|
||||
angle_t viewangle;
|
||||
|
||||
UINT8 pass; /**< Keeps track of the portal's recursion depth. */
|
||||
INT32 clipline; /**< Optional clipline for line-based portals. */
|
||||
|
||||
// Clipping information.
|
||||
INT32 start; /**< First horizontal pixel coordinate to draw at. */
|
||||
INT32 end; /**< Last horizontal pixel coordinate to draw at. */
|
||||
INT16 *ceilingclip; /**< Temporary screen top clipping array. */
|
||||
INT16 *floorclip; /**< Temporary screen bottom clipping array. */
|
||||
fixed_t *frontscale;/**< Temporary screen bottom clipping array. */
|
||||
} portal_t;
|
||||
|
||||
extern portal_t* portal_base;
|
||||
extern portal_t* portal_cap;
|
||||
extern UINT8 portalrender;
|
||||
|
||||
extern line_t *portalclipline;
|
||||
extern INT32 portalclipstart, portalclipend;
|
||||
|
||||
void Portal_InitList (void);
|
||||
void Portal_Remove (portal_t* portal);
|
||||
void Portal_Add2Lines (const INT32 line1, const INT32 line2, const INT32 x1, const INT32 x2);
|
||||
void Portal_AddSkybox (const visplane_t* plane);
|
||||
|
||||
void Portal_ClipRange (portal_t* portal);
|
||||
void Portal_ClipApply (const portal_t* portal);
|
||||
|
||||
void Portal_AddSkyboxPortals (void);
|
||||
#endif
|
|
@ -15,6 +15,7 @@
|
|||
#include "r_local.h"
|
||||
#include "r_sky.h"
|
||||
|
||||
#include "r_portal.h"
|
||||
#include "r_splats.h"
|
||||
|
||||
#include "w_wad.h"
|
||||
|
@ -1737,6 +1738,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
|||
|
||||
if (ds_p == drawsegs+maxdrawsegs)
|
||||
{
|
||||
size_t curpos = curdrawsegs - drawsegs;
|
||||
size_t pos = ds_p - drawsegs;
|
||||
size_t newmax = maxdrawsegs ? maxdrawsegs*2 : 128;
|
||||
if (firstseg)
|
||||
|
@ -1744,6 +1746,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
|||
drawsegs = Z_Realloc(drawsegs, newmax*sizeof (*drawsegs), PU_STATIC, NULL);
|
||||
ds_p = drawsegs + pos;
|
||||
maxdrawsegs = newmax;
|
||||
curdrawsegs = drawsegs + curpos;
|
||||
if (firstseg)
|
||||
firstseg = drawsegs + (size_t)firstseg;
|
||||
}
|
||||
|
|
|
@ -80,14 +80,8 @@ extern side_t *sides;
|
|||
//
|
||||
extern fixed_t viewx, viewy, viewz;
|
||||
extern angle_t viewangle, aimingangle;
|
||||
extern boolean viewsky, skyVisible;
|
||||
extern boolean skyVisible1, skyVisible2; // saved values of skyVisible for P1 and P2, for splitscreen
|
||||
extern sector_t *viewsector;
|
||||
extern player_t *viewplayer;
|
||||
extern UINT8 portalrender;
|
||||
extern sector_t *portalcullsector;
|
||||
extern line_t *portalclipline;
|
||||
extern INT32 portalclipstart, portalclipend;
|
||||
|
||||
extern consvar_t cv_allowmlook;
|
||||
extern consvar_t cv_maxportals;
|
||||
|
|
183
src/r_things.c
183
src/r_things.c
|
@ -24,6 +24,7 @@
|
|||
#include "i_video.h" // rendermode
|
||||
#include "r_things.h"
|
||||
#include "r_plane.h"
|
||||
#include "r_portal.h"
|
||||
#include "p_tick.h"
|
||||
#include "p_local.h"
|
||||
#include "p_slopes.h"
|
||||
|
@ -444,7 +445,7 @@ void R_AddSpriteDefs(UINT16 wadnum)
|
|||
//
|
||||
// GAME FUNCTIONS
|
||||
//
|
||||
static UINT32 visspritecount;
|
||||
UINT32 visspritecount;
|
||||
static UINT32 clippedvissprites;
|
||||
static vissprite_t *visspritechunks[MAXVISSPRITES >> VISSPRITECHUNKBITS] = {NULL};
|
||||
|
||||
|
@ -1249,7 +1250,7 @@ static void R_ProjectSprite(mobj_t *thing)
|
|||
}
|
||||
|
||||
// PORTAL SPRITE CLIPPING
|
||||
if (portalrender)
|
||||
if (portalrender && portalclipline)
|
||||
{
|
||||
if (x2 < portalclipstart || x1 > portalclipend)
|
||||
return;
|
||||
|
@ -1351,8 +1352,8 @@ static void R_ProjectSprite(mobj_t *thing)
|
|||
{
|
||||
if (vis->x1 < portalclipstart)
|
||||
vis->x1 = portalclipstart;
|
||||
if (vis->x2 > portalclipend)
|
||||
vis->x2 = portalclipend;
|
||||
if (vis->x2 >= portalclipend)
|
||||
vis->x2 = portalclipend-1;
|
||||
}
|
||||
|
||||
vis->xscale = xscale; //SoM: 4/17/2000
|
||||
|
@ -1517,7 +1518,7 @@ static void R_ProjectPrecipitationSprite(precipmobj_t *thing)
|
|||
return;
|
||||
|
||||
// PORTAL SPRITE CLIPPING
|
||||
if (portalrender)
|
||||
if (portalrender && portalclipline)
|
||||
{
|
||||
if (x2 < portalclipstart || x1 > portalclipend)
|
||||
return;
|
||||
|
@ -1569,8 +1570,8 @@ static void R_ProjectPrecipitationSprite(precipmobj_t *thing)
|
|||
{
|
||||
if (vis->x1 < portalclipstart)
|
||||
vis->x1 = portalclipstart;
|
||||
if (vis->x2 > portalclipend)
|
||||
vis->x2 = portalclipend;
|
||||
if (vis->x2 >= portalclipend)
|
||||
vis->x2 = portalclipend-1;
|
||||
}
|
||||
|
||||
vis->xscale = xscale; //SoM: 4/17/2000
|
||||
|
@ -1696,9 +1697,7 @@ void R_AddSprites(sector_t *sec, INT32 lightlevel)
|
|||
//
|
||||
// R_SortVisSprites
|
||||
//
|
||||
static vissprite_t vsprsortedhead;
|
||||
|
||||
void R_SortVisSprites(void)
|
||||
static void R_SortVisSprites(vissprite_t* vsprsortedhead, UINT32 start, UINT32 end)
|
||||
{
|
||||
UINT32 i, linkedvissprites = 0;
|
||||
vissprite_t *ds, *dsprev, *dsnext, *dsfirst;
|
||||
|
@ -1707,20 +1706,17 @@ void R_SortVisSprites(void)
|
|||
fixed_t bestscale;
|
||||
INT32 bestdispoffset;
|
||||
|
||||
if (!visspritecount)
|
||||
return;
|
||||
|
||||
unsorted.next = unsorted.prev = &unsorted;
|
||||
|
||||
dsfirst = R_GetVisSprite(0);
|
||||
dsfirst = R_GetVisSprite(start);
|
||||
|
||||
// The first's prev and last's next will be set to
|
||||
// nonsense, but are fixed in a moment
|
||||
for (i = 0, dsnext = dsfirst, ds = NULL; i < visspritecount; i++)
|
||||
for (i = start, dsnext = dsfirst, ds = NULL; i < end; i++)
|
||||
{
|
||||
dsprev = ds;
|
||||
ds = dsnext;
|
||||
if (i < visspritecount - 1) dsnext = R_GetVisSprite(i + 1);
|
||||
if (i < end - 1) dsnext = R_GetVisSprite(i + 1);
|
||||
|
||||
ds->next = dsnext;
|
||||
ds->prev = dsprev;
|
||||
|
@ -1798,8 +1794,8 @@ void R_SortVisSprites(void)
|
|||
}
|
||||
|
||||
// pull the vissprites out by scale
|
||||
vsprsortedhead.next = vsprsortedhead.prev = &vsprsortedhead;
|
||||
for (i = 0; i < visspritecount-linkedvissprites; i++)
|
||||
vsprsortedhead->next = vsprsortedhead->prev = vsprsortedhead;
|
||||
for (i = start; i < end-linkedvissprites; i++)
|
||||
{
|
||||
bestscale = bestdispoffset = INT32_MAX;
|
||||
for (ds = unsorted.next; ds != &unsorted; ds = ds->next)
|
||||
|
@ -1824,10 +1820,10 @@ void R_SortVisSprites(void)
|
|||
}
|
||||
best->next->prev = best->prev;
|
||||
best->prev->next = best->next;
|
||||
best->next = &vsprsortedhead;
|
||||
best->prev = vsprsortedhead.prev;
|
||||
vsprsortedhead.prev->next = best;
|
||||
vsprsortedhead.prev = best;
|
||||
best->next = vsprsortedhead;
|
||||
best->prev = vsprsortedhead->prev;
|
||||
vsprsortedhead->prev->next = best;
|
||||
vsprsortedhead->prev = best;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1837,28 +1833,28 @@ void R_SortVisSprites(void)
|
|||
static drawnode_t *R_CreateDrawNode(drawnode_t *link);
|
||||
|
||||
static drawnode_t nodebankhead;
|
||||
static drawnode_t nodehead;
|
||||
|
||||
static void R_CreateDrawNodes(void)
|
||||
static void R_CreateDrawNodes(maskcount_t* mask, drawnode_t* head, boolean tempskip)
|
||||
{
|
||||
drawnode_t *entry;
|
||||
drawseg_t *ds;
|
||||
INT32 i, p, best, x1, x2;
|
||||
fixed_t bestdelta, delta;
|
||||
vissprite_t *rover;
|
||||
static vissprite_t vsprsortedhead;
|
||||
drawnode_t *r2;
|
||||
visplane_t *plane;
|
||||
INT32 sintersect;
|
||||
fixed_t scale = 0;
|
||||
|
||||
// Add the 3D floors, thicksides, and masked textures...
|
||||
for (ds = ds_p; ds-- > drawsegs ;)
|
||||
for (ds = drawsegs + mask->drawsegs[1]; ds-- > drawsegs + mask->drawsegs[0];)
|
||||
{
|
||||
if (ds->numthicksides)
|
||||
{
|
||||
for (i = 0; i < ds->numthicksides; i++)
|
||||
{
|
||||
entry = R_CreateDrawNode(&nodehead);
|
||||
entry = R_CreateDrawNode(head);
|
||||
entry->thickseg = ds;
|
||||
entry->ffloor = ds->thicksides[i];
|
||||
}
|
||||
|
@ -1873,7 +1869,7 @@ static void R_CreateDrawNodes(void)
|
|||
;
|
||||
else {
|
||||
// Put it in!
|
||||
entry = R_CreateDrawNode(&nodehead);
|
||||
entry = R_CreateDrawNode(head);
|
||||
entry->plane = plane;
|
||||
entry->seg = ds;
|
||||
}
|
||||
|
@ -1882,7 +1878,7 @@ static void R_CreateDrawNodes(void)
|
|||
#endif
|
||||
if (ds->maskedtexturecol)
|
||||
{
|
||||
entry = R_CreateDrawNode(&nodehead);
|
||||
entry = R_CreateDrawNode(head);
|
||||
entry->seg = ds;
|
||||
}
|
||||
if (ds->numffloorplanes)
|
||||
|
@ -1913,7 +1909,7 @@ static void R_CreateDrawNodes(void)
|
|||
}
|
||||
if (best != -1)
|
||||
{
|
||||
entry = R_CreateDrawNode(&nodehead);
|
||||
entry = R_CreateDrawNode(head);
|
||||
entry->plane = ds->ffloorplanes[best];
|
||||
entry->seg = ds;
|
||||
ds->ffloorplanes[best] = NULL;
|
||||
|
@ -1924,6 +1920,9 @@ static void R_CreateDrawNodes(void)
|
|||
}
|
||||
}
|
||||
|
||||
if (tempskip)
|
||||
return;
|
||||
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
// find all the remaining polyobject planes and add them on the end of the list
|
||||
// probably this is a terrible idea if we wanted them to be sorted properly
|
||||
|
@ -1940,17 +1939,19 @@ static void R_CreateDrawNodes(void)
|
|||
PolyObjects[i].visplane = NULL;
|
||||
continue;
|
||||
}
|
||||
entry = R_CreateDrawNode(&nodehead);
|
||||
entry = R_CreateDrawNode(head);
|
||||
entry->plane = plane;
|
||||
// note: no seg is set, for what should be obvious reasons
|
||||
PolyObjects[i].visplane = NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (visspritecount == 0)
|
||||
// No vissprites in this mask?
|
||||
if (mask->vissprites[1] - mask->vissprites[0] == 0)
|
||||
return;
|
||||
|
||||
R_SortVisSprites();
|
||||
R_SortVisSprites(&vsprsortedhead, mask->vissprites[0], mask->vissprites[1]);
|
||||
|
||||
for (rover = vsprsortedhead.prev; rover != &vsprsortedhead; rover = rover->prev)
|
||||
{
|
||||
if (rover->szt > vid.height || rover->sz < 0)
|
||||
|
@ -1958,7 +1959,7 @@ static void R_CreateDrawNodes(void)
|
|||
|
||||
sintersect = (rover->x1 + rover->x2) / 2;
|
||||
|
||||
for (r2 = nodehead.next; r2 != &nodehead; r2 = r2->next)
|
||||
for (r2 = head->next; r2 != head; r2 = r2->next)
|
||||
{
|
||||
if (r2->plane)
|
||||
{
|
||||
|
@ -2097,9 +2098,9 @@ static void R_CreateDrawNodes(void)
|
|||
}
|
||||
}
|
||||
}
|
||||
if (r2 == &nodehead)
|
||||
if (r2 == head)
|
||||
{
|
||||
entry = R_CreateDrawNode(&nodehead);
|
||||
entry = R_CreateDrawNode(head);
|
||||
entry->sprite = rover;
|
||||
}
|
||||
}
|
||||
|
@ -2141,25 +2142,24 @@ static void R_DoneWithNode(drawnode_t *node)
|
|||
(node->prev = &nodebankhead)->next = node;
|
||||
}
|
||||
|
||||
static void R_ClearDrawNodes(void)
|
||||
static void R_ClearDrawNodes(drawnode_t* head)
|
||||
{
|
||||
drawnode_t *rover;
|
||||
drawnode_t *next;
|
||||
|
||||
for (rover = nodehead.next; rover != &nodehead ;)
|
||||
for (rover = head->next; rover != head;)
|
||||
{
|
||||
next = rover->next;
|
||||
R_DoneWithNode(rover);
|
||||
rover = next;
|
||||
}
|
||||
|
||||
nodehead.next = nodehead.prev = &nodehead;
|
||||
head->next = head->prev = head;
|
||||
}
|
||||
|
||||
void R_InitDrawNodes(void)
|
||||
{
|
||||
nodebankhead.next = nodebankhead.prev = &nodebankhead;
|
||||
nodehead.next = nodehead.prev = &nodehead;
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -2185,7 +2185,7 @@ static void R_DrawPrecipitationSprite(vissprite_t *spr)
|
|||
|
||||
// R_ClipSprites
|
||||
// Clips vissprites without drawing, so that portals can work. -Red
|
||||
void R_ClipSprites(void)
|
||||
void R_ClipSprites(drawseg_t* dsstart, portal_t* portal)
|
||||
{
|
||||
vissprite_t *spr;
|
||||
for (; clippedvissprites < visspritecount; clippedvissprites++)
|
||||
|
@ -2211,7 +2211,7 @@ void R_ClipSprites(void)
|
|||
// and buggy, by going past LEFT end of array:
|
||||
|
||||
// for (ds = ds_p-1; ds >= drawsegs; ds--) old buggy code
|
||||
for (ds = ds_p; ds-- > drawsegs ;)
|
||||
for (ds = ds_p; ds-- > dsstart;)
|
||||
{
|
||||
// determine if the drawseg obscures the sprite
|
||||
if (ds->x1 > spr->x2 ||
|
||||
|
@ -2223,34 +2223,37 @@ void R_ClipSprites(void)
|
|||
continue;
|
||||
}
|
||||
|
||||
if (ds->portalpass > 0 && ds->portalpass <= portalrender)
|
||||
continue; // is a portal
|
||||
if (ds->portalpass != 66)
|
||||
{
|
||||
if (ds->portalpass > 0 && ds->portalpass <= portalrender)
|
||||
continue; // is a portal
|
||||
|
||||
if (ds->scale1 > ds->scale2)
|
||||
{
|
||||
lowscale = ds->scale2;
|
||||
scale = ds->scale1;
|
||||
}
|
||||
else
|
||||
{
|
||||
lowscale = ds->scale1;
|
||||
scale = ds->scale2;
|
||||
}
|
||||
|
||||
if (scale < spr->sortscale ||
|
||||
(lowscale < spr->sortscale &&
|
||||
!R_PointOnSegSide (spr->gx, spr->gy, ds->curline)))
|
||||
{
|
||||
// masked mid texture?
|
||||
/*if (ds->maskedtexturecol)
|
||||
R_RenderMaskedSegRange (ds, r1, r2);*/
|
||||
// seg is behind sprite
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
r1 = ds->x1 < spr->x1 ? spr->x1 : ds->x1;
|
||||
r2 = ds->x2 > spr->x2 ? spr->x2 : ds->x2;
|
||||
|
||||
if (ds->scale1 > ds->scale2)
|
||||
{
|
||||
lowscale = ds->scale2;
|
||||
scale = ds->scale1;
|
||||
}
|
||||
else
|
||||
{
|
||||
lowscale = ds->scale1;
|
||||
scale = ds->scale2;
|
||||
}
|
||||
|
||||
if (scale < spr->sortscale ||
|
||||
(lowscale < spr->sortscale &&
|
||||
!R_PointOnSegSide (spr->gx, spr->gy, ds->curline)))
|
||||
{
|
||||
// masked mid texture?
|
||||
/*if (ds->maskedtexturecol)
|
||||
R_RenderMaskedSegRange (ds, r1, r2);*/
|
||||
// seg is behind sprite
|
||||
continue;
|
||||
}
|
||||
|
||||
// clip this piece of the sprite
|
||||
silhouette = ds->silhouette;
|
||||
|
||||
|
@ -2367,20 +2370,29 @@ void R_ClipSprites(void)
|
|||
//Fab : 26-04-98: was -1, now clips against console bottom
|
||||
spr->cliptop[x] = (INT16)con_clipviewtop;
|
||||
}
|
||||
|
||||
if (portal)
|
||||
{
|
||||
for (x = spr->x1; x <= spr->x2; x++)
|
||||
{
|
||||
if (spr->clipbot[x] > portal->floorclip[x - portal->start])
|
||||
spr->clipbot[x] = portal->floorclip[x - portal->start];
|
||||
if (spr->cliptop[x] < portal->ceilingclip[x - portal->start])
|
||||
spr->cliptop[x] = portal->ceilingclip[x - portal->start];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// R_DrawMasked
|
||||
//
|
||||
void R_DrawMasked(void)
|
||||
static void R_DrawMaskedList (drawnode_t* head)
|
||||
{
|
||||
drawnode_t *r2;
|
||||
drawnode_t *next;
|
||||
|
||||
R_CreateDrawNodes();
|
||||
|
||||
for (r2 = nodehead.next; r2 != &nodehead; r2 = r2->next)
|
||||
for (r2 = head->next; r2 != head; r2 = r2->next)
|
||||
{
|
||||
if (r2->plane)
|
||||
{
|
||||
|
@ -2432,7 +2444,38 @@ void R_DrawMasked(void)
|
|||
r2 = next;
|
||||
}
|
||||
}
|
||||
R_ClearDrawNodes();
|
||||
}
|
||||
|
||||
void R_DrawMasked(maskcount_t* masks, UINT8 nummasks)
|
||||
{
|
||||
drawnode_t heads[nummasks]; /**< Drawnode lists; as many as number of views/portals. */
|
||||
INT8 i;
|
||||
|
||||
for (i = 0; i < nummasks; i++)
|
||||
{
|
||||
heads[i].next = heads[i].prev = &heads[i];
|
||||
|
||||
viewx = masks[i].viewx;
|
||||
viewy = masks[i].viewy;
|
||||
viewz = masks[i].viewz;
|
||||
viewsector = masks[i].viewsector;
|
||||
|
||||
R_CreateDrawNodes(&masks[i], &heads[i], false);
|
||||
}
|
||||
|
||||
//for (i = 0; i < nummasks; i++)
|
||||
// CONS_Printf("Mask no.%d:\ndrawsegs: %d\n vissprites: %d\n\n", i, masks[i].drawsegs[1] - masks[i].drawsegs[0], masks[i].vissprites[1] - masks[i].vissprites[0]);
|
||||
|
||||
for (; nummasks > 0; nummasks--)
|
||||
{
|
||||
viewx = masks[nummasks - 1].viewx;
|
||||
viewy = masks[nummasks - 1].viewy;
|
||||
viewz = masks[nummasks - 1].viewz;
|
||||
viewsector = masks[nummasks - 1].viewsector;
|
||||
|
||||
R_DrawMaskedList(&heads[nummasks - 1]);
|
||||
R_ClearDrawNodes(&heads[nummasks - 1]);
|
||||
}
|
||||
}
|
||||
|
||||
// ==========================================================================
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
|
||||
#include "sounds.h"
|
||||
#include "r_plane.h"
|
||||
#include "r_portal.h"
|
||||
|
||||
// "Left" and "Right" character symbols for additional rotation functionality
|
||||
#define ROT_L ('L' - '0')
|
||||
|
@ -45,7 +46,6 @@ extern fixed_t windowbottom;
|
|||
|
||||
void R_DrawMaskedColumn(column_t *column);
|
||||
void R_DrawFlippedMaskedColumn(column_t *column, INT32 texheight);
|
||||
void R_SortVisSprites(void);
|
||||
|
||||
//faB: find sprites in wadfile, replace existing, add new ones
|
||||
// (only sprites from namelist are added or replaced)
|
||||
|
@ -55,8 +55,21 @@ void R_AddSpriteDefs(UINT16 wadnum);
|
|||
void R_AddSprites(sector_t *sec, INT32 lightlevel);
|
||||
void R_InitSprites(void);
|
||||
void R_ClearSprites(void);
|
||||
void R_ClipSprites(void);
|
||||
void R_DrawMasked(void);
|
||||
void R_ClipSprites(drawseg_t* dsstart, portal_t* portal);
|
||||
|
||||
/** Used to count the amount of masked elements
|
||||
* per portal to later group them in separate
|
||||
* drawnode lists.
|
||||
*/
|
||||
typedef struct
|
||||
{
|
||||
size_t drawsegs[2];
|
||||
size_t vissprites[2];
|
||||
fixed_t viewx, viewy, viewz; /**< View z stored at the time of the BSP traversal for the view/portal. Masked sorting/drawing needs it. */
|
||||
sector_t* viewsector;
|
||||
} maskcount_t;
|
||||
|
||||
void R_DrawMasked(maskcount_t* masks, UINT8 nummasks);
|
||||
|
||||
// -----------
|
||||
// SKINS STUFF
|
||||
|
@ -207,6 +220,7 @@ typedef struct drawnode_s
|
|||
|
||||
extern INT32 numskins;
|
||||
extern skin_t skins[MAXSKINS];
|
||||
extern UINT32 visspritecount;
|
||||
|
||||
void SetPlayerSkin(INT32 playernum,const char *skinname);
|
||||
void SetPlayerSkinByNum(INT32 playernum,INT32 skinnum); // Tails 03-16-2002
|
||||
|
|
|
@ -153,7 +153,7 @@ if(${SDL2_FOUND})
|
|||
${ZLIB_LIBRARIES}
|
||||
${OPENGL_LIBRARIES}
|
||||
)
|
||||
set_target_properties(SRB2SDL2 PROPERTIES OUTPUT_NAME "Sonic Robo Blast 2")
|
||||
set_target_properties(SRB2SDL2 PROPERTIES OUTPUT_NAME "${CPACK_PACKAGE_DESCRIPTION_SUMMARY}")
|
||||
else()
|
||||
target_link_libraries(SRB2SDL2 PRIVATE
|
||||
${SDL2_LIBRARIES}
|
||||
|
@ -337,10 +337,19 @@ if(${SDL2_FOUND})
|
|||
|
||||
|
||||
# Mac bundle fixup
|
||||
# HACK: THIS IS IMPORTANT! See the escaped \${CMAKE_INSTALL_PREFIX}? This
|
||||
# makes it so that var is evaluated LATER during cpack, not right now!
|
||||
# This fixes the quirk where the bundled libraries don't land in the final package
|
||||
# https://cmake.org/pipermail/cmake/2011-March/043532.html
|
||||
#
|
||||
# HOWEVER: ${CPACK_PACKAGE_DESCRIPTION_SUMMARY} is NOT escaped, because that var
|
||||
# is only available to us at this step. Read the link: ${CMAKE_INSTALL_PREFIX} at
|
||||
# this current step points to the CMAKE build folder, NOT the folder that CPACK uses.
|
||||
# Therefore, it makes sense to escape that var, but not the other.
|
||||
if(${CMAKE_SYSTEM} MATCHES Darwin)
|
||||
install(CODE "
|
||||
include(BundleUtilities)
|
||||
fixup_bundle(\"${CMAKE_INSTALL_PREFIX}/Sonic Robo Blast 2.app\"
|
||||
fixup_bundle(\"\${CMAKE_INSTALL_PREFIX}/${CPACK_PACKAGE_DESCRIPTION_SUMMARY}.app\"
|
||||
\"\"
|
||||
/Library/Frameworks
|
||||
)"
|
||||
|
|
|
@ -93,6 +93,7 @@
|
|||
<Import Project="..\..\libs\libpng.props" />
|
||||
<Import Project="..\..\libs\SDL2.props" />
|
||||
<Import Project="..\..\libs\SDL_mixer.props" />
|
||||
<Import Project="..\..\libs\libgme.props" />
|
||||
<Import Project="Srb2SDL.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
|
|
|
@ -5,7 +5,10 @@
|
|||
<PropertyGroup />
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>USE_WGL_SWAP;DIRECTFULLSCREEN;HAVE_SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;SDLMAIN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<!-- x86/x64 defines: has specific libraries that ARM does not -->
|
||||
<PreprocessorDefinitions Condition="'$(Platform)' == 'Win32' OR '$(Platform)' == 'x64'">HAVE_ZLIB;HAVE_LIBGME;USE_WGL_SWAP;DIRECTFULLSCREEN;HAVE_SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;SDLMAIN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<!-- ARM defines -->
|
||||
<PreprocessorDefinitions Condition="'$(Platform)' != 'Win32' AND '$(Platform)' != 'x64'">USE_WGL_SWAP;DIRECTFULLSCREEN;HAVE_SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;SDLMAIN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup />
|
||||
|
|
|
@ -1219,7 +1219,7 @@
|
|||
C01FCF4B08A954540054247B /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CURRENT_PROJECT_VERSION = 2.1.23;
|
||||
CURRENT_PROJECT_VERSION = 2.1.24;
|
||||
GCC_PREPROCESSOR_DEFINITIONS = (
|
||||
"$(inherited)",
|
||||
NORMALSRB2,
|
||||
|
@ -1231,7 +1231,7 @@
|
|||
C01FCF4C08A954540054247B /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CURRENT_PROJECT_VERSION = 2.1.23;
|
||||
CURRENT_PROJECT_VERSION = 2.1.24;
|
||||
GCC_ENABLE_FIX_AND_CONTINUE = NO;
|
||||
GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
|
||||
GCC_PREPROCESSOR_DEFINITIONS = (
|
||||
|
|
|
@ -42,7 +42,7 @@ typedef enum
|
|||
} skinsound_t;
|
||||
|
||||
// free sfx for S_AddSoundFx()
|
||||
#define NUMSFXFREESLOTS 800 // Matches SOC Editor.
|
||||
#define NUMSFXFREESLOTS 1600 // Matches SOC Editor.
|
||||
#define NUMSKINSFXSLOTS (MAXSKINS*NUMSKINSOUNDS)
|
||||
|
||||
//
|
||||
|
|
|
@ -190,7 +190,7 @@ void ST_Ticker(void)
|
|||
}
|
||||
|
||||
// 0 is default, any others are special palettes.
|
||||
static INT32 st_palette = 0;
|
||||
INT32 st_palette = 0;
|
||||
|
||||
void ST_doPaletteStuff(void)
|
||||
{
|
||||
|
|
|
@ -58,6 +58,7 @@ boolean ST_SameTeam(player_t *a, player_t *b);
|
|||
//--------------------
|
||||
|
||||
extern boolean st_overlay; // sb overlay on or off when fullscreen
|
||||
extern INT32 st_palette; // 0 is default, any others are special palettes.
|
||||
|
||||
extern lumpnum_t st_borderpatchnum;
|
||||
// patches, also used in intermission
|
||||
|
|
|
@ -91,6 +91,7 @@
|
|||
<Import Project="..\..\libs\FMOD.props" />
|
||||
<Import Project="..\..\libs\zlib.props" />
|
||||
<Import Project="..\..\libs\libpng.props" />
|
||||
<Import Project="..\..\libs\libgme.props" />
|
||||
<Import Project="SRB2Win.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
|
|
|
@ -5,7 +5,10 @@
|
|||
<PropertyGroup />
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<!-- x86/x64 defines: has specific libraries that ARM does not -->
|
||||
<PreprocessorDefinitions Condition="'$(Platform)' == 'Win32' OR '$(Platform)' == 'x64'">HAVE_ZLIB;HAVE_LIBGME;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<!-- ARM defines -->
|
||||
<PreprocessorDefinitions Condition="'$(Platform)' != 'Win32' AND '$(Platform)' != 'x64'">_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link />
|
||||
<Link>
|
||||
|
|
Loading…
Reference in a new issue