mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-17 02:01:35 +00:00
Hardcoded A_Boss5ExtraRepeat
This commit is contained in:
parent
fb17c1ac5a
commit
953a0c2967
3 changed files with 41 additions and 0 deletions
|
@ -2226,6 +2226,7 @@ static actionpointer_t actionpointers[] =
|
|||
{{A_CryingToMomma}, "A_CRYINGTOMOMMA"},
|
||||
{{A_CheckFlags2}, "A_CHECKFLAGS2"},
|
||||
{{A_DoNPCPain}, "A_DONPCPAIN"},
|
||||
{{A_Boss5ExtraRepeat}, "A_BOSS5EXTRAREPEAT"},
|
||||
{{A_Boss5CheckOnGround}, "A_BOSS5CHECKONGROUND"},
|
||||
|
||||
{{NULL}, "NONE"},
|
||||
|
|
|
@ -240,6 +240,7 @@ void A_ParentTriesToSleep();
|
|||
void A_CryingToMomma();
|
||||
void A_CheckFlags2();
|
||||
void A_DoNPCPain();
|
||||
void A_Boss5ExtraRepeat();
|
||||
void A_Boss5CheckOnGround();
|
||||
|
||||
// ratio of states to sprites to mobj types is roughly 6 : 1 : 1
|
||||
|
|
|
@ -11912,6 +11912,45 @@ void A_DoNPCPain(mobj_t *actor)
|
|||
P_InstaThrust(actor, actor->angle, -hspeed);
|
||||
}
|
||||
|
||||
// Function: A_Boss5PinchRepeat
|
||||
//
|
||||
// Description: Simple way to prepare A_Repeat.
|
||||
//
|
||||
// var1 = maximum value to setextravalue2 to (normally)
|
||||
// var2 = pinch annoyance
|
||||
//
|
||||
void A_Boss5ExtraRepeat(mobj_t *actor)
|
||||
{
|
||||
INT32 locvar1 = var1;
|
||||
INT32 locvar2 = var2;
|
||||
INT32 calc;
|
||||
INT32 locspawn;
|
||||
INT32 lochealth;
|
||||
#ifdef HAVE_BLUA
|
||||
if (LUA_CallAction("A_Boss5ExtraRepeat", actor))
|
||||
return;
|
||||
#endif
|
||||
|
||||
if (actor->extravalue2 > 0 && !(actor->flags2 & MF2_FRET))
|
||||
return;
|
||||
|
||||
locspawn = actor->info->spawnhealth - actor->info->damage;
|
||||
lochealth = actor->health - actor->info->damage;
|
||||
|
||||
if (locspawn <= 0 || lochealth <= 0)
|
||||
calc = locvar1;
|
||||
else
|
||||
calc = (locvar1*(locspawn - lochealth))/locspawn;
|
||||
|
||||
if (calc > 2)
|
||||
actor->extravalue2 = 1 + calc/2 + P_RandomKey(calc/2);
|
||||
else
|
||||
actor->extravalue2 = 1 + calc;
|
||||
|
||||
if (lochealth <= 0)
|
||||
actor->extravalue2 += locvar2;
|
||||
}
|
||||
|
||||
// Function: A_Boss5CheckOnGround
|
||||
//
|
||||
// Description: Ground checker.
|
||||
|
|
Loading…
Reference in a new issue