Added some examples of cvars that can use named values.

* Pandora's box now has infinite lives show up as "Infinite" instead of "-1".
* `pointlimit None`
* `timelimit None`
* Ported `basenumlaps` (with "Map default" value) from Kart to replace `usemaplaps`, for if Circuit ever gets shown any love ever again.
* `respawndelay Off`
* `resynchattempts Don't`
This commit is contained in:
toaster 2019-10-15 11:49:37 +01:00
parent 911fd9576b
commit 910df54fb5
5 changed files with 33 additions and 16 deletions

View file

@ -2969,7 +2969,7 @@ consvar_t cv_allownewplayer = {"allowjoin", "On", CV_SAVE|CV_NETVAR, CV_OnOff, N
consvar_t cv_joinnextround = {"joinnextround", "Off", CV_SAVE|CV_NETVAR, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}; /// \todo not done
static CV_PossibleValue_t maxplayers_cons_t[] = {{2, "MIN"}, {32, "MAX"}, {0, NULL}};
consvar_t cv_maxplayers = {"maxplayers", "8", CV_SAVE, maxplayers_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
static CV_PossibleValue_t resynchattempts_cons_t[] = {{0, "MIN"}, {20, "MAX"}, {0, NULL}};
static CV_PossibleValue_t resynchattempts_cons_t[] = {{1, "MIN"}, {20, "MAX"}, {0, "Don't"}, {0, NULL}};
consvar_t cv_resynchattempts = {"resynchattempts", "10", CV_SAVE, resynchattempts_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL };
consvar_t cv_blamecfail = {"blamecfail", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL };

View file

@ -74,6 +74,7 @@ static void Got_Clearscores(UINT8 **cp, INT32 playernum);
static void PointLimit_OnChange(void);
static void TimeLimit_OnChange(void);
static void NumLaps_OnChange(void);
static void BaseNumLaps_OnChange(void);
static void Mute_OnChange(void);
static void Hidetime_OnChange(void);
@ -210,7 +211,7 @@ consvar_t cv_allowteamchange = {"allowteamchange", "Yes", CV_NETVAR, CV_YesNo, N
consvar_t cv_startinglives = {"startinglives", "3", CV_NETVAR|CV_CHEAT, startingliveslimit_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
static CV_PossibleValue_t respawntime_cons_t[] = {{0, "MIN"}, {30, "MAX"}, {0, NULL}};
static CV_PossibleValue_t respawntime_cons_t[] = {{1, "MIN"}, {30, "MAX"}, {0, "Off"}, {0, NULL}};
consvar_t cv_respawntime = {"respawndelay", "3", CV_NETVAR|CV_CHEAT, respawntime_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
consvar_t cv_competitionboxes = {"competitionboxes", "Mystery", CV_NETVAR|CV_CHEAT, competitionboxes_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
@ -315,16 +316,17 @@ consvar_t cv_timetic = {"timerres", "Classic", CV_SAVE, timetic_cons_t, NULL, 0,
static CV_PossibleValue_t powerupdisplay_cons_t[] = {{0, "Never"}, {1, "First-person only"}, {2, "Always"}, {0, NULL}};
consvar_t cv_powerupdisplay = {"powerupdisplay", "First-person only", CV_SAVE, powerupdisplay_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
static CV_PossibleValue_t pointlimit_cons_t[] = {{0, "MIN"}, {999999990, "MAX"}, {0, NULL}};
consvar_t cv_pointlimit = {"pointlimit", "0", CV_NETVAR|CV_CALL|CV_NOINIT, pointlimit_cons_t,
static CV_PossibleValue_t pointlimit_cons_t[] = {{1, "MIN"}, {999999990, "MAX"}, {0, "None"}, {0, NULL}};
consvar_t cv_pointlimit = {"pointlimit", "None", CV_NETVAR|CV_CALL|CV_NOINIT, pointlimit_cons_t,
PointLimit_OnChange, 0, NULL, NULL, 0, 0, NULL};
static CV_PossibleValue_t timelimit_cons_t[] = {{0, "MIN"}, {30, "MAX"}, {0, NULL}};
consvar_t cv_timelimit = {"timelimit", "0", CV_NETVAR|CV_CALL|CV_NOINIT, timelimit_cons_t,
static CV_PossibleValue_t timelimit_cons_t[] = {{1, "MIN"}, {30, "MAX"}, {0, "None"}, {0, NULL}};
consvar_t cv_timelimit = {"timelimit", "None", CV_NETVAR|CV_CALL|CV_NOINIT, timelimit_cons_t,
TimeLimit_OnChange, 0, NULL, NULL, 0, 0, NULL};
static CV_PossibleValue_t numlaps_cons_t[] = {{0, "MIN"}, {50, "MAX"}, {0, NULL}};
static CV_PossibleValue_t numlaps_cons_t[] = {{1, "MIN"}, {50, "MAX"}, {0, NULL}};
consvar_t cv_numlaps = {"numlaps", "4", CV_NETVAR|CV_CALL|CV_NOINIT, numlaps_cons_t,
NumLaps_OnChange, 0, NULL, NULL, 0, 0, NULL};
consvar_t cv_usemapnumlaps = {"usemaplaps", "Yes", CV_NETVAR, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
static CV_PossibleValue_t basenumlaps_cons_t[] = {{1, "MIN"}, {50, "MAX"}, {0, "Map default"}, {0, NULL}};
consvar_t cv_basenumlaps = {"basenumlaps", "Map default", CV_NETVAR|CV_CALL|CV_CHEAT, basenumlaps_cons_t, BaseNumLaps_OnChange, 0, NULL, NULL, 0, 0, NULL};
// log elemental hazards -- not a netvar, is local to current player
consvar_t cv_hazardlog = {"hazardlog", "Yes", 0, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
@ -497,7 +499,7 @@ void D_RegisterServerCommands(void)
CV_RegisterVar(&cv_friendlyfire);
CV_RegisterVar(&cv_pointlimit);
CV_RegisterVar(&cv_numlaps);
CV_RegisterVar(&cv_usemapnumlaps);
CV_RegisterVar(&cv_basenumlaps);
CV_RegisterVar(&cv_hazardlog);
@ -4465,3 +4467,14 @@ static void Command_ShowTime_f(void)
CONS_Printf(M_GetText("The current time is %f.\nThe timelimit is %f\n"), (double)leveltime/TICRATE, (double)timelimitintics/TICRATE);
}
static void BaseNumLaps_OnChange(void)
{
if (gametype == GT_RACE)
{
if (cv_basenumlaps.value)
CONS_Printf(M_GetText("Number of laps will be changed to map defaults next round.\n"));
else
CONS_Printf(M_GetText("Number of laps will be changed to %d next round.\n"), cv_basenumlaps.value);
}
}

View file

@ -66,7 +66,7 @@ extern consvar_t cv_friendlyfire;
extern consvar_t cv_pointlimit;
extern consvar_t cv_timelimit;
extern consvar_t cv_numlaps;
extern consvar_t cv_usemapnumlaps;
extern consvar_t cv_basenumlaps;
extern UINT32 timelimitintics;
extern consvar_t cv_allowexitlevel;

View file

@ -434,7 +434,8 @@ consvar_t cv_ghost_guest = {"ghost_guest", "Show", CV_SAVE, ghost2_cons_
static CV_PossibleValue_t dummyteam_cons_t[] = {{0, "Spectator"}, {1, "Red"}, {2, "Blue"}, {0, NULL}};
static CV_PossibleValue_t dummyscramble_cons_t[] = {{0, "Random"}, {1, "Points"}, {0, NULL}};
static CV_PossibleValue_t ringlimit_cons_t[] = {{0, "MIN"}, {9999, "MAX"}, {0, NULL}};
static CV_PossibleValue_t liveslimit_cons_t[] = {{-1, "MIN"}, {99, "MAX"}, {0, NULL}};
static CV_PossibleValue_t liveslimit_cons_t[] = {{1, "MIN"}, {99, "MAX"}, {-1, "Infinite"}, {0, NULL}};
static CV_PossibleValue_t contlimit_cons_t[] = {{0, "MIN"}, {99, "MAX"}, {0, NULL}};
static CV_PossibleValue_t dummymares_cons_t[] = {
{-1, "END"}, {0,"Overall"}, {1,"Mare 1"}, {2,"Mare 2"}, {3,"Mare 3"}, {4,"Mare 4"}, {5,"Mare 5"}, {6,"Mare 6"}, {7,"Mare 7"}, {8,"Mare 8"}, {0,NULL}
};
@ -443,7 +444,7 @@ static consvar_t cv_dummyteam = {"dummyteam", "Spectator", CV_HIDEN, dummyteam_c
static consvar_t cv_dummyscramble = {"dummyscramble", "Random", CV_HIDEN, dummyscramble_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
static consvar_t cv_dummyrings = {"dummyrings", "0", CV_HIDEN, ringlimit_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
static consvar_t cv_dummylives = {"dummylives", "0", CV_HIDEN, liveslimit_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
static consvar_t cv_dummycontinues = {"dummycontinues", "0", CV_HIDEN, liveslimit_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
static consvar_t cv_dummycontinues = {"dummycontinues", "0", CV_HIDEN, contlimit_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
static consvar_t cv_dummymares = {"dummymares", "Overall", CV_HIDEN|CV_CALL, dummymares_cons_t, Dummymares_OnChange, 0, NULL, NULL, 0, 0, NULL};
// ==========================================================================
@ -6081,9 +6082,9 @@ static void M_PandorasBox(INT32 choice)
else
CV_StealthSetValue(&cv_dummyrings, max(players[consoleplayer].rings, 0));
if (players[consoleplayer].lives == INFLIVES)
CV_StealthSetValue(&cv_dummylives, -1);
CV_StealthSet(&cv_dummylives, "Infinite");
else
CV_StealthSetValue(&cv_dummylives, players[consoleplayer].lives);
CV_StealthSetValue(&cv_dummylives, max(players[consoleplayer].lives, 1));
CV_StealthSetValue(&cv_dummycontinues, players[consoleplayer].continues);
SR_PandorasBox[6].status = ((players[consoleplayer].charflags & SF_SUPER)
#ifndef DEVELOP

View file

@ -3047,8 +3047,11 @@ boolean P_SetupLevel(boolean skipprecip)
CONS_Printf(M_GetText("No player currently available to become IT. Awaiting available players.\n"));
}
else if (gametype == GT_RACE && server && cv_usemapnumlaps.value)
CV_StealthSetValue(&cv_numlaps, mapheaderinfo[gamemap - 1]->numlaps);
else if (gametype == GT_RACE && server)
CV_StealthSetValue(&cv_numlaps,
(cv_basenumlaps.value)
? cv_basenumlaps.value
: mapheaderinfo[gamemap - 1]->numlaps);
// ===========
// landing point for netgames.