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Adapt FOF-related linedef executors to UDMF
This commit is contained in:
parent
df7b22ac8a
commit
8ef8279764
4 changed files with 298 additions and 56 deletions
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@ -3332,6 +3332,22 @@ udmf
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}
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}
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436
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{
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title = "Shatter FOF";
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prefix = "(436)";
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arg0
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{
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title = "Target sector tag";
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type = 13;
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}
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arg1
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{
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title = "Control sector tag";
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type = 13;
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}
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}
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439
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{
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title = "Change Tagged Linedef's Textures";
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@ -3396,6 +3412,60 @@ udmf
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}
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}
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445
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{
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title = "Make FOF Disappear/Reappear";
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prefix = "(445)";
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arg0
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{
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title = "Target sector tag";
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type = 13;
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}
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arg1
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{
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title = "Control sector tag";
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type = 13;
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}
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arg2
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{
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title = "Effect";
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type = 11;
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enum
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{
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0 = "Disappear";
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1 = "Reappear";
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}
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}
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}
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446
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{
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title = "Make FOF Crumble";
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prefix = "(446)";
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arg0
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{
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title = "Target sector tag";
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type = 13;
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}
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arg1
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{
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title = "Control sector tag";
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type = 13;
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}
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arg2
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{
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title = "Respawn?";
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type = 11;
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enum
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{
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0 = "Yes";
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1 = "No";
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2 = "Unless FF_NORETURN";
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3 = "Only if FF_NORETURN";
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}
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}
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}
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447
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{
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title = "Change Tagged Sector's Colormap";
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@ -3510,6 +3580,100 @@ udmf
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}
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}
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452
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{
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title = "Set FOF Translucency";
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prefix = "(452)";
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arg0
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{
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title = "Target sector tag";
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type = 13;
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}
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arg1
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{
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title = "Control sector tag";
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type = 13;
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}
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arg2
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{
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title = "Alpha";
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}
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arg3
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{
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title = "Flags";
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type = 12;
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enum
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{
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1 = "Add to current translucency";
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2 = "Don't handle FF_TRANSLUCENT";
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}
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}
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}
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453
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{
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title = "Fade FOF";
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prefix = "(453)";
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arg0
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{
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title = "Target sector tag";
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type = 13;
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}
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arg1
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{
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title = "Control sector tag";
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type = 13;
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}
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arg2
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{
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title = "Alpha";
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}
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arg3
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{
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title = "Fading speed";
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}
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arg4
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{
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title = "Flags";
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type = 12;
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enum
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{
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1 = "Add to current translucency";
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2 = "Interrupt ongoing fades";
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4 = "Speed is duration";
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8 = "Don't change collision";
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16 = "No collision during fade";
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32 = "Don't handle FF_TRANSLUCENT";
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64 = "Don't handle FF_EXISTS";
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128 = "Don't fade lighting";
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256 = "Don't fade colormap";
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512 = "Use exact alpha in OpenGL";
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}
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}
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}
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454
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{
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title = "Stop Fading FOF";
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prefix = "(454)";
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arg0
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{
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title = "Target sector tag";
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type = 13;
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}
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arg1
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{
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title = "Control sector tag";
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type = 13;
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}
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arg2
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{
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title = "Finalize collision?";
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type = 11;
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enum = "yesno";
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}
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}
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455
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{
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title = "Fade Tagged Sector's Colormap";
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@ -3963,6 +3963,10 @@ static void P_ConvertBinaryMap(void)
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lines[i].args[0] = tag;
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lines[i].args[1] = R_PointToDist2(lines[i].v2->x, lines[i].v2->y, lines[i].v1->x, lines[i].v1->y) >> FRACBITS;
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break;
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case 436: //Shatter FOF
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lines[i].args[0] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
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lines[i].args[1] = sides[lines[i].sidenum[0]].rowoffset >> FRACBITS;
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break;
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case 437: //Disable player control
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lines[i].args[0] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
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lines[i].args[1] = !!(lines[i].flags & ML_NOCLIMB);
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@ -4011,6 +4015,19 @@ static void P_ConvertBinaryMap(void)
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lines[i].args[1] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
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lines[i].args[2] = sides[lines[i].sidenum[0]].rowoffset >> FRACBITS;
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break;
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case 445: //Make FOF disappear/reappear
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lines[i].args[0] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
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lines[i].args[1] = sides[lines[i].sidenum[0]].rowoffset >> FRACBITS;
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lines[i].args[2] = !!(lines[i].flags & ML_NOCLIMB);
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break;
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case 446: //Make FOF crumble
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lines[i].args[0] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
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lines[i].args[1] = sides[lines[i].sidenum[0]].rowoffset >> FRACBITS;
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if (lines[i].flags & ML_NOCLIMB)
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lines[i].args[2] |= TMFR_NORETURN;
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if (lines[i].flags & ML_BLOCKMONSTERS)
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lines[i].args[2] |= TMFR_CHECKFLAG;
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break;
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case 447: //Change colormap
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lines[i].args[0] = tag;
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if (lines[i].flags & ML_EFFECT3)
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@ -4052,6 +4069,44 @@ static void P_ConvertBinaryMap(void)
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lines[i].args[0] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
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lines[i].args[1] = sides[lines[i].sidenum[0]].rowoffset >> FRACBITS;
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break;
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case 452: //Set FOF translucency
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lines[i].args[0] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
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lines[i].args[1] = sides[lines[i].sidenum[0]].rowoffset >> FRACBITS;
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lines[i].args[2] = lines[i].sidenum[1] != 0xffff ? (sides[lines[i].sidenum[1]].textureoffset >> FRACBITS) : (P_AproxDistance(lines[i].dx, lines[i].dy) >> FRACBITS);
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if (lines[i].flags & ML_EFFECT3)
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lines[i].args[3] |= TMST_RELATIVE;
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if (lines[i].flags & ML_NOCLIMB)
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lines[i].args[3] |= TMST_DONTDOTRANSLUCENT;
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break;
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case 453: //Fade FOF
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lines[i].args[0] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
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lines[i].args[1] = sides[lines[i].sidenum[0]].rowoffset >> FRACBITS;
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lines[i].args[2] = lines[i].sidenum[1] != 0xffff ? (sides[lines[i].sidenum[1]].textureoffset >> FRACBITS) : (lines[i].dx >> FRACBITS);
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lines[i].args[3] = lines[i].sidenum[1] != 0xffff ? (sides[lines[i].sidenum[1]].rowoffset >> FRACBITS) : (abs(lines[i].dy) >> FRACBITS);
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if (lines[i].flags & ML_EFFECT3)
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lines[i].args[4] |= TMFT_RELATIVE;
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if (lines[i].flags & ML_EFFECT5)
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lines[i].args[4] |= TMFT_OVERRIDE;
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if (lines[i].flags & ML_EFFECT4)
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lines[i].args[4] |= TMFT_TICBASED;
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if (lines[i].flags & ML_BOUNCY)
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lines[i].args[4] |= TMFT_IGNORECOLLISION;
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if (lines[i].flags & ML_EFFECT1)
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lines[i].args[4] |= TMFT_GHOSTFADE;
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if (lines[i].flags & ML_NOCLIMB)
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lines[i].args[4] |= TMFT_DONTDOTRANSLUCENT;
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if (lines[i].flags & ML_BLOCKMONSTERS)
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lines[i].args[4] |= TMFT_DONTDOEXISTS;
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if (lines[i].flags & ML_EFFECT2)
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lines[i].args[4] |= (TMFT_DONTDOLIGHTING|TMFT_DONTDOCOLORMAP);
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if (lines[i].flags & ML_TFERLINE)
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lines[i].args[4] |= TMFT_USEEXACTALPHA;
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break;
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case 454: //Stop fading FOF
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lines[i].args[0] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
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lines[i].args[1] = sides[lines[i].sidenum[0]].rowoffset >> FRACBITS;
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lines[i].args[2] = !!(lines[i].flags & ML_BLOCKMONSTERS);
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break;
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case 455: //Fade colormap
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{
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INT32 speed = (INT32)((((lines[i].flags & ML_DONTPEGBOTTOM) || !sides[lines[i].sidenum[0]].rowoffset) && lines[i].sidenum[1] != 0xFFFF) ?
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109
src/p_spec.c
109
src/p_spec.c
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@ -2765,8 +2765,8 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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case 436: // Shatter block remotely
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{
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INT16 sectag = (INT16)(sides[line->sidenum[0]].textureoffset>>FRACBITS);
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INT16 foftag = (INT16)(sides[line->sidenum[0]].rowoffset>>FRACBITS);
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INT16 sectag = (INT16)(line->args[0]);
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INT16 foftag = (INT16)(line->args[1]);
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sector_t *sec; // Sector that the FOF is visible in
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ffloor_t *rover; // FOF that we are going to crumble
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boolean foundrover = false; // for debug, "Can't find a FOF" message
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@ -2950,10 +2950,10 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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break;
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}
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case 445: // Force block disappear remotely (reappear if noclimb)
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case 445: // Force block disappear remotely (reappear if args[2] is set)
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{
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INT16 sectag = (INT16)(sides[line->sidenum[0]].textureoffset>>FRACBITS);
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INT16 foftag = (INT16)(sides[line->sidenum[0]].rowoffset>>FRACBITS);
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INT16 sectag = (INT16)(line->args[0]);
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INT16 foftag = (INT16)(line->args[1]);
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sector_t *sec; // Sector that the FOF is visible (or not visible) in
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ffloor_t *rover; // FOF to vanish/un-vanish
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boolean foundrover = false; // for debug, "Can't find a FOF" message
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@ -2978,7 +2978,7 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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oldflags = rover->flags;
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// Abracadabra!
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if (line->flags & ML_NOCLIMB)
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if (line->args[2])
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rover->flags |= FF_EXISTS;
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else
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rover->flags &= ~FF_EXISTS;
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@ -3003,8 +3003,8 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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case 446: // Make block fall remotely (acts like FF_CRUMBLE)
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{
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INT16 sectag = (INT16)(sides[line->sidenum[0]].textureoffset>>FRACBITS);
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INT16 foftag = (INT16)(sides[line->sidenum[0]].rowoffset>>FRACBITS);
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INT16 sectag = (INT16)(line->args[0]);
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INT16 foftag = (INT16)(line->args[1]);
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sector_t *sec; // Sector that the FOF is visible in
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ffloor_t *rover; // FOF that we are going to make fall down
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boolean foundrover = false; // for debug, "Can't find a FOF" message
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@ -3014,7 +3014,7 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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if (mo) // NULL check
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player = mo->player;
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if (line->flags & ML_NOCLIMB) // don't respawn!
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if (line->args[2] & TMFR_NORETURN) // don't respawn!
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respawn = false;
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TAG_ITER_SECTORS(sectag, secnum)
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@ -3033,8 +3033,8 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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{
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foundrover = true;
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if (line->flags & ML_BLOCKMONSTERS) // FOF flags determine respawn ability instead?
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respawn = !(rover->flags & FF_NORETURN) ^ !!(line->flags & ML_NOCLIMB); // no climb inverts
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if (line->args[2] & TMFR_CHECKFLAG) // FOF flags determine respawn ability instead?
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respawn = !(rover->flags & FF_NORETURN) ^ !!(line->args[2] & TMFR_NORETURN); // TMFR_NORETURN inverts
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EV_StartCrumble(rover->master->frontsector, rover, (rover->flags & FF_FLOATBOB), player, rover->alpha, respawn);
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}
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@ -3191,10 +3191,9 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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case 452: // Set FOF alpha
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{
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INT16 destvalue = line->sidenum[1] != 0xffff ?
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(INT16)(sides[line->sidenum[1]].textureoffset>>FRACBITS) : (INT16)(P_AproxDistance(line->dx, line->dy)>>FRACBITS);
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INT16 sectag = (INT16)(sides[line->sidenum[0]].textureoffset>>FRACBITS);
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INT16 foftag = (INT16)(sides[line->sidenum[0]].rowoffset>>FRACBITS);
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INT16 destvalue = (INT16)(line->args[2]);
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INT16 sectag = (INT16)(line->args[0]);
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INT16 foftag = (INT16)(line->args[1]);
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sector_t *sec; // Sector that the FOF is visible in
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ffloor_t *rover; // FOF that we are going to operate
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boolean foundrover = false; // for debug, "Can't find a FOF" message
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@ -3218,7 +3217,7 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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// If fading an invisible FOF whose render flags we did not yet set,
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// initialize its alpha to 1
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// for relative alpha calc
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if (!(line->flags & ML_NOCLIMB) && // do translucent
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if (!(line->args[3] & TMST_DONTDOTRANSLUCENT) && // do translucent
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(rover->spawnflags & FF_NOSHADE) && // do not include light blocks, which don't set FF_NOSHADE
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!(rover->spawnflags & FF_RENDERSIDES) &&
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!(rover->spawnflags & FF_RENDERPLANES) &&
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@ -3228,16 +3227,16 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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P_RemoveFakeFloorFader(rover);
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P_FadeFakeFloor(rover,
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rover->alpha,
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max(1, min(256, (line->flags & ML_EFFECT3) ? rover->alpha + destvalue : destvalue)),
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0, // set alpha immediately
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false, NULL, // tic-based logic
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false, // do not handle FF_EXISTS
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!(line->flags & ML_NOCLIMB), // handle FF_TRANSLUCENT
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false, // do not handle lighting
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false, // do not handle colormap
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false, // do not handle collision
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false, // do not do ghost fade (no collision during fade)
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true); // use exact alpha values (for opengl)
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max(1, min(256, (line->args[3] & TMST_RELATIVE) ? rover->alpha + destvalue : destvalue)),
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0, // set alpha immediately
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false, NULL, // tic-based logic
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false, // do not handle FF_EXISTS
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!(line->args[3] & TMST_DONTDOTRANSLUCENT), // handle FF_TRANSLUCENT
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false, // do not handle lighting
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false, // do not handle colormap
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false, // do not handle collision
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false, // do not do ghost fade (no collision during fade)
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true); // use exact alpha values (for opengl)
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}
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}
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@ -3252,12 +3251,10 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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case 453: // Fade FOF
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{
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INT16 destvalue = line->sidenum[1] != 0xffff ?
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(INT16)(sides[line->sidenum[1]].textureoffset>>FRACBITS) : (INT16)(line->dx>>FRACBITS);
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INT16 speed = line->sidenum[1] != 0xffff ?
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(INT16)(abs(sides[line->sidenum[1]].rowoffset>>FRACBITS)) : (INT16)(abs(line->dy)>>FRACBITS);
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INT16 sectag = (INT16)(sides[line->sidenum[0]].textureoffset>>FRACBITS);
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INT16 foftag = (INT16)(sides[line->sidenum[0]].rowoffset>>FRACBITS);
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INT16 destvalue = (INT16)(line->args[2]);
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INT16 speed = (INT16)(line->args[3]);
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INT16 sectag = (INT16)(line->args[0]);
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INT16 foftag = (INT16)(line->args[1]);
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sector_t *sec; // Sector that the FOF is visible in
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ffloor_t *rover; // FOF that we are going to operate
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boolean foundrover = false; // for debug, "Can't find a FOF" message
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@ -3280,7 +3277,7 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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foundrover = true;
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// Prevent continuous execs from interfering on an existing fade
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if (!(line->flags & ML_EFFECT5)
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if (!(line->args[4] & TMFT_OVERRIDE)
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&& rover->fadingdata)
|
||||
//&& ((fade_t*)rover->fadingdata)->timer > (ticbased ? 2 : speed*2))
|
||||
{
|
||||
|
@ -3292,21 +3289,21 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
|
|||
P_AddFakeFloorFader(rover, secnum, j,
|
||||
destvalue,
|
||||
speed,
|
||||
(line->flags & ML_EFFECT4), // tic-based logic
|
||||
(line->flags & ML_EFFECT3), // Relative destvalue
|
||||
!(line->flags & ML_BLOCKMONSTERS), // do not handle FF_EXISTS
|
||||
!(line->flags & ML_NOCLIMB), // do not handle FF_TRANSLUCENT
|
||||
!(line->flags & ML_EFFECT2), // do not handle lighting
|
||||
!(line->flags & ML_EFFECT2), // do not handle colormap (ran out of flags)
|
||||
!(line->flags & ML_BOUNCY), // do not handle collision
|
||||
(line->flags & ML_EFFECT1), // do ghost fade (no collision during fade)
|
||||
(line->flags & ML_TFERLINE)); // use exact alpha values (for opengl)
|
||||
(line->args[4] & TMFT_TICBASED), // tic-based logic
|
||||
(line->args[4] & TMFT_RELATIVE), // Relative destvalue
|
||||
!(line->args[4] & TMFT_DONTDOEXISTS), // do not handle FF_EXISTS
|
||||
!(line->args[4] & TMFT_DONTDOTRANSLUCENT), // do not handle FF_TRANSLUCENT
|
||||
!(line->args[4] & TMFT_DONTDOLIGHTING), // do not handle lighting
|
||||
!(line->args[4] & TMFT_DONTDOCOLORMAP), // do not handle colormap
|
||||
!(line->args[4] & TMFT_IGNORECOLLISION), // do not handle collision
|
||||
(line->args[4] & TMFT_GHOSTFADE), // do ghost fade (no collision during fade)
|
||||
(line->args[4] & TMFT_USEEXACTALPHA)); // use exact alpha values (for opengl)
|
||||
else
|
||||
{
|
||||
// If fading an invisible FOF whose render flags we did not yet set,
|
||||
// initialize its alpha to 1
|
||||
// for relative alpha calc
|
||||
if (!(line->flags & ML_NOCLIMB) && // do translucent
|
||||
if (!(line->args[4] & TMFT_DONTDOTRANSLUCENT) && // do translucent
|
||||
(rover->spawnflags & FF_NOSHADE) && // do not include light blocks, which don't set FF_NOSHADE
|
||||
!(rover->spawnflags & FF_RENDERSIDES) &&
|
||||
!(rover->spawnflags & FF_RENDERPLANES) &&
|
||||
|
@ -3316,16 +3313,16 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
|
|||
P_RemoveFakeFloorFader(rover);
|
||||
P_FadeFakeFloor(rover,
|
||||
rover->alpha,
|
||||
max(1, min(256, (line->flags & ML_EFFECT3) ? rover->alpha + destvalue : destvalue)),
|
||||
0, // set alpha immediately
|
||||
false, NULL, // tic-based logic
|
||||
!(line->flags & ML_BLOCKMONSTERS), // do not handle FF_EXISTS
|
||||
!(line->flags & ML_NOCLIMB), // do not handle FF_TRANSLUCENT
|
||||
!(line->flags & ML_EFFECT2), // do not handle lighting
|
||||
!(line->flags & ML_EFFECT2), // do not handle colormap (ran out of flags)
|
||||
!(line->flags & ML_BOUNCY), // do not handle collision
|
||||
(line->flags & ML_EFFECT1), // do ghost fade (no collision during fade)
|
||||
(line->flags & ML_TFERLINE)); // use exact alpha values (for opengl)
|
||||
max(1, min(256, (line->args[4] & TMFT_RELATIVE) ? rover->alpha + destvalue : destvalue)),
|
||||
0, // set alpha immediately
|
||||
false, NULL, // tic-based logic
|
||||
!(line->args[4] & TMFT_DONTDOEXISTS), // do not handle FF_EXISTS
|
||||
!(line->args[4] & TMFT_DONTDOTRANSLUCENT), // do not handle FF_TRANSLUCENT
|
||||
!(line->args[4] & TMFT_DONTDOLIGHTING), // do not handle lighting
|
||||
!(line->args[4] & TMFT_DONTDOCOLORMAP), // do not handle colormap
|
||||
!(line->args[4] & TMFT_IGNORECOLLISION), // do not handle collision
|
||||
(line->args[4] & TMFT_GHOSTFADE), // do ghost fade (no collision during fade)
|
||||
(line->args[4] & TMFT_USEEXACTALPHA)); // use exact alpha values (for opengl)
|
||||
}
|
||||
}
|
||||
j++;
|
||||
|
@ -3342,8 +3339,8 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
|
|||
|
||||
case 454: // Stop fading FOF
|
||||
{
|
||||
INT16 sectag = (INT16)(sides[line->sidenum[0]].textureoffset>>FRACBITS);
|
||||
INT16 foftag = (INT16)(sides[line->sidenum[0]].rowoffset>>FRACBITS);
|
||||
INT16 sectag = (INT16)(line->args[0]);
|
||||
INT16 foftag = (INT16)(line->args[1]);
|
||||
sector_t *sec; // Sector that the FOF is visible in
|
||||
ffloor_t *rover; // FOF that we are going to operate
|
||||
boolean foundrover = false; // for debug, "Can't find a FOF" message
|
||||
|
@ -3365,7 +3362,7 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
|
|||
foundrover = true;
|
||||
|
||||
P_ResetFakeFloorFader(rover, NULL,
|
||||
!(line->flags & ML_BLOCKMONSTERS)); // do not finalize collision flags
|
||||
!(line->args[2])); // do not finalize collision flags
|
||||
}
|
||||
}
|
||||
|
||||
|
|
26
src/p_spec.h
26
src/p_spec.h
|
@ -169,6 +169,32 @@ typedef enum
|
|||
TMB_SYNC = 1<<1,
|
||||
} textmapblinkinglightflags_t;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
TMFR_NORETURN = 1,
|
||||
TMFR_CHECKFLAG = 1<<1,
|
||||
} textmapfofrespawnflags_t;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
TMST_RELATIVE = 1,
|
||||
TMST_DONTDOTRANSLUCENT = 1<<1,
|
||||
} textmapsettranslucencyflags_t;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
TMFT_RELATIVE = 1,
|
||||
TMFT_OVERRIDE = 1<<1,
|
||||
TMFT_TICBASED = 1<<2,
|
||||
TMFT_IGNORECOLLISION = 1<<3,
|
||||
TMFT_GHOSTFADE = 1<<4,
|
||||
TMFT_DONTDOTRANSLUCENT = 1<<5,
|
||||
TMFT_DONTDOEXISTS = 1<<6,
|
||||
TMFT_DONTDOLIGHTING = 1<<7,
|
||||
TMFT_DONTDOCOLORMAP = 1<<8,
|
||||
TMFT_USEEXACTALPHA = 1<<9,
|
||||
} textmapfadetranslucencyflags_t;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
TMS_VIEWPOINT = 0,
|
||||
|
|
Loading…
Reference in a new issue