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Set player height to skin height instead of default height in G_AddPlayer
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@ -3352,7 +3352,7 @@ void G_AddPlayer(INT32 playernum)
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p->playerstate = PST_REBORN;
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p->height = mobjinfo[MT_PLAYER].height;
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p->height = skins[p->skin]->height;
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if (G_GametypeUsesLives() || ((netgame || multiplayer) && (gametyperules & GTR_FRIENDLY)))
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p->lives = cv_startinglives.value;
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