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https://git.do.srb2.org/STJr/SRB2.git
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Reduce code duplication
This commit is contained in:
parent
6631f90fa8
commit
869b12c48f
8 changed files with 107 additions and 355 deletions
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@ -804,57 +804,18 @@ GLMapTexture_t *HWR_GetTexture(INT32 tex)
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static void HWR_CacheFlat(GLMipmap_t *grMipmap, lumpnum_t flatlumpnum)
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{
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size_t size, pflatsize;
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size_t size = W_LumpLength(flatlumpnum);
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UINT16 pflatsize = R_GetFlatSize(size);
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// setup the texture info
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grMipmap->format = GL_TEXFMT_P_8;
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grMipmap->flags = TF_WRAPXY|TF_CHROMAKEYED;
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size = W_LumpLength(flatlumpnum);
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switch (size)
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{
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case 4194304: // 2048x2048 lump
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pflatsize = 2048;
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break;
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case 1048576: // 1024x1024 lump
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pflatsize = 1024;
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break;
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case 262144:// 512x512 lump
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pflatsize = 512;
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break;
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case 65536: // 256x256 lump
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pflatsize = 256;
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break;
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case 16384: // 128x128 lump
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pflatsize = 128;
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break;
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case 1024: // 32x32 lump
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pflatsize = 32;
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break;
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case 256: // 16x16 lump
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pflatsize = 16;
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break;
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case 64: // 8x8 lump
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pflatsize = 8;
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break;
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case 16: // 4x4 lump
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pflatsize = 4;
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break;
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case 4: // 2x2 lump
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pflatsize = 2;
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break;
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default: // 64x64 lump
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pflatsize = 64;
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break;
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}
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grMipmap->width = (UINT16)pflatsize;
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grMipmap->height = (UINT16)pflatsize;
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grMipmap->width = pflatsize;
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grMipmap->height = pflatsize;
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// the flat raw data needn't be converted with palettized textures
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W_ReadLump(flatlumpnum, Z_Malloc(W_LumpLength(flatlumpnum),
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PU_HWRCACHE, &grMipmap->data));
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W_ReadLump(flatlumpnum, Z_Malloc(size, PU_HWRCACHE, &grMipmap->data));
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}
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static void HWR_CacheTextureAsFlat(GLMipmap_t *grMipmap, INT32 texturenum)
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@ -575,58 +575,10 @@ void HWR_DrawPic(INT32 x, INT32 y, lumpnum_t lumpnum)
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// --------------------------------------------------------------------------
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void HWR_DrawFlatFill (INT32 x, INT32 y, INT32 w, INT32 h, lumpnum_t flatlumpnum)
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{
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FOutVector v[4];
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double dflatsize;
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INT32 flatflag;
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FOutVector v[4];
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const size_t len = W_LumpLength(flatlumpnum);
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switch (len)
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{
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case 4194304: // 2048x2048 lump
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dflatsize = 2048.0f;
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flatflag = 2047;
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break;
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case 1048576: // 1024x1024 lump
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dflatsize = 1024.0f;
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flatflag = 1023;
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break;
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case 262144:// 512x512 lump
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dflatsize = 512.0f;
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flatflag = 511;
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break;
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case 65536: // 256x256 lump
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dflatsize = 256.0f;
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flatflag = 255;
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break;
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case 16384: // 128x128 lump
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dflatsize = 128.0f;
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flatflag = 127;
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break;
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case 1024: // 32x32 lump
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dflatsize = 32.0f;
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flatflag = 31;
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break;
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case 256: // 16x16 lump
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dflatsize = 16.0f;
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flatflag = 15;
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break;
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case 64: // 8x8 lump
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dflatsize = 8.0f;
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flatflag = 7;
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break;
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case 16: // 4x4 lump
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dflatsize = 4.0f;
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flatflag = 3;
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break;
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case 4: // 2x2 lump
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dflatsize = 2.0f;
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flatflag = 1;
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break;
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default: // 64x64 lump
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dflatsize = 64.0f;
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flatflag = 63;
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break;
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}
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UINT16 flatflag = R_GetFlatSize(len) - 1;
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double dflatsize = (double)(flatflag + 1);
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// 3--2
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// | /|
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@ -640,7 +592,6 @@ void HWR_DrawFlatFill (INT32 x, INT32 y, INT32 w, INT32 h, lumpnum_t flatlumpnum
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v[0].z = v[1].z = v[2].z = v[3].z = 1.0f;
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// flat is 64x64 lod and texture offsets are [0.0, 1.0]
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v[0].s = v[3].s = (float)((x & flatflag)/dflatsize);
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v[2].s = v[1].s = (float)(v[0].s + w/dflatsize);
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v[0].t = v[1].t = (float)((y & flatflag)/dflatsize);
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@ -358,30 +358,39 @@ static FUINT HWR_CalcSlopeLight(FUINT lightnum, angle_t dir, fixed_t delta)
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// -----------------+
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static void HWR_RenderPlane(subsector_t *subsector, extrasubsector_t *xsub, boolean isceiling, fixed_t fixedheight, FBITFIELD PolyFlags, INT32 lightlevel, levelflat_t *levelflat, sector_t *FOFsector, UINT8 alpha, extracolormap_t *planecolormap)
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{
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polyvertex_t * pv;
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float height; //constant y for all points on the convex flat polygon
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FOutVector *v3d;
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INT32 nrPlaneVerts; //verts original define of convex flat polygon
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INT32 i;
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float flatxref,flatyref;
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float fflatwidth = 64.0f, fflatheight = 64.0f;
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INT32 flatflag = 63;
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boolean texflat = false;
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float scrollx = 0.0f, scrolly = 0.0f, anglef = 0.0f;
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angle_t angle = 0;
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FSurfaceInfo Surf;
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float tempxsow, tempytow;
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FSurfaceInfo Surf;
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FOutVector *v3d;
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polyvertex_t *pv;
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pslope_t *slope = NULL;
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INT32 shader = SHADER_DEFAULT;
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size_t nrPlaneVerts;
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INT32 i;
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float height; // constant y for all points on the convex flat polygon
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float flatxref, flatyref, anglef = 0.0f;
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float fflatwidth = 64.0f, fflatheight = 64.0f;
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UINT16 flatflag = 63;
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boolean texflat = false;
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float tempxsow, tempytow;
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float scrollx = 0.0f, scrolly = 0.0f;
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angle_t angle = 0;
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static FOutVector *planeVerts = NULL;
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static UINT16 numAllocedPlaneVerts = 0;
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INT32 shader = SHADER_DEFAULT;
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// no convex poly were generated for this subsector
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if (!xsub->planepoly)
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return;
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pv = xsub->planepoly->pts;
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nrPlaneVerts = xsub->planepoly->numpts;
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if (nrPlaneVerts < 3) // not even a triangle?
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return;
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// Get the slope pointer to simplify future code
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if (FOFsector)
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{
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@ -404,12 +413,6 @@ static void HWR_RenderPlane(subsector_t *subsector, extrasubsector_t *xsub, bool
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height = FIXED_TO_FLOAT(fixedheight);
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pv = xsub->planepoly->pts;
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nrPlaneVerts = xsub->planepoly->numpts;
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if (nrPlaneVerts < 3) //not even a triangle ?
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return;
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// Allocate plane-vertex buffer if we need to
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if (!planeVerts || nrPlaneVerts > numAllocedPlaneVerts)
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{
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@ -424,43 +427,8 @@ static void HWR_RenderPlane(subsector_t *subsector, extrasubsector_t *xsub, bool
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if (levelflat->type == LEVELFLAT_FLAT)
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{
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size_t len = W_LumpLength(levelflat->u.flat.lumpnum);
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switch (len)
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{
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case 4194304: // 2048x2048 lump
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fflatwidth = fflatheight = 2048.0f;
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break;
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case 1048576: // 1024x1024 lump
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fflatwidth = fflatheight = 1024.0f;
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break;
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case 262144:// 512x512 lump
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fflatwidth = fflatheight = 512.0f;
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break;
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case 65536: // 256x256 lump
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fflatwidth = fflatheight = 256.0f;
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break;
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case 16384: // 128x128 lump
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fflatwidth = fflatheight = 128.0f;
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break;
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case 1024: // 32x32 lump
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fflatwidth = fflatheight = 32.0f;
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break;
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case 256: // 16x16 lump
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fflatwidth = fflatheight = 16.0f;
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break;
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case 64: // 8x8 lump
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fflatwidth = fflatheight = 8.0f;
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break;
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case 16: // 4x4 lump
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fflatwidth = fflatheight = 4.0f;
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break;
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case 4: // 2x2 lump
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fflatwidth = fflatheight = 2.0f;
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break;
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default: // 64x64 lump
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fflatwidth = fflatheight = 64.0f;
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break;
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}
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flatflag = ((INT32)fflatwidth)-1;
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flatflag = R_GetFlatSize(len) - 1;
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fflatwidth = fflatheight = (float)(flatflag + 1);
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}
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else
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{
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@ -560,7 +528,7 @@ static void HWR_RenderPlane(subsector_t *subsector, extrasubsector_t *xsub, bool
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}\
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}
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for (i = 0, v3d = planeVerts; i < nrPlaneVerts; i++,v3d++,pv++)
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for (i = 0, v3d = planeVerts; i < (INT32)nrPlaneVerts; i++,v3d++,pv++)
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SETUP3DVERT(v3d, pv->x, pv->y);
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if (slope)
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@ -2721,13 +2689,13 @@ static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, boolean isceiling,
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float height = FIXED_TO_FLOAT(fixedheight); // constant y for all points on the convex flat polygon
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float flatxref, flatyref;
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float fflatwidth = 64.0f, fflatheight = 64.0f;
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INT32 flatflag = 63;
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UINT16 flatflag = 63;
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boolean texflat = false;
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float scrollx = 0.0f, scrolly = 0.0f;
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float tempxsow, tempytow, anglef = 0.0f;
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angle_t angle = 0;
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fixed_t tempxs, tempyt;
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static FOutVector *planeVerts = NULL;
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static UINT16 numAllocedPlaneVerts = 0;
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@ -2754,43 +2722,8 @@ static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, boolean isceiling,
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if (levelflat->type == LEVELFLAT_FLAT)
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{
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size_t len = W_LumpLength(levelflat->u.flat.lumpnum);
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switch (len)
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{
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case 4194304: // 2048x2048 lump
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fflatwidth = fflatheight = 2048.0f;
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break;
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case 1048576: // 1024x1024 lump
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fflatwidth = fflatheight = 1024.0f;
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break;
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case 262144:// 512x512 lump
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fflatwidth = fflatheight = 512.0f;
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break;
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case 65536: // 256x256 lump
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fflatwidth = fflatheight = 256.0f;
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break;
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case 16384: // 128x128 lump
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fflatwidth = fflatheight = 128.0f;
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break;
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case 1024: // 32x32 lump
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fflatwidth = fflatheight = 32.0f;
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break;
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case 256: // 16x16 lump
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fflatwidth = fflatheight = 16.0f;
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break;
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case 64: // 8x8 lump
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fflatwidth = fflatheight = 8.0f;
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break;
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case 16: // 4x4 lump
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fflatwidth = fflatheight = 4.0f;
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break;
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case 4: // 2x2 lump
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fflatwidth = fflatheight = 2.0f;
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break;
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default: // 64x64 lump
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fflatwidth = fflatheight = 64.0f;
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break;
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}
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flatflag = ((INT32)fflatwidth)-1;
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flatflag = R_GetFlatSize(len) - 1;
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fflatwidth = fflatheight = (float)(flatflag + 1);
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}
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else
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{
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@ -2853,20 +2786,13 @@ static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, boolean isceiling,
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if (angle) // Only needs to be done if there's an altered angle
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{
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angle = (InvAngle(angle))>>ANGLETOFINESHIFT;
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tempxsow = flatxref;
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tempytow = flatyref;
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// This needs to be done so that it scrolls in a different direction after rotation like software
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/*tempxs = FLOAT_TO_FIXED(scrollx);
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tempyt = FLOAT_TO_FIXED(scrolly);
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scrollx = (FIXED_TO_FLOAT(FixedMul(tempxs, FINECOSINE(angle)) - FixedMul(tempyt, FINESINE(angle))));
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scrolly = (FIXED_TO_FLOAT(FixedMul(tempxs, FINESINE(angle)) + FixedMul(tempyt, FINECOSINE(angle))));*/
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anglef = ANG2RAD(InvAngle(angle));
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// This needs to be done so everything aligns after rotation
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// It would be done so that rotation is done, THEN the translation, but I couldn't get it to rotate AND scroll like software does
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tempxs = FLOAT_TO_FIXED(flatxref);
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tempyt = FLOAT_TO_FIXED(flatyref);
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flatxref = (FIXED_TO_FLOAT(FixedMul(tempxs, FINECOSINE(angle)) - FixedMul(tempyt, FINESINE(angle))));
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flatyref = (FIXED_TO_FLOAT(FixedMul(tempxs, FINESINE(angle)) + FixedMul(tempyt, FINECOSINE(angle))));
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flatxref = (tempxsow * cos(anglef)) - (tempytow * sin(anglef));
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flatyref = (tempxsow * sin(anglef)) + (tempytow * cos(anglef));
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}
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for (i = 0; i < (INT32)nrPlaneVerts; i++,v3d++)
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@ -2887,10 +2813,11 @@ static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, boolean isceiling,
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// Need to rotate before translate
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if (angle) // Only needs to be done if there's an altered angle
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{
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tempxs = FLOAT_TO_FIXED(v3d->s);
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tempyt = FLOAT_TO_FIXED(v3d->t);
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v3d->s = (FIXED_TO_FLOAT(FixedMul(tempxs, FINECOSINE(angle)) - FixedMul(tempyt, FINESINE(angle))));
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v3d->t = (FIXED_TO_FLOAT(FixedMul(tempxs, FINESINE(angle)) + FixedMul(tempyt, FINECOSINE(angle))));
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tempxsow = v3d->s;
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tempytow = v3d->t;
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v3d->s = (tempxsow * cos(anglef)) - (tempytow * sin(anglef));
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v3d->t = (tempxsow * sin(anglef)) + (tempytow * cos(anglef));
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}
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v3d->x = FIXED_TO_FLOAT(polysector->vertices[i]->x);
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@ -870,7 +870,6 @@ void R_DrawSinglePlane(visplane_t *pl)
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INT32 x;
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INT32 stop, angle;
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ffloor_t *rover;
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INT32 type;
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INT32 spanfunctype = BASEDRAWFUNC;
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if (!(pl->minx <= pl->maxx))
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@ -883,8 +882,8 @@ void R_DrawSinglePlane(visplane_t *pl)
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return;
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}
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levelflat = &levelflats[pl->picnum];
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planeripple.active = false;
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spanfunc = spanfuncs[BASEDRAWFUNC];
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if (pl->polyobj)
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{
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@ -995,29 +994,25 @@ void R_DrawSinglePlane(visplane_t *pl)
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light = (pl->lightlevel >> LIGHTSEGSHIFT);
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}
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currentplane = pl;
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ds_powersoftwo = false;
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levelflat = &levelflats[pl->picnum];
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/* :james: */
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type = levelflat->type;
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switch (type)
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switch (levelflat->type)
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{
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case LEVELFLAT_NONE:
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return;
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case LEVELFLAT_FLAT:
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ds_source = (UINT8 *)R_GetFlat(levelflat->u.flat.lumpnum);
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R_CheckFlatLength(W_LumpLength(levelflat->u.flat.lumpnum));
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ds_powersoftwo = true; // Raw flats always have dimensions that are powers-of-two numbers.
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R_SetFlatVars(W_LumpLength(levelflat->u.flat.lumpnum));
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ds_powersoftwo = true;
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break;
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default:
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ds_source = (UINT8 *)R_GetLevelFlat(levelflat);
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if (!ds_source)
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return;
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// Check if this texture or patch has power-of-two dimensions.
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if (R_CheckPowersOfTwo())
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else if (R_CheckPowersOfTwo())
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{
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R_CheckFlatLength(ds_flatwidth * ds_flatheight);
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R_SetFlatVars(ds_flatwidth * ds_flatheight);
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ds_powersoftwo = true;
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}
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}
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@ -1091,7 +1086,7 @@ void R_DrawSinglePlane(visplane_t *pl)
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planezlight = zlight[light];
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}
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// Use the correct span drawer depending on the powers-of-twoness
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// Set the span drawer
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if (!ds_powersoftwo)
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{
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if (spanfuncs_npo2[spanfunctype])
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@ -1108,6 +1103,7 @@ void R_DrawSinglePlane(visplane_t *pl)
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pl->bottom[pl->maxx+1] = 0x0000;
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pl->bottom[pl->minx-1] = 0x0000;
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||||
currentplane = pl;
|
||||
stop = pl->maxx + 1;
|
||||
|
||||
if (pl->slope)
|
||||
|
|
|
@ -416,7 +416,7 @@ static void R_RasterizeFloorSplat(floorsplat_t *pSplat, vector2_t *verts, visspr
|
|||
|
||||
if (R_CheckPowersOfTwo())
|
||||
{
|
||||
R_CheckFlatLength(ds_flatwidth * ds_flatheight);
|
||||
R_SetFlatVars(ds_flatwidth * ds_flatheight);
|
||||
ds_powersoftwo = true;
|
||||
}
|
||||
|
||||
|
|
124
src/r_textures.c
124
src/r_textures.c
|
@ -619,9 +619,7 @@ void *R_GetLevelFlat(levelflat_t *levelflat)
|
|||
}
|
||||
|
||||
//
|
||||
// R_CheckPowersOfTwo
|
||||
//
|
||||
// Checks if the flat's dimensions are powers of two.
|
||||
// Checks if the current flat's dimensions are powers of two
|
||||
//
|
||||
boolean R_CheckPowersOfTwo(void)
|
||||
{
|
||||
|
@ -637,67 +635,67 @@ boolean R_CheckPowersOfTwo(void)
|
|||
}
|
||||
|
||||
//
|
||||
// R_CheckFlatLength
|
||||
// Returns the flat size corresponding to the length of a lump
|
||||
//
|
||||
// Determine the flat's dimensions from its lump length.
|
||||
//
|
||||
void R_CheckFlatLength(size_t length)
|
||||
UINT16 R_GetFlatSize(size_t length)
|
||||
{
|
||||
INT32 size, bits;
|
||||
|
||||
switch (length)
|
||||
{
|
||||
case 4194304: // 2048x2048 lump
|
||||
size = 2048;
|
||||
bits = 11;
|
||||
break;
|
||||
return 2048;
|
||||
case 1048576: // 1024x1024 lump
|
||||
size = 1024;
|
||||
bits = 10;
|
||||
break;
|
||||
return 1024;
|
||||
case 262144:// 512x512 lump
|
||||
size = 512;
|
||||
bits = 9;
|
||||
break;
|
||||
return 512;
|
||||
case 65536: // 256x256 lump
|
||||
size = 256;
|
||||
bits = 8;
|
||||
break;
|
||||
return 256;
|
||||
case 16384: // 128x128 lump
|
||||
size = 128;
|
||||
bits = 7;
|
||||
break;
|
||||
return 128;
|
||||
case 1024: // 32x32 lump
|
||||
size = 32;
|
||||
bits = 5;
|
||||
break;
|
||||
return 32;
|
||||
case 256: // 16x16 lump
|
||||
size = 16;
|
||||
bits = 4;
|
||||
break;
|
||||
return 16;
|
||||
case 64: // 8x8 lump
|
||||
size = 8;
|
||||
bits = 3;
|
||||
break;
|
||||
return 8;
|
||||
case 16: // 4x4 lump
|
||||
size = 4;
|
||||
bits = 2;
|
||||
break;
|
||||
return 4;
|
||||
case 4: // 2x2 lump
|
||||
size = 2;
|
||||
bits = 1;
|
||||
break;
|
||||
return 2;
|
||||
default: // 64x64 lump
|
||||
size = 64;
|
||||
bits = 6;
|
||||
break;
|
||||
return 64;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Determines a flat's width bits from its size
|
||||
//
|
||||
UINT8 R_GetFlatBits(INT32 size)
|
||||
{
|
||||
switch (size)
|
||||
{
|
||||
case 2048: return 11;
|
||||
case 1024: return 10;
|
||||
case 512: return 9;
|
||||
case 256: return 8;
|
||||
case 128: return 7;
|
||||
case 32: return 5;
|
||||
case 16: return 4;
|
||||
case 8: return 3;
|
||||
case 4: return 2;
|
||||
case 2: return 1;
|
||||
default: return 6; // 64x64
|
||||
}
|
||||
}
|
||||
|
||||
void R_SetFlatVars(size_t length)
|
||||
{
|
||||
UINT16 size = R_GetFlatSize(length);
|
||||
UINT8 bits = R_GetFlatBits(size);
|
||||
|
||||
nflatshiftup = 16 - bits;
|
||||
nflatxshift = 16 + nflatshiftup;
|
||||
nflatyshift = nflatxshift - bits;
|
||||
nflatmask = (size - 1) * size;
|
||||
ds_flatwidth = ds_flatheight = size;
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -746,7 +744,7 @@ Rloadflats (INT32 i, INT32 w)
|
|||
UINT16 wadnum = (UINT16)w;
|
||||
lumpnum_t lumpnum = texstart + j;
|
||||
size_t lumplength;
|
||||
size_t flatsize = 0;
|
||||
size_t flatsize;
|
||||
|
||||
if (wadfiles[w]->type == RET_PK3)
|
||||
{
|
||||
|
@ -756,43 +754,7 @@ Rloadflats (INT32 i, INT32 w)
|
|||
|
||||
flatlump = W_CacheLumpNumPwad(wadnum, lumpnum, PU_CACHE);
|
||||
lumplength = W_LumpLengthPwad(wadnum, lumpnum);
|
||||
|
||||
switch (lumplength)
|
||||
{
|
||||
case 4194304: // 2048x2048 lump
|
||||
flatsize = 2048;
|
||||
break;
|
||||
case 1048576: // 1024x1024 lump
|
||||
flatsize = 1024;
|
||||
break;
|
||||
case 262144:// 512x512 lump
|
||||
flatsize = 512;
|
||||
break;
|
||||
case 65536: // 256x256 lump
|
||||
flatsize = 256;
|
||||
break;
|
||||
case 16384: // 128x128 lump
|
||||
flatsize = 128;
|
||||
break;
|
||||
case 1024: // 32x32 lump
|
||||
flatsize = 32;
|
||||
break;
|
||||
case 256: // 16x16 lump
|
||||
flatsize = 16;
|
||||
break;
|
||||
case 64: // 8x8 lump
|
||||
flatsize = 8;
|
||||
break;
|
||||
case 16: // 4x4 lump
|
||||
flatsize = 4;
|
||||
break;
|
||||
case 4: // 2x2 lump
|
||||
flatsize = 2;
|
||||
break;
|
||||
default: // 64x64 lump
|
||||
flatsize = 64;
|
||||
break;
|
||||
}
|
||||
flatsize = R_GetFlatSize(lumplength);
|
||||
|
||||
//CONS_Printf("\n\"%s\" is a flat, dimensions %d x %d",W_CheckNameForNumPwad((UINT16)w,texstart+j),flatsize,flatsize);
|
||||
texture = textures[i] = Z_Calloc(sizeof(texture_t) + sizeof(texpatch_t), PU_STATIC, NULL);
|
||||
|
|
|
@ -91,7 +91,9 @@ UINT8 *R_GetColumn(fixed_t tex, INT32 col);
|
|||
void *R_GetFlat(lumpnum_t flatnum);
|
||||
|
||||
boolean R_CheckPowersOfTwo(void);
|
||||
void R_CheckFlatLength(size_t length);
|
||||
UINT16 R_GetFlatSize(size_t length);
|
||||
UINT8 R_GetFlatBits(INT32 size);
|
||||
void R_SetFlatVars(size_t length);
|
||||
|
||||
// Returns the texture number for the texture name.
|
||||
INT32 R_TextureNumForName(const char *name);
|
||||
|
|
|
@ -1705,7 +1705,7 @@ void V_DrawFlatFill(INT32 x, INT32 y, INT32 w, INT32 h, lumpnum_t flatnum)
|
|||
fixed_t dx, dy, xfrac, yfrac;
|
||||
const UINT8 *src, *deststop;
|
||||
UINT8 *flat, *dest;
|
||||
size_t size, lflatsize, flatshift;
|
||||
size_t lflatsize, flatshift;
|
||||
|
||||
#ifdef HWRENDER
|
||||
if (rendermode == render_opengl)
|
||||
|
@ -1715,55 +1715,8 @@ void V_DrawFlatFill(INT32 x, INT32 y, INT32 w, INT32 h, lumpnum_t flatnum)
|
|||
}
|
||||
#endif
|
||||
|
||||
size = W_LumpLength(flatnum);
|
||||
|
||||
switch (size)
|
||||
{
|
||||
case 4194304: // 2048x2048 lump
|
||||
lflatsize = 2048;
|
||||
flatshift = 11;
|
||||
break;
|
||||
case 1048576: // 1024x1024 lump
|
||||
lflatsize = 1024;
|
||||
flatshift = 10;
|
||||
break;
|
||||
case 262144:// 512x512 lump
|
||||
lflatsize = 512;
|
||||
flatshift = 9;
|
||||
break;
|
||||
case 65536: // 256x256 lump
|
||||
lflatsize = 256;
|
||||
flatshift = 8;
|
||||
break;
|
||||
case 16384: // 128x128 lump
|
||||
lflatsize = 128;
|
||||
flatshift = 7;
|
||||
break;
|
||||
case 1024: // 32x32 lump
|
||||
lflatsize = 32;
|
||||
flatshift = 5;
|
||||
break;
|
||||
case 256: // 16x16 lump
|
||||
lflatsize = 16;
|
||||
flatshift = 4;
|
||||
break;
|
||||
case 64: // 8x8 lump
|
||||
lflatsize = 8;
|
||||
flatshift = 3;
|
||||
break;
|
||||
case 16: // 4x4 lump
|
||||
lflatsize = 4;
|
||||
flatshift = 2;
|
||||
break;
|
||||
case 4: // 2x2 lump
|
||||
lflatsize = 2;
|
||||
flatshift = 1;
|
||||
break;
|
||||
default: // 64x64 lump
|
||||
lflatsize = 64;
|
||||
flatshift = 6;
|
||||
break;
|
||||
}
|
||||
lflatsize = R_GetFlatSize(W_LumpLength(flatnum));
|
||||
flatshift = R_GetFlatBits(lflatsize);
|
||||
|
||||
flat = W_CacheLumpNum(flatnum, PU_CACHE);
|
||||
|
||||
|
|
Loading…
Reference in a new issue