hardware: cleanup STATIC_OPENGL code

This commit is contained in:
Alam Ed Arias 2025-03-25 15:56:11 -04:00
parent cb28bad2fd
commit 8143e34e39

View file

@ -227,7 +227,6 @@ FUNCPRINTF static void GL_MSG_Error(const char *format, ...)
/* 1.0 functions */
/* Miscellaneous */
#define pglClearColor glClearColor
//glClear
#define pglColorMask glColorMask
#define pglAlphaFunc glAlphaFunc
#define pglBlendFunc glBlendFunc
@ -237,9 +236,7 @@ FUNCPRINTF static void GL_MSG_Error(const char *format, ...)
#define pglEnable glEnable
#define pglDisable glDisable
#define pglGetFloatv glGetFloatv
//glGetIntegerv
//glGetString
#define pglHint glHint
#define pglPolygonMode glPolygonMode
/* Depth Buffer */
#define pglClearDepth glClearDepth
@ -283,6 +280,7 @@ FUNCPRINTF static void GL_MSG_Error(const char *format, ...)
/* Texture mapping */
#define pglTexEnvi glTexEnvi
#define pglTexParameteri glTexParameteri
#define pglTexImage1D glTexImage1D
#define pglTexImage2D glTexImage2D
#define pglTexSubImage2D glTexSubImage2D
@ -668,6 +666,7 @@ void SetupGLFunc4(void)
{
/* 1.2 funcs */
pglTexImage3D = GetGLFunc("glTexImage3D");
/* 1.3 funcs */
pglActiveTexture = GetGLFunc("glActiveTexture");
pglMultiTexCoord2f = GetGLFunc("glMultiTexCoord2f");