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Always allow con_hudlines when using devmode
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1 changed files with 3 additions and 3 deletions
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@ -1885,9 +1885,9 @@ void CON_Drawer(void)
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if (con_curlines > 0)
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if (con_curlines > 0)
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CON_DrawConsole();
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CON_DrawConsole();
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else if (gamestate == GS_LEVEL
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else if (gamestate == GS_LEVEL || gamestate == GS_INTERMISSION || gamestate == GS_CREDITS
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|| gamestate == GS_INTERMISSION || gamestate == GS_ENDING || gamestate == GS_CUTSCENE
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|| gamestate == GS_EVALUATION || gamestate == GS_ENDING || gamestate == GS_CUTSCENE
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|| gamestate == GS_CREDITS || gamestate == GS_EVALUATION || gamestate == GS_WAITINGPLAYERS)
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|| gamestate == GS_WAITINGPLAYERS || cv_debug)
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CON_DrawHudlines();
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CON_DrawHudlines();
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Unlock_state();
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Unlock_state();
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