mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-21 12:01:05 +00:00
Merge branch SRB2:next into perfstats-thinkframes
This commit is contained in:
commit
79aaf3e613
334 changed files with 20226 additions and 22843 deletions
|
@ -1,9 +1,9 @@
|
|||
version: 2
|
||||
jobs:
|
||||
build:
|
||||
working_directory: /root/SRB2
|
||||
working_directory: /home/circleci/SRB2
|
||||
docker:
|
||||
- image: debian:stretch
|
||||
- image: cimg/base:current
|
||||
environment:
|
||||
CC: ccache gcc -m32
|
||||
PKG_CONFIG_LIBDIR: /usr/lib/i386-linux-gnu/pkgconfig
|
||||
|
@ -11,7 +11,7 @@ jobs:
|
|||
LIBGME_LDFLAGS: -lgme
|
||||
CCACHE_COMPRESS: true
|
||||
WFLAGS: -Wno-unsuffixed-float-constants
|
||||
GCC49: true
|
||||
GCC81: true
|
||||
#- image: ubuntu:trusty
|
||||
# environment:
|
||||
# CC: ccache gcc -m32
|
||||
|
@ -25,39 +25,42 @@ jobs:
|
|||
steps:
|
||||
- run:
|
||||
name: Add i386 arch
|
||||
command: dpkg --add-architecture i386
|
||||
command: sudo dpkg --add-architecture i386
|
||||
- run:
|
||||
name: Add STJr PPA
|
||||
command: |
|
||||
apt-get -qq update
|
||||
apt-get -qq -y install dirmngr
|
||||
apt-key adv --keyserver hkp://keyserver.ubuntu.com:80 --recv-keys 0B1702D71499D9C25F986507F240F4449D3B0EC6
|
||||
echo "deb http://ppa.launchpad.net/stjr/srb2/ubuntu trusty main" >> /etc/apt/sources.list
|
||||
sudo apt-get -qq update
|
||||
sudo apt-get -qq -y install dirmngr
|
||||
sudo apt-key adv --keyserver hkp://keyserver.ubuntu.com:80 --recv-keys 0B1702D71499D9C25F986507F240F4449D3B0EC6
|
||||
echo "deb http://ppa.launchpad.net/stjr/srb2/ubuntu trusty main" | sudo tee -a /etc/apt/sources.list
|
||||
- run:
|
||||
name: Make APT cache folder
|
||||
command: mkdir -p /root/.cache/apt/archives/partial
|
||||
command: mkdir -p /home/circleci/.cache/apt/archives/partial
|
||||
- run:
|
||||
name: Make APT cache usage by _apt
|
||||
command: chown -Rv _apt:root /root/.cache/apt/archives/partial
|
||||
command: sudo chown -Rv _apt:root /home/circleci/.cache/apt/archives/partial
|
||||
- run:
|
||||
name: Update APT listing
|
||||
command: apt-get -qq update
|
||||
command: sudo apt-get -qq update
|
||||
- run:
|
||||
name: Support S3 upload
|
||||
command: apt-get -qq -y install ca-certificates
|
||||
command: sudo apt-get -qq -y install ca-certificates
|
||||
- restore_cache:
|
||||
keys:
|
||||
- v1-SRB2-APT
|
||||
- run:
|
||||
name: Install SDK
|
||||
command: apt-get -o Dir::Cache="/root/.cache/apt" -qq -y --no-install-recommends install git build-essential nasm libpng-dev:i386 libsdl2-mixer-dev:i386 libgme-dev:i386 libcurl4-openssl-dev:i386 libopenmpt-dev:i386 gettext ccache wget gcc-multilib upx openssh-client
|
||||
name: Uninstall amd64 SDK
|
||||
command: sudo apt-get -o Dir::Cache="/home/circleci/.cache/apt" -qq -y --no-install-recommends remove libcurl4-openssl-dev:amd64
|
||||
- run:
|
||||
name: Install i386 SDK
|
||||
command: sudo apt-get -o Dir::Cache="/home/circleci/.cache/apt" -qq -y --no-install-recommends install git build-essential libpng-dev:i386 libsdl2-mixer-dev:i386 libgme-dev:i386 libcurl4-openssl-dev:i386 libopenmpt-dev:i386 gettext ccache wget gcc-multilib upx openssh-client
|
||||
- run:
|
||||
name: make md5sum
|
||||
command: find /root/.cache/apt/archives -type f -print0 | sort -z | xargs -r0 md5sum > /root/.cache/apt_archives.md5
|
||||
command: sudo find /home/circleci/.cache/apt/archives -type f -print0 | sort -z | sudo xargs -r0 md5sum > /home/circleci/.cache/apt_archives.md5
|
||||
- save_cache:
|
||||
key: v1-SRB2-APT-{{ checksum "/root/.cache/apt_archives.md5" }}
|
||||
key: v1-SRB2-APT-{{ checksum "/home/circleci/.cache/apt_archives.md5" }}
|
||||
paths:
|
||||
- /root/.cache/apt
|
||||
- /home/circleci/.cache/apt
|
||||
- checkout
|
||||
- run:
|
||||
name: Compile without network support
|
||||
|
@ -78,9 +81,9 @@ jobs:
|
|||
name: Compile
|
||||
command: make -C src LINUX=1 ERRORMODE=1 -k -j4
|
||||
- store_artifacts:
|
||||
path: /root/SRB2/bin/
|
||||
path: /home/circleci/SRB2/bin/
|
||||
destination: bin
|
||||
- save_cache:
|
||||
key: v1-SRB2-{{ .Branch }}-{{ checksum "make/linux/SDL.deps" }}
|
||||
paths:
|
||||
- /root/.ccache
|
||||
- /home/circleci/.ccache
|
||||
|
|
4
.gitattributes
vendored
4
.gitattributes
vendored
|
@ -1,15 +1,17 @@
|
|||
#Source code
|
||||
/Makefile text=auto
|
||||
/src/*.c text=auto
|
||||
/src/*.h text=auto
|
||||
/src/*.s text=auto
|
||||
/src/*.m text=auto
|
||||
/src/*.xpm text=auto
|
||||
/src/Makefile text=auto
|
||||
/tools/Makefile text=auto
|
||||
/src/Make*.cfg text=auto
|
||||
/src/CMakeLists.txt text=auto
|
||||
*.mk -whitespace text=auto
|
||||
# Windows EOL
|
||||
*.cs -crlf -whitespace
|
||||
*.mk -crlf -whitespace
|
||||
*.bat -crlf -whitespace
|
||||
*.dev -crlf -whitespace
|
||||
*.dsp -crlf -whitespace
|
||||
|
|
3
.gitignore
vendored
3
.gitignore
vendored
|
@ -22,4 +22,5 @@ Win32_LIB_ASM_Release
|
|||
/make
|
||||
/bin
|
||||
/build
|
||||
/build.*
|
||||
/build/*
|
||||
/CMakeUserPresets.json
|
434
.gitlab-ci.yml
Normal file
434
.gitlab-ci.yml
Normal file
|
@ -0,0 +1,434 @@
|
|||
variables:
|
||||
GIT_STRATEGY: clone
|
||||
GIT_CLONE_PATH: $CI_BUILDS_DIR/$CI_CONCURRENT_ID/$CI_PROJECT_PATH
|
||||
|
||||
default:
|
||||
image: debian:stable-slim
|
||||
|
||||
cache:
|
||||
- key: ccache-$CI_PROJECT_PATH_SLUG-$CI_JOB_NAME_SLUG
|
||||
fallback_keys:
|
||||
- cache-$CI_PROJECT_PATH_SLUG-$CI_DEFAULT_BRANCH
|
||||
- cache-$CI_PROJECT_PATH_SLUG-default
|
||||
paths:
|
||||
- ccache
|
||||
- ccache_statslog
|
||||
|
||||
- key: apt-$CI_JOB_IMAGE
|
||||
paths:
|
||||
- apt-cache
|
||||
unprotect: true
|
||||
|
||||
before_script:
|
||||
- - |
|
||||
# debconf
|
||||
echo -e "\e[0Ksection_start:`date +%s`:debconf[collapsed=true]\r\e[0KSetup debconf's environment"
|
||||
- export DEBIAN_FRONTEND="noninteractive"
|
||||
- export DEBIAN_PRIORITY="low"
|
||||
- export DEBCONF_NONINTERACTIVE_SEEN="true"
|
||||
- |
|
||||
# debconf
|
||||
echo -e "\e[0Ksection_end:`date +%s`:debconf\r\e[0K"
|
||||
- - |
|
||||
# dpkg_aa
|
||||
echo -e "\e[0Ksection_start:`date +%s`:dpkg_aa[collapsed=true]\r\e[0KAdding architectures to dpkg"
|
||||
- dpkg --add-architecture i386
|
||||
- dpkg --add-architecture amd64
|
||||
- dpkg --add-architecture arm64
|
||||
- |
|
||||
# dpkg_aa
|
||||
echo -e "\e[0Ksection_end:`date +%s`:dpkg_aa\r\e[0K"
|
||||
- - |
|
||||
# apt_conf
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_conf[collapsed=true]\r\e[0KSetting up APT conf"
|
||||
- export APT_CACHE_DIR=`pwd`/apt-cache
|
||||
- mkdir --parents --verbose $APT_CACHE_DIR/partial/
|
||||
- touch /etc/apt/apt.conf.d/99build
|
||||
- |
|
||||
# apt.conf
|
||||
echo Adding options to apt.conf':'
|
||||
- |
|
||||
# APT::Install-Recommends
|
||||
echo APT::Install-Recommends "false"\; | tee --append /etc/apt/apt.conf.d/99build
|
||||
- |
|
||||
# quit
|
||||
echo quiet "1"\; | tee --append /etc/apt/apt.conf.d/99build
|
||||
- |
|
||||
# APT::Get::Assume-Yes
|
||||
echo APT::Get::Assume-Yes "true"\; | tee --append /etc/apt/apt.conf.d/99build
|
||||
- |
|
||||
# Dir::Cache::Archives
|
||||
echo Dir::Cache::Archives "$APT_CACHE_DIR"\; | tee --append /etc/apt/apt.conf.d/99build
|
||||
- |
|
||||
# apt_conf
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_conf\r\e[0K"
|
||||
- - |
|
||||
# apt_update
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_update[collapsed=true]\r\e[0KUpdating APT listing"
|
||||
- apt-get update
|
||||
- |
|
||||
# apt_update
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_update\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_pre
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_pre[collapsed=true]\r\e[0KInstalling pre packages"
|
||||
- apt-get install apt-utils
|
||||
- |
|
||||
# apt_pre
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_pre\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_upgrade
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_upgrade[collapsed=true]\r\e[0KUpdating existing packages"
|
||||
- apt-get upgrade
|
||||
- |
|
||||
# apt_update
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_upgrade\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_common
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_common[collapsed=true]\r\e[0KInstalling common packages"
|
||||
- apt-get install make git ccache nasm
|
||||
- |
|
||||
# apt_common
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_common\r\e[0K"
|
||||
|
||||
- - |
|
||||
# ccache_config
|
||||
echo -e "\e[0Ksection_start:`date +%s`:ccache_config[collapsed=true]\r\e[0KSetting up ccache config"
|
||||
- mkdir --parents --verbose ~/.ccache/
|
||||
- touch ~/.ccache/ccache.conf
|
||||
- |
|
||||
# cache.conf
|
||||
echo Adding ccache configution option
|
||||
- |
|
||||
# base_dir
|
||||
echo base_dir = $PWD | tee --append ~/.ccache/ccache.conf
|
||||
- |
|
||||
# cache_dir
|
||||
echo cache_dir = $PWD/ccache | tee --append ~/.ccache/ccache.conf
|
||||
- |
|
||||
# compiler_check
|
||||
echo compiler_check = content | tee --append ~/.ccache/ccache.conf
|
||||
- |
|
||||
# stats_log
|
||||
echo stats_log = $PWD/ccache_statslog | tee --append ~/.ccache/ccache.conf
|
||||
- |
|
||||
# max_size
|
||||
echo max_size = 50M | tee --append ~/.ccache/ccache.conf
|
||||
- |
|
||||
# ccache_config
|
||||
echo -e "\e[0Ksection_end:`date +%s`:ccache_config\r\e[0K"
|
||||
|
||||
- - |
|
||||
# cache_reset
|
||||
echo -e "\e[0Ksection_start:`date +%s`:ccache_reset[collapsed=true]\r\e[0KResetting ccache statistics"
|
||||
- ccache --zero-stats
|
||||
- ccache --show-stats
|
||||
- |
|
||||
# ccache_reset
|
||||
echo -e "\e[0Ksection_end:`date +%s`:ccache_reset\r\e[0K"
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-$CI_JOB_NAME_SLUG"
|
||||
|
||||
after_script:
|
||||
- - |
|
||||
# apt_clean
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_clean[collapsed=true]\r\e[0KCleaning of unneeded APT packages"
|
||||
- apt-get autoclean
|
||||
- |
|
||||
# apt_clean
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_clean\r\e[0K"
|
||||
|
||||
- - |
|
||||
# ccache_stats
|
||||
echo -e "\e[0Ksection_start:`date +%s`:ccache_stats[collapsed=true]\r\e[0Kccache statistics:"
|
||||
- ccache --show-stats --verbose
|
||||
- ccache --show-log-stats --verbose
|
||||
- |
|
||||
# ccahe_stats
|
||||
echo -e "\e[0Ksection_end:`date +%s`:ccache_stats\r\e[0K"
|
||||
|
||||
stages:
|
||||
- build
|
||||
|
||||
Debian testing GCC:
|
||||
stage: build
|
||||
image: debian:testing-slim
|
||||
|
||||
allow_failure: true
|
||||
|
||||
artifacts:
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-testing-gcc"
|
||||
|
||||
variables:
|
||||
CC: gcc
|
||||
LDFLAGS: -Wl,-fuse-ld=gold
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
|
||||
- apt-get install libsdl2-mixer-dev libpng-dev libcurl4-openssl-dev libgme-dev libopenmpt-dev
|
||||
- |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 NONX86=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 NONX86=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
||||
Windows x86:
|
||||
stage: build
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "Win32"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-Win32"
|
||||
|
||||
variables:
|
||||
PREFIX: i686-w64-mingw32
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-mingw-w64-i686-win32
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 MINGW=1 SDL=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 MINGW=1 SDL=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
||||
Debian stable:amd64:
|
||||
stage: build
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "Debian amd64"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-x86-64"
|
||||
|
||||
variables:
|
||||
CC: x86_64-linux-gnu-gcc
|
||||
LDFLAGS: -Wl,-fuse-ld=gold
|
||||
OBJCOPY: x86_64-linux-gnu-objcopy
|
||||
OBJDUMP: x86_64-linux-gnu-objdump
|
||||
PKG_CONFIG_PATH: /usr/lib/x86_64-linux-gnu/pkgconfig
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-x86-64-linux-gnu || apt-get install gcc
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
|
||||
- apt-get install libsdl2-mixer-dev:amd64 libpng-dev:amd64 libcurl4-openssl-dev:amd64 libgme-dev:amd64 libopenmpt-dev:amd64
|
||||
- |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
||||
Debian stable:i386:
|
||||
stage: build
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "Debian i386"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-i686"
|
||||
|
||||
variables:
|
||||
CC: i686-linux-gnu-gcc
|
||||
OBJCOPY: i686-linux-gnu-objcopy
|
||||
OBJDUMP: i686-linux-gnu-objdump
|
||||
PKG_CONFIG_PATH: /usr/lib/i386-linux-gnu/pkgconfig
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-i686-linux-gnu || apt-get install gcc
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
|
||||
- apt-get install libsdl2-mixer-dev:i386 libpng-dev:i386 libcurl4-openssl-dev:i386 libgme-dev:i386 libopenmpt-dev:i386
|
||||
- |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
||||
Debian stable:arm64:
|
||||
stage: build
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "Debian arm64"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-aarch64"
|
||||
|
||||
variables:
|
||||
CC: aarch64-linux-gnu-gcc
|
||||
LDFLAGS: -Wl,-fuse-ld=gold
|
||||
OBJCOPY: aarch64-linux-gnu-objcopy
|
||||
OBJDUMP: aarch64-linux-gnu-objdump
|
||||
PKG_CONFIG_PATH: /usr/lib/aarch64-linux-gnu/pkgconfig
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-aarch64-linux-gnu || apt-get install gcc
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
|
||||
- apt-get install libsdl2-mixer-dev:arm64 libpng-dev:arm64 libcurl4-openssl-dev:arm64 libgme-dev:arm64 libopenmpt-dev:arm64
|
||||
- |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 ERRORMODE=1 NONX86=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 LINUX64=1 NONX86=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
||||
Windows x64:
|
||||
stage: build
|
||||
|
||||
artifacts:
|
||||
paths:
|
||||
- "bin/"
|
||||
- "src/comptime.h"
|
||||
expose_as: "Win64"
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-Win64"
|
||||
|
||||
variables:
|
||||
PREFIX: x86_64-w64-mingw32
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install gcc-mingw-w64-x86-64-win32
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 MINGW64=1 SDL=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 MINGW64=1 SDL=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
||||
Debian stable Clang:
|
||||
stage: build
|
||||
|
||||
allow_failure: true
|
||||
|
||||
artifacts:
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-clang"
|
||||
|
||||
variables:
|
||||
CC: clang
|
||||
WFLAGS: -Wno-cast-align
|
||||
CFLAGS: -Wno-cast-align
|
||||
LDFLAGS: -Wl,-fuse-ld=gold
|
||||
|
||||
script:
|
||||
- - |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
|
||||
- apt-get install clang
|
||||
- |
|
||||
# apt_toolchain
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
|
||||
|
||||
- - |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_start:`date +%s`:apt_development[collapsed=true]\r\e[0KInstalling development packages"
|
||||
- apt-get install libsdl2-mixer-dev libpng-dev libcurl4-openssl-dev libgme-dev libopenmpt-dev
|
||||
- |
|
||||
# apt_development
|
||||
echo -e "\e[0Ksection_end:`date +%s`:apt_development\r\e[0K"
|
||||
|
||||
- - |
|
||||
# make
|
||||
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
|
||||
- make --directory=src --keep-going CCACHE=1 ERRORMODE=1 NONX86=1 || make --directory=src --keep-going CCACHE=1 ERRORMODE=1 NONX86=1
|
||||
- |
|
||||
# make
|
||||
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
|
||||
|
||||
Debian testing Clang:
|
||||
extends: Debian stable Clang
|
||||
|
||||
image: debian:testing-slim
|
||||
|
||||
artifacts:
|
||||
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-testing-clang"
|
||||
|
||||
variables:
|
||||
CC: clang
|
||||
WFLAGS: -Wno-cast-align -Wno-deprecated-non-prototype
|
||||
CFLAGS: -Wno-cast-align -Wno-deprecated-non-prototype
|
||||
LDFLAGS: -Wl,-fuse-ld=gold
|
|
@ -53,11 +53,15 @@ else()
|
|||
set(SRB2_CONFIG_SYSTEM_LIBRARIES_DEFAULT OFF)
|
||||
endif()
|
||||
|
||||
# Clang tidy options will be ignored if CMAKE_<LANG>_CLANG_TIDY are set.
|
||||
option(SRB2_CONFIG_ENABLE_CLANG_TIDY_C "Enable default clang-tidy check configuration for C" OFF)
|
||||
option(SRB2_CONFIG_ENABLE_CLANG_TIDY_CXX "Enable default clang-tidy check configuration for C++" OFF)
|
||||
option(
|
||||
SRB2_CONFIG_SYSTEM_LIBRARIES
|
||||
"Link dependencies using CMake's find_package and do not use internal builds"
|
||||
${SRB2_CONFIG_SYSTEM_LIBRARIES_DEFAULT}
|
||||
)
|
||||
option(SRB2_CONFIG_ENABLE_TESTS "Build the test suite" ON)
|
||||
# This option isn't recommended for distribution builds and probably won't work (yet).
|
||||
cmake_dependent_option(
|
||||
SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES
|
||||
|
@ -76,6 +80,25 @@ option(SRB2_CONFIG_ZDEBUG "Compile with ZDEBUG defined." OFF)
|
|||
option(SRB2_CONFIG_PROFILEMODE "Compile for profiling (GCC only)." OFF)
|
||||
set(SRB2_CONFIG_ASSET_DIRECTORY "" CACHE PATH "Path to directory that contains all asset files for the installer. If set, assets will be part of installation and cpack.")
|
||||
|
||||
if(SRB2_CONFIG_ENABLE_TESTS)
|
||||
# https://github.com/catchorg/Catch2
|
||||
CPMAddPackage(
|
||||
NAME Catch2
|
||||
VERSION 3.4.0
|
||||
GITHUB_REPOSITORY catchorg/Catch2
|
||||
OPTIONS
|
||||
"CATCH_INSTALL_DOCS OFF"
|
||||
)
|
||||
list(APPEND CMAKE_MODULE_PATH "${Catch2_SOURCE_DIR}/extras")
|
||||
include(CTest)
|
||||
include(Catch)
|
||||
add_executable(srb2tests)
|
||||
# To add tests, use target_sources to add individual test files to the target in subdirs.
|
||||
target_link_libraries(srb2tests PRIVATE Catch2::Catch2 Catch2::Catch2WithMain)
|
||||
target_compile_features(srb2tests PRIVATE c_std_11 cxx_std_17)
|
||||
catch_discover_tests(srb2tests)
|
||||
endif()
|
||||
|
||||
# Enable CCache
|
||||
# (Set USE_CCACHE=ON to use, CCACHE_OPTIONS for options)
|
||||
if("${CMAKE_HOST_SYSTEM_NAME}" STREQUAL Windows)
|
||||
|
@ -108,7 +131,11 @@ if("${SRB2_CONFIG_SYSTEM_LIBRARIES}")
|
|||
find_package(SDL2_mixer REQUIRED)
|
||||
find_package(CURL REQUIRED)
|
||||
find_package(OPENMPT REQUIRED)
|
||||
find_package(GME REQUIRED)
|
||||
|
||||
# libgme defaults to "Nuked" YM2612 emulator, which is
|
||||
# very SLOW. The system library probably uses the
|
||||
# default so just always build it.
|
||||
#find_package(GME REQUIRED)
|
||||
endif()
|
||||
|
||||
if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
|
||||
|
@ -119,13 +146,6 @@ if ((${SRB2_USE_CCACHE}) AND (${CMAKE_C_COMPILER} MATCHES "clang"))
|
|||
message(WARNING "Using clang and CCache: You may want to set environment variable CCACHE_CPP2=yes to prevent include errors during compile.")
|
||||
endif()
|
||||
|
||||
# Add sources from Sourcefile
|
||||
function(target_sourcefile type)
|
||||
file(STRINGS Sourcefile list
|
||||
REGEX "[-0-9A-Za-z_]+\.${type}")
|
||||
target_sources(SRB2SDL2 PRIVATE ${list})
|
||||
endfunction()
|
||||
|
||||
# bitness check
|
||||
set(SRB2_SYSTEM_BITS 0)
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
|
@ -144,7 +164,8 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
|
|||
set(CMAKE_PDB_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
|
||||
|
||||
# Set EXE names so the assets CMakeLists can refer to its target
|
||||
set(SRB2_SDL2_EXE_NAME srb2 CACHE STRING "Executable binary output name")
|
||||
set(SRB2_SDL2_EXE_NAME "" CACHE STRING "Override executable binary output name")
|
||||
set(SRB2_SDL2_EXE_SUFFIX "" CACHE STRING "Optional executable suffix, separated by an underscore")
|
||||
|
||||
include_directories(${CMAKE_CURRENT_BINARY_DIR}/src)
|
||||
|
||||
|
@ -152,11 +173,37 @@ add_subdirectory(src)
|
|||
add_subdirectory(assets)
|
||||
|
||||
|
||||
## config.h generation
|
||||
set(GIT_EXECUTABLE "git" CACHE FILEPATH "Path to git binary")
|
||||
include(GitUtilities)
|
||||
git_latest_commit(SRB2_COMP_COMMIT "${CMAKE_SOURCE_DIR}")
|
||||
git_current_branch(SRB2_GIT_BRANCH "${CMAKE_SOURCE_DIR}")
|
||||
set(SRB2_COMP_BRANCH "${SRB2_GIT_BRANCH}")
|
||||
set(SRB2_COMP_REVISION "${SRB2_COMP_COMMIT}")
|
||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/src/config.h.in ${CMAKE_CURRENT_BINARY_DIR}/src/config.h)
|
||||
|
||||
if("${SRB2_SDL2_EXE_NAME}" STREQUAL "")
|
||||
# cause a reconfigure if the branch changes
|
||||
get_git_dir(SRB2_GIT_DIR)
|
||||
configure_file("${SRB2_GIT_DIR}/HEAD" HEAD COPYONLY)
|
||||
|
||||
git_current_branch(SRB2_GIT_REVISION)
|
||||
|
||||
if("${SRB2_GIT_REVISION}" STREQUAL "")
|
||||
# use abbreviated commit hash if on detached HEAD
|
||||
git_latest_commit(SRB2_GIT_REVISION)
|
||||
endif()
|
||||
|
||||
if("${CMAKE_SYSTEM_NAME}" MATCHES "Windows")
|
||||
list(APPEND EXE_NAME_PARTS "srb2win")
|
||||
elseif("${CMAKE_SYSTEM_NAME}" MATCHES "Linux")
|
||||
list(APPEND EXE_NAME_PARTS "lsdlsrb2")
|
||||
else()
|
||||
list(APPEND EXE_NAME_PARTS "srb2")
|
||||
endif()
|
||||
|
||||
if(NOT "${SRB2_GIT_REVISION}" STREQUAL "master")
|
||||
list(APPEND EXE_NAME_PARTS ${SRB2_GIT_REVISION})
|
||||
endif()
|
||||
else()
|
||||
list(APPEND EXE_NAME_PARTS ${SRB2_SDL2_EXE_NAME})
|
||||
endif()
|
||||
|
||||
list(APPEND EXE_NAME_PARTS ${SRB2_SDL2_EXE_SUFFIX})
|
||||
|
||||
list(JOIN EXE_NAME_PARTS "_" EXE_NAME)
|
||||
set_target_properties(SRB2SDL2 PROPERTIES OUTPUT_NAME ${EXE_NAME})
|
||||
|
|
29
CMakePresets.json
Normal file
29
CMakePresets.json
Normal file
|
@ -0,0 +1,29 @@
|
|||
{
|
||||
"version": 3,
|
||||
"configurePresets": [
|
||||
{
|
||||
"name": "default",
|
||||
"description": "Build using default generator",
|
||||
"binaryDir": "build",
|
||||
"cacheVariables": {
|
||||
"CMAKE_C_FLAGS": "-fdiagnostics-color",
|
||||
"CMAKE_CXX_FLAGS": "-fdiagnostics-color",
|
||||
"CMAKE_BUILD_TYPE": "RelWithDebInfo"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "debug",
|
||||
"description": "Build for development (no optimizations)",
|
||||
"inherits": "default",
|
||||
"cacheVariables": {
|
||||
"CMAKE_BUILD_TYPE": "Debug"
|
||||
}
|
||||
}
|
||||
],
|
||||
"buildPresets": [
|
||||
{
|
||||
"name": "default",
|
||||
"configurePreset": "default"
|
||||
}
|
||||
]
|
||||
}
|
|
@ -8,7 +8,6 @@
|
|||
[Sonic Robo Blast 2](https://srb2.org/) is a 3D Sonic the Hedgehog fangame based on a modified version of [Doom Legacy](http://doomlegacy.sourceforge.net/).
|
||||
|
||||
## Dependencies
|
||||
- NASM (x86 builds only)
|
||||
- SDL2 (Linux/OS X only)
|
||||
- SDL2-Mixer (Linux/OS X only)
|
||||
- libupnp (Linux/OS X only)
|
||||
|
|
18
SRB2.cbp
18
SRB2.cbp
|
@ -1992,24 +1992,6 @@ HW3SOUND for 3D hardware sound support
|
|||
<Option compilerVar="CC" />
|
||||
</Unit>
|
||||
<Unit filename="src/v_video.h" />
|
||||
<Unit filename="src/vid_copy.s">
|
||||
<Option compilerVar="CC" />
|
||||
<Option compiler="avrgcc" use="1" buildCommand="$compiler $options -x assembler-with-cpp -c $file -o $object" />
|
||||
<Option compiler="gnu_gcc_compiler_for_mingw32" use="1" buildCommand="$compiler $options -x assembler-with-cpp -c $file -o $object" />
|
||||
<Option compiler="gnu_gcc_compiler_for_mingw64" use="1" buildCommand="$compiler $options -x assembler-with-cpp -c $file -o $object" />
|
||||
<Option compiler="armelfgcc" use="1" buildCommand="$compiler $options -x assembler-with-cpp -c $file -o $object" />
|
||||
<Option compiler="tricoregcc" use="1" buildCommand="$compiler $options -x assembler-with-cpp -c $file -o $object" />
|
||||
<Option compiler="ppcgcc" use="1" buildCommand="$compiler $options -x assembler-with-cpp -c $file -o $object" />
|
||||
<Option compiler="gcc" use="1" buildCommand="$compiler $options -x assembler-with-cpp -c $file -o $object" />
|
||||
<Option target="Debug Native/SDL" />
|
||||
<Option target="Release Native/SDL" />
|
||||
<Option target="Debug Linux/SDL" />
|
||||
<Option target="Release Linux/SDL" />
|
||||
<Option target="Debug Mingw/SDL" />
|
||||
<Option target="Release Mingw/SDL" />
|
||||
<Option target="Debug Mingw/DirectX" />
|
||||
<Option target="Release Mingw/DirectX" />
|
||||
</Unit>
|
||||
<Unit filename="src/w_wad.c">
|
||||
<Option compilerVar="CC" />
|
||||
</Unit>
|
||||
|
|
|
@ -25,9 +25,6 @@
|
|||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(PlatformTarget)'=='x86'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>USEASM;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
|
||||
</Link>
|
||||
|
|
52
Srb2.dev
52
Srb2.dev
|
@ -5,7 +5,7 @@ Ver=3
|
|||
IsCpp=0
|
||||
Type=0
|
||||
UnitCount=279
|
||||
Folders=A_Asm,B_Bot,BLUA,D_Doom,F_Frame,G_Game,H_Hud,Hw_Hardware,Hw_Hardware/r_opengl,I_Interface,I_Interface/Dummy,I_Interface/SDL,I_Interface/Win32,LUA,M_Misc,P_Play,R_Rend,S_Sounds,W_Wad
|
||||
Folders=B_Bot,BLUA,D_Doom,F_Frame,G_Game,H_Hud,Hw_Hardware,Hw_Hardware/r_opengl,I_Interface,I_Interface/Dummy,I_Interface/SDL,I_Interface/Win32,LUA,M_Misc,P_Play,R_Rend,S_Sounds,W_Wad
|
||||
CommandLine=
|
||||
CompilerSettings=00000000000100000111e1
|
||||
PchHead=-1
|
||||
|
@ -1473,36 +1473,6 @@ Priority=1000
|
|||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit149]
|
||||
FileName=src\tmap.nas
|
||||
Folder=A_Asm
|
||||
Compile=0
|
||||
CompileCpp=0
|
||||
Link=0
|
||||
Priority=1000
|
||||
OverrideBuildCmd=1
|
||||
BuildCmd=nasm.exe -g -o $@ -f win32 src/tmap.nas
|
||||
|
||||
[Unit150]
|
||||
FileName=src\asm_defs.inc
|
||||
Folder=A_Asm
|
||||
Compile=0
|
||||
CompileCpp=0
|
||||
Link=0
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit151]
|
||||
FileName=src\vid_copy.s
|
||||
Folder=A_Asm
|
||||
Compile=1
|
||||
CompileCpp=0
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=1
|
||||
BuildCmd=$(CC) $(CFLAGS) -x assembler-with-cpp -c src/vid_copy.s -o $@
|
||||
|
||||
[Unit152]
|
||||
FileName=src\y_inter.h
|
||||
Folder=H_Hud
|
||||
|
@ -1543,26 +1513,6 @@ Priority=1000
|
|||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit156]
|
||||
FileName=src\p5prof.h
|
||||
Folder=A_Asm
|
||||
Compile=1
|
||||
CompileCpp=0
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit157]
|
||||
FileName=src\tmap_mmx.nas
|
||||
Folder=A_Asm
|
||||
Compile=0
|
||||
CompileCpp=0
|
||||
Link=0
|
||||
Priority=1000
|
||||
OverrideBuildCmd=1
|
||||
BuildCmd=nasm.exe -g -o $@ -f win32 src/tmap_mmx.nas
|
||||
|
||||
[Unit159]
|
||||
FileName=src\lzf.h
|
||||
Folder=W_Wad
|
||||
|
|
29
alias-bootstrap.sh
Executable file
29
alias-bootstrap.sh
Executable file
|
@ -0,0 +1,29 @@
|
|||
#!/usr/bin/env sh
|
||||
|
||||
# All these commands can be run from anywhere in the git
|
||||
# tree, not just the top level.
|
||||
|
||||
# Usage: git cmake
|
||||
#
|
||||
# Same usage as standard CMake command.
|
||||
#
|
||||
git config 'alias.cmake' '!cmake'
|
||||
|
||||
# Usage: git build <build preset> [options]
|
||||
# Usage: git build [options]
|
||||
#
|
||||
# In the second usage, when no preset is given, the
|
||||
# "default" build preset is used.
|
||||
#
|
||||
# Available options can be found by running:
|
||||
#
|
||||
# git cmake --build
|
||||
#
|
||||
git config 'alias.build' '!p="${1##-*}"; [ "$p" ] && shift; git cmake --build --preset "${p:-default}"'
|
||||
|
||||
# Usage: git crossmake
|
||||
#
|
||||
# Shortcut to i686-w64-mingw32-cmake (CMake cross
|
||||
# compiler)
|
||||
#
|
||||
git config 'alias.crossmake' '!i686-w64-mingw32-cmake'
|
10
appveyor.yml
10
appveyor.yml
|
@ -1,4 +1,4 @@
|
|||
version: 2.2.10.{branch}-{build}
|
||||
version: 2.2.13.{branch}-{build}
|
||||
os: MinGW
|
||||
|
||||
environment:
|
||||
|
@ -7,8 +7,6 @@ environment:
|
|||
# c:\mingw-w64 i686 has gcc 6.3.0, so use c:\msys64 7.3.0 instead
|
||||
MINGW_SDK: c:\msys64\mingw32
|
||||
CFLAGS: -Wno-implicit-fallthrough
|
||||
NASM_ZIP: nasm-2.12.01
|
||||
NASM_URL: http://www.nasm.us/pub/nasm/releasebuilds/2.12.01/win64/nasm-2.12.01-win64.zip
|
||||
UPX_ZIP: upx391w
|
||||
UPX_URL: http://upx.sourceforge.net/download/upx391w.zip
|
||||
CCACHE_EXE: ccache.exe
|
||||
|
@ -40,17 +38,12 @@ environment:
|
|||
ASSET_CLEAN: 0
|
||||
|
||||
cache:
|
||||
- nasm-2.12.01.zip
|
||||
- upx391w.zip
|
||||
- ccache.exe
|
||||
- C:\Users\appveyor\.ccache
|
||||
- C:\Users\appveyor\srb2_cache
|
||||
|
||||
install:
|
||||
- if not exist "%NASM_ZIP%.zip" appveyor DownloadFile "%NASM_URL%" -FileName "%NASM_ZIP%.zip"
|
||||
- 7z x -y "%NASM_ZIP%.zip" -o%TMP% >null
|
||||
- robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs "%TMP%\%NASM_ZIP%" "%MINGW_SDK%\bin" nasm.exe || exit 0
|
||||
|
||||
- if not exist "%UPX_ZIP%.zip" appveyor DownloadFile "%UPX_URL%" -FileName "%UPX_ZIP%.zip"
|
||||
- 7z x -y "%UPX_ZIP%.zip" -o%TMP% >null
|
||||
- robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs "%TMP%\%UPX_ZIP%" "%MINGW_SDK%\bin" upx.exe || exit 0
|
||||
|
@ -65,7 +58,6 @@ configuration:
|
|||
before_build:
|
||||
- set "Path=%MINGW_SDK%\bin;%Path%"
|
||||
- mingw32-make --version
|
||||
- nasm -v
|
||||
- if not [%NOUPX%] == [1] ( upx -V )
|
||||
- ccache -V
|
||||
- ccache -s
|
||||
|
|
|
@ -29,6 +29,7 @@ set(SRB2_ASSETS_GAME
|
|||
"srb2.pk3"
|
||||
"player.dta"
|
||||
"zones.pk3"
|
||||
"patch.pk3"
|
||||
"music.dta"
|
||||
"models.dat"
|
||||
)
|
||||
|
|
|
@ -39,7 +39,7 @@ https://facebook.com/SonicRoboBlast2
|
|||
|
||||
COPYRIGHT AND DISCLAIMER
|
||||
|
||||
Design and content in Sonic Robo Blast 2 is copyright 1998-2022 by Sonic Team Jr.
|
||||
Design and content in Sonic Robo Blast 2 is copyright 1998-2023 by Sonic Team Jr.
|
||||
|
||||
All original material in this game is copyrighted by their respective owners, and no copyright infringement is intended. Sonic Team Jr. is in no way affiliated with SEGA or Sonic Team, and we do not claim ownership of any of SEGA's intellectual property used in SRB2.
|
||||
|
||||
|
|
32
cmake/Comptime.cmake
Normal file
32
cmake/Comptime.cmake
Normal file
|
@ -0,0 +1,32 @@
|
|||
cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
|
||||
|
||||
set(CMAKE_BINARY_DIR "${BINARY_DIR}")
|
||||
set(CMAKE_CURRENT_BINARY_DIR "${BINARY_DIR}")
|
||||
|
||||
# Set up CMAKE path
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake/Modules/")
|
||||
|
||||
include(GitUtilities)
|
||||
|
||||
git_current_branch(SRB2_COMP_BRANCH)
|
||||
git_working_tree_dirty(SRB2_COMP_UNCOMMITTED)
|
||||
|
||||
git_latest_commit(SRB2_COMP_REVISION)
|
||||
git_subject(subject)
|
||||
string(REGEX REPLACE "([\"\\])" "\\\\\\1" SRB2_COMP_NOTE "${subject}")
|
||||
|
||||
if("${CMAKE_BUILD_TYPE}" STREQUAL "")
|
||||
set(CMAKE_BUILD_TYPE None)
|
||||
endif()
|
||||
|
||||
# These build types enable optimizations of some kind by default.
|
||||
set(optimized_build_types "MINSIZEREL;RELEASE;RELWITHDEBINFO")
|
||||
|
||||
string(TOUPPER "${CMAKE_BUILD_TYPE}" build_type)
|
||||
if("${build_type}" IN_LIST optimized_build_types)
|
||||
set(SRB2_COMP_OPTIMIZED TRUE)
|
||||
else()
|
||||
set(SRB2_COMP_OPTIMIZED FALSE)
|
||||
endif()
|
||||
|
||||
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/src/config.h.in" "${CMAKE_CURRENT_BINARY_DIR}/src/config.h")
|
|
@ -1,46 +0,0 @@
|
|||
|
||||
#=============================================================================
|
||||
# Copyright 2010 Kitware, Inc.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# (To distribute this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
# support for the yasm assembler
|
||||
|
||||
set(CMAKE_ASM_YASM_SOURCE_FILE_EXTENSIONS nasm yasm asm)
|
||||
|
||||
if(NOT CMAKE_ASM_YASM_OBJECT_FORMAT)
|
||||
if(WIN32)
|
||||
if(CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
|
||||
set(CMAKE_ASM_YASM_OBJECT_FORMAT win64)
|
||||
else()
|
||||
set(CMAKE_ASM_YASM_OBJECT_FORMAT win32)
|
||||
endif()
|
||||
elseif(APPLE)
|
||||
if(CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
|
||||
set(CMAKE_ASM_YASM_OBJECT_FORMAT macho64)
|
||||
else()
|
||||
set(CMAKE_ASM_YASM_OBJECT_FORMAT macho)
|
||||
endif()
|
||||
else()
|
||||
if(CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
|
||||
set(CMAKE_ASM_YASM_OBJECT_FORMAT elf64)
|
||||
else()
|
||||
set(CMAKE_ASM_YASM_OBJECT_FORMAT elf)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
set(CMAKE_ASM_YASM_COMPILE_OBJECT "<CMAKE_ASM_YASM_COMPILER> <FLAGS> -f ${CMAKE_ASM_YASM_OBJECT_FORMAT} -o <OBJECT> <SOURCE>")
|
||||
|
||||
# Load the generic ASMInformation file:
|
||||
set(ASM_DIALECT "_YASM")
|
||||
include(CMakeASMInformation)
|
||||
set(ASM_DIALECT)
|
|
@ -1,27 +0,0 @@
|
|||
|
||||
#=============================================================================
|
||||
# Copyright 2010 Kitware, Inc.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# (To distribute this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
# Find the nasm assembler. yasm (http://www.tortall.net/projects/yasm/) is nasm compatible
|
||||
|
||||
set(CMAKE_ASM_YASM_COMPILER_LIST nasm yasm)
|
||||
|
||||
if(NOT CMAKE_ASM_YASM_COMPILER)
|
||||
find_program(CMAKE_ASM_YASM_COMPILER yasm
|
||||
"$ENV{ProgramFiles}/YASM")
|
||||
endif()
|
||||
|
||||
# Load the generic DetermineASM compiler file with the DIALECT set properly:
|
||||
set(ASM_DIALECT "_YASM")
|
||||
include(CMakeDetermineASMCompiler)
|
||||
set(ASM_DIALECT)
|
|
@ -1,23 +0,0 @@
|
|||
|
||||
#=============================================================================
|
||||
# Copyright 2010 Kitware, Inc.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
# (To distribute this file outside of CMake, substitute the full
|
||||
# License text for the above reference.)
|
||||
|
||||
# This file is used by EnableLanguage in cmGlobalGenerator to
|
||||
# determine that the selected ASM_NASM "compiler" works.
|
||||
# For assembler this can only check whether the compiler has been found,
|
||||
# because otherwise there would have to be a separate assembler source file
|
||||
# for each assembler on every architecture.
|
||||
|
||||
set(ASM_DIALECT "_YASM")
|
||||
include(CMakeTestASMCompiler)
|
||||
set(ASM_DIALECT)
|
|
@ -6,38 +6,54 @@ endif()
|
|||
|
||||
set(__GitUtilities ON)
|
||||
|
||||
function(git_describe variable path)
|
||||
execute_process(COMMAND "${GIT_EXECUTABLE}" "describe"
|
||||
WORKING_DIRECTORY "${path}"
|
||||
RESULT_VARIABLE result
|
||||
macro(_git_command)
|
||||
execute_process(
|
||||
COMMAND "${GIT_EXECUTABLE}" ${ARGN}
|
||||
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
OUTPUT_VARIABLE output
|
||||
ERROR_QUIET
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
endmacro()
|
||||
|
||||
macro(_git_easy_command)
|
||||
_git_command(${ARGN})
|
||||
set(${variable} "${output}" PARENT_SCOPE)
|
||||
endmacro()
|
||||
|
||||
function(git_current_branch variable)
|
||||
_git_command(symbolic-ref -q --short HEAD)
|
||||
|
||||
# If a detached head, a ref could still be resolved.
|
||||
if("${output}" STREQUAL "")
|
||||
_git_command(describe --all --exact-match)
|
||||
|
||||
# Get the ref, in the form heads/master or
|
||||
# remotes/origin/master so isolate the final part.
|
||||
string(REGEX REPLACE ".*/" "" output "${output}")
|
||||
endif()
|
||||
|
||||
set(${variable} "${output}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(git_current_branch variable path)
|
||||
execute_process(COMMAND ${GIT_EXECUTABLE} "symbolic-ref" "--short" "HEAD"
|
||||
WORKING_DIRECTORY "${path}"
|
||||
RESULT_VARIABLE result
|
||||
OUTPUT_VARIABLE output
|
||||
ERROR_QUIET
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
|
||||
set(${variable} "${output}" PARENT_SCOPE)
|
||||
function(git_latest_commit variable)
|
||||
_git_easy_command(rev-parse --short HEAD)
|
||||
endfunction()
|
||||
|
||||
function(git_latest_commit variable path)
|
||||
execute_process(COMMAND ${GIT_EXECUTABLE} "rev-parse" "--short" "HEAD"
|
||||
WORKING_DIRECTORY "${path}"
|
||||
RESULT_VARIABLE result
|
||||
OUTPUT_VARIABLE output
|
||||
ERROR_QUIET
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
function(git_working_tree_dirty variable)
|
||||
_git_command(status --porcelain -uno)
|
||||
|
||||
set(${variable} "${output}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
if(output STREQUAL "")
|
||||
set(${variable} FALSE PARENT_SCOPE)
|
||||
else()
|
||||
set(${variable} TRUE PARENT_SCOPE)
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
function(git_subject variable)
|
||||
_git_easy_command(log -1 --format=%s)
|
||||
endfunction()
|
||||
|
||||
function(get_git_dir variable)
|
||||
_git_easy_command(rev-parse --git-dir)
|
||||
endfunction()
|
||||
|
|
21
cmake/Modules/clang-tidy-default.cmake
Normal file
21
cmake/Modules/clang-tidy-default.cmake
Normal file
|
@ -0,0 +1,21 @@
|
|||
find_program(CLANG_TIDY clang-tidy)
|
||||
|
||||
# Note: Apple Clang does not ship with clang tools. If you want clang-tidy on
|
||||
# macOS, it's best to install the Homebrew llvm bottle and set CLANG_TIDY
|
||||
# in your build directory. The llvm package is keg-only, so it will not
|
||||
# collide with Apple Clang.
|
||||
|
||||
function(target_set_default_clang_tidy target lang checks)
|
||||
if("${CLANG_TIDY}" STREQUAL "CLANG_TIDY-NOTFOUND")
|
||||
return()
|
||||
endif()
|
||||
|
||||
get_target_property(c_clang_tidy_prop SRB2SDL2 C_CLANG_TIDY)
|
||||
if(NOT ("${c_clang_tidy_prop}" STREQUAL "c_clang_tidy_prop-NOTFOUND"))
|
||||
return()
|
||||
endif()
|
||||
|
||||
set_target_properties("${target}" PROPERTIES
|
||||
${lang}_CLANG_TIDY "${CLANG_TIDY};-checks=${checks}"
|
||||
)
|
||||
endfunction()
|
|
@ -3,12 +3,12 @@ ifdef ComSpec
|
|||
COMSPEC=$(ComSpec)
|
||||
endif
|
||||
ifdef COMSPEC
|
||||
OBJCOPY=objcopy.exe
|
||||
OBJDUMP=objdump.exe
|
||||
OBJCOPY?=objcopy.exe
|
||||
OBJDUMP?=objdump.exe
|
||||
GZIP?=gzip.exe
|
||||
else
|
||||
OBJCOPY=objcopy
|
||||
OBJDUMP=objdump
|
||||
OBJCOPY?=objcopy
|
||||
OBJDUMP?=objdump
|
||||
GZIP?=gzip
|
||||
endif
|
||||
DBGNAME=$(BIN).debug
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -15,7 +15,7 @@ common
|
|||
ignoredextensions = "wad pk3 pk7 bak backup1 backup2 backup3 zip rar 7z";
|
||||
|
||||
// Default testing parameters
|
||||
testparameters = "-file \"%AP\" \"%F\" -warp %L";
|
||||
testparameters = "-folder \"%AF\" -file \"%AA\" \"%F\" -warp %L";
|
||||
testshortpaths = true;
|
||||
|
||||
// Action special help
|
||||
|
@ -26,7 +26,7 @@ common
|
|||
generalizedsectors = true;
|
||||
|
||||
// Maximum safe map size check (0 means skip check)
|
||||
safeboundary = 1;
|
||||
safeboundary = 0;
|
||||
|
||||
// Map boundaries. Map objects can only be placed within these boundaries
|
||||
leftboundary = -32768;
|
||||
|
@ -40,6 +40,8 @@ common
|
|||
defaultflatscale = 1.0f;
|
||||
scaledtextureoffsets = true;
|
||||
|
||||
maxcolormapalpha = 25;
|
||||
|
||||
// Thing number for start position in 3D Mode
|
||||
start3dmode = 3328;
|
||||
|
||||
|
@ -68,137 +70,6 @@ common
|
|||
}
|
||||
}
|
||||
|
||||
mapformat_doom
|
||||
{
|
||||
// The format interface handles the map data format
|
||||
formatinterface = "DoomMapSetIO";
|
||||
|
||||
// Default nodebuilder configurations
|
||||
defaultsavecompiler = "zennode_normal";
|
||||
defaulttestcompiler = "zennode_fast";
|
||||
|
||||
/*
|
||||
GAME DETECT PATTERN
|
||||
Used to guess the game for which a WAD file is made.
|
||||
|
||||
1 = One of these lumps must exist
|
||||
2 = None of these lumps must exist
|
||||
3 = All of these lumps must exist
|
||||
*/
|
||||
|
||||
gamedetect
|
||||
{
|
||||
EXTENDED = 2;
|
||||
|
||||
|
||||
BEHAVIOR = 2;
|
||||
|
||||
E#M# = 2;
|
||||
|
||||
MAP?? = 1;
|
||||
}
|
||||
|
||||
/*
|
||||
MAP LUMP NAMES
|
||||
Map lumps are loaded with the map as long as they are right after each other. When the editor
|
||||
meets a lump which is not defined in this list it will ignore the map if not satisfied.
|
||||
The order of items defines the order in which lumps will be written to WAD file on save.
|
||||
To indicate the map header lump, use ~MAP
|
||||
|
||||
Legenda:
|
||||
required = Lump is required to exist.
|
||||
blindcopy = Lump will be copied along with the map blindly. (usefull for lumps Doom Builder doesn't use)
|
||||
nodebuild = The nodebuilder generates this lump.
|
||||
allowempty = The nodebuilder is allowed to leave this lump empty.
|
||||
script = This lump is a text-based script. Specify the filename of the script configuration to use.
|
||||
*/
|
||||
|
||||
maplumpnames
|
||||
{
|
||||
include("SRB222_misc.cfg", "doommaplumpnames");
|
||||
}
|
||||
|
||||
// When this is set to true, sectors with the same tag will light up when a line is highlighted
|
||||
linetagindicatesectors = true;
|
||||
|
||||
// Special linedefs
|
||||
include("SRB222_misc.cfg", "speciallinedefs");
|
||||
|
||||
// Default flags for first new thing
|
||||
defaultthingflags
|
||||
{
|
||||
}
|
||||
|
||||
// DEFAULT SECTOR BRIGHTNESS LEVELS
|
||||
sectorbrightness
|
||||
{
|
||||
include("SRB222_misc.cfg", "sectorbrightness");
|
||||
}
|
||||
|
||||
// SECTOR TYPES
|
||||
sectortypes
|
||||
{
|
||||
include("SRB222_sectors.cfg", "sectortypes");
|
||||
}
|
||||
|
||||
// GENERALISED SECTOR TYPES
|
||||
gen_sectortypes
|
||||
{
|
||||
include("SRB222_sectors.cfg", "gen_sectortypes");
|
||||
}
|
||||
|
||||
// LINEDEF FLAGS
|
||||
linedefflags
|
||||
{
|
||||
include("SRB222_misc.cfg", "linedefflags");
|
||||
}
|
||||
|
||||
// Linedef flags UDMF translation table
|
||||
// This is needed for copy/paste and prefabs to work properly
|
||||
// When the UDMF field name is prefixed with ! it is inverted
|
||||
linedefflagstranslation
|
||||
{
|
||||
include("SRB222_misc.cfg", "linedefflagstranslation");
|
||||
}
|
||||
|
||||
// LINEDEF ACTIVATIONS
|
||||
linedefactivations
|
||||
{
|
||||
}
|
||||
|
||||
// LINEDEF TYPES
|
||||
linedeftypes
|
||||
{
|
||||
include("SRB222_linedefs.cfg", "doom");
|
||||
}
|
||||
|
||||
// THING FLAGS
|
||||
thingflags
|
||||
{
|
||||
include("SRB222_misc.cfg", "thingflags");
|
||||
}
|
||||
|
||||
// Thing flags UDMF translation table
|
||||
// This is needed for copy/paste and prefabs to work properly
|
||||
// When the UDMF field name is prefixed with ! it is inverted
|
||||
thingflagstranslation
|
||||
{
|
||||
include("SRB222_misc.cfg", "thingflagstranslation");
|
||||
}
|
||||
|
||||
// THING FLAGS ERROR MASK
|
||||
// Mask for the thing flags which indicates the options
|
||||
// that make the same thing appear in the same modes
|
||||
thingflagsmask1 = 7; // 1 + 2 + 4
|
||||
thingflagsmask2 = 0;
|
||||
|
||||
// THING TYPES
|
||||
thingtypes
|
||||
{
|
||||
include("SRB222_things.cfg", "doom");
|
||||
}
|
||||
}
|
||||
|
||||
mapformat_udmf
|
||||
{
|
||||
// The format interface handles the map data format
|
||||
|
@ -222,9 +93,17 @@ mapformat_udmf
|
|||
{
|
||||
include("SRB222_misc.cfg", "universalfields");
|
||||
}
|
||||
|
||||
// Disable Doom-related modes that don't make sense for SRB2
|
||||
soundsupport = false;
|
||||
automapsupport = false;
|
||||
|
||||
// When this is set to true, sectors with the same tag will light up when a line is highlighted
|
||||
linetagindicatesectors = false;
|
||||
localsidedeftextureoffsets = true;
|
||||
distinctfloorandceilingbrightness = true;
|
||||
|
||||
planeequationsupport = true;
|
||||
|
||||
// Special linedefs
|
||||
include("SRB222_misc.cfg", "speciallinedefs_udmf");
|
||||
|
@ -240,6 +119,11 @@ mapformat_udmf
|
|||
include("SRB222_misc.cfg", "sectorflags");
|
||||
}
|
||||
|
||||
sectorflagscategories
|
||||
{
|
||||
include("SRB222_misc.cfg", "sectorflagscategories");
|
||||
}
|
||||
|
||||
// DEFAULT SECTOR BRIGHTNESS LEVELS
|
||||
sectorbrightness
|
||||
{
|
||||
|
@ -247,6 +131,7 @@ mapformat_udmf
|
|||
}
|
||||
|
||||
damagetypes = "Generic Water Fire Lava Electric Spike DeathPitTilt DeathPitNoTilt Instakill SpecialStage";
|
||||
triggerertypes = "Player AllPlayers Mobj";
|
||||
|
||||
// LINEDEF FLAGS
|
||||
linedefflags
|
||||
|
@ -282,7 +167,6 @@ mapformat_udmf
|
|||
// How to compare thing flags (for the stuck things error checker)
|
||||
thingflagscompare
|
||||
{
|
||||
include("UDMF_misc.cfg", "thingflagscompare");
|
||||
}
|
||||
|
||||
// THING TYPES
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,24 +1,3 @@
|
|||
linedefflags
|
||||
{
|
||||
1 = "[0] Impassable";
|
||||
2 = "[1] Block Enemies";
|
||||
4 = "[2] Double-Sided";
|
||||
8 = "[3] Upper Unpegged";
|
||||
16 = "[4] Lower Unpegged";
|
||||
32 = "[5] Slope Skew (E1)";
|
||||
64 = "[6] Not Climbable";
|
||||
128 = "[7] No Midtexture Skew (E2)";
|
||||
256 = "[8] Peg Midtexture (E3)";
|
||||
512 = "[9] Solid Midtexture (E4)";
|
||||
1024 = "[10] Repeat Midtexture (E5)";
|
||||
2048 = "[11] Netgame Only";
|
||||
4096 = "[12] No Netgame";
|
||||
8192 = "[13] Effect 6";
|
||||
16384 = "[14] Bouncy Wall";
|
||||
32768 = "[15] Transfer Line";
|
||||
}
|
||||
|
||||
|
||||
// Linedef flags UDMF translation table
|
||||
// This is needed for copy/paste and prefabs to work properly
|
||||
// When the UDMF field name is prefixed with ! it is inverted
|
||||
|
@ -42,7 +21,6 @@ linedefflagstranslation
|
|||
32768 = "transfer";
|
||||
}
|
||||
|
||||
|
||||
linedefflags_udmf
|
||||
{
|
||||
blocking = "Impassable";
|
||||
|
@ -74,19 +52,13 @@ linedefrenderstyles
|
|||
|
||||
sectorflags
|
||||
{
|
||||
colormapfog = "Fog Planes in Colormap";
|
||||
colormapfadesprites = "Fade Fullbright in Colormap";
|
||||
colormapprotected = "Protected Colormap";
|
||||
flipspecial_nofloor = "No Trigger on Floor Touch";
|
||||
flipspecial_ceiling = "Trigger on Ceiling Touch";
|
||||
triggerspecial_touch = "Trigger on Edge Touch";
|
||||
triggerspecial_headbump = "Trigger on Headbump";
|
||||
triggerline_plane = "Linedef Trigger Requires Plane Touch";
|
||||
triggerline_mobj = "Non-Pushables Can Trigger Linedef";
|
||||
invertprecip = "Invert Precipitation";
|
||||
gravityflip = "Flip Objects in Reverse Gravity";
|
||||
heatwave = "Heat Wave";
|
||||
noclipcamera = "Intangible to the Camera";
|
||||
colormapfog = "Fog Planes";
|
||||
colormapfadesprites = "Fade Fullbright";
|
||||
colormapprotected = "Protected from Tagging";
|
||||
outerspace = "Space Countdown";
|
||||
doublestepup = "Ramp Sector (double step-up/down)";
|
||||
nostepdown = "Non-Ramp Sector (No step-down)";
|
||||
|
@ -104,23 +76,59 @@ sectorflags
|
|||
zoomtubeend = "Zoom Tube End";
|
||||
finishline = "Circuit Finish Line";
|
||||
ropehang = "Rope Hang";
|
||||
jumpflip = "Flip Gravity on Jump";
|
||||
gravityoverride = "Make Reverse Gravity Temporary";
|
||||
flipspecial_nofloor = "No Trigger on Floor Touch";
|
||||
flipspecial_ceiling = "Trigger on Ceiling Touch";
|
||||
triggerspecial_touch = "Trigger on Edge Touch";
|
||||
triggerspecial_headbump = "Trigger on Headbump";
|
||||
triggerline_plane = "Linedef Trigger Requires Plane Touch";
|
||||
triggerline_mobj = "Non-Pushables Can Trigger Linedef";
|
||||
}
|
||||
|
||||
thingflags
|
||||
sectorflagscategories
|
||||
{
|
||||
1 = "[1] Extra";
|
||||
2 = "[2] Flip";
|
||||
4 = "[4] Special";
|
||||
8 = "[8] Ambush";
|
||||
invertprecip = "regular";
|
||||
gravityflip = "regular";
|
||||
heatwave = "regular";
|
||||
noclipcamera = "regular";
|
||||
colormapfog = "colormap";
|
||||
colormapfadesprites = "colormap";
|
||||
colormapprotected = "colormap";
|
||||
outerspace = "special";
|
||||
doublestepup = "special";
|
||||
nostepdown = "special";
|
||||
speedpad = "special";
|
||||
starpostactivator = "special";
|
||||
exit = "special";
|
||||
specialstagepit = "special";
|
||||
returnflag = "special";
|
||||
redteambase = "special";
|
||||
blueteambase = "special";
|
||||
fan = "special";
|
||||
supertransform = "special";
|
||||
forcespin = "special";
|
||||
zoomtubestart = "special";
|
||||
zoomtubeend = "special";
|
||||
finishline = "special";
|
||||
ropehang = "special";
|
||||
jumpflip = "special";
|
||||
gravityoverride = "special";
|
||||
flipspecial_nofloor = "trigger";
|
||||
flipspecial_ceiling = "trigger";
|
||||
triggerspecial_touch = "trigger";
|
||||
triggerspecial_headbump = "trigger";
|
||||
triggerline_plane = "trigger";
|
||||
triggerline_mobj = "trigger";
|
||||
}
|
||||
|
||||
// THING FLAGS
|
||||
thingflags_udmf
|
||||
{
|
||||
flip = "Flip";
|
||||
absolutez = "Absolute Z height";
|
||||
}
|
||||
|
||||
|
||||
// Thing flags UDMF translation table
|
||||
// This is needed for copy/paste and prefabs to work properly
|
||||
// When the UDMF field name is prefixed with ! it is inverted
|
||||
|
@ -130,9 +138,9 @@ thingflagstranslation
|
|||
2 = "flip";
|
||||
4 = "special";
|
||||
8 = "ambush";
|
||||
16 = "absolutez";
|
||||
}
|
||||
|
||||
|
||||
// DEFAULT SECTOR BRIGHTNESS LEVELS
|
||||
sectorbrightness
|
||||
{
|
||||
|
@ -171,6 +179,8 @@ sectorbrightness
|
|||
0;
|
||||
}
|
||||
|
||||
numbrightnesslevels = 32;
|
||||
|
||||
/*
|
||||
TEXTURES AND FLAT SOURCES
|
||||
This tells Doom Builder where to find the information for textures
|
||||
|
@ -221,145 +231,18 @@ universalfields
|
|||
{
|
||||
sector
|
||||
{
|
||||
lightalpha
|
||||
{
|
||||
type = 0;
|
||||
default = 25;
|
||||
}
|
||||
|
||||
fadealpha
|
||||
{
|
||||
type = 0;
|
||||
default = 25;
|
||||
}
|
||||
|
||||
fadestart
|
||||
{
|
||||
type = 0;
|
||||
default = 0;
|
||||
}
|
||||
|
||||
fadeend
|
||||
{
|
||||
type = 0;
|
||||
default = 33;
|
||||
}
|
||||
|
||||
foglighting
|
||||
{
|
||||
type = 3;
|
||||
default = false;
|
||||
}
|
||||
|
||||
friction
|
||||
{
|
||||
type = 1;
|
||||
default = 0.90625;
|
||||
}
|
||||
|
||||
triggertag
|
||||
{
|
||||
type = 15;
|
||||
default = 0;
|
||||
}
|
||||
|
||||
triggerer
|
||||
{
|
||||
type = 2;
|
||||
default = "Player";
|
||||
}
|
||||
}
|
||||
|
||||
linedef
|
||||
{
|
||||
arg5
|
||||
{
|
||||
type = 0;
|
||||
default = 0;
|
||||
}
|
||||
arg6
|
||||
{
|
||||
type = 0;
|
||||
default = 0;
|
||||
}
|
||||
arg7
|
||||
{
|
||||
type = 0;
|
||||
default = 0;
|
||||
}
|
||||
arg8
|
||||
{
|
||||
type = 0;
|
||||
default = 0;
|
||||
}
|
||||
arg9
|
||||
{
|
||||
type = 0;
|
||||
default = 0;
|
||||
}
|
||||
stringarg0
|
||||
{
|
||||
type = 2;
|
||||
default = "";
|
||||
}
|
||||
stringarg1
|
||||
{
|
||||
type = 2;
|
||||
default = "";
|
||||
}
|
||||
executordelay
|
||||
{
|
||||
type = 0;
|
||||
default = 0;
|
||||
}
|
||||
}
|
||||
|
||||
sidedef
|
||||
{
|
||||
repeatcnt
|
||||
{
|
||||
type = 0;
|
||||
default = 0;
|
||||
}
|
||||
}
|
||||
|
||||
thing
|
||||
{
|
||||
arg5
|
||||
{
|
||||
type = 0;
|
||||
default = 0;
|
||||
}
|
||||
arg6
|
||||
{
|
||||
type = 0;
|
||||
default = 0;
|
||||
}
|
||||
arg7
|
||||
{
|
||||
type = 0;
|
||||
default = 0;
|
||||
}
|
||||
arg8
|
||||
{
|
||||
type = 0;
|
||||
default = 0;
|
||||
}
|
||||
arg9
|
||||
{
|
||||
type = 0;
|
||||
default = 0;
|
||||
}
|
||||
stringarg0
|
||||
{
|
||||
type = 2;
|
||||
default = "";
|
||||
}
|
||||
stringarg1
|
||||
{
|
||||
type = 2;
|
||||
default = "";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -378,87 +261,6 @@ allowempty = The nodebuilder is allowed to leave this lump empty.
|
|||
scriptbuild = This lump is a text-based script, which should be compiled using current script compiler;
|
||||
script = This lump is a text-based script. Specify the filename of the script configuration to use.
|
||||
*/
|
||||
|
||||
doommaplumpnames
|
||||
{
|
||||
~MAP
|
||||
{
|
||||
required = true;
|
||||
blindcopy = true;
|
||||
nodebuild = false;
|
||||
}
|
||||
|
||||
THINGS
|
||||
{
|
||||
required = true;
|
||||
nodebuild = true;
|
||||
allowempty = true;
|
||||
}
|
||||
|
||||
LINEDEFS
|
||||
{
|
||||
required = true;
|
||||
nodebuild = true;
|
||||
allowempty = false;
|
||||
}
|
||||
|
||||
SIDEDEFS
|
||||
{
|
||||
required = true;
|
||||
nodebuild = true;
|
||||
allowempty = false;
|
||||
}
|
||||
|
||||
VERTEXES
|
||||
{
|
||||
required = true;
|
||||
nodebuild = true;
|
||||
allowempty = false;
|
||||
}
|
||||
|
||||
SEGS
|
||||
{
|
||||
required = false;
|
||||
nodebuild = true;
|
||||
allowempty = false;
|
||||
}
|
||||
|
||||
SSECTORS
|
||||
{
|
||||
required = false;
|
||||
nodebuild = true;
|
||||
allowempty = false;
|
||||
}
|
||||
|
||||
NODES
|
||||
{
|
||||
required = false;
|
||||
nodebuild = true;
|
||||
allowempty = false;
|
||||
}
|
||||
|
||||
SECTORS
|
||||
{
|
||||
required = true;
|
||||
nodebuild = true;
|
||||
allowempty = false;
|
||||
}
|
||||
|
||||
REJECT
|
||||
{
|
||||
required = false;
|
||||
nodebuild = true;
|
||||
allowempty = false;
|
||||
}
|
||||
|
||||
BLOCKMAP
|
||||
{
|
||||
required = false;
|
||||
nodebuild = true;
|
||||
allowempty = true;
|
||||
}
|
||||
}
|
||||
|
||||
udmfmaplumpnames
|
||||
{
|
||||
ZNODES
|
||||
|
@ -682,48 +484,32 @@ thingsfilters
|
|||
|
||||
}
|
||||
|
||||
//filter3
|
||||
//{
|
||||
// name = "Normal Gravity";
|
||||
// category = "";
|
||||
// type = -1;
|
||||
//
|
||||
// fields
|
||||
// {
|
||||
// 2 = false;
|
||||
// }
|
||||
//}
|
||||
|
||||
filter3
|
||||
{
|
||||
name = "Normal Gravity";
|
||||
category = "";
|
||||
type = -1;
|
||||
|
||||
fields
|
||||
{
|
||||
2 = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
filter4
|
||||
{
|
||||
name = "Reverse Gravity";
|
||||
category = "";
|
||||
type = -1;
|
||||
|
||||
fields
|
||||
{
|
||||
2 = true;
|
||||
}
|
||||
|
||||
}
|
||||
//filter4
|
||||
//{
|
||||
// name = "Reverse Gravity";
|
||||
// category = "";
|
||||
// type = -1;
|
||||
//
|
||||
// fields
|
||||
// {
|
||||
// 2 = true;
|
||||
// }
|
||||
//}
|
||||
}
|
||||
|
||||
// Special linedefs
|
||||
speciallinedefs
|
||||
{
|
||||
soundlinedefflag = 64; // See linedefflags
|
||||
singlesidedflag = 1; // See linedefflags
|
||||
doublesidedflag = 4; // See linedefflags
|
||||
impassableflag = 1;
|
||||
upperunpeggedflag = 8;
|
||||
lowerunpeggedflag = 16;
|
||||
repeatmidtextureflag = 1024;
|
||||
pegmidtextureflag = 256;
|
||||
}
|
||||
|
||||
speciallinedefs_udmf
|
||||
{
|
||||
soundlinedefflag = "noclimb";
|
||||
|
@ -734,6 +520,8 @@ speciallinedefs_udmf
|
|||
lowerunpeggedflag = "dontpegbottom";
|
||||
repeatmidtextureflag = "wrapmidtex";
|
||||
pegmidtextureflag = "midpeg";
|
||||
slopeskewflag = "skewtd";
|
||||
nomidtextureskewflag = "noskew";
|
||||
}
|
||||
|
||||
scriptlumpnames
|
||||
|
|
|
@ -1,107 +0,0 @@
|
|||
sectortypes
|
||||
{
|
||||
0 = "Normal";
|
||||
1 = "Damage";
|
||||
2 = "Damage (Water)";
|
||||
3 = "Damage (Fire)";
|
||||
4 = "Damage (Electrical)";
|
||||
5 = "Spikes";
|
||||
6 = "Death Pit (Camera Tilt)";
|
||||
7 = "Death Pit (No Camera Tilt)";
|
||||
8 = "Instant Kill";
|
||||
9 = "Ring Drainer (Floor Touch)";
|
||||
10 = "Ring Drainer (Anywhere in Sector)";
|
||||
11 = "Special Stage Damage";
|
||||
12 = "Space Countdown";
|
||||
13 = "Ramp Sector (double step-up/down)";
|
||||
14 = "Non-Ramp Sector (no step-down)";
|
||||
15 = "Bouncy FOF <deprecated>";
|
||||
16 = "Trigger Line Ex. (Pushable Objects)";
|
||||
32 = "Trigger Line Ex. (Anywhere, All Players)";
|
||||
48 = "Trigger Line Ex. (Floor Touch, All Players)";
|
||||
64 = "Trigger Line Ex. (Anywhere in Sector)";
|
||||
80 = "Trigger Line Ex. (Floor Touch)";
|
||||
96 = "Trigger Line Ex. (Emerald Check) <deprecated>";
|
||||
112 = "Trigger Line Ex. (NiGHTS Mare) <deprecated>";
|
||||
128 = "Check for Linedef Executor on FOFs";
|
||||
144 = "Egg Capsule";
|
||||
160 = "Special Stage Time/Spheres Parameters <deprecated>";
|
||||
176 = "Custom Global Gravity <deprecated>";
|
||||
1280 = "Speed Pad";
|
||||
1536 = "Flip Gravity on Jump";
|
||||
4096 = "Star Post Activator";
|
||||
8192 = "Exit/Special Stage Pit/Return Flag";
|
||||
12288 = "CTF Red Team Base";
|
||||
16384 = "CTF Blue Team Base";
|
||||
20480 = "Fan Sector";
|
||||
24576 = "Super Sonic Transform";
|
||||
28672 = "Force Spin";
|
||||
32768 = "Zoom Tube Start";
|
||||
36864 = "Zoom Tube End";
|
||||
40960 = "Circuit Finish Line";
|
||||
45056 = "Rope Hang";
|
||||
49152 = "Intangible to the Camera";
|
||||
}
|
||||
|
||||
gen_sectortypes
|
||||
{
|
||||
first
|
||||
{
|
||||
0 = "Normal";
|
||||
1 = "Damage";
|
||||
2 = "Damage (Water)";
|
||||
3 = "Damage (Fire)";
|
||||
4 = "Damage (Electrical)";
|
||||
5 = "Spikes";
|
||||
6 = "Death Pit (Camera Tilt)";
|
||||
7 = "Death Pit (No Camera Tilt)";
|
||||
8 = "Instant Kill";
|
||||
9 = "Ring Drainer (Floor Touch)";
|
||||
10 = "Ring Drainer (Anywhere in Sector)";
|
||||
11 = "Special Stage Damage";
|
||||
12 = "Space Countdown";
|
||||
13 = "Ramp Sector (double step-up/down)";
|
||||
14 = "Non-Ramp Sector (no step-down)";
|
||||
15 = "Bouncy FOF <deprecated>";
|
||||
}
|
||||
|
||||
second
|
||||
{
|
||||
0 = "Normal";
|
||||
16 = "Trigger Line Ex. (Pushable Objects)";
|
||||
32 = "Trigger Line Ex. (Anywhere, All Players)";
|
||||
48 = "Trigger Line Ex. (Floor Touch, All Players)";
|
||||
64 = "Trigger Line Ex. (Anywhere in Sector)";
|
||||
80 = "Trigger Line Ex. (Floor Touch)";
|
||||
96 = "Trigger Line Ex. (Emerald Check) <deprecated>";
|
||||
112 = "Trigger Line Ex. (NiGHTS Mare) <deprecated>";
|
||||
128 = "Check for Linedef Executor on FOFs";
|
||||
144 = "Egg Capsule";
|
||||
160 = "Special Stage Time/Spheres Parameters <deprecated>";
|
||||
176 = "Custom Global Gravity <deprecated>";
|
||||
}
|
||||
|
||||
third
|
||||
{
|
||||
0 = "Normal";
|
||||
1280 = "Speed Pad";
|
||||
1536 = "Flip Gravity on Jump";
|
||||
}
|
||||
|
||||
fourth
|
||||
{
|
||||
0 = "Normal";
|
||||
4096 = "Star Post Activator";
|
||||
8192 = "Exit/Special Stage Pit/Return Flag";
|
||||
12288 = "CTF Red Team Base";
|
||||
16384 = "CTF Blue Team Base";
|
||||
20480 = "Fan Sector";
|
||||
24576 = "Super Sonic Transform";
|
||||
28672 = "Force Spin";
|
||||
32768 = "Zoom Tube Start";
|
||||
36864 = "Zoom Tube End";
|
||||
40960 = "Circuit Finish Line";
|
||||
45056 = "Rope Hang";
|
||||
49152 = "Intangible to the Camera";
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load diff
|
@ -1,32 +0,0 @@
|
|||
/************************************************************************\
|
||||
Ultimate Doom Builder Game Configuration for Sonic Robo Blast 2 Version 2.2
|
||||
\************************************************************************/
|
||||
|
||||
// This is required to prevent accidental use of a different configuration
|
||||
type = "Doom Builder 2 Game Configuration";
|
||||
|
||||
// This is the title to show for this game
|
||||
game = "Sonic Robo Blast 2 - 2.2 (Doom format)";
|
||||
|
||||
// This is the simplified game engine/sourceport name
|
||||
engine = "zdoom";
|
||||
|
||||
// Settings common to all games and all map formats
|
||||
include("Includes\\SRB222_common.cfg", "common");
|
||||
|
||||
// Settings common to Doom map format
|
||||
include("Includes\\SRB222_common.cfg", "mapformat_doom");
|
||||
|
||||
include("Includes\\Game_SRB222.cfg");
|
||||
|
||||
// Script lumps detection
|
||||
scriptlumpnames
|
||||
{
|
||||
include("Includes\\SRB222_misc.cfg", "scriptlumpnames");
|
||||
}
|
||||
|
||||
//Default things filters
|
||||
thingsfilters
|
||||
{
|
||||
include("Includes\\SRB222_misc.cfg", "thingsfilters");
|
||||
}
|
|
@ -8,11 +8,7 @@ LOCAL_SRC_FILES := am_map.c \
|
|||
command.c \
|
||||
comptime.c \
|
||||
console.c \
|
||||
d_clisrv.c \
|
||||
d_main.c \
|
||||
d_net.c \
|
||||
d_netcmd.c \
|
||||
d_netfil.c \
|
||||
dehacked.c \
|
||||
f_finale.c \
|
||||
f_wipe.c \
|
||||
|
@ -20,7 +16,6 @@ LOCAL_SRC_FILES := am_map.c \
|
|||
g_game.c \
|
||||
g_input.c \
|
||||
hu_stuff.c \
|
||||
i_tcp.c \
|
||||
info.c \
|
||||
lzf.c \
|
||||
m_argv.c \
|
||||
|
@ -32,7 +27,6 @@ LOCAL_SRC_FILES := am_map.c \
|
|||
m_queue.c \
|
||||
m_random.c \
|
||||
md5.c \
|
||||
mserv.c \
|
||||
p_ceilng.c \
|
||||
p_enemy.c \
|
||||
p_fab.c \
|
||||
|
@ -61,6 +55,7 @@ LOCAL_SRC_FILES := am_map.c \
|
|||
r_things.c \
|
||||
s_sound.c \
|
||||
screen.c \
|
||||
snake.c \
|
||||
sounds.c \
|
||||
st_stuff.c \
|
||||
string.c \
|
||||
|
@ -76,7 +71,7 @@ LOCAL_SRC_FILES := am_map.c \
|
|||
android/i_system.c \
|
||||
android/i_video.c
|
||||
|
||||
LOCAL_CFLAGS += -DPLATFORM_ANDROID -DNONX86 -DLINUX -DDEBUGMODE -DNOASM -DNOPIX -DUNIXCOMMON -DNOTERMIOS
|
||||
LOCAL_CFLAGS += -DPLATFORM_ANDROID -DNONX86 -DLINUX -DDEBUGMODE -DNOPIX -DUNIXCOMMON -DNOTERMIOS
|
||||
|
||||
LOCAL_MODULE := libsrb2
|
||||
|
||||
|
|
|
@ -1,27 +1,149 @@
|
|||
add_executable(SRB2SDL2 MACOSX_BUNDLE WIN32)
|
||||
include(clang-tidy-default)
|
||||
|
||||
if("${CMAKE_COMPILER_IS_GNUCC}" AND "${CMAKE_SYSTEM_NAME}" MATCHES "Windows" AND NOT "${SRB2_CONFIG_SYSTEM_LIBRARIES}" AND NOT "${SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES}")
|
||||
# On MinGW with internal libraries, link the standard library statically
|
||||
target_link_options(SRB2SDL2 PRIVATE "-static")
|
||||
add_executable(SRB2SDL2 MACOSX_BUNDLE WIN32
|
||||
comptime.c
|
||||
md5.c
|
||||
config.h.in
|
||||
string.c
|
||||
d_main.c
|
||||
dehacked.c
|
||||
deh_soc.c
|
||||
deh_lua.c
|
||||
deh_tables.c
|
||||
z_zone.c
|
||||
f_finale.c
|
||||
f_wipe.c
|
||||
g_demo.c
|
||||
g_game.c
|
||||
g_input.c
|
||||
am_map.c
|
||||
command.c
|
||||
console.c
|
||||
hu_stuff.c
|
||||
i_time.c
|
||||
y_inter.c
|
||||
st_stuff.c
|
||||
m_aatree.c
|
||||
m_anigif.c
|
||||
m_argv.c
|
||||
m_bbox.c
|
||||
m_cheat.c
|
||||
m_cond.c
|
||||
m_easing.c
|
||||
m_fixed.c
|
||||
m_menu.c
|
||||
m_misc.c
|
||||
m_perfstats.c
|
||||
m_random.c
|
||||
m_queue.c
|
||||
info.c
|
||||
p_ceilng.c
|
||||
p_enemy.c
|
||||
p_floor.c
|
||||
p_inter.c
|
||||
p_lights.c
|
||||
p_map.c
|
||||
p_maputl.c
|
||||
p_mobj.c
|
||||
p_polyobj.c
|
||||
p_saveg.c
|
||||
p_setup.c
|
||||
p_sight.c
|
||||
p_spec.c
|
||||
p_telept.c
|
||||
p_tick.c
|
||||
p_user.c
|
||||
p_slopes.c
|
||||
tables.c
|
||||
r_bsp.c
|
||||
r_data.c
|
||||
r_draw.c
|
||||
r_fps.c
|
||||
r_main.c
|
||||
r_plane.c
|
||||
r_segs.c
|
||||
r_skins.c
|
||||
r_sky.c
|
||||
r_splats.c
|
||||
r_things.c
|
||||
r_bbox.c
|
||||
r_textures.c
|
||||
r_patch.c
|
||||
r_patchrotation.c
|
||||
r_picformats.c
|
||||
r_portal.c
|
||||
screen.c
|
||||
taglist.c
|
||||
v_video.c
|
||||
s_sound.c
|
||||
sounds.c
|
||||
w_wad.c
|
||||
filesrch.c
|
||||
lzf.c
|
||||
b_bot.c
|
||||
u_list.c
|
||||
snake.c
|
||||
lua_script.c
|
||||
lua_baselib.c
|
||||
lua_mathlib.c
|
||||
lua_hooklib.c
|
||||
lua_consolelib.c
|
||||
lua_infolib.c
|
||||
lua_mobjlib.c
|
||||
lua_playerlib.c
|
||||
lua_skinlib.c
|
||||
lua_thinkerlib.c
|
||||
lua_maplib.c
|
||||
lua_taglib.c
|
||||
lua_polyobjlib.c
|
||||
lua_blockmaplib.c
|
||||
lua_hudlib.c
|
||||
lua_hudlib_drawlist.c
|
||||
lua_inputlib.c
|
||||
)
|
||||
|
||||
# This updates the modification time for comptime.c at the
|
||||
# end of building so when the build system is ran next time,
|
||||
# that file gets flagged. comptime.c will always be rebuilt.
|
||||
#
|
||||
# This begs the question, why always rebuild comptime.c?
|
||||
# Some things like the git commit must be checked each time
|
||||
# the program is built. But the build system determines which
|
||||
# files should be rebuilt before anything else. So
|
||||
# comptime.c, which only needs to be rebuilt based on
|
||||
# information known at build time, must be told to rebuild
|
||||
# before that information can be ascertained.
|
||||
add_custom_command(
|
||||
TARGET SRB2SDL2
|
||||
POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E touch_nocreate ${CMAKE_CURRENT_SOURCE_DIR}/comptime.c
|
||||
)
|
||||
|
||||
# config.h is generated by this command. It should be done at
|
||||
# build time for accurate git information and before anything
|
||||
# that needs it, obviously.
|
||||
add_custom_target(_SRB2_reconf ALL
|
||||
COMMAND ${CMAKE_COMMAND} -DGIT_EXECUTABLE=${GIT_EXECUTABLE} -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} -DBINARY_DIR=${CMAKE_CURRENT_BINARY_DIR}/.. -P ${CMAKE_CURRENT_SOURCE_DIR}/../cmake/Comptime.cmake
|
||||
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/.."
|
||||
)
|
||||
add_dependencies(SRB2SDL2 _SRB2_reconf)
|
||||
|
||||
if("${CMAKE_COMPILER_IS_GNUCC}" AND "${CMAKE_SYSTEM_NAME}" MATCHES "Windows")
|
||||
target_link_options(SRB2SDL2 PRIVATE "-Wl,--disable-dynamicbase")
|
||||
if(NOT "${SRB2_CONFIG_SYSTEM_LIBRARIES}" AND NOT "${SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES}")
|
||||
# On MinGW with internal libraries, link the standard library statically
|
||||
target_link_options(SRB2SDL2 PRIVATE "-static")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Core sources
|
||||
target_sourcefile(c)
|
||||
target_sources(SRB2SDL2 PRIVATE comptime.c md5.c config.h.in)
|
||||
|
||||
set(SRB2_ASM_SOURCES vid_copy.s)
|
||||
|
||||
set(SRB2_NASM_SOURCES tmap_mmx.nas tmap.nas)
|
||||
target_compile_features(SRB2SDL2 PRIVATE c_std_11 cxx_std_17)
|
||||
|
||||
### Configuration
|
||||
set(SRB2_CONFIG_USEASM OFF CACHE BOOL
|
||||
"Enable NASM tmap implementation for software mode speedup.")
|
||||
set(SRB2_CONFIG_YASM OFF CACHE BOOL
|
||||
"Use YASM in place of NASM.")
|
||||
set(SRB2_CONFIG_DEV_BUILD OFF CACHE BOOL
|
||||
"Compile a development build of SRB2.")
|
||||
|
||||
add_subdirectory(blua)
|
||||
add_subdirectory(netcode)
|
||||
|
||||
# OS macros
|
||||
if (UNIX)
|
||||
|
@ -74,33 +196,6 @@ if("${SRB2_CONFIG_HWRENDER}")
|
|||
endif()
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_USEASM})
|
||||
#SRB2_ASM_FLAGS can be used to pass flags to either nasm or yasm.
|
||||
if("${CMAKE_SYSTEM_NAME}" MATCHES "Linux")
|
||||
set(SRB2_ASM_FLAGS "-DLINUX ${SRB2_ASM_FLAGS}")
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_YASM})
|
||||
set(CMAKE_ASM_YASM_SOURCE_FILE_EXTENSIONS ${CMAKE_ASM_YASM_SOURCE_FILE_EXTENSIONS} nas)
|
||||
set(CMAKE_ASM_YASM_FLAGS "${SRB2_ASM_FLAGS}" CACHE STRING "Flags used by the assembler during all build types.")
|
||||
enable_language(ASM_YASM)
|
||||
else()
|
||||
set(CMAKE_ASM_NASM_SOURCE_FILE_EXTENSIONS ${CMAKE_ASM_NASM_SOURCE_FILE_EXTENSIONS} nas)
|
||||
set(CMAKE_ASM_NASM_FLAGS "${SRB2_ASM_FLAGS}" CACHE STRING "Flags used by the assembler during all build types.")
|
||||
enable_language(ASM_NASM)
|
||||
endif()
|
||||
|
||||
set(SRB2_USEASM ON)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DUSEASM)
|
||||
target_compile_options(SRB2SDL2 PRIVATE -msse3 -mfpmath=sse)
|
||||
|
||||
target_sources(SRB2SDL2 PRIVATE ${SRB2_ASM_SOURCES}
|
||||
${SRB2_NASM_SOURCES})
|
||||
else()
|
||||
set(SRB2_USEASM OFF)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DNONX86 -DNORUSEASM)
|
||||
endif()
|
||||
|
||||
# Targets
|
||||
|
||||
# If using CCACHE, then force it.
|
||||
|
@ -289,6 +384,9 @@ if(SRB2_CONFIG_PROFILEMODE AND "${CMAKE_C_COMPILER_ID}" STREQUAL "GNU")
|
|||
endif()
|
||||
|
||||
add_subdirectory(sdl)
|
||||
if(SRB2_CONFIG_ENABLE_TESTS)
|
||||
add_subdirectory(tests)
|
||||
endif()
|
||||
|
||||
# strip debug symbols into separate file when using gcc.
|
||||
# to be consistent with Makefile, don't generate for OS X.
|
||||
|
@ -329,3 +427,11 @@ if("${CMAKE_SYSTEM_NAME}" STREQUAL Windows AND NOT "${SRB2_CONFIG_INTERNAL_LIBRA
|
|||
COMMENT "Copying runtime DLLs"
|
||||
)
|
||||
endif()
|
||||
|
||||
# Setup clang-tidy
|
||||
if(SRB2_CONFIG_ENABLE_CLANG_TIDY_C)
|
||||
target_set_default_clang_tidy(SRB2SDL2 C "-*,clang-analyzer-*,-clang-analyzer-cplusplus-*")
|
||||
endif()
|
||||
if(SRB2_CONFIG_ENABLE_CLANG_TIDY_CXX)
|
||||
target_set_default_clang_tidy(SRB2SDL2 CXX "-*,clang-analyzer-*,modernize-*")
|
||||
endif()
|
||||
|
|
37
src/Makefile
37
src/Makefile
|
@ -2,8 +2,8 @@
|
|||
# the poly3 Makefile adapted over and over...
|
||||
#
|
||||
# Copyright 1998-2000 DooM Legacy Team.
|
||||
# Copyright 2020-2022 James R.
|
||||
# Copyright 2003-2022 Sonic Team Junior.
|
||||
# Copyright 2020-2023 James R.
|
||||
# Copyright 2003-2023 Sonic Team Junior.
|
||||
#
|
||||
# This program is free software distributed under the
|
||||
# terms of the GNU General Public License, version 2.
|
||||
|
@ -47,8 +47,6 @@
|
|||
# HAVE_MINIUPNPC=1 - Enable automated port forwarding.
|
||||
# Already enabled by default for 32-bit
|
||||
# Windows.
|
||||
# NOASM=1 - Disable hand optimized assembly code for the
|
||||
# Software renderer.
|
||||
# NOPNG=1 - Disable PNG graphics support. (TODO: double
|
||||
# check netplay compatible.)
|
||||
# NOCURL=1 - Disable libcurl--HTTP capability.
|
||||
|
@ -64,7 +62,6 @@
|
|||
#
|
||||
# Netplay incompatible
|
||||
# --------------------
|
||||
# NONET=1 - Disable online capability.
|
||||
# NOMD5=1 - Disable MD5 checksum (validation tool).
|
||||
# NOPOSTPROCESSING=1 - ?
|
||||
# MOBJCONSISTANCY=1 - ??
|
||||
|
@ -88,7 +85,6 @@
|
|||
# executable.
|
||||
# WINDOWSHELL=1 - Use Windows commands.
|
||||
# PREFIX= - Prefix to many commands, for cross compiling.
|
||||
# YASM=1 - Use Yasm instead of NASM assembler.
|
||||
# STABS=1 - ?
|
||||
# ECHO=1 - Print out each command in the build process.
|
||||
# NOECHOFILENAMES=1 - Don't print out each that is being
|
||||
|
@ -144,25 +140,9 @@ endif
|
|||
|
||||
OBJDUMP_OPTS?=--wide --source --line-numbers
|
||||
|
||||
OBJCOPY:=$(call Prefix,objcopy)
|
||||
OBJDUMP:=$(call Prefix,objdump)
|
||||
WINDRES:=$(call Prefix,windres)
|
||||
|
||||
ifdef YASM
|
||||
NASM?=yasm
|
||||
else
|
||||
NASM?=nasm
|
||||
endif
|
||||
|
||||
ifdef YASM
|
||||
ifdef STABS
|
||||
NASMOPTS?=-g stabs
|
||||
else
|
||||
NASMOPTS?=-g dwarf2
|
||||
endif
|
||||
else
|
||||
NASMOPTS?=-g
|
||||
endif
|
||||
OBJCOPY?=$(call Prefix,objcopy)
|
||||
OBJDUMP?=$(call Prefix,objdump)
|
||||
WINDRES?=$(call Prefix,windres)
|
||||
|
||||
GZIP?=gzip
|
||||
GZIP_OPTS?=-9 -f -n
|
||||
|
@ -187,8 +167,6 @@ makedir:=../make
|
|||
opts:=-DCOMPVERSION -g
|
||||
libs:=
|
||||
|
||||
nasm_format:=
|
||||
|
||||
# This is a list of variables names, of which if defined,
|
||||
# also defines the name as a macro to the compiler.
|
||||
passthru_opts:=
|
||||
|
@ -208,6 +186,7 @@ objdir:=$(makedir)/objs
|
|||
sources+=\
|
||||
$(call List,Sourcefile)\
|
||||
$(call List,blua/Sourcefile)\
|
||||
$(call List,netcode/Sourcefile)\
|
||||
|
||||
depends:=$(basename $(filter %.c %.s,$(sources)))
|
||||
objects:=$(basename $(filter %.c %.s %.nas,$(sources)))
|
||||
|
@ -316,7 +295,6 @@ endif
|
|||
|
||||
LD:=$(CC)
|
||||
cc:=$(cc) $(opts)
|
||||
nasm=$(NASM) $(NASMOPTS) -f $(nasm_format)
|
||||
ifdef UPX
|
||||
upx=$(UPX) $(UPX_OPTS)
|
||||
endif
|
||||
|
@ -393,7 +371,6 @@ $(objdir)/%.$(1) : %.$(2) | $$$$(@D)/
|
|||
endef
|
||||
|
||||
$(eval $(call _recipe,o,c,$(cc) -c -o $$@ $$<))
|
||||
$(eval $(call _recipe,o,nas,$(nasm) -o $$@ $$<))
|
||||
$(eval $(call _recipe,o,s,$(cc) $(asflags) -c -o $$@ $$<))
|
||||
$(eval $(call _recipe,res,rc,$(windres) -i $$< -o $$@))
|
||||
|
||||
|
@ -414,3 +391,5 @@ ifdef WINDOWSHELL
|
|||
else
|
||||
@:
|
||||
endif
|
||||
|
||||
#$(warning The handwritten GNU Makefile for SRB2 is deprecated, and may be removed in the future. Please consider switching to CMake.)
|
||||
|
|
|
@ -56,15 +56,18 @@ endif
|
|||
|
||||
# This must have high to low order.
|
||||
gcc_versions:=\
|
||||
102 101\
|
||||
93 92 91\
|
||||
84 83 82 81\
|
||||
75 74 73 72 71\
|
||||
64 63 62 61\
|
||||
55 54 53 52 51\
|
||||
132 131 130\
|
||||
123 122 121 120\
|
||||
114 113 112 111 110\
|
||||
105 104 103 102 101 100\
|
||||
95 94 93 92 91 90\
|
||||
85 84 83 82 81 80\
|
||||
75 74 73 72 71 70\
|
||||
64 63 62 61 60\
|
||||
55 54 53 52 51 50\
|
||||
49 48 47 46 45 44 43 42 41 40
|
||||
|
||||
latest_gcc_version:=10.2
|
||||
latest_gcc_version:=13.2
|
||||
|
||||
# Automatically set version flag, but not if one was
|
||||
# manually set. And don't bother if this is a clean only
|
||||
|
@ -74,13 +77,18 @@ ifeq (,$(call Wildvar,GCC% destructive))
|
|||
# can't use $(CC) --version here since that uses argv[0] to display the name
|
||||
# also gcc outputs the information to stderr, so I had to do 2>&1
|
||||
# this program really doesn't like identifying itself
|
||||
version:=$(shell $(CC) -v 2>&1)
|
||||
shellversion:=$(shell $(CC) -v 2>&1)
|
||||
# Try to remove "-win32"
|
||||
version:=$(subst -win32,.0,$(shellversion))
|
||||
|
||||
# check if this is in fact GCC
|
||||
ifneq (,$(findstring gcc version,$(version)))
|
||||
|
||||
# in stark contrast to the name, gcc will give me a nicely formatted version number for free
|
||||
version:=$(shell $(CC) -dumpfullversion)
|
||||
shellversion:=$(shell $(CC) -dumpfullversion)
|
||||
|
||||
# Try to remove "-win32"
|
||||
version:=$(subst -win32,.0,$(shellversion))
|
||||
|
||||
# Turn version into words of major, minor
|
||||
v:=$(subst ., ,$(version))
|
||||
|
|
|
@ -1,75 +1,66 @@
|
|||
#
|
||||
# Makefile for feature flags.
|
||||
#
|
||||
|
||||
passthru_opts+=\
|
||||
NONET NO_IPV6 NOHW NOMD5 NOPOSTPROCESSING\
|
||||
MOBJCONSISTANCY PACKETDROP ZDEBUG\
|
||||
HAVE_MINIUPNPC\
|
||||
|
||||
# build with debugging information
|
||||
ifdef DEBUGMODE
|
||||
PACKETDROP=1
|
||||
opts+=-DPARANOIA -DRANGECHECK
|
||||
endif
|
||||
|
||||
ifndef NOHW
|
||||
opts+=-DHWRENDER
|
||||
sources+=$(call List,hardware/Sourcefile)
|
||||
endif
|
||||
|
||||
ifndef NOASM
|
||||
ifndef NONX86
|
||||
sources+=tmap.nas tmap_mmx.nas
|
||||
opts+=-DUSEASM
|
||||
endif
|
||||
endif
|
||||
|
||||
ifndef NOMD5
|
||||
sources+=md5.c
|
||||
endif
|
||||
|
||||
ifndef NOZLIB
|
||||
ifndef NOPNG
|
||||
ifdef PNG_PKGCONFIG
|
||||
$(eval $(call Use_pkg_config,PNG_PKGCONFIG))
|
||||
else
|
||||
PNG_CONFIG?=$(call Prefix,libpng-config)
|
||||
$(eval $(call Configure,PNG,$(PNG_CONFIG) \
|
||||
$(if $(PNG_STATIC),--static),,--ldflags))
|
||||
endif
|
||||
ifdef LINUX
|
||||
opts+=-D_LARGEFILE64_SOURCE
|
||||
endif
|
||||
opts+=-DHAVE_PNG
|
||||
sources+=apng.c
|
||||
endif
|
||||
endif
|
||||
|
||||
ifndef NONET
|
||||
ifndef NOCURL
|
||||
CURLCONFIG?=curl-config
|
||||
$(eval $(call Configure,CURL,$(CURLCONFIG)))
|
||||
opts+=-DHAVE_CURL
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef HAVE_MINIUPNPC
|
||||
libs+=-lminiupnpc
|
||||
endif
|
||||
|
||||
# (Valgrind is a memory debugger.)
|
||||
ifdef VALGRIND
|
||||
VALGRIND_PKGCONFIG?=valgrind
|
||||
$(eval $(call Use_pkg_config,VALGRIND))
|
||||
ZDEBUG=1
|
||||
opts+=-DHAVE_VALGRIND
|
||||
endif
|
||||
|
||||
default_packages:=\
|
||||
GME/libgme/LIBGME\
|
||||
OPENMPT/libopenmpt/LIBOPENMPT\
|
||||
ZLIB/zlib\
|
||||
|
||||
$(foreach p,$(default_packages),\
|
||||
$(eval $(call Check_pkg_config,$(p))))
|
||||
#
|
||||
# Makefile for feature flags.
|
||||
#
|
||||
|
||||
passthru_opts+=\
|
||||
NO_IPV6 NOHW NOMD5 NOPOSTPROCESSING\
|
||||
MOBJCONSISTANCY PACKETDROP ZDEBUG\
|
||||
HAVE_MINIUPNPC\
|
||||
|
||||
# build with debugging information
|
||||
ifdef DEBUGMODE
|
||||
PACKETDROP=1
|
||||
opts+=-DPARANOIA -DRANGECHECK
|
||||
endif
|
||||
|
||||
ifndef NOHW
|
||||
opts+=-DHWRENDER
|
||||
sources+=$(call List,hardware/Sourcefile)
|
||||
endif
|
||||
|
||||
ifndef NOMD5
|
||||
sources+=md5.c
|
||||
endif
|
||||
|
||||
ifndef NOZLIB
|
||||
ifndef NOPNG
|
||||
ifdef PNG_PKGCONFIG
|
||||
$(eval $(call Use_pkg_config,PNG_PKGCONFIG))
|
||||
else
|
||||
PNG_CONFIG?=$(call Prefix,libpng-config)
|
||||
$(eval $(call Configure,PNG,$(PNG_CONFIG) \
|
||||
$(if $(PNG_STATIC),--static),,--ldflags))
|
||||
endif
|
||||
ifdef LINUX
|
||||
opts+=-D_LARGEFILE64_SOURCE
|
||||
endif
|
||||
opts+=-DHAVE_PNG
|
||||
sources+=apng.c
|
||||
endif
|
||||
endif
|
||||
|
||||
ifndef NOCURL
|
||||
CURLCONFIG?=curl-config
|
||||
$(eval $(call Configure,CURL,$(CURLCONFIG)))
|
||||
opts+=-DHAVE_CURL
|
||||
endif
|
||||
|
||||
ifdef HAVE_MINIUPNPC
|
||||
libs+=-lminiupnpc
|
||||
endif
|
||||
|
||||
# (Valgrind is a memory debugger.)
|
||||
ifdef VALGRIND
|
||||
VALGRIND_PKGCONFIG?=valgrind
|
||||
$(eval $(call Use_pkg_config,VALGRIND))
|
||||
ZDEBUG=1
|
||||
opts+=-DHAVE_VALGRIND
|
||||
endif
|
||||
|
||||
default_packages:=\
|
||||
GME/libgme/LIBGME\
|
||||
OPENMPT/libopenmpt/LIBOPENMPT\
|
||||
ZLIB/zlib\
|
||||
|
||||
$(foreach p,$(default_packages),\
|
||||
$(eval $(call Check_pkg_config,$(p))))
|
||||
|
|
|
@ -9,10 +9,6 @@ opts+=-DUNIXCOMMON -DLUA_USE_POSIX
|
|||
# instead of addresses
|
||||
libs+=-lm -rdynamic
|
||||
|
||||
ifndef nasm_format
|
||||
nasm_format:=elf -DLINUX
|
||||
endif
|
||||
|
||||
ifndef NOHW
|
||||
opts+=-I/usr/X11R6/include
|
||||
libs+=-L/usr/X11R6/lib
|
||||
|
@ -29,13 +25,12 @@ endif
|
|||
# Tested by Steel, as of release 2.2.8.
|
||||
ifdef FREEBSD
|
||||
opts+=-I/usr/X11R6/include -DLINUX -DFREEBSD
|
||||
libs+=-L/usr/X11R6/lib -lipx -lkvm
|
||||
libs+=-L/usr/X11R6/lib -lkvm -lexecinfo
|
||||
endif
|
||||
|
||||
# FIXME: UNTESTED
|
||||
#ifdef SOLARIS
|
||||
#NOIPX=1
|
||||
#NOASM=1
|
||||
#opts+=-I/usr/local/include -I/opt/sfw/include \
|
||||
# -DSOLARIS -DINADDR_NONE=INADDR_ANY -DBSD_COMP
|
||||
#libs+=-L/opt/sfw/lib -lsocket -lnsl
|
||||
|
|
|
@ -39,7 +39,6 @@ else ifdef SOLARIS # FIXME: UNTESTED
|
|||
UNIX=1
|
||||
platform=solaris
|
||||
else ifdef CYGWIN32 # FIXME: UNTESTED
|
||||
nasm_format=win32
|
||||
platform=cygwin
|
||||
else ifdef MINGW
|
||||
ifdef MINGW64
|
||||
|
|
|
@ -56,13 +56,6 @@ SDL_LDFLAGS?=$(shell $(SDL_CONFIG) \
|
|||
$(eval $(call Propogate_flags,SDL))
|
||||
endif
|
||||
|
||||
# use the x86 asm code
|
||||
ifndef CYGWIN32
|
||||
ifndef NOASM
|
||||
USEASM=1
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef MINGW
|
||||
ifndef NOSDLMAIN
|
||||
SDLMAIN=1
|
||||
|
|
|
@ -17,8 +17,6 @@ sources+=win32/Srb2win.rc
|
|||
opts+=-DSTDC_HEADERS
|
||||
libs+=-ladvapi32 -lkernel32 -lmsvcrt -luser32
|
||||
|
||||
nasm_format:=win32
|
||||
|
||||
SDL?=1
|
||||
|
||||
ifndef NOHW
|
||||
|
@ -35,12 +33,10 @@ libs+=-lws2_32
|
|||
endif
|
||||
endif
|
||||
|
||||
ifndef NONET
|
||||
ifndef MINGW64 # miniupnc is broken with MINGW64
|
||||
opts+=-I../libs -DSTATIC_MINIUPNPC
|
||||
libs+=-L../libs/miniupnpc/mingw$(32) -lws2_32 -liphlpapi
|
||||
endif
|
||||
endif
|
||||
|
||||
ifndef MINGW64
|
||||
32=32
|
||||
|
|
|
@ -1,9 +1,5 @@
|
|||
string.c
|
||||
d_main.c
|
||||
d_clisrv.c
|
||||
d_net.c
|
||||
d_netfil.c
|
||||
d_netcmd.c
|
||||
dehacked.c
|
||||
deh_soc.c
|
||||
deh_lua.c
|
||||
|
@ -64,6 +60,7 @@ r_skins.c
|
|||
r_sky.c
|
||||
r_splats.c
|
||||
r_things.c
|
||||
r_bbox.c
|
||||
r_textures.c
|
||||
r_patch.c
|
||||
r_patchrotation.c
|
||||
|
@ -76,12 +73,10 @@ s_sound.c
|
|||
sounds.c
|
||||
w_wad.c
|
||||
filesrch.c
|
||||
mserv.c
|
||||
http-mserv.c
|
||||
i_tcp.c
|
||||
lzf.c
|
||||
vid_copy.s
|
||||
b_bot.c
|
||||
u_list.c
|
||||
snake.c
|
||||
lua_script.c
|
||||
lua_baselib.c
|
||||
lua_mathlib.c
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -1071,7 +1071,6 @@ static inline void AM_drawPlayers(void)
|
|||
return;
|
||||
}
|
||||
|
||||
// multiplayer (how??)
|
||||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
{
|
||||
if (!playeringame[i] || players[i].spectator)
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "../i_net.h"
|
||||
#include "../netcode/i_net.h"
|
||||
|
||||
boolean I_InitNetwork(void)
|
||||
{
|
||||
|
|
|
@ -24,7 +24,7 @@ static INT64 start_time; // as microseconds since the epoch
|
|||
|
||||
// I should probably return how much memory is remaining
|
||||
// for this process, considering Android's process memory limit.
|
||||
UINT32 I_GetFreeMem(UINT32 *total)
|
||||
size_t I_GetFreeMem(size_t *total)
|
||||
{
|
||||
// what the heck? sysinfo() is partially missing in bionic?
|
||||
/* struct sysinfo si; */
|
||||
|
@ -278,4 +278,26 @@ char *I_ClipboardPaste(void)
|
|||
|
||||
void I_RegisterSysCommands(void) {}
|
||||
|
||||
// This is identical to the SDL implementation.
|
||||
size_t I_GetRandomBytes(char *destination, size_t count)
|
||||
{
|
||||
FILE *rndsource;
|
||||
size_t actual_bytes;
|
||||
|
||||
if (!(rndsource = fopen("/dev/urandom", "r")))
|
||||
if (!(rndsource = fopen("/dev/random", "r")))
|
||||
actual_bytes = 0;
|
||||
|
||||
if (rndsource)
|
||||
{
|
||||
actual_bytes = fread(destination, 1, count, rndsource);
|
||||
fclose(rndsource);
|
||||
}
|
||||
|
||||
if (actual_bytes == 0)
|
||||
I_OutputMsg("I_GetRandomBytes(): couldn't get any random bytes");
|
||||
|
||||
return actual_bytes;
|
||||
}
|
||||
|
||||
#include "../sdl/dosstr.c"
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/*
|
||||
Copyright 2019-2022, James R.
|
||||
Copyright 2019-2023, James R.
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/*
|
||||
Copyright 2019-2022, James R.
|
||||
Copyright 2019-2023, James R.
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
|
|
|
@ -1,43 +0,0 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file asm_defs.inc
|
||||
/// \brief must match the C structures
|
||||
|
||||
#ifndef __ASM_DEFS__
|
||||
#define __ASM_DEFS__
|
||||
|
||||
// this makes variables more noticable,
|
||||
// and make the label match with C code
|
||||
|
||||
// Linux, unlike DOS, has no "_" 19990119 by Kin
|
||||
// and nasm needs .data code segs under linux 20010210 by metzgermeister
|
||||
// FIXME: nasm ignores these settings, so I put the macros into the makefile
|
||||
#ifdef __ELF__
|
||||
#define C(label) label
|
||||
#define CODE_SEG .data
|
||||
#else
|
||||
#define C(label) _##label
|
||||
#define CODE_SEG .text
|
||||
#endif
|
||||
|
||||
/* This is a more readable way to access the arguments passed from C code */
|
||||
/* PLEASE NOTE: it is supposed that all arguments passed from C code are */
|
||||
/* 32bit integer (INT32, long, and most *pointers) */
|
||||
#define ARG1 8(%ebp)
|
||||
#define ARG2 12(%ebp)
|
||||
#define ARG3 16(%ebp)
|
||||
#define ARG4 20(%ebp)
|
||||
#define ARG5 24(%ebp)
|
||||
#define ARG6 28(%ebp)
|
||||
#define ARG7 32(%ebp)
|
||||
#define ARG8 36(%ebp)
|
||||
#define ARG9 40(%ebp) //(c)tm ... Allegro by Shawn Hargreaves.
|
||||
|
||||
#endif
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2007-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2011-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 2011-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -118,7 +118,7 @@ static void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
|
|||
return;
|
||||
}
|
||||
|
||||
// Adapted from CobaltBW's tails_AI.wad
|
||||
// Adapted from clairebun's tails_AI.wad
|
||||
|
||||
// Check water
|
||||
if (water)
|
||||
|
@ -631,7 +631,8 @@ void B_HandleFlightIndicator(player_t *player)
|
|||
}
|
||||
|
||||
// otherwise, update its visibility
|
||||
if (P_IsLocalPlayer(player->botleader))
|
||||
tails->hnext->drawonlyforplayer = player->botleader; // Hide it from the other player in splitscreen, and yourself when spectating
|
||||
if (P_IsLocalPlayer(player->botleader)) // Only display it on your own view. Don't display it for spectators
|
||||
tails->hnext->flags2 &= ~MF2_DONTDRAW;
|
||||
else
|
||||
tails->hnext->flags2 |= MF2_DONTDRAW;
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2007-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2012-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 2012-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1 +1,28 @@
|
|||
target_sourcefile(c)
|
||||
target_sources(SRB2SDL2 PRIVATE
|
||||
lapi.c
|
||||
lbaselib.c
|
||||
ldo.c
|
||||
lfunc.c
|
||||
linit.c
|
||||
liolib.c
|
||||
llex.c
|
||||
lmem.c
|
||||
lobject.c
|
||||
lstate.c
|
||||
lstrlib.c
|
||||
ltablib.c
|
||||
lundump.c
|
||||
lzio.c
|
||||
lauxlib.c
|
||||
lcode.c
|
||||
ldebug.c
|
||||
ldump.c
|
||||
lgc.c
|
||||
lopcodes.c
|
||||
lparser.c
|
||||
lstring.c
|
||||
ltable.c
|
||||
ltm.c
|
||||
lvm.c
|
||||
loslib.c
|
||||
)
|
||||
|
|
|
@ -23,3 +23,4 @@ lstring.c
|
|||
ltable.c
|
||||
ltm.c
|
||||
lvm.c
|
||||
loslib.c
|
||||
|
|
|
@ -18,6 +18,7 @@ static const luaL_Reg lualibs[] = {
|
|||
{"", luaopen_base},
|
||||
{LUA_TABLIBNAME, luaopen_table},
|
||||
{LUA_IOLIBNAME, luaopen_io},
|
||||
{LUA_OSLIBNAME, luaopen_os},
|
||||
{LUA_STRLIBNAME, luaopen_string},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
|
|
@ -19,17 +19,20 @@
|
|||
#include "lualib.h"
|
||||
#include "../i_system.h"
|
||||
#include "../g_game.h"
|
||||
#include "../d_netfil.h"
|
||||
#include "../netcode/d_netfil.h"
|
||||
#include "../netcode/net_command.h"
|
||||
#include "../lua_libs.h"
|
||||
#include "../byteptr.h"
|
||||
#include "../lua_script.h"
|
||||
#include "../m_misc.h"
|
||||
#include "../i_time.h"
|
||||
|
||||
|
||||
#define IO_INPUT 1
|
||||
#define IO_OUTPUT 2
|
||||
|
||||
#define FILELIMIT (1024 * 1024) // Size limit for reading/writing files
|
||||
#define MAXBYTESPERMINUTE (10 * 1024 * 1024) // Rate limit for writing files
|
||||
#define MAXOPENSPERMINUTE 50 // Rate limit for opening new files
|
||||
|
||||
#define FMT_FILECALLBACKID "file_callback_%d"
|
||||
|
||||
|
@ -46,6 +49,10 @@ static const char *whitelist[] = {
|
|||
};
|
||||
|
||||
|
||||
static INT64 numwrittenbytes = 0;
|
||||
static INT64 numopenedfiles = 0;
|
||||
|
||||
|
||||
static int pushresult (lua_State *L, int i, const char *filename) {
|
||||
int en = errno; /* calls to Lua API may change this value */
|
||||
if (i) {
|
||||
|
@ -252,6 +259,17 @@ static int io_openlocal (lua_State *L) {
|
|||
"Files can't be opened while being downloaded\n",
|
||||
filename);
|
||||
|
||||
// Reading not restricted
|
||||
if (client && (strchr(mode, 'w') || strchr(mode, 'a') || strchr(mode, '+')))
|
||||
{
|
||||
if (numopenedfiles >= (I_GetTime() / (60*TICRATE) + 1) * MAXOPENSPERMINUTE)
|
||||
I_Error("Access denied to %s\n"
|
||||
"File opening rate exceeded\n",
|
||||
filename);
|
||||
|
||||
numopenedfiles++;
|
||||
}
|
||||
|
||||
MakePathDirs(realfilename);
|
||||
|
||||
// Open and return the file
|
||||
|
@ -527,9 +545,12 @@ static int g_write (lua_State *L, FILE *f, int arg) {
|
|||
else {
|
||||
size_t l;
|
||||
const char *s = luaL_checklstring(L, arg, &l);
|
||||
if (ftell(f) + l > FILELIMIT) {
|
||||
luaL_error(L,"write limit bypassed in file. Changes have been discarded.");
|
||||
break;
|
||||
if (client) {
|
||||
if (numwrittenbytes + l > (I_GetTime() / (60*TICRATE) + 1) * MAXBYTESPERMINUTE) {
|
||||
luaL_error(L,"file write rate limit exceeded; changes have been discarded");
|
||||
break;
|
||||
}
|
||||
numwrittenbytes += l;
|
||||
}
|
||||
status = status && (fwrite(s, sizeof(char), l, f) == l);
|
||||
}
|
||||
|
|
167
src/blua/loslib.c
Normal file
167
src/blua/loslib.c
Normal file
|
@ -0,0 +1,167 @@
|
|||
/*
|
||||
** $Id: loslib.c,v 1.19.1.3 2008/01/18 16:38:18 roberto Exp $
|
||||
** Standard Operating System library
|
||||
** See Copyright Notice in lua.h
|
||||
*/
|
||||
|
||||
|
||||
#include <errno.h>
|
||||
#include <locale.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <time.h>
|
||||
|
||||
#define loslib_c
|
||||
#define LUA_LIB
|
||||
|
||||
#include "lua.h"
|
||||
|
||||
#include "lauxlib.h"
|
||||
#include "lualib.h"
|
||||
|
||||
|
||||
static int os_clock (lua_State *L) {
|
||||
lua_pushnumber(L, ((lua_Number)clock())/(lua_Number)CLOCKS_PER_SEC);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
** {======================================================
|
||||
** Time/Date operations
|
||||
** { year=%Y, month=%m, day=%d, hour=%H, min=%M, sec=%S,
|
||||
** wday=%w+1, yday=%j, isdst=? }
|
||||
** =======================================================
|
||||
*/
|
||||
|
||||
static void setfield (lua_State *L, const char *key, int value) {
|
||||
lua_pushinteger(L, value);
|
||||
lua_setfield(L, -2, key);
|
||||
}
|
||||
|
||||
static void setboolfield (lua_State *L, const char *key, int value) {
|
||||
if (value < 0) /* undefined? */
|
||||
return; /* does not set field */
|
||||
lua_pushboolean(L, value);
|
||||
lua_setfield(L, -2, key);
|
||||
}
|
||||
|
||||
static int getboolfield (lua_State *L, const char *key) {
|
||||
int res;
|
||||
lua_getfield(L, -1, key);
|
||||
res = lua_isnil(L, -1) ? -1 : lua_toboolean(L, -1);
|
||||
lua_pop(L, 1);
|
||||
return res;
|
||||
}
|
||||
|
||||
|
||||
static int getfield (lua_State *L, const char *key, int d) {
|
||||
int res;
|
||||
lua_getfield(L, -1, key);
|
||||
if (lua_isnumber(L, -1))
|
||||
res = (int)lua_tointeger(L, -1);
|
||||
else {
|
||||
if (d < 0)
|
||||
return luaL_error(L, "field " LUA_QS " missing in date table", key);
|
||||
res = d;
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
return res;
|
||||
}
|
||||
|
||||
|
||||
static int os_date (lua_State *L) {
|
||||
const char *s = luaL_optstring(L, 1, "%c");
|
||||
time_t t = luaL_opt(L, (time_t)luaL_checknumber, 2, time(NULL));
|
||||
struct tm *stm;
|
||||
if (*s == '!') { /* UTC? */
|
||||
stm = gmtime(&t);
|
||||
s++; /* skip `!' */
|
||||
}
|
||||
else
|
||||
stm = localtime(&t);
|
||||
if (stm == NULL) /* invalid date? */
|
||||
lua_pushnil(L);
|
||||
else if (strcmp(s, "*t") == 0) {
|
||||
lua_createtable(L, 0, 9); /* 9 = number of fields */
|
||||
setfield(L, "sec", stm->tm_sec);
|
||||
setfield(L, "min", stm->tm_min);
|
||||
setfield(L, "hour", stm->tm_hour);
|
||||
setfield(L, "day", stm->tm_mday);
|
||||
setfield(L, "month", stm->tm_mon+1);
|
||||
setfield(L, "year", stm->tm_year+1900);
|
||||
setfield(L, "wday", stm->tm_wday+1);
|
||||
setfield(L, "yday", stm->tm_yday+1);
|
||||
setboolfield(L, "isdst", stm->tm_isdst);
|
||||
}
|
||||
else {
|
||||
char cc[3];
|
||||
luaL_Buffer b;
|
||||
cc[0] = '%'; cc[2] = '\0';
|
||||
luaL_buffinit(L, &b);
|
||||
for (; *s; s++) {
|
||||
if (*s != '%' || *(s + 1) == '\0') /* no conversion specifier? */
|
||||
luaL_addchar(&b, *s);
|
||||
else {
|
||||
size_t reslen;
|
||||
char buff[200]; /* should be big enough for any conversion result */
|
||||
cc[1] = *(++s);
|
||||
reslen = strftime(buff, sizeof(buff), cc, stm);
|
||||
luaL_addlstring(&b, buff, reslen);
|
||||
}
|
||||
}
|
||||
luaL_pushresult(&b);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
static int os_time (lua_State *L) {
|
||||
time_t t;
|
||||
if (lua_isnoneornil(L, 1)) /* called without args? */
|
||||
t = time(NULL); /* get current time */
|
||||
else {
|
||||
struct tm ts;
|
||||
luaL_checktype(L, 1, LUA_TTABLE);
|
||||
lua_settop(L, 1); /* make sure table is at the top */
|
||||
ts.tm_sec = getfield(L, "sec", 0);
|
||||
ts.tm_min = getfield(L, "min", 0);
|
||||
ts.tm_hour = getfield(L, "hour", 12);
|
||||
ts.tm_mday = getfield(L, "day", -1);
|
||||
ts.tm_mon = getfield(L, "month", -1) - 1;
|
||||
ts.tm_year = getfield(L, "year", -1) - 1900;
|
||||
ts.tm_isdst = getboolfield(L, "isdst");
|
||||
t = mktime(&ts);
|
||||
}
|
||||
if (t == (time_t)(-1))
|
||||
lua_pushnil(L);
|
||||
else
|
||||
lua_pushnumber(L, (lua_Number)t);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
static int os_difftime (lua_State *L) {
|
||||
lua_pushnumber(L, difftime((time_t)(luaL_checknumber(L, 1)),
|
||||
(time_t)(luaL_optnumber(L, 2, 0))));
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* }====================================================== */
|
||||
|
||||
static const luaL_Reg syslib[] = {
|
||||
{"clock", os_clock},
|
||||
{"date", os_date},
|
||||
{"difftime", os_difftime},
|
||||
{"time", os_time},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
/* }====================================================== */
|
||||
|
||||
|
||||
|
||||
LUALIB_API int luaopen_os (lua_State *L) {
|
||||
luaL_register(L, LUA_OSLIBNAME, syslib);
|
||||
return 1;
|
||||
}
|
|
@ -24,6 +24,9 @@ LUALIB_API int (luaopen_table) (lua_State *L);
|
|||
#define LUA_IOLIBNAME "io"
|
||||
LUALIB_API int (luaopen_io) (lua_State *L);
|
||||
|
||||
#define LUA_OSLIBNAME "os"
|
||||
LUALIB_API int (luaopen_os) (lua_State *L);
|
||||
|
||||
#define LUA_STRLIBNAME "string"
|
||||
LUALIB_API int (luaopen_string) (lua_State *L);
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
146
src/command.c
146
src/command.c
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -28,12 +28,14 @@
|
|||
#include "byteptr.h"
|
||||
#include "p_saveg.h"
|
||||
#include "g_game.h" // for player_names
|
||||
#include "d_netcmd.h"
|
||||
#include "netcode/d_netcmd.h"
|
||||
#include "netcode/net_command.h"
|
||||
#include "hu_stuff.h"
|
||||
#include "p_setup.h"
|
||||
#include "lua_script.h"
|
||||
#include "d_netfil.h" // findfile
|
||||
#include "netcode/d_netfil.h" // findfile
|
||||
#include "r_data.h" // Color_cons_t
|
||||
#include "d_main.h" // D_IsPathAllowed
|
||||
|
||||
//========
|
||||
// protos.
|
||||
|
@ -57,6 +59,7 @@ static boolean CV_FilterVarByVersion(consvar_t *v, const char *valstr);
|
|||
static boolean CV_Command(void);
|
||||
consvar_t *CV_FindVar(const char *name);
|
||||
static const char *CV_StringValue(const char *var_name);
|
||||
static boolean CV_Immutable(const consvar_t *var);
|
||||
|
||||
static consvar_t *consvar_vars; // list of registered console variables
|
||||
static UINT16 consvar_number_of_netids = 0;
|
||||
|
@ -74,6 +77,7 @@ CV_PossibleValue_t CV_OnOff[] = {{0, "Off"}, {1, "On"}, {0, NULL}};
|
|||
CV_PossibleValue_t CV_YesNo[] = {{0, "No"}, {1, "Yes"}, {0, NULL}};
|
||||
CV_PossibleValue_t CV_Unsigned[] = {{0, "MIN"}, {999999999, "MAX"}, {0, NULL}};
|
||||
CV_PossibleValue_t CV_Natural[] = {{1, "MIN"}, {999999999, "MAX"}, {0, NULL}};
|
||||
CV_PossibleValue_t CV_TrueFalse[] = {{0, "False"}, {1, "True"}, {0, NULL}};
|
||||
|
||||
// Filter consvars by EXECVERSION
|
||||
// First implementation is 26 (2.1.21), so earlier configs default at 25 (2.1.20)
|
||||
|
@ -108,6 +112,7 @@ static cmdalias_t *com_alias; // aliases list
|
|||
// =========================================================================
|
||||
|
||||
static vsbuf_t com_text; // variable sized buffer
|
||||
static com_flags_t com_flags = 0;
|
||||
|
||||
/** Purges control characters out of some text.
|
||||
*
|
||||
|
@ -140,7 +145,7 @@ COM_Purge (char *s, int *np)
|
|||
* \param ptext The text to add.
|
||||
* \sa COM_BufInsertTextEx
|
||||
*/
|
||||
void COM_BufAddTextEx(const char *ptext, int flags)
|
||||
void COM_BufAddTextEx(const char *ptext, com_flags_t flags)
|
||||
{
|
||||
int l;
|
||||
char *text;
|
||||
|
@ -163,7 +168,7 @@ void COM_BufAddTextEx(const char *ptext, int flags)
|
|||
* \param ptext The text to execute. A newline is automatically added.
|
||||
* \sa COM_BufAddTextEx
|
||||
*/
|
||||
void COM_BufInsertTextEx(const char *ptext, int flags)
|
||||
void COM_BufInsertTextEx(const char *ptext, com_flags_t flags)
|
||||
{
|
||||
const INT32 old_wait = com_wait;
|
||||
|
||||
|
@ -264,6 +269,8 @@ void COM_BufExecute(void)
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
com_flags = 0;
|
||||
}
|
||||
|
||||
/** Executes a string immediately. Used for skirting around WAIT commands.
|
||||
|
@ -308,6 +315,7 @@ typedef struct xcommand_s
|
|||
const char *name;
|
||||
struct xcommand_s *next;
|
||||
com_func_t function;
|
||||
com_flags_t flags;
|
||||
} xcommand_t;
|
||||
|
||||
static xcommand_t *com_commands = NULL; // current commands
|
||||
|
@ -317,7 +325,6 @@ static size_t com_argc;
|
|||
static char *com_argv[MAX_ARGS];
|
||||
static const char *com_null_string = "";
|
||||
static char *com_args = NULL; // current command args or NULL
|
||||
static int com_flags;
|
||||
|
||||
static void Got_NetVar(UINT8 **p, INT32 playernum);
|
||||
|
||||
|
@ -329,16 +336,16 @@ void COM_Init(void)
|
|||
VS_Alloc(&com_text, COM_BUF_SIZE);
|
||||
|
||||
// add standard commands
|
||||
COM_AddCommand("alias", COM_Alias_f);
|
||||
COM_AddCommand("echo", COM_Echo_f);
|
||||
COM_AddCommand("cecho", COM_CEcho_f);
|
||||
COM_AddCommand("cechoflags", COM_CEchoFlags_f);
|
||||
COM_AddCommand("cechoduration", COM_CEchoDuration_f);
|
||||
COM_AddCommand("exec", COM_Exec_f);
|
||||
COM_AddCommand("wait", COM_Wait_f);
|
||||
COM_AddCommand("help", COM_Help_f);
|
||||
COM_AddCommand("toggle", COM_Toggle_f);
|
||||
COM_AddCommand("add", COM_Add_f);
|
||||
COM_AddCommand("alias", COM_Alias_f, 0);
|
||||
COM_AddCommand("echo", COM_Echo_f, COM_LUA);
|
||||
COM_AddCommand("cecho", COM_CEcho_f, COM_LUA);
|
||||
COM_AddCommand("cechoflags", COM_CEchoFlags_f, COM_LUA);
|
||||
COM_AddCommand("cechoduration", COM_CEchoDuration_f, COM_LUA);
|
||||
COM_AddCommand("exec", COM_Exec_f, 0);
|
||||
COM_AddCommand("wait", COM_Wait_f, 0);
|
||||
COM_AddCommand("help", COM_Help_f, COM_LUA);
|
||||
COM_AddCommand("toggle", COM_Toggle_f, COM_LUA);
|
||||
COM_AddCommand("add", COM_Add_f, COM_LUA);
|
||||
RegisterNetXCmd(XD_NETVAR, Got_NetVar);
|
||||
}
|
||||
|
||||
|
@ -440,7 +447,6 @@ static void COM_TokenizeString(char *ptext)
|
|||
|
||||
com_argc = 0;
|
||||
com_args = NULL;
|
||||
com_flags = 0;
|
||||
|
||||
while (com_argc < MAX_ARGS)
|
||||
{
|
||||
|
@ -478,7 +484,7 @@ static void COM_TokenizeString(char *ptext)
|
|||
* \param name Name of the command.
|
||||
* \param func Function called when the command is run.
|
||||
*/
|
||||
void COM_AddCommand(const char *name, com_func_t func)
|
||||
void COM_AddCommand(const char *name, com_func_t func, com_flags_t flags)
|
||||
{
|
||||
xcommand_t *cmd;
|
||||
|
||||
|
@ -508,6 +514,7 @@ void COM_AddCommand(const char *name, com_func_t func)
|
|||
cmd = ZZ_Alloc(sizeof *cmd);
|
||||
cmd->name = name;
|
||||
cmd->function = func;
|
||||
cmd->flags = flags;
|
||||
cmd->next = com_commands;
|
||||
com_commands = cmd;
|
||||
}
|
||||
|
@ -540,6 +547,7 @@ int COM_AddLuaCommand(const char *name)
|
|||
cmd = ZZ_Alloc(sizeof *cmd);
|
||||
cmd->name = name;
|
||||
cmd->function = COM_Lua_f;
|
||||
cmd->flags = COM_LUA;
|
||||
cmd->next = com_commands;
|
||||
com_commands = cmd;
|
||||
return 0;
|
||||
|
@ -635,6 +643,12 @@ static void COM_ExecuteString(char *ptext)
|
|||
{
|
||||
if (!stricmp(com_argv[0], cmd->name)) //case insensitive now that we have lower and uppercase!
|
||||
{
|
||||
if ((com_flags & COM_LUA) && !(cmd->flags & COM_LUA))
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, "Command '%s' cannot be run from Lua.\n", cmd->name);
|
||||
return;
|
||||
}
|
||||
|
||||
cmd->function();
|
||||
return;
|
||||
}
|
||||
|
@ -668,25 +682,58 @@ static void COM_ExecuteString(char *ptext)
|
|||
// SCRIPT COMMANDS
|
||||
// =========================================================================
|
||||
|
||||
static void print_alias(void)
|
||||
{
|
||||
cmdalias_t *a;
|
||||
|
||||
CONS_Printf("\x82""Current alias commands:\n");
|
||||
for (a = com_alias; a; a = a->next)
|
||||
{
|
||||
CONS_Printf("%s : %s", a->name, a->value);
|
||||
}
|
||||
}
|
||||
|
||||
static void add_alias(char *newname, char *newcmd)
|
||||
{
|
||||
cmdalias_t *a;
|
||||
|
||||
// Check for existing aliases first
|
||||
for (a = com_alias; a; a = a->next)
|
||||
{
|
||||
if (!stricmp(newname, a->name))
|
||||
{
|
||||
Z_Free(a->value); // Free old cmd
|
||||
a->value = newcmd;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// No alias found, add it instead
|
||||
a = ZZ_Alloc(sizeof *a);
|
||||
a->next = com_alias;
|
||||
com_alias = a;
|
||||
|
||||
a->name = newname;
|
||||
a->value = newcmd;
|
||||
}
|
||||
|
||||
/** Creates a command name that replaces another command.
|
||||
*/
|
||||
static void COM_Alias_f(void)
|
||||
{
|
||||
cmdalias_t *a;
|
||||
char *name;
|
||||
char *zcmd;
|
||||
char cmd[1024];
|
||||
size_t i, c;
|
||||
|
||||
if (COM_Argc() < 3)
|
||||
{
|
||||
CONS_Printf(M_GetText("alias <name> <command>: create a shortcut command that executes other command(s)\n"));
|
||||
print_alias();
|
||||
return;
|
||||
}
|
||||
|
||||
a = ZZ_Alloc(sizeof *a);
|
||||
a->next = com_alias;
|
||||
com_alias = a;
|
||||
|
||||
a->name = Z_StrDup(COM_Argv(1));
|
||||
name = Z_StrDup(COM_Argv(1));
|
||||
|
||||
// copy the rest of the command line
|
||||
cmd[0] = 0; // start out with a null string
|
||||
|
@ -698,8 +745,8 @@ static void COM_Alias_f(void)
|
|||
strcat(cmd, " ");
|
||||
}
|
||||
strcat(cmd, "\n");
|
||||
|
||||
a->value = Z_StrDup(cmd);
|
||||
zcmd = Z_StrDup(cmd);
|
||||
add_alias(name, zcmd);
|
||||
}
|
||||
|
||||
/** Prints a line of text to the console.
|
||||
|
@ -770,6 +817,9 @@ static void COM_Exec_f(void)
|
|||
return;
|
||||
}
|
||||
|
||||
if (!D_CheckPathAllowed(COM_Argv(1), "tried to exec"))
|
||||
return;
|
||||
|
||||
// load file
|
||||
// Try with Argv passed verbatim first, for back compat
|
||||
FIL_ReadFile(COM_Argv(1), &buf);
|
||||
|
@ -794,8 +844,8 @@ static void COM_Exec_f(void)
|
|||
CONS_Printf(M_GetText("executing %s\n"), COM_Argv(1));
|
||||
|
||||
// insert text file into the command buffer
|
||||
COM_BufAddText((char *)buf);
|
||||
COM_BufAddText("\n");
|
||||
COM_BufAddTextEx((char *)buf, com_flags);
|
||||
COM_BufAddTextEx("\n", com_flags);
|
||||
|
||||
// free buffer
|
||||
Z_Free(buf);
|
||||
|
@ -848,9 +898,11 @@ static void COM_Help_f(void)
|
|||
{
|
||||
CONS_Printf(" Possible values:\n");
|
||||
if (cvar->PossibleValue == CV_YesNo)
|
||||
CONS_Printf(" Yes or No (On or Off, 1 or 0)\n");
|
||||
CONS_Printf(" Yes or No (On or Off, True or False, 1 or 0)\n");
|
||||
else if (cvar->PossibleValue == CV_OnOff)
|
||||
CONS_Printf(" On or Off (Yes or No, 1 or 0)\n");
|
||||
CONS_Printf(" On or Off (Yes or No, True or False, 1 or 0)\n");
|
||||
else if (cvar->PossibleValue == CV_TrueFalse)
|
||||
CONS_Printf(" True or False (On or Off, Yes or No, 1 or 0)\n");
|
||||
else if (cvar->PossibleValue == Color_cons_t)
|
||||
{
|
||||
for (i = 1; i < numskincolors; ++i)
|
||||
|
@ -998,7 +1050,10 @@ static void COM_Toggle_f(void)
|
|||
return;
|
||||
}
|
||||
|
||||
if (!(cvar->PossibleValue == CV_YesNo || cvar->PossibleValue == CV_OnOff))
|
||||
if (CV_Immutable(cvar))
|
||||
return;
|
||||
|
||||
if (!(cvar->PossibleValue == CV_YesNo || cvar->PossibleValue == CV_OnOff || cvar->PossibleValue == CV_TrueFalse))
|
||||
{
|
||||
CONS_Alert(CONS_NOTICE, M_GetText("%s is not a boolean value\n"), COM_Argv(1));
|
||||
return;
|
||||
|
@ -1027,6 +1082,9 @@ static void COM_Add_f(void)
|
|||
return;
|
||||
}
|
||||
|
||||
if (CV_Immutable(cvar))
|
||||
return;
|
||||
|
||||
if (( cvar->flags & CV_FLOAT ))
|
||||
{
|
||||
float n =FIXED_TO_FLOAT (cvar->value) + atof(COM_Argv(2));
|
||||
|
@ -1116,7 +1174,7 @@ void VS_Write(vsbuf_t *buf, const void *data, size_t length)
|
|||
M_Memcpy(VS_GetSpace(buf, length), data, length);
|
||||
}
|
||||
|
||||
void VS_WriteEx(vsbuf_t *buf, const void *data, size_t length, int flags)
|
||||
void VS_WriteEx(vsbuf_t *buf, const void *data, size_t length, com_flags_t flags)
|
||||
{
|
||||
char *p;
|
||||
p = VS_GetSpace(buf, 2 + length);
|
||||
|
@ -1486,12 +1544,12 @@ static void Setvalue(consvar_t *var, const char *valstr, boolean stealth)
|
|||
goto found;
|
||||
}
|
||||
// Not found ... but wait, there's hope!
|
||||
if (var->PossibleValue == CV_OnOff || var->PossibleValue == CV_YesNo)
|
||||
if (var->PossibleValue == CV_OnOff || var->PossibleValue == CV_YesNo || var->PossibleValue == CV_TrueFalse)
|
||||
{
|
||||
overrideval = -1;
|
||||
if (!stricmp(valstr, "on") || !stricmp(valstr, "yes"))
|
||||
if (!stricmp(valstr, "on") || !stricmp(valstr, "yes") || !stricmp(valstr, "true"))
|
||||
overrideval = 1;
|
||||
else if (!stricmp(valstr, "off") || !stricmp(valstr, "no"))
|
||||
else if (!stricmp(valstr, "off") || !stricmp(valstr, "no") || !stricmp(valstr, "false"))
|
||||
overrideval = 0;
|
||||
|
||||
if (overrideval != -1)
|
||||
|
@ -2370,7 +2428,7 @@ static boolean CV_Command(void)
|
|||
if (!v)
|
||||
return false;
|
||||
|
||||
if (( com_flags & COM_SAFE ) && ( v->flags & CV_NOLUA ))
|
||||
if (CV_Immutable(v))
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, "Variable '%s' cannot be changed from Lua.\n", v->name);
|
||||
return true;
|
||||
|
@ -2459,6 +2517,22 @@ void CV_SaveVariables(FILE *f)
|
|||
}
|
||||
}
|
||||
|
||||
// Returns true if this cvar cannot be modified in current context.
|
||||
// Such as if the cvar does not have CV_ALLOWLUA.
|
||||
static boolean CV_Immutable(const consvar_t *var)
|
||||
{
|
||||
// Currently operating from Lua
|
||||
if (com_flags & COM_LUA)
|
||||
{
|
||||
if (!(var->flags & CV_ALLOWLUA))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
// SCRIPT PARSE
|
||||
//============================================================================
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -20,23 +20,23 @@
|
|||
// Command buffer & command execution
|
||||
//===================================
|
||||
|
||||
/* Lua command registration flags. */
|
||||
enum
|
||||
/* Command registration flags. */
|
||||
typedef enum
|
||||
{
|
||||
COM_ADMIN = 1,
|
||||
COM_SPLITSCREEN = 2,
|
||||
COM_LOCAL = 4,
|
||||
};
|
||||
|
||||
/* Command buffer flags. */
|
||||
enum
|
||||
{
|
||||
COM_SAFE = 1,
|
||||
};
|
||||
// COM_BufInsertText etc: can only access cvars
|
||||
// with CV_ALLOWLUA set.
|
||||
// COM_AddCommand: without this flag, the command
|
||||
// CANNOT be run from Lua.
|
||||
COM_LUA = 8,
|
||||
} com_flags_t;
|
||||
|
||||
typedef void (*com_func_t)(void);
|
||||
|
||||
void COM_AddCommand(const char *name, com_func_t func);
|
||||
void COM_AddCommand(const char *name, com_func_t func, com_flags_t flags);
|
||||
int COM_AddLuaCommand(const char *name);
|
||||
|
||||
size_t COM_Argc(void);
|
||||
|
@ -53,11 +53,11 @@ const char *COM_CompleteAlias(const char *partial, INT32 skips);
|
|||
|
||||
// insert at queu (at end of other command)
|
||||
#define COM_BufAddText(s) COM_BufAddTextEx(s, 0)
|
||||
void COM_BufAddTextEx(const char *btext, int flags);
|
||||
void COM_BufAddTextEx(const char *btext, com_flags_t flags);
|
||||
|
||||
// insert in head (before other command)
|
||||
#define COM_BufInsertText(s) COM_BufInsertTextEx(s, 0)
|
||||
void COM_BufInsertTextEx(const char *btext, int flags);
|
||||
void COM_BufInsertTextEx(const char *btext, com_flags_t flags);
|
||||
|
||||
// don't bother inserting, just do immediately
|
||||
void COM_ImmedExecute(const char *ptext);
|
||||
|
@ -89,7 +89,7 @@ void VS_Free(vsbuf_t *buf);
|
|||
void VS_Clear(vsbuf_t *buf);
|
||||
void *VS_GetSpace(vsbuf_t *buf, size_t length);
|
||||
void VS_Write(vsbuf_t *buf, const void *data, size_t length);
|
||||
void VS_WriteEx(vsbuf_t *buf, const void *data, size_t length, int flags);
|
||||
void VS_WriteEx(vsbuf_t *buf, const void *data, size_t length, com_flags_t flags);
|
||||
void VS_Print(vsbuf_t *buf, const char *data); // strcats onto the sizebuf
|
||||
|
||||
//==================
|
||||
|
@ -120,7 +120,7 @@ typedef enum
|
|||
// can only be set when we have the pointer to it
|
||||
// used on menus
|
||||
CV_CHEAT = 2048, // Don't let this be used in multiplayer unless cheats are on.
|
||||
CV_NOLUA = 4096,/* don't let this be called from Lua */
|
||||
CV_ALLOWLUA = 4096,/* Let this be called from Lua */
|
||||
} cvflags_t;
|
||||
|
||||
typedef struct CV_PossibleValue_s
|
||||
|
@ -177,6 +177,7 @@ extern CV_PossibleValue_t CV_OnOff[];
|
|||
extern CV_PossibleValue_t CV_YesNo[];
|
||||
extern CV_PossibleValue_t CV_Unsigned[];
|
||||
extern CV_PossibleValue_t CV_Natural[];
|
||||
extern CV_PossibleValue_t CV_TrueFalse[];
|
||||
|
||||
// Filter consvars by version
|
||||
extern consvar_t cv_execversion;
|
||||
|
|
|
@ -11,6 +11,9 @@
|
|||
#include "config.h"
|
||||
const char *compbranch = SRB2_COMP_BRANCH;
|
||||
const char *comprevision = SRB2_COMP_REVISION;
|
||||
const char *compnote = SRB2_COMP_NOTE;
|
||||
const char *comptype = CMAKE_BUILD_TYPE;
|
||||
const int compoptimized = SRB2_COMP_OPTIMIZED;
|
||||
|
||||
#elif (defined(COMPVERSION))
|
||||
#include "comptime.h"
|
||||
|
@ -21,5 +24,12 @@ const char *comprevision = "illegal";
|
|||
|
||||
#endif
|
||||
|
||||
const int compuncommitted =
|
||||
#if (defined(COMPVERSION_UNCOMMITTED))
|
||||
1;
|
||||
#else
|
||||
0;
|
||||
#endif
|
||||
|
||||
const char *compdate = __DATE__;
|
||||
const char *comptime = __TIME__;
|
||||
|
|
|
@ -11,8 +11,18 @@
|
|||
|
||||
#ifdef CMAKECONFIG
|
||||
|
||||
#define SRB2_COMP_REVISION "${SRB2_COMP_REVISION}"
|
||||
#define SRB2_COMP_BRANCH "${SRB2_COMP_BRANCH}"
|
||||
#define SRB2_COMP_REVISION "${SRB2_COMP_REVISION}"
|
||||
#define SRB2_COMP_BRANCH "${SRB2_COMP_BRANCH}"
|
||||
#define SRB2_COMP_NOTE "${SRB2_COMP_NOTE}"
|
||||
// This is done with configure_file instead of defines in order to avoid
|
||||
// recompiling the whole target whenever the working directory state changes
|
||||
#cmakedefine SRB2_COMP_UNCOMMITTED
|
||||
#ifdef SRB2_COMP_UNCOMMITTED
|
||||
#define COMPVERSION_UNCOMMITTED
|
||||
#endif
|
||||
|
||||
#define CMAKE_BUILD_TYPE "${CMAKE_BUILD_TYPE}"
|
||||
#cmakedefine01 SRB2_COMP_OPTIMIZED
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -27,12 +37,15 @@
|
|||
* Last updated 2020 / 10 / 02 - v2.2.8 - patch.pk3
|
||||
* Last updated 2021 / 05 / 06 - v2.2.9 - patch.pk3 & zones.pk3
|
||||
* Last updated 2022 / 03 / 06 - v2.2.10 - main assets
|
||||
* Last updated 2023 / 05 / 02 - v2.2.11 - patch.pk3 & zones.pk3
|
||||
* Last updated 2023 / 09 / 06 - v2.2.12 - patch.pk3
|
||||
* Last updated 2023 / 09 / 09 - v2.2.13 - none
|
||||
*/
|
||||
#define ASSET_HASH_SRB2_PK3 "ad911f29a28a18968ee5b2d11c2acb39"
|
||||
#define ASSET_HASH_ZONES_PK3 "86ae55cae4e0a93ceda868635706a093"
|
||||
#define ASSET_HASH_ZONES_PK3 "1c8adf8d079ecb87d00081f158acf3c7"
|
||||
#define ASSET_HASH_PLAYER_DTA "2e7aaae8a6b1b77d90ffe7606ceadb6c"
|
||||
#ifdef USE_PATCH_DTA
|
||||
#define ASSET_HASH_PATCH_PK3 "7d467a883f7887b3c311798ee2f56b6a"
|
||||
#define ASSET_HASH_PATCH_PK3 "3c7b73f34af7e9a7bceb2d5260f76172"
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
149
src/console.c
149
src/console.c
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -61,7 +61,7 @@ static boolean con_started = false; // console has been initialised
|
|||
static boolean con_forcepic = true; // at startup toggle console translucency when first off
|
||||
boolean con_recalc; // set true when screen size has changed
|
||||
|
||||
static tic_t con_tick; // console ticker for anim or blinking prompt cursor
|
||||
static tic_t con_tick; // console ticker for blinking prompt cursor
|
||||
// con_scrollup should use time (currenttime - lasttime)..
|
||||
|
||||
static boolean consoletoggle; // true when console key pushed, ticker will handle
|
||||
|
@ -72,8 +72,8 @@ static INT32 con_curlines; // vid lines currently used by console
|
|||
|
||||
INT32 con_clipviewtop; // (useless)
|
||||
|
||||
static INT32 con_hudlines; // number of console heads up message lines
|
||||
static INT32 con_hudtime[MAXHUDLINES]; // remaining time of display for hud msg lines
|
||||
static UINT8 con_hudlines; // number of console heads up message lines
|
||||
static UINT32 con_hudtime[MAXHUDLINES]; // remaining time of display for hud msg lines
|
||||
|
||||
INT32 con_clearlines; // top screen lines to refresh when view reduced
|
||||
boolean con_hudupdate; // when messages scroll, we need a backgrnd refresh
|
||||
|
@ -110,6 +110,7 @@ static void CON_RecalcSize(void);
|
|||
static void CON_ChangeHeight(void);
|
||||
|
||||
static void CON_DrawBackpic(void);
|
||||
static void CONS_height_Change(void);
|
||||
static void CONS_hudlines_Change(void);
|
||||
static void CONS_backcolor_Change(void);
|
||||
|
||||
|
@ -125,10 +126,13 @@ static void CONS_backcolor_Change(void);
|
|||
static char con_buffer[CON_BUFFERSIZE];
|
||||
|
||||
// how many seconds the hud messages lasts on the screen
|
||||
static consvar_t cons_msgtimeout = CVAR_INIT ("con_hudtime", "5", CV_SAVE, CV_Unsigned, NULL);
|
||||
// CV_Unsigned can overflow when multiplied by TICRATE later, so let's use a 3-year limit instead
|
||||
static CV_PossibleValue_t hudtime_cons_t[] = {{0, "MIN"}, {99999999, "MAX"}, {0, NULL}};
|
||||
static consvar_t cons_hudtime = CVAR_INIT ("con_hudtime", "5", CV_SAVE, hudtime_cons_t, NULL);
|
||||
|
||||
// number of lines displayed on the HUD
|
||||
static consvar_t cons_hudlines = CVAR_INIT ("con_hudlines", "5", CV_CALL|CV_SAVE, CV_Unsigned, CONS_hudlines_Change);
|
||||
static CV_PossibleValue_t hudlines_cons_t[] = {{0, "MIN"}, {MAXHUDLINES, "MAX"}, {0, NULL}};
|
||||
static consvar_t cons_hudlines = CVAR_INIT ("con_hudlines", "5", CV_CALL|CV_SAVE, hudlines_cons_t, CONS_hudlines_Change);
|
||||
|
||||
// number of lines console move per frame
|
||||
// (con_speed needs a limit, apparently)
|
||||
|
@ -136,7 +140,7 @@ static CV_PossibleValue_t speed_cons_t[] = {{0, "MIN"}, {64, "MAX"}, {0, NULL}};
|
|||
static consvar_t cons_speed = CVAR_INIT ("con_speed", "8", CV_SAVE, speed_cons_t, NULL);
|
||||
|
||||
// percentage of screen height to use for console
|
||||
static consvar_t cons_height = CVAR_INIT ("con_height", "50", CV_SAVE, CV_Unsigned, NULL);
|
||||
static consvar_t cons_height = CVAR_INIT ("con_height", "50", CV_CALL|CV_SAVE, CV_Unsigned, CONS_height_Change);
|
||||
|
||||
static CV_PossibleValue_t backpic_cons_t[] = {{0, "translucent"}, {1, "picture"}, {0, NULL}};
|
||||
// whether to use console background picture, or translucent mode
|
||||
|
@ -156,6 +160,18 @@ consvar_t cons_backcolor = CVAR_INIT ("con_backcolor", "Green", CV_CALL|CV_SAVE,
|
|||
|
||||
static void CON_Print(char *msg);
|
||||
|
||||
// Change the console height on demand
|
||||
//
|
||||
static void CONS_height_Change(void)
|
||||
{
|
||||
Lock_state();
|
||||
|
||||
if (con_destlines > 0 && !con_startup) // If the console is open (as in, not using "bind")...
|
||||
CON_ChangeHeight(); // ...update its height now, not only when it's closed and re-opened
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
//
|
||||
//
|
||||
static void CONS_hudlines_Change(void)
|
||||
|
@ -168,11 +184,6 @@ static void CONS_hudlines_Change(void)
|
|||
for (i = 0; i < con_hudlines; i++)
|
||||
con_hudtime[i] = 0;
|
||||
|
||||
if (cons_hudlines.value < 1)
|
||||
cons_hudlines.value = 1;
|
||||
else if (cons_hudlines.value > MAXHUDLINES)
|
||||
cons_hudlines.value = MAXHUDLINES;
|
||||
|
||||
con_hudlines = cons_hudlines.value;
|
||||
|
||||
Unlock_state();
|
||||
|
@ -382,16 +393,16 @@ static void CON_SetupColormaps(void)
|
|||
|
||||
// 0x1 0x3 0x9 0xF
|
||||
colset(magentamap, 177, 177, 178, 178, 178, 180, 180, 180, 182, 182, 182, 182, 184, 184, 184, 185);
|
||||
colset(yellowmap, 82, 82, 73, 73, 73, 64, 64, 64, 66, 66, 66, 66, 67, 67, 67, 68);
|
||||
colset(lgreenmap, 96, 96, 98, 98, 98, 101, 101, 101, 104, 104, 104, 104, 106, 106, 106, 107);
|
||||
colset(bluemap, 146, 146, 147, 147, 147, 149, 149, 149, 152, 152, 152, 152, 155, 155, 155, 157);
|
||||
colset(redmap, 32, 32, 33, 33, 33, 35, 35, 35, 39, 39, 39, 39, 42, 42, 42, 44);
|
||||
colset(yellowmap, 82, 82, 73, 73, 73, 74, 74, 74, 66, 66, 66, 66, 67, 67, 67, 68);
|
||||
colset(lgreenmap, 96, 96, 98, 98, 98, 100, 100, 100, 103, 103, 103, 103, 105, 105, 105, 107);
|
||||
colset(bluemap, 146, 146, 147, 147, 147, 148, 148, 148, 149, 149, 149, 149, 150, 150, 150, 151);
|
||||
colset(redmap, 32, 32, 33, 33, 33, 34, 34, 34, 35, 35, 35, 35, 37, 37, 37, 39);
|
||||
colset(graymap, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23);
|
||||
colset(orangemap, 50, 50, 52, 52, 52, 54, 54, 54, 56, 56, 56, 56, 59, 59, 59, 60);
|
||||
colset(skymap, 129, 129, 130, 130, 130, 131, 131, 131, 133, 133, 133, 133, 135, 135, 135, 136);
|
||||
colset(purplemap, 160, 160, 161, 161, 161, 162, 162, 162, 163, 163, 163, 163, 164, 164, 164, 165);
|
||||
colset(aquamap, 120, 120, 121, 121, 121, 122, 122, 122, 123, 123, 123, 123, 124, 124, 124, 125);
|
||||
colset(peridotmap, 72, 72, 188, 188, 189, 189, 189, 189, 190, 190, 190, 190, 191, 191, 191, 94);
|
||||
colset(peridotmap, 73, 73, 188, 188, 188, 189, 189, 189, 190, 190, 190, 190, 191, 191, 191, 94);
|
||||
colset(azuremap, 144, 144, 145, 145, 145, 146, 146, 146, 170, 170, 170, 170, 171, 171, 171, 172);
|
||||
colset(brownmap, 219, 219, 221, 221, 221, 222, 222, 222, 224, 224, 224, 224, 227, 227, 227, 229);
|
||||
colset(rosymap, 200, 200, 201, 201, 201, 202, 202, 202, 203, 203, 203, 203, 204, 204, 204, 205);
|
||||
|
@ -443,7 +454,7 @@ void CON_Init(void)
|
|||
|
||||
// register our commands
|
||||
//
|
||||
COM_AddCommand("cls", CONS_Clear_f);
|
||||
COM_AddCommand("cls", CONS_Clear_f, 0);
|
||||
//COM_AddCommand("english", CONS_English_f);
|
||||
// set console full screen for game startup MAKE SURE VID_Init() done !!!
|
||||
Lock_state();
|
||||
|
@ -464,13 +475,13 @@ void CON_Init(void)
|
|||
|
||||
Unlock_state();
|
||||
|
||||
CV_RegisterVar(&cons_msgtimeout);
|
||||
CV_RegisterVar(&cons_hudtime);
|
||||
CV_RegisterVar(&cons_hudlines);
|
||||
CV_RegisterVar(&cons_speed);
|
||||
CV_RegisterVar(&cons_height);
|
||||
CV_RegisterVar(&cons_backpic);
|
||||
CV_RegisterVar(&cons_backcolor);
|
||||
COM_AddCommand("bind", CONS_Bind_f);
|
||||
COM_AddCommand("bind", CONS_Bind_f, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -643,33 +654,39 @@ static void CON_ChangeHeight(void)
|
|||
//
|
||||
static void CON_MoveConsole(void)
|
||||
{
|
||||
fixed_t conspeed;
|
||||
static fixed_t fracmovement = 0;
|
||||
|
||||
Lock_state();
|
||||
|
||||
conspeed = FixedDiv(cons_speed.value*vid.fdupy, FRACUNIT);
|
||||
|
||||
// instant
|
||||
if (!cons_speed.value)
|
||||
{
|
||||
con_curlines = con_destlines;
|
||||
Unlock_state();
|
||||
return;
|
||||
}
|
||||
|
||||
// up/down move to dest
|
||||
if (con_curlines < con_destlines)
|
||||
// Not instant - Increment fracmovement fractionally
|
||||
fracmovement += FixedMul(cons_speed.value*vid.fdupy, renderdeltatics);
|
||||
|
||||
if (con_curlines < con_destlines) // Move the console downwards
|
||||
{
|
||||
con_curlines += FixedInt(conspeed);
|
||||
if (con_curlines > con_destlines)
|
||||
con_curlines = con_destlines;
|
||||
con_curlines += FixedInt(fracmovement); // Move by fracmovement's integer value
|
||||
if (con_curlines > con_destlines) // If we surpassed the destination...
|
||||
con_curlines = con_destlines; // ...clamp to it!
|
||||
}
|
||||
else if (con_curlines > con_destlines)
|
||||
else // Move the console upwards
|
||||
{
|
||||
con_curlines -= FixedInt(conspeed);
|
||||
con_curlines -= FixedInt(fracmovement);
|
||||
if (con_curlines < con_destlines)
|
||||
con_curlines = con_destlines;
|
||||
|
||||
if (con_destlines == 0) // If the console is being closed, not just moved up...
|
||||
con_tick = 0; // ...don't show the blinking cursor
|
||||
}
|
||||
|
||||
fracmovement %= FRACUNIT; // Reset fracmovement's integer value, but keep the fraction
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
|
@ -752,10 +769,6 @@ void CON_Ticker(void)
|
|||
CON_ChangeHeight();
|
||||
}
|
||||
|
||||
// console movement
|
||||
if (con_destlines != con_curlines)
|
||||
CON_MoveConsole();
|
||||
|
||||
// clip the view, so that the part under the console is not drawn
|
||||
con_clipviewtop = -1;
|
||||
if (cons_backpic.value) // clip only when using an opaque background
|
||||
|
@ -777,9 +790,8 @@ void CON_Ticker(void)
|
|||
// make overlay messages disappear after a while
|
||||
for (i = 0; i < con_hudlines; i++)
|
||||
{
|
||||
con_hudtime[i]--;
|
||||
if (con_hudtime[i] < 0)
|
||||
con_hudtime[i] = 0;
|
||||
if (con_hudtime[i])
|
||||
con_hudtime[i]--;
|
||||
}
|
||||
|
||||
Unlock_state();
|
||||
|
@ -1328,7 +1340,8 @@ boolean CON_Responder(event_t *ev)
|
|||
static void CON_Linefeed(void)
|
||||
{
|
||||
// set time for heads up messages
|
||||
con_hudtime[con_cy%con_hudlines] = cons_msgtimeout.value*TICRATE;
|
||||
if (con_hudlines)
|
||||
con_hudtime[con_cy%con_hudlines] = cons_hudtime.value*TICRATE;
|
||||
|
||||
con_cy++;
|
||||
con_cx = 0;
|
||||
|
@ -1684,7 +1697,7 @@ static void CON_DrawHudlines(void)
|
|||
INT32 charwidth = 8 * con_scalefactor;
|
||||
INT32 charheight = 8 * con_scalefactor;
|
||||
|
||||
if (con_hudlines <= 0)
|
||||
if (!con_hudlines)
|
||||
return;
|
||||
|
||||
if (chat_on && OLDCHAT)
|
||||
|
@ -1692,7 +1705,7 @@ static void CON_DrawHudlines(void)
|
|||
else
|
||||
y = 0;
|
||||
|
||||
for (i = con_cy - con_hudlines+1; i <= con_cy; i++)
|
||||
for (i = con_cy - con_hudlines; i <= con_cy; i++)
|
||||
{
|
||||
size_t c;
|
||||
INT32 x;
|
||||
|
@ -1809,41 +1822,41 @@ static void CON_DrawConsole(void)
|
|||
}
|
||||
|
||||
// draw console text lines from top to bottom
|
||||
if (con_curlines < minheight)
|
||||
return;
|
||||
|
||||
i = con_cy - con_scrollup;
|
||||
|
||||
// skip the last empty line due to the cursor being at the start of a new line
|
||||
i--;
|
||||
|
||||
i -= (con_curlines - minheight) / charheight;
|
||||
|
||||
if (rendermode == render_none) return;
|
||||
|
||||
for (y = (con_curlines-minheight) % charheight; y <= con_curlines-minheight; y += charheight, i++)
|
||||
if (con_curlines >= minheight)
|
||||
{
|
||||
INT32 x;
|
||||
size_t c;
|
||||
i = con_cy - con_scrollup;
|
||||
|
||||
p = (UINT8 *)&con_buffer[((i > 0 ? i : 0)%con_totallines)*con_width];
|
||||
// skip the last empty line due to the cursor being at the start of a new line
|
||||
i--;
|
||||
|
||||
for (c = 0, x = charwidth; c < con_width; c++, x += charwidth, p++)
|
||||
i -= (con_curlines - minheight) / charheight;
|
||||
|
||||
if (rendermode == render_none) return;
|
||||
|
||||
for (y = (con_curlines-minheight) % charheight; y <= con_curlines-minheight; y += charheight, i++)
|
||||
{
|
||||
while (*p & 0x80)
|
||||
INT32 x;
|
||||
size_t c;
|
||||
|
||||
p = (UINT8 *)&con_buffer[((i > 0 ? i : 0)%con_totallines)*con_width];
|
||||
|
||||
for (c = 0, x = charwidth; c < con_width; c++, x += charwidth, p++)
|
||||
{
|
||||
charflags = (*p & 0x7f) << V_CHARCOLORSHIFT;
|
||||
p++;
|
||||
c++;
|
||||
while (*p & 0x80)
|
||||
{
|
||||
charflags = (*p & 0x7f) << V_CHARCOLORSHIFT;
|
||||
p++;
|
||||
c++;
|
||||
}
|
||||
if (c >= con_width)
|
||||
break;
|
||||
V_DrawCharacter(x, y, (INT32)(*p) | charflags | cv_constextsize.value | V_NOSCALESTART, true);
|
||||
}
|
||||
if (c >= con_width)
|
||||
break;
|
||||
V_DrawCharacter(x, y, (INT32)(*p) | charflags | cv_constextsize.value | V_NOSCALESTART, true);
|
||||
}
|
||||
}
|
||||
|
||||
// draw prompt if enough place (not while game startup)
|
||||
if ((con_curlines == con_destlines) && (con_curlines >= minheight) && !con_startup)
|
||||
if ((con_curlines >= (minheight-charheight)) && !con_startup)
|
||||
CON_DrawInput();
|
||||
}
|
||||
|
||||
|
@ -1866,11 +1879,15 @@ void CON_Drawer(void)
|
|||
CON_ClearHUD();
|
||||
}
|
||||
|
||||
// console movement
|
||||
if (con_curlines != con_destlines)
|
||||
CON_MoveConsole();
|
||||
|
||||
if (con_curlines > 0)
|
||||
CON_DrawConsole();
|
||||
else if (gamestate == GS_LEVEL
|
||||
|| gamestate == GS_INTERMISSION || gamestate == GS_ENDING || gamestate == GS_CUTSCENE
|
||||
|| gamestate == GS_CREDITS || gamestate == GS_EVALUATION)
|
||||
|| gamestate == GS_CREDITS || gamestate == GS_EVALUATION || gamestate == GS_WAITINGPLAYERS)
|
||||
CON_DrawHudlines();
|
||||
|
||||
Unlock_state();
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
5641
src/d_clisrv.c
5641
src/d_clisrv.c
File diff suppressed because it is too large
Load diff
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
159
src/d_main.c
159
src/d_main.c
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -34,7 +34,7 @@
|
|||
#include "doomdef.h"
|
||||
#include "am_map.h"
|
||||
#include "console.h"
|
||||
#include "d_net.h"
|
||||
#include "netcode/d_net.h"
|
||||
#include "f_finale.h"
|
||||
#include "g_game.h"
|
||||
#include "hu_stuff.h"
|
||||
|
@ -56,11 +56,11 @@
|
|||
#include "w_wad.h"
|
||||
#include "z_zone.h"
|
||||
#include "d_main.h"
|
||||
#include "d_netfil.h"
|
||||
#include "netcode/d_netfil.h"
|
||||
#include "m_cheat.h"
|
||||
#include "y_inter.h"
|
||||
#include "p_local.h" // chasecam
|
||||
#include "mserv.h" // ms_RoomId
|
||||
#include "netcode/mserv.h" // ms_RoomId
|
||||
#include "m_misc.h" // screenshot functionality
|
||||
#include "deh_tables.h" // Dehacked list test
|
||||
#include "m_cond.h" // condition initialization
|
||||
|
@ -70,6 +70,8 @@
|
|||
#include "filesrch.h" // refreshdirmenu
|
||||
#include "g_input.h" // tutorial mode control scheming
|
||||
#include "m_perfstats.h"
|
||||
#include "m_random.h"
|
||||
#include "command.h"
|
||||
|
||||
#ifdef CMAKECONFIG
|
||||
#include "config.h"
|
||||
|
@ -458,6 +460,13 @@ static void D_Display(void)
|
|||
|
||||
case GS_WAITINGPLAYERS:
|
||||
// The clientconnect drawer is independent...
|
||||
if (netgame)
|
||||
{
|
||||
// I don't think HOM from nothing drawing is independent...
|
||||
F_WaitingPlayersDrawer();
|
||||
HU_Erase();
|
||||
HU_Drawer();
|
||||
}
|
||||
case GS_DEDICATEDSERVER:
|
||||
case GS_NULL:
|
||||
break;
|
||||
|
@ -972,6 +981,7 @@ void D_StartTitle(void)
|
|||
emeralds = 0;
|
||||
memset(&luabanks, 0, sizeof(luabanks));
|
||||
lastmaploaded = 0;
|
||||
pickedchar = R_SkinAvailable(cv_defaultskin.string);
|
||||
|
||||
// In case someone exits out at the same time they start a time attack run,
|
||||
// reset modeattacking
|
||||
|
@ -1208,6 +1218,15 @@ D_ConvertVersionNumbers (void)
|
|||
#endif
|
||||
}
|
||||
|
||||
static void Command_assert(void)
|
||||
{
|
||||
#if !defined(NDEBUG) || defined(PARANOIA)
|
||||
CONS_Printf("Yes, assertions are enabled.\n");
|
||||
#else
|
||||
CONS_Printf("No, assertions are NOT enabled.\n");
|
||||
#endif
|
||||
}
|
||||
|
||||
//
|
||||
// D_SRB2Main
|
||||
//
|
||||
|
@ -1221,10 +1240,15 @@ void D_SRB2Main(void)
|
|||
/* break the version string into version numbers, for netplay */
|
||||
D_ConvertVersionNumbers();
|
||||
|
||||
if (!strcmp(compbranch, ""))
|
||||
{
|
||||
compbranch = "detached HEAD";
|
||||
}
|
||||
|
||||
// Print GPL notice for our console users (Linux)
|
||||
CONS_Printf(
|
||||
"\n\nSonic Robo Blast 2\n"
|
||||
"Copyright (C) 1998-2022 by Sonic Team Junior\n\n"
|
||||
"Copyright (C) 1998-2023 by Sonic Team Junior\n\n"
|
||||
"This program comes with ABSOLUTELY NO WARRANTY.\n\n"
|
||||
"This is free software, and you are welcome to redistribute it\n"
|
||||
"and/or modify it under the terms of the GNU General Public License\n"
|
||||
|
@ -1334,11 +1358,12 @@ void D_SRB2Main(void)
|
|||
snprintf(addonsdir, sizeof addonsdir, "%s%s%s", srb2home, PATHSEP, "addons");
|
||||
I_mkdir(addonsdir, 0755);
|
||||
|
||||
// rand() needs seeded regardless of password
|
||||
srand((unsigned int)time(NULL));
|
||||
rand();
|
||||
rand();
|
||||
rand();
|
||||
// seed M_Random because it is necessary; seed P_Random for scripts that
|
||||
// might want to use random numbers immediately at start
|
||||
if (!M_RandomSeedFromOS())
|
||||
M_RandomSeed((UINT32)time(NULL)); // less good but serviceable
|
||||
|
||||
P_SetRandSeed(M_RandomizedSeed());
|
||||
|
||||
if (M_CheckParm("-password") && M_IsNextParm())
|
||||
D_SetPassword(M_GetNextParm());
|
||||
|
@ -1350,9 +1375,14 @@ void D_SRB2Main(void)
|
|||
CONS_Printf("Z_Init(): Init zone memory allocation daemon. \n");
|
||||
Z_Init();
|
||||
|
||||
clientGamedata = M_NewGameDataStruct();
|
||||
serverGamedata = M_NewGameDataStruct();
|
||||
|
||||
// Do this up here so that WADs loaded through the command line can use ExecCfg
|
||||
COM_Init();
|
||||
|
||||
COM_AddCommand("assert", Command_assert, COM_LUA);
|
||||
|
||||
// Add any files specified on the command line with
|
||||
// "-file <file>" or "-folder <folder>" to the add-on list
|
||||
if (!((M_GetUrlProtocolArg() || M_CheckParm("-connect")) && !M_CheckParm("-server")))
|
||||
|
@ -1473,7 +1503,15 @@ void D_SRB2Main(void)
|
|||
//--------------------------------------------------------- CONFIG.CFG
|
||||
M_FirstLoadConfig(); // WARNING : this do a "COM_BufExecute()"
|
||||
|
||||
G_LoadGameData();
|
||||
if (M_CheckParm("-gamedata") && M_IsNextParm())
|
||||
{
|
||||
// Moved from G_LoadGameData itself, as it would cause some crazy
|
||||
// confusion issues when loading mods.
|
||||
strlcpy(gamedatafilename, M_GetNextParm(), sizeof gamedatafilename);
|
||||
}
|
||||
|
||||
G_LoadGameData(clientGamedata);
|
||||
M_CopyGameData(serverGamedata, clientGamedata);
|
||||
|
||||
#if defined (__unix__) || defined (UNIXCOMMON) || defined (HAVE_SDL)
|
||||
VID_PrepareModeList(); // Regenerate Modelist according to cv_fullscreen
|
||||
|
@ -1500,7 +1538,7 @@ void D_SRB2Main(void)
|
|||
else
|
||||
{
|
||||
if (!M_CheckParm("-server"))
|
||||
G_SetGameModified(true);
|
||||
G_SetUsedCheats(true);
|
||||
autostart = true;
|
||||
}
|
||||
}
|
||||
|
@ -1589,6 +1627,8 @@ void D_SRB2Main(void)
|
|||
autostart = true;
|
||||
}
|
||||
|
||||
pickedchar = R_SkinAvailable(cv_defaultskin.string);
|
||||
|
||||
// user settings come before "+" parameters.
|
||||
if (dedicated)
|
||||
COM_ImmedExecute(va("exec \"%s"PATHSEP"adedserv.cfg\"\n", srb2home));
|
||||
|
@ -1700,14 +1740,15 @@ void D_SRB2Main(void)
|
|||
// Prevent warping to nonexistent levels
|
||||
if (W_CheckNumForName(G_BuildMapName(pstartmap)) == LUMPERROR)
|
||||
I_Error("Could not warp to %s (map not found)\n", G_BuildMapName(pstartmap));
|
||||
// Prevent warping to locked levels
|
||||
// ... unless you're in a dedicated server. Yes, technically this means you can view any level by
|
||||
// running a dedicated server and joining it yourself, but that's better than making dedicated server's
|
||||
// lives hell.
|
||||
else if (!dedicated && M_MapLocked(pstartmap))
|
||||
I_Error("You need to unlock this level before you can warp to it!\n");
|
||||
else
|
||||
{
|
||||
if (M_CampaignWarpIsCheat(gametype, pstartmap, serverGamedata))
|
||||
{
|
||||
// If you're warping via command line, you know what you're doing.
|
||||
// No need to I_Error over this.
|
||||
G_SetUsedCheats(false);
|
||||
}
|
||||
|
||||
D_MapChange(pstartmap, gametype, ultimatemode, true, 0, false, false);
|
||||
}
|
||||
}
|
||||
|
@ -1777,3 +1818,85 @@ const char *D_Home(void)
|
|||
if (usehome) return userhome;
|
||||
else return NULL;
|
||||
}
|
||||
|
||||
static boolean check_top_dir(const char **path, const char *top)
|
||||
{
|
||||
// empty string does NOT match
|
||||
if (!strcmp(top, ""))
|
||||
return false;
|
||||
|
||||
if (!startswith(*path, top))
|
||||
return false;
|
||||
|
||||
*path += strlen(top);
|
||||
|
||||
// if it doesn't already end with a path separator,
|
||||
// check if a separator follows
|
||||
if (!endswith(top, PATHSEP))
|
||||
{
|
||||
if (startswith(*path, PATHSEP))
|
||||
*path += strlen(PATHSEP);
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static int cmp_strlen_desc(const void *a, const void *b)
|
||||
{
|
||||
return ((int)strlen(*(const char*const*)b) - (int)strlen(*(const char*const*)a));
|
||||
}
|
||||
|
||||
boolean D_IsPathAllowed(const char *path)
|
||||
{
|
||||
const char *paths[] = {
|
||||
srb2home,
|
||||
srb2path,
|
||||
cv_addons_folder.string
|
||||
};
|
||||
|
||||
const size_t n_paths = sizeof paths / sizeof *paths;
|
||||
|
||||
size_t i;
|
||||
|
||||
// Sort folder paths by longest to shortest so
|
||||
// overlapping paths work. E.g.:
|
||||
// Path 1: /home/james/.srb2/addons
|
||||
// Path 2: /home/james/.srb2
|
||||
qsort(paths, n_paths, sizeof *paths, cmp_strlen_desc);
|
||||
|
||||
// These paths are allowed to be absolute
|
||||
// path is offset so ".." can be checked only in the
|
||||
// rest of the path
|
||||
for (i = 0; i < n_paths; ++i)
|
||||
{
|
||||
if (check_top_dir(&path, paths[i]))
|
||||
break;
|
||||
}
|
||||
|
||||
// Only if none of the presets matched
|
||||
if (i == n_paths)
|
||||
{
|
||||
// Cannot be an absolute path
|
||||
if (M_IsPathAbsolute(path))
|
||||
return false;
|
||||
}
|
||||
|
||||
// Cannot traverse upwards
|
||||
if (strstr(path, ".."))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
boolean D_CheckPathAllowed(const char *path, const char *why)
|
||||
{
|
||||
if (!D_IsPathAllowed(path))
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, "%s: %s, location is not allowed\n", why, path);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -44,6 +44,9 @@ void D_ProcessEvents(void);
|
|||
|
||||
const char *D_Home(void);
|
||||
|
||||
boolean D_IsPathAllowed(const char *path);
|
||||
boolean D_CheckPathAllowed(const char *path, const char *why);
|
||||
|
||||
//
|
||||
// BASE LEVEL
|
||||
//
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -249,6 +249,38 @@ typedef enum
|
|||
CR_FAN
|
||||
} carrytype_t; // pw_carry
|
||||
|
||||
typedef enum
|
||||
{
|
||||
STR_NONE = 0, // All strong powers can stack onto each other
|
||||
|
||||
// Attack powers
|
||||
STR_ANIM = 0x1, // remove powers when leaving current animation
|
||||
STR_PUNCH = 0x2, // frontal attack (knuckles glide)
|
||||
STR_TAIL = 0x4, // rear attack
|
||||
STR_STOMP = 0x8, // falling onto object (fang bounce)
|
||||
STR_UPPER = 0x10, // moving upwards into object (tails fly)
|
||||
STR_GUARD = 0x20, //protect against damage
|
||||
STR_HEAVY = 0x40, // ignore vertical rebound
|
||||
STR_DASH = 0x80, // special type for machine dashmode, automatically removes your powers when leaving dashmode
|
||||
|
||||
// Environment powers
|
||||
STR_WALL = 0x100, // fof busting
|
||||
STR_FLOOR = 0x200,
|
||||
STR_CEILING = 0x400,
|
||||
STR_SPRING = 0x800, // power up hit springs
|
||||
STR_SPIKE = 0x1000, // break spikes
|
||||
|
||||
// Shortcuts
|
||||
STR_ATTACK = STR_PUNCH|STR_TAIL|STR_STOMP|STR_UPPER,
|
||||
STR_BUST = STR_WALL|STR_FLOOR|STR_CEILING,
|
||||
STR_FLY = STR_ANIM|STR_UPPER,
|
||||
STR_GLIDE = STR_ANIM|STR_PUNCH,
|
||||
STR_TWINSPIN = STR_ANIM|STR_ATTACK|STR_BUST|STR_SPRING|STR_SPIKE,
|
||||
STR_MELEE = STR_ANIM|STR_PUNCH|STR_HEAVY|STR_WALL|STR_FLOOR|STR_SPRING|STR_SPIKE,
|
||||
STR_BOUNCE = STR_ANIM|STR_STOMP|STR_FLOOR,
|
||||
STR_METAL = STR_DASH|STR_SPIKE
|
||||
} strongtype_t; // pw_strong
|
||||
|
||||
// Player powers. (don't edit this comment)
|
||||
typedef enum
|
||||
{
|
||||
|
@ -293,6 +325,8 @@ typedef enum
|
|||
|
||||
pw_ignorelatch, // Don't grab onto CR_GENERIC, add 32768 (powers[pw_ignorelatch] & 1<<15) to avoid ALL not-NiGHTS CR_ types
|
||||
|
||||
pw_strong, // Additional properties for powerful attacks
|
||||
|
||||
NUMPOWERS
|
||||
} powertype_t;
|
||||
|
||||
|
@ -407,6 +441,7 @@ typedef struct player_s
|
|||
|
||||
// playing animation.
|
||||
panim_t panim;
|
||||
UINT8 stronganim;
|
||||
|
||||
// For screen flashing (bright).
|
||||
UINT16 flashcount;
|
||||
|
@ -418,7 +453,8 @@ typedef struct player_s
|
|||
INT32 skin;
|
||||
UINT32 availabilities;
|
||||
|
||||
UINT32 score; // player score
|
||||
UINT32 score; // player score (total)
|
||||
UINT32 recordscore; // player score (per life / map)
|
||||
fixed_t dashspeed; // dashing speed
|
||||
|
||||
fixed_t normalspeed; // Normal ground
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -17,6 +17,8 @@
|
|||
#ifndef __D_THINK__
|
||||
#define __D_THINK__
|
||||
|
||||
#include "doomdef.h"
|
||||
|
||||
#ifdef __GNUG__
|
||||
#pragma interface
|
||||
#endif
|
||||
|
@ -49,6 +51,11 @@ typedef struct thinker_s
|
|||
// killough 11/98: count of how many other objects reference
|
||||
// this one using pointers. Used for garbage collection.
|
||||
INT32 references;
|
||||
|
||||
#ifdef PARANOIA
|
||||
INT32 debug_mobjtype;
|
||||
tic_t debug_time;
|
||||
#endif
|
||||
} thinker_t;
|
||||
|
||||
#endif
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
272
src/deh_lua.c
272
src/deh_lua.c
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -10,20 +10,7 @@
|
|||
/// \file deh_lua.c
|
||||
/// \brief Lua SOC library
|
||||
|
||||
#include "g_game.h"
|
||||
#include "s_sound.h"
|
||||
#include "z_zone.h"
|
||||
#include "m_menu.h"
|
||||
#include "m_misc.h"
|
||||
#include "p_local.h"
|
||||
#include "st_stuff.h"
|
||||
#include "fastcmp.h"
|
||||
#include "lua_script.h"
|
||||
#include "lua_libs.h"
|
||||
|
||||
#include "dehacked.h"
|
||||
#include "deh_lua.h"
|
||||
#include "deh_tables.h"
|
||||
|
||||
// freeslot takes a name (string only!)
|
||||
// and allocates it to the appropriate free slot.
|
||||
|
@ -89,6 +76,8 @@ static inline int lib_freeslot(lua_State *L)
|
|||
strncpy(sprnames[j],word,4);
|
||||
//sprnames[j][4] = 0;
|
||||
used_spr[(j-SPR_FIRSTFREESLOT)/8] |= 1<<(j%8); // Okay, this sprite slot has been named now.
|
||||
// Lua needs to update the value in _G if it exists
|
||||
LUA_UpdateSprName(word, j);
|
||||
lua_pushinteger(L, j);
|
||||
r++;
|
||||
break;
|
||||
|
@ -188,6 +177,9 @@ static inline int lib_freeslot(lua_State *L)
|
|||
lua_remove(L, 1);
|
||||
continue;
|
||||
}
|
||||
|
||||
R_RefreshSprite2();
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
|
@ -195,39 +187,54 @@ static inline int lib_freeslot(lua_State *L)
|
|||
// Arguments: mobj_t actor, int var1, int var2
|
||||
static int action_call(lua_State *L)
|
||||
{
|
||||
//actionf_t *action = lua_touserdata(L,lua_upvalueindex(1));
|
||||
actionf_t *action = *((actionf_t **)luaL_checkudata(L, 1, META_ACTION));
|
||||
mobj_t *actor = *((mobj_t **)luaL_checkudata(L, 2, META_MOBJ));
|
||||
|
||||
var1 = (INT32)luaL_optinteger(L, 3, 0);
|
||||
var2 = (INT32)luaL_optinteger(L, 4, 0);
|
||||
|
||||
if (!actor)
|
||||
{
|
||||
return LUA_ErrInvalid(L, "mobj_t");
|
||||
}
|
||||
|
||||
action->acp1(actor);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Hardcoded A_Action name to call for super() or NULL if super() would be invalid.
|
||||
// Set in lua_infolib.
|
||||
const char *superactions[MAXRECURSION];
|
||||
UINT8 superstack = 0;
|
||||
const char *luaactions[MAX_ACTION_RECURSION];
|
||||
UINT8 luaactionstack = 0;
|
||||
|
||||
static int lib_dummysuper(lua_State *L)
|
||||
{
|
||||
return luaL_error(L, "Can't call super() outside of hardcode-replacing A_Action functions being called by state changes!"); // convoluted, I know. @_@;;
|
||||
// TODO: Now that the restriction on only being allowed in state changes was lifted,
|
||||
// it'd be nice to have super extend to Lua A_ functions too :)
|
||||
return luaL_error(L, "Can't call super() outside of hardcode-replacing A_Action functions!");
|
||||
}
|
||||
|
||||
static inline int lib_getenum(lua_State *L)
|
||||
static void CacheAndPushConstant(lua_State *L, const char *name, lua_Integer value)
|
||||
{
|
||||
const char *word, *p;
|
||||
// "cache" into _G
|
||||
lua_pushstring(L, name);
|
||||
lua_pushinteger(L, value);
|
||||
lua_rawset(L, LUA_GLOBALSINDEX);
|
||||
// push
|
||||
lua_pushinteger(L, value);
|
||||
}
|
||||
|
||||
// Search for a matching constant variable.
|
||||
// Result is stored into _G for faster subsequent use. (Except for SPR_ in the SOC parser)
|
||||
static int ScanConstants(lua_State *L, boolean mathlib, const char *word)
|
||||
{
|
||||
const char *p;
|
||||
fixed_t i;
|
||||
boolean mathlib = lua_toboolean(L, lua_upvalueindex(1));
|
||||
if (lua_type(L,2) != LUA_TSTRING)
|
||||
return 0;
|
||||
word = lua_tostring(L,2);
|
||||
|
||||
if (strlen(word) == 1) { // Assume sprite frame if length 1.
|
||||
if (*word >= 'A' && *word <= '~')
|
||||
{
|
||||
lua_pushinteger(L, *word-'A');
|
||||
CacheAndPushConstant(L, word, *word-'A');
|
||||
return 1;
|
||||
}
|
||||
if (mathlib) return luaL_error(L, "constant '%s' could not be parsed.\n", word);
|
||||
|
@ -237,7 +244,7 @@ static inline int lib_getenum(lua_State *L)
|
|||
p = word+3;
|
||||
for (i = 0; MOBJFLAG_LIST[i]; i++)
|
||||
if (fastcmp(p, MOBJFLAG_LIST[i])) {
|
||||
lua_pushinteger(L, ((lua_Integer)1<<i));
|
||||
CacheAndPushConstant(L, word, ((lua_Integer)1<<i));
|
||||
return 1;
|
||||
}
|
||||
if (mathlib) return luaL_error(L, "mobjflag '%s' could not be found.\n", word);
|
||||
|
@ -247,7 +254,7 @@ static inline int lib_getenum(lua_State *L)
|
|||
p = word+4;
|
||||
for (i = 0; MOBJFLAG2_LIST[i]; i++)
|
||||
if (fastcmp(p, MOBJFLAG2_LIST[i])) {
|
||||
lua_pushinteger(L, ((lua_Integer)1<<i));
|
||||
CacheAndPushConstant(L, word, ((lua_Integer)1<<i));
|
||||
return 1;
|
||||
}
|
||||
if (mathlib) return luaL_error(L, "mobjflag2 '%s' could not be found.\n", word);
|
||||
|
@ -257,12 +264,12 @@ static inline int lib_getenum(lua_State *L)
|
|||
p = word+4;
|
||||
for (i = 0; MOBJEFLAG_LIST[i]; i++)
|
||||
if (fastcmp(p, MOBJEFLAG_LIST[i])) {
|
||||
lua_pushinteger(L, ((lua_Integer)1<<i));
|
||||
CacheAndPushConstant(L, word, ((lua_Integer)1<<i));
|
||||
return 1;
|
||||
}
|
||||
if (fastcmp(p, "REVERSESUPER"))
|
||||
{
|
||||
lua_pushinteger(L, (lua_Integer)MFE_REVERSESUPER);
|
||||
CacheAndPushConstant(L, word, (lua_Integer)MFE_REVERSESUPER);
|
||||
return 1;
|
||||
}
|
||||
if (mathlib) return luaL_error(L, "mobjeflag '%s' could not be found.\n", word);
|
||||
|
@ -270,9 +277,9 @@ static inline int lib_getenum(lua_State *L)
|
|||
}
|
||||
else if (fastncmp("MTF_", word, 4)) {
|
||||
p = word+4;
|
||||
for (i = 0; i < 4; i++)
|
||||
if (MAPTHINGFLAG_LIST[i] && fastcmp(p, MAPTHINGFLAG_LIST[i])) {
|
||||
lua_pushinteger(L, ((lua_Integer)1<<i));
|
||||
for (i = 0; MAPTHINGFLAG_LIST[i]; i++)
|
||||
if (fastcmp(p, MAPTHINGFLAG_LIST[i])) {
|
||||
CacheAndPushConstant(L, word, ((lua_Integer)1<<i));
|
||||
return 1;
|
||||
}
|
||||
if (mathlib) return luaL_error(L, "mapthingflag '%s' could not be found.\n", word);
|
||||
|
@ -282,17 +289,17 @@ static inline int lib_getenum(lua_State *L)
|
|||
p = word+3;
|
||||
for (i = 0; PLAYERFLAG_LIST[i]; i++)
|
||||
if (fastcmp(p, PLAYERFLAG_LIST[i])) {
|
||||
lua_pushinteger(L, ((lua_Integer)1<<i));
|
||||
CacheAndPushConstant(L, word, ((lua_Integer)1<<i));
|
||||
return 1;
|
||||
}
|
||||
if (fastcmp(p, "FULLSTASIS"))
|
||||
{
|
||||
lua_pushinteger(L, (lua_Integer)PF_FULLSTASIS);
|
||||
CacheAndPushConstant(L, word, (lua_Integer)PF_FULLSTASIS);
|
||||
return 1;
|
||||
}
|
||||
else if (fastcmp(p, "USEDOWN")) // Remove case when 2.3 nears release...
|
||||
{
|
||||
lua_pushinteger(L, (lua_Integer)PF_SPINDOWN);
|
||||
CacheAndPushConstant(L, word, (lua_Integer)PF_SPINDOWN);
|
||||
return 1;
|
||||
}
|
||||
if (mathlib) return luaL_error(L, "playerflag '%s' could not be found.\n", word);
|
||||
|
@ -302,7 +309,7 @@ static inline int lib_getenum(lua_State *L)
|
|||
p = word;
|
||||
for (i = 0; Gametype_ConstantNames[i]; i++)
|
||||
if (fastcmp(p, Gametype_ConstantNames[i])) {
|
||||
lua_pushinteger(L, i);
|
||||
CacheAndPushConstant(L, word, i);
|
||||
return 1;
|
||||
}
|
||||
if (mathlib) return luaL_error(L, "gametype '%s' could not be found.\n", word);
|
||||
|
@ -312,7 +319,7 @@ static inline int lib_getenum(lua_State *L)
|
|||
p = word+4;
|
||||
for (i = 0; GAMETYPERULE_LIST[i]; i++)
|
||||
if (fastcmp(p, GAMETYPERULE_LIST[i])) {
|
||||
lua_pushinteger(L, ((lua_Integer)1<<i));
|
||||
CacheAndPushConstant(L, word, ((lua_Integer)1<<i));
|
||||
return 1;
|
||||
}
|
||||
if (mathlib) return luaL_error(L, "game type rule '%s' could not be found.\n", word);
|
||||
|
@ -322,7 +329,7 @@ static inline int lib_getenum(lua_State *L)
|
|||
p = word+4;
|
||||
for (i = 0; TYPEOFLEVEL[i].name; i++)
|
||||
if (fastcmp(p, TYPEOFLEVEL[i].name)) {
|
||||
lua_pushinteger(L, TYPEOFLEVEL[i].flag);
|
||||
CacheAndPushConstant(L, word, TYPEOFLEVEL[i].flag);
|
||||
return 1;
|
||||
}
|
||||
if (mathlib) return luaL_error(L, "typeoflevel '%s' could not be found.\n", word);
|
||||
|
@ -330,9 +337,10 @@ static inline int lib_getenum(lua_State *L)
|
|||
}
|
||||
else if (fastncmp("ML_", word, 3)) {
|
||||
p = word+3;
|
||||
|
||||
for (i = 0; ML_LIST[i]; i++)
|
||||
if (fastcmp(p, ML_LIST[i])) {
|
||||
lua_pushinteger(L, ((lua_Integer)1<<i));
|
||||
CacheAndPushConstant(L, word, ((lua_Integer)1<<i));
|
||||
return 1;
|
||||
}
|
||||
// Aliases
|
||||
|
@ -415,13 +423,13 @@ static inline int lib_getenum(lua_State *L)
|
|||
if (!FREE_STATES[i])
|
||||
break;
|
||||
if (fastcmp(p, FREE_STATES[i])) {
|
||||
lua_pushinteger(L, S_FIRSTFREESLOT+i);
|
||||
CacheAndPushConstant(L, word, S_FIRSTFREESLOT+i);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
for (i = 0; i < S_FIRSTFREESLOT; i++)
|
||||
if (fastcmp(p, STATE_LIST[i]+2)) {
|
||||
lua_pushinteger(L, i);
|
||||
CacheAndPushConstant(L, word, i);
|
||||
return 1;
|
||||
}
|
||||
return luaL_error(L, "state '%s' does not exist.\n", word);
|
||||
|
@ -432,13 +440,13 @@ static inline int lib_getenum(lua_State *L)
|
|||
if (!FREE_MOBJS[i])
|
||||
break;
|
||||
if (fastcmp(p, FREE_MOBJS[i])) {
|
||||
lua_pushinteger(L, MT_FIRSTFREESLOT+i);
|
||||
CacheAndPushConstant(L, word, MT_FIRSTFREESLOT+i);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
for (i = 0; i < MT_FIRSTFREESLOT; i++)
|
||||
if (fastcmp(p, MOBJTYPE_LIST[i]+3)) {
|
||||
lua_pushinteger(L, i);
|
||||
CacheAndPushConstant(L, word, i);
|
||||
return 1;
|
||||
}
|
||||
return luaL_error(L, "mobjtype '%s' does not exist.\n", word);
|
||||
|
@ -447,7 +455,12 @@ static inline int lib_getenum(lua_State *L)
|
|||
p = word+4;
|
||||
for (i = 0; i < NUMSPRITES; i++)
|
||||
if (!sprnames[i][4] && fastncmp(p,sprnames[i],4)) {
|
||||
lua_pushinteger(L, i);
|
||||
// updating overridden sprnames is not implemented for soc parser,
|
||||
// so don't use cache
|
||||
if (mathlib)
|
||||
lua_pushinteger(L, i);
|
||||
else
|
||||
CacheAndPushConstant(L, word, i);
|
||||
return 1;
|
||||
}
|
||||
if (mathlib) return luaL_error(L, "sprite '%s' could not be found.\n", word);
|
||||
|
@ -462,12 +475,12 @@ static inline int lib_getenum(lua_State *L)
|
|||
// the spr2names entry will have "_" on the end, as in "RUN_"
|
||||
if (spr2names[i][3] == '_' && !p[3]) {
|
||||
if (fastncmp(p,spr2names[i],3)) {
|
||||
lua_pushinteger(L, i);
|
||||
CacheAndPushConstant(L, word, i);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
else if (fastncmp(p,spr2names[i],4)) {
|
||||
lua_pushinteger(L, i);
|
||||
CacheAndPushConstant(L, word, i);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
@ -478,7 +491,7 @@ static inline int lib_getenum(lua_State *L)
|
|||
p = word+4;
|
||||
for (i = 0; i < NUMSFX; i++)
|
||||
if (S_sfx[i].name && fastcmp(p, S_sfx[i].name)) {
|
||||
lua_pushinteger(L, i);
|
||||
CacheAndPushConstant(L, word, i);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
|
@ -487,7 +500,7 @@ static inline int lib_getenum(lua_State *L)
|
|||
p = word+4;
|
||||
for (i = 0; i < NUMSFX; i++)
|
||||
if (S_sfx[i].name && fasticmp(p, S_sfx[i].name)) {
|
||||
lua_pushinteger(L, i);
|
||||
CacheAndPushConstant(L, word, i);
|
||||
return 1;
|
||||
}
|
||||
return luaL_error(L, "sfx '%s' could not be found.\n", word);
|
||||
|
@ -496,7 +509,7 @@ static inline int lib_getenum(lua_State *L)
|
|||
p = word+2;
|
||||
for (i = 0; i < NUMSFX; i++)
|
||||
if (S_sfx[i].name && fasticmp(p, S_sfx[i].name)) {
|
||||
lua_pushinteger(L, i);
|
||||
CacheAndPushConstant(L, word, i);
|
||||
return 1;
|
||||
}
|
||||
if (mathlib) return luaL_error(L, "sfx '%s' could not be found.\n", word);
|
||||
|
@ -506,7 +519,7 @@ static inline int lib_getenum(lua_State *L)
|
|||
p = word+3;
|
||||
for (i = 0; i < NUMPOWERS; i++)
|
||||
if (fasticmp(p, POWERS_LIST[i])) {
|
||||
lua_pushinteger(L, i);
|
||||
CacheAndPushConstant(L, word, i);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
|
@ -515,7 +528,7 @@ static inline int lib_getenum(lua_State *L)
|
|||
p = word+3;
|
||||
for (i = 0; i < NUMPOWERS; i++)
|
||||
if (fastcmp(p, POWERS_LIST[i])) {
|
||||
lua_pushinteger(L, i);
|
||||
CacheAndPushConstant(L, word, i);
|
||||
return 1;
|
||||
}
|
||||
return luaL_error(L, "power '%s' could not be found.\n", word);
|
||||
|
@ -524,7 +537,7 @@ static inline int lib_getenum(lua_State *L)
|
|||
p = word+4;
|
||||
for (i = 0; i < NUMHUDITEMS; i++)
|
||||
if (fastcmp(p, HUDITEMS_LIST[i])) {
|
||||
lua_pushinteger(L, i);
|
||||
CacheAndPushConstant(L, word, i);
|
||||
return 1;
|
||||
}
|
||||
if (mathlib) return luaL_error(L, "huditem '%s' could not be found.\n", word);
|
||||
|
@ -536,13 +549,13 @@ static inline int lib_getenum(lua_State *L)
|
|||
if (!FREE_SKINCOLORS[i])
|
||||
break;
|
||||
if (fastcmp(p, FREE_SKINCOLORS[i])) {
|
||||
lua_pushinteger(L, SKINCOLOR_FIRSTFREESLOT+i);
|
||||
CacheAndPushConstant(L, word, SKINCOLOR_FIRSTFREESLOT+i);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
for (i = 0; i < SKINCOLOR_FIRSTFREESLOT; i++)
|
||||
if (fastcmp(p, COLOR_ENUMS[i])) {
|
||||
lua_pushinteger(L, i);
|
||||
CacheAndPushConstant(L, word, i);
|
||||
return 1;
|
||||
}
|
||||
return luaL_error(L, "skincolor '%s' could not be found.\n", word);
|
||||
|
@ -553,7 +566,7 @@ static inline int lib_getenum(lua_State *L)
|
|||
for (i = 0; NIGHTSGRADE_LIST[i]; i++)
|
||||
if (*p == NIGHTSGRADE_LIST[i])
|
||||
{
|
||||
lua_pushinteger(L, i);
|
||||
CacheAndPushConstant(L, word, i);
|
||||
return 1;
|
||||
}
|
||||
if (mathlib) return luaL_error(L, "NiGHTS grade '%s' could not be found.\n", word);
|
||||
|
@ -563,70 +576,127 @@ static inline int lib_getenum(lua_State *L)
|
|||
p = word+3;
|
||||
for (i = 0; i < NUMMENUTYPES; i++)
|
||||
if (fastcmp(p, MENUTYPES_LIST[i])) {
|
||||
lua_pushinteger(L, i);
|
||||
CacheAndPushConstant(L, word, i);
|
||||
return 1;
|
||||
}
|
||||
if (mathlib) return luaL_error(L, "menutype '%s' could not be found.\n", word);
|
||||
return 0;
|
||||
}
|
||||
else if (!mathlib && fastncmp("A_",word,2)) {
|
||||
char *caps;
|
||||
// Try to get a Lua action first.
|
||||
/// \todo Push a closure that sets superactions[] and superstack.
|
||||
lua_getfield(L, LUA_REGISTRYINDEX, LREG_ACTIONS);
|
||||
// actions are stored in all uppercase.
|
||||
caps = Z_StrDup(word);
|
||||
strupr(caps);
|
||||
lua_getfield(L, -1, caps);
|
||||
Z_Free(caps);
|
||||
if (!lua_isnil(L, -1))
|
||||
return 1; // Success! :D That was easy.
|
||||
// Welp, that failed.
|
||||
lua_pop(L, 2); // pop nil and LREG_ACTIONS
|
||||
|
||||
// Hardcoded actions as callable Lua functions!
|
||||
// Retrieving them from this metatable allows them to be case-insensitive!
|
||||
for (i = 0; actionpointers[i].name; i++)
|
||||
if (fasticmp(word, actionpointers[i].name)) {
|
||||
// We push the actionf_t* itself as userdata!
|
||||
LUA_PushUserdata(L, &actionpointers[i].action, META_ACTION);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
else if (!mathlib && fastcmp("super",word))
|
||||
{
|
||||
if (!superstack)
|
||||
{
|
||||
lua_pushcfunction(L, lib_dummysuper);
|
||||
return 1;
|
||||
}
|
||||
for (i = 0; actionpointers[i].name; i++)
|
||||
if (fasticmp(superactions[superstack-1], actionpointers[i].name)) {
|
||||
LUA_PushUserdata(L, &actionpointers[i].action, META_ACTION);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (fastcmp(word, "BT_USE")) // Remove case when 2.3 nears release...
|
||||
{
|
||||
lua_pushinteger(L, (lua_Integer)BT_SPIN);
|
||||
CacheAndPushConstant(L, word, (lua_Integer)BT_SPIN);
|
||||
return 1;
|
||||
}
|
||||
|
||||
for (i = 0; INT_CONST[i].n; i++)
|
||||
if (fastcmp(word,INT_CONST[i].n)) {
|
||||
lua_pushinteger(L, INT_CONST[i].v);
|
||||
CacheAndPushConstant(L, word, INT_CONST[i].v);
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static inline int lib_getenum(lua_State *L)
|
||||
{
|
||||
const char *word;
|
||||
fixed_t i;
|
||||
boolean mathlib = lua_toboolean(L, lua_upvalueindex(1));
|
||||
if (lua_type(L,2) != LUA_TSTRING)
|
||||
return 0;
|
||||
word = lua_tostring(L,2);
|
||||
|
||||
// check actions, super and globals first, as they don't have _G caching implemented
|
||||
// so they benefit from being checked first
|
||||
|
||||
if (!mathlib && fastncmp("A_",word,2)) {
|
||||
char *caps;
|
||||
|
||||
// Hardcoded actions come first.
|
||||
// Trying to call them will invoke LUA_CallAction, which will handle super properly.
|
||||
// Retrieving them from this metatable allows them to be case-insensitive!
|
||||
for (i = 0; actionpointers[i].name; i++)
|
||||
{
|
||||
if (fasticmp(word, actionpointers[i].name))
|
||||
{
|
||||
// We push the actionf_t* itself as userdata!
|
||||
LUA_PushUserdata(L, &actionpointers[i].action, META_ACTION);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
// Now try to get Lua actions.
|
||||
/// \todo Push a closure that sets luaactions[] and luaactionstack.
|
||||
/// This would be part one of a step to get super functions working for custom A_ functions.
|
||||
/// Custom functions.
|
||||
lua_getfield(L, LUA_REGISTRYINDEX, LREG_ACTIONS);
|
||||
|
||||
// actions are stored in all uppercase.
|
||||
caps = Z_StrDup(word);
|
||||
strupr(caps);
|
||||
lua_getfield(L, -1, caps);
|
||||
Z_Free(caps);
|
||||
|
||||
if (!lua_isnil(L, -1))
|
||||
{
|
||||
return 1; // Success! :D That was easy.
|
||||
}
|
||||
|
||||
// Welp, that failed.
|
||||
lua_pop(L, 2); // pop nil and LREG_ACTIONS
|
||||
return 0;
|
||||
}
|
||||
else if (!mathlib && fastcmp("super",word))
|
||||
{
|
||||
if (!luaactionstack)
|
||||
{
|
||||
// Not in A_ action routine
|
||||
lua_pushcfunction(L, lib_dummysuper);
|
||||
return 1;
|
||||
}
|
||||
|
||||
for (i = 0; actionpointers[i].name; i++)
|
||||
{
|
||||
if (fasticmp(luaactions[luaactionstack-1], actionpointers[i].name))
|
||||
{
|
||||
LUA_PushUserdata(L, &actionpointers[i].action, META_ACTION);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
// Not a hardcoded A_ action.
|
||||
lua_pushcfunction(L, lib_dummysuper);
|
||||
return 1;
|
||||
}
|
||||
else if ((!mathlib && LUA_PushGlobals(L, word)) || ScanConstants(L, mathlib, word))
|
||||
return 1;
|
||||
|
||||
if (mathlib) return luaL_error(L, "constant '%s' could not be parsed.\n", word);
|
||||
|
||||
// DYNAMIC variables too!!
|
||||
// Try not to add anything that would break netgames or timeattack replays here.
|
||||
// You know, like consoleplayer, displayplayer, secondarydisplayplayer, or gametime.
|
||||
return LUA_PushGlobals(L, word);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// If a sprname has been "cached" to _G, update it to a new value.
|
||||
void LUA_UpdateSprName(const char *name, lua_Integer value)
|
||||
{
|
||||
char fullname[9] = "SPR_XXXX";
|
||||
|
||||
if (!gL)
|
||||
return;
|
||||
|
||||
strncpy(&fullname[4], name, 4);
|
||||
lua_pushstring(gL, fullname);
|
||||
lua_rawget(gL, LUA_GLOBALSINDEX);
|
||||
|
||||
if (!lua_isnil(gL, -1))
|
||||
{
|
||||
lua_pushstring(gL, name);
|
||||
lua_pushinteger(gL, value);
|
||||
lua_rawset(gL, LUA_GLOBALSINDEX);
|
||||
}
|
||||
|
||||
lua_pop(gL, 1); // pop the rawget result
|
||||
}
|
||||
|
||||
int LUA_EnumLib(lua_State *L)
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -13,6 +13,21 @@
|
|||
#ifndef __DEH_LUA_H__
|
||||
#define __DEH_LUA_H__
|
||||
|
||||
#include "g_game.h"
|
||||
#include "s_sound.h"
|
||||
#include "z_zone.h"
|
||||
#include "m_menu.h"
|
||||
#include "m_misc.h"
|
||||
#include "p_local.h"
|
||||
#include "st_stuff.h"
|
||||
#include "fastcmp.h"
|
||||
#include "lua_script.h"
|
||||
#include "lua_libs.h"
|
||||
|
||||
#include "dehacked.h"
|
||||
#include "deh_tables.h"
|
||||
|
||||
void LUA_UpdateSprName(const char *name, lua_Integer value);
|
||||
boolean LUA_SetLuaAction(void *state, const char *actiontocompare);
|
||||
const char *LUA_GetActionName(void *action);
|
||||
void LUA_SetActionByName(void *state, const char *actiontocompare);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -34,7 +34,7 @@
|
|||
#include "r_sky.h"
|
||||
#include "fastcmp.h"
|
||||
#include "lua_script.h" // Reluctantly included for LUA_EvalMath
|
||||
#include "d_clisrv.h"
|
||||
#include "netcode/d_clisrv.h"
|
||||
|
||||
#ifdef HWRENDER
|
||||
#include "hardware/hw_light.h"
|
||||
|
@ -45,6 +45,7 @@
|
|||
#include "dehacked.h"
|
||||
#include "deh_soc.h"
|
||||
#include "deh_lua.h" // included due to some LUA_SetLuaAction hack smh
|
||||
// also used for LUA_UpdateSprName
|
||||
#include "deh_tables.h"
|
||||
|
||||
// Loops through every constant and operation in word and performs its calculations, returning the final value.
|
||||
|
@ -439,6 +440,8 @@ void readfreeslots(MYFILE *f)
|
|||
strncpy(sprnames[i],word,4);
|
||||
//sprnames[i][4] = 0;
|
||||
used_spr[(i-SPR_FIRSTFREESLOT)/8] |= 1<<(i%8); // Okay, this sprite slot has been named now.
|
||||
// Lua needs to update the value in _G if it exists
|
||||
LUA_UpdateSprName(word, i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -513,6 +516,8 @@ void readfreeslots(MYFILE *f)
|
|||
} while (!myfeof(f)); // finish when the line is empty
|
||||
|
||||
Z_Free(s);
|
||||
|
||||
R_RefreshSprite2();
|
||||
}
|
||||
|
||||
void readthing(MYFILE *f, INT32 num)
|
||||
|
@ -907,7 +912,7 @@ static void readspriteframe(MYFILE *f, spriteinfo_t *sprinfo, UINT8 frame)
|
|||
else if (fastcmp(word, "YPIVOT"))
|
||||
sprinfo->pivot[frame].y = value;
|
||||
else if (fastcmp(word, "ROTAXIS"))
|
||||
sprinfo->pivot[frame].rotaxis = value;
|
||||
deh_warning("SpriteInfo: ROTAXIS is deprecated and will be removed.");
|
||||
else
|
||||
{
|
||||
f->curpos = lastline;
|
||||
|
@ -2907,7 +2912,9 @@ static boolean GoodDataFileName(const char *s)
|
|||
p = s + strlen(s) - strlen(tail);
|
||||
if (p <= s) return false; // too short
|
||||
if (!fasticmp(p, tail)) return false; // doesn't end in .dat
|
||||
if (fasticmp(s, "gamedata.dat")) return false;
|
||||
|
||||
if (fasticmp(s, "gamedata.dat")) return false; // Don't overwrite default gamedata
|
||||
if (fasticmp(s, "main.dat")) return false; // Don't overwrite default time attack replays
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -3835,6 +3842,10 @@ void readmaincfg(MYFILE *f)
|
|||
{
|
||||
useContinues = (UINT8)(value || word2[0] == 'T' || word2[0] == 'Y');
|
||||
}
|
||||
else if (fastcmp(word, "SHAREEMBLEMS"))
|
||||
{
|
||||
shareEmblems = (UINT8)(value || word2[0] == 'T' || word2[0] == 'Y');
|
||||
}
|
||||
|
||||
else if (fastcmp(word, "GAMEDATA"))
|
||||
{
|
||||
|
@ -3845,7 +3856,7 @@ void readmaincfg(MYFILE *f)
|
|||
if (!GoodDataFileName(word2))
|
||||
I_Error("Maincfg: bad data file name '%s'\n", word2);
|
||||
|
||||
G_SaveGameData();
|
||||
G_SaveGameData(clientGamedata);
|
||||
strlcpy(gamedatafilename, word2, sizeof (gamedatafilename));
|
||||
strlwr(gamedatafilename);
|
||||
savemoddata = true;
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -35,7 +35,7 @@
|
|||
#include "r_sky.h"
|
||||
#include "fastcmp.h"
|
||||
#include "lua_script.h" // Reluctantly included for LUA_EvalMath
|
||||
#include "d_clisrv.h"
|
||||
#include "netcode/d_clisrv.h"
|
||||
|
||||
#ifdef HWRENDER
|
||||
#include "hardware/hw_light.h"
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -198,6 +198,7 @@ actionpointer_t actionpointers[] =
|
|||
{{A_Boss3TakeDamage}, "A_BOSS3TAKEDAMAGE"},
|
||||
{{A_Boss3Path}, "A_BOSS3PATH"},
|
||||
{{A_Boss3ShockThink}, "A_BOSS3SHOCKTHINK"},
|
||||
{{A_Shockwave}, "A_SHOCKWAVE"},
|
||||
{{A_LinedefExecute}, "A_LINEDEFEXECUTE"},
|
||||
{{A_LinedefExecuteFromArg}, "A_LINEDEFEXECUTEFROMARG"},
|
||||
{{A_PlaySeeSound}, "A_PLAYSEESOUND"},
|
||||
|
@ -4409,11 +4410,12 @@ const char *const MOBJEFLAG_LIST[] = {
|
|||
NULL
|
||||
};
|
||||
|
||||
const char *const MAPTHINGFLAG_LIST[4] = {
|
||||
const char *const MAPTHINGFLAG_LIST[] = {
|
||||
"EXTRA", // Extra flag for objects.
|
||||
"OBJECTFLIP", // Reverse gravity flag for objects.
|
||||
"OBJECTSPECIAL", // Special flag used with certain objects.
|
||||
"AMBUSH" // Deaf monsters/do not react to sound.
|
||||
"AMBUSH", // Deaf monsters/do not react to sound.
|
||||
"ABSOLUTEZ" // Absolute spawn height flag for objects.
|
||||
};
|
||||
|
||||
const char *const PLAYERFLAG_LIST[] = {
|
||||
|
@ -4550,6 +4552,7 @@ const char *const MSF_LIST[] = {
|
|||
const char *const SSF_LIST[] = {
|
||||
"OUTERSPACE",
|
||||
"DOUBLESTEPUP",
|
||||
"NOSTEPDOWN",
|
||||
"WINDCURRENT",
|
||||
"CONVEYOR",
|
||||
"SPEEDPAD",
|
||||
|
@ -4566,6 +4569,8 @@ const char *const SSF_LIST[] = {
|
|||
"ZOOMTUBEEND",
|
||||
"FINISHLINE",
|
||||
"ROPEHANG",
|
||||
"JUMPFLIP",
|
||||
"GRAVITYOVERRIDE",
|
||||
NULL
|
||||
};
|
||||
|
||||
|
@ -4609,66 +4614,111 @@ const char *COLOR_ENUMS[] = {
|
|||
// Desaturated
|
||||
"AETHER", // SKINCOLOR_AETHER,
|
||||
"SLATE", // SKINCOLOR_SLATE,
|
||||
"MOONSTONE", // SKINCOLOR_MOONSTONE,
|
||||
"BLUEBELL", // SKINCOLOR_BLUEBELL,
|
||||
"PINK", // SKINCOLOR_PINK,
|
||||
"ROSEWOOD", // SKINCOLOR_ROSEWOOD,
|
||||
"YOGURT", // SKINCOLOR_YOGURT,
|
||||
"LATTE", // SKINCOLOR_LATTE,
|
||||
"BROWN", // SKINCOLOR_BROWN,
|
||||
"BOULDER", // SKINCOLOR_BOULDER
|
||||
"BRONZE", // SKINCOLOR_BRONZE,
|
||||
"TAN", // SKINCOLOR_TAN,
|
||||
"SEPIA", // SKINCOLOR_SEPIA,
|
||||
"ECRU", // SKINCOLOR_ECRU,
|
||||
"TAN", // SKINCOLOR_TAN,
|
||||
"BEIGE", // SKINCOLOR_BEIGE,
|
||||
"ROSEBUSH", // SKINCOLOR_ROSEBUSH,
|
||||
"MOSS", // SKINCOLOR_MOSS,
|
||||
"AZURE", // SKINCOLOR_AZURE,
|
||||
"LAVENDER", // SKINCOLOR_LAVENDER,
|
||||
"EGGPLANT", // SKINCOLOR_EGGPLANT,
|
||||
"LAVENDER", // SKINCOLOR_LAVENDER,
|
||||
|
||||
// Viv's vivid colours (toast 21/07/17)
|
||||
// Tweaks & additions (Lach, sphere, Alice, MotorRoach 26/10/22)
|
||||
"RUBY", // SKINCOLOR_RUBY,
|
||||
"CHERRY", // SKINCOLOR_CHERRY,
|
||||
"SALMON", // SKINCOLOR_SALMON,
|
||||
"PEPPER", // SKINCOLOR_PEPPER,
|
||||
"RED", // SKINCOLOR_RED,
|
||||
"CRIMSON", // SKINCOLOR_CRIMSON,
|
||||
"FLAME", // SKINCOLOR_FLAME,
|
||||
"GARNET", // SKINCOLOR_GARNET,
|
||||
"KETCHUP", // SKINCOLOR_KETCHUP,
|
||||
"PEACHY", // SKINCOLOR_PEACHY,
|
||||
"QUAIL", // SKINCOLOR_QUAIL,
|
||||
"FOUNDATION", // SKINCOLOR_FOUNDATION,
|
||||
"SUNSET", // SKINCOLOR_SUNSET,
|
||||
"COPPER", // SKINCOLOR_COPPER,
|
||||
"APRICOT", // SKINCOLOR_APRICOT,
|
||||
"ORANGE", // SKINCOLOR_ORANGE,
|
||||
"RUST", // SKINCOLOR_RUST,
|
||||
"TANGERINE", // SKINCOLOR_TANGERINE,
|
||||
"TOPAZ", // SKINCOLOR_TOPAZ,
|
||||
"GOLD", // SKINCOLOR_GOLD,
|
||||
"SANDY", // SKINCOLOR_SANDY,
|
||||
"GOLDENROD", // SKINCOLOR_GOLDENROD,
|
||||
"YELLOW", // SKINCOLOR_YELLOW,
|
||||
"OLIVE", // SKINCOLOR_OLIVE,
|
||||
"PEAR", // SKINCOLOR_PEAR,
|
||||
"LEMON", // SKINCOLOR_LEMON,
|
||||
"LIME", // SKINCOLOR_LIME,
|
||||
"PERIDOT", // SKINCOLOR_PERIDOT,
|
||||
"APPLE", // SKINCOLOR_APPLE,
|
||||
"HEADLIGHT", // SKINCOLOR_HEADLIGHT,
|
||||
"CHARTREUSE", // SKINCOLOR_CHARTREUSE,
|
||||
"GREEN", // SKINCOLOR_GREEN,
|
||||
"FOREST", // SKINCOLOR_FOREST,
|
||||
"EMERALD", // SKINCOLOR_EMERALD,
|
||||
"SHAMROCK", // SKINCOLOR_SHAMROCK,
|
||||
"JADE", // SKINCOLOR_JADE,
|
||||
"MINT", // SKINCOLOR_MINT,
|
||||
"MASTER", // SKINCOLOR_MASTER,
|
||||
"EMERALD", // SKINCOLOR_EMERALD,
|
||||
"SEAFOAM", // SKINCOLOR_SEAFOAM,
|
||||
"ISLAND", // SKINCOLOR_ISLAND,
|
||||
"BOTTLE", // SKINCOLOR_BOTTLE,
|
||||
"AQUA", // SKINCOLOR_AQUA,
|
||||
"TEAL", // SKINCOLOR_TEAL,
|
||||
"OCEAN", // SKINCOLOR_OCEAN,
|
||||
"WAVE", // SKINCOLOR_WAVE,
|
||||
"CYAN", // SKINCOLOR_CYAN,
|
||||
"TURQUOISE", // SKINCOLOR_TURQUOISE,
|
||||
"AQUAMARINE", // SKINCOLOR_AQUAMARINE,
|
||||
"SKY", // SKINCOLOR_SKY,
|
||||
"MARINE", // SKINCOLOR_MARINE,
|
||||
"CERULEAN", // SKINCOLOR_CERULEAN,
|
||||
"DREAM", // SKINCOLOR_DREAM,
|
||||
"ICY", // SKINCOLOR_ICY,
|
||||
"DAYBREAK", // SKINCOLOR_DAYBREAK,
|
||||
"SAPPHIRE", // SKINCOLOR_SAPPHIRE,
|
||||
"ARCTIC", // SKINCOLOR_ARCTIC,
|
||||
"CORNFLOWER", // SKINCOLOR_CORNFLOWER,
|
||||
"BLUE", // SKINCOLOR_BLUE,
|
||||
"COBALT", // SKINCOLOR_COBALT,
|
||||
"MIDNIGHT", // SKINCOLOR_MIDNIGHT,
|
||||
"GALAXY", // SKINCOLOR_GALAXY,
|
||||
"VAPOR", // SKINCOLOR_VAPOR,
|
||||
"DUSK", // SKINCOLOR_DUSK,
|
||||
"MAJESTY", // SKINCOLOR_MAJESTY,
|
||||
"PASTEL", // SKINCOLOR_PASTEL,
|
||||
"PURPLE", // SKINCOLOR_PURPLE,
|
||||
"BUBBLEGUM", // SKINCOLOR_BUBBLEGUM,
|
||||
"NOBLE", // SKINCOLOR_NOBLE,
|
||||
"FUCHSIA", // SKINCOLOR_FUCHSIA,
|
||||
"BUBBLEGUM", // SKINCOLOR_BUBBLEGUM,
|
||||
"SIBERITE", // SKINCOLOR_SIBERITE,
|
||||
"MAGENTA", // SKINCOLOR_MAGENTA,
|
||||
"NEON", // SKINCOLOR_NEON,
|
||||
"VIOLET", // SKINCOLOR_VIOLET,
|
||||
"ROYAL", // SKINCOLOR_ROYAL,
|
||||
"LILAC", // SKINCOLOR_LILAC,
|
||||
"MAUVE", // SKINCOLOR_MAUVE,
|
||||
"EVENTIDE", // SKINCOLOR_EVENTIDE,
|
||||
"PLUM", // SKINCOLOR_PLUM,
|
||||
"RASPBERRY", // SKINCOLOR_RASPBERRY,
|
||||
"TAFFY", // SKINCOLOR_TAFFY,
|
||||
"ROSY", // SKINCOLOR_ROSY,
|
||||
"FANCY", // SKINCOLOR_FANCY,
|
||||
"SANGRIA", // SKINCOLOR_SANGRIA,
|
||||
"VOLCANIC", // SKINCOLOR_VOLCANIC,
|
||||
|
||||
// Super special awesome Super flashing colors!
|
||||
"SUPERSILVER1", // SKINCOLOR_SUPERSILVER1
|
||||
|
@ -4768,7 +4818,9 @@ const char *const POWERS_LIST[] = {
|
|||
|
||||
"JUSTLAUNCHED",
|
||||
|
||||
"IGNORELATCH"
|
||||
"IGNORELATCH",
|
||||
|
||||
"STRONG"
|
||||
};
|
||||
|
||||
const char *const HUDITEMS_LIST[] = {
|
||||
|
@ -4831,7 +4883,7 @@ const char *const MENUTYPES_LIST[] = {
|
|||
"MP_SERVER",
|
||||
"MP_CONNECT",
|
||||
"MP_ROOM",
|
||||
"MP_PLAYERSETUP", // MP_PlayerSetupDef shared with SPLITSCREEN if #defined NONET
|
||||
"MP_PLAYERSETUP",
|
||||
"MP_SERVER_OPTIONS",
|
||||
|
||||
// Options
|
||||
|
@ -5121,6 +5173,30 @@ struct int_const_s const INT_CONST[] = {
|
|||
{"CR_DUSTDEVIL",CR_DUSTDEVIL},
|
||||
{"CR_FAN",CR_FAN},
|
||||
|
||||
// Strong powers
|
||||
{"STR_NONE",STR_NONE},
|
||||
{"STR_ANIM",STR_ANIM},
|
||||
{"STR_PUNCH",STR_PUNCH},
|
||||
{"STR_TAIL",STR_TAIL},
|
||||
{"STR_STOMP",STR_STOMP},
|
||||
{"STR_UPPER",STR_UPPER},
|
||||
{"STR_GUARD",STR_GUARD},
|
||||
{"STR_HEAVY",STR_HEAVY},
|
||||
{"STR_DASH",STR_DASH},
|
||||
{"STR_WALL",STR_WALL},
|
||||
{"STR_FLOOR",STR_FLOOR},
|
||||
{"STR_CEILING",STR_CEILING},
|
||||
{"STR_SPRING",STR_SPRING},
|
||||
{"STR_SPIKE",STR_SPIKE},
|
||||
{"STR_ATTACK",STR_ATTACK},
|
||||
{"STR_BUST",STR_BUST},
|
||||
{"STR_FLY",STR_FLY},
|
||||
{"STR_GLIDE",STR_GLIDE},
|
||||
{"STR_TWINSPIN",STR_TWINSPIN},
|
||||
{"STR_MELEE",STR_MELEE},
|
||||
{"STR_BOUNCE",STR_BOUNCE},
|
||||
{"STR_METAL",STR_METAL},
|
||||
|
||||
// Ring weapons (ringweapons_t)
|
||||
// Useful for A_GiveWeapon
|
||||
{"RW_AUTO",RW_AUTO},
|
||||
|
@ -5525,7 +5601,7 @@ struct int_const_s const INT_CONST[] = {
|
|||
{"CV_HIDEN",CV_HIDEN},
|
||||
{"CV_HIDDEN",CV_HIDEN},
|
||||
{"CV_CHEAT",CV_CHEAT},
|
||||
{"CV_NOLUA",CV_NOLUA},
|
||||
{"CV_ALLOWLUA",CV_ALLOWLUA},
|
||||
|
||||
// v_video flags
|
||||
{"V_NOSCALEPATCH",V_NOSCALEPATCH},
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -30,6 +30,7 @@ extern UINT8 used_spr[(NUMSPRITEFREESLOTS / 8) + 1]; // Bitwise flag for sprite
|
|||
memset(FREE_MOBJS,0,sizeof(char *) * NUMMOBJFREESLOTS);\
|
||||
memset(FREE_SKINCOLORS,0,sizeof(char *) * NUMCOLORFREESLOTS);\
|
||||
memset(used_spr,0,sizeof(UINT8) * ((NUMSPRITEFREESLOTS / 8) + 1));\
|
||||
memset(actionsoverridden, LUA_REFNIL, sizeof(actionsoverridden));\
|
||||
}
|
||||
|
||||
struct flickytypes_s {
|
||||
|
@ -61,7 +62,7 @@ extern const char *const MOBJTYPE_LIST[];
|
|||
extern const char *const MOBJFLAG_LIST[];
|
||||
extern const char *const MOBJFLAG2_LIST[]; // \tMF2_(\S+).*// (.+) --> \t"\1", // \2
|
||||
extern const char *const MOBJEFLAG_LIST[];
|
||||
extern const char *const MAPTHINGFLAG_LIST[4];
|
||||
extern const char *const MAPTHINGFLAG_LIST[];
|
||||
extern const char *const PLAYERFLAG_LIST[];
|
||||
extern const char *const GAMETYPERULE_LIST[];
|
||||
extern const char *const ML_LIST[]; // Linedef flags
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -575,7 +575,7 @@ static void DEH_LoadDehackedFile(MYFILE *f, boolean mainfile)
|
|||
} // end while
|
||||
|
||||
if (gamedataadded)
|
||||
G_LoadGameData();
|
||||
G_LoadGameData(clientGamedata);
|
||||
|
||||
if (gamestate == GS_TITLESCREEN)
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -40,9 +40,9 @@ extern boolean gamedataadded;
|
|||
extern boolean titlechanged;
|
||||
extern boolean introchanged;
|
||||
|
||||
#define MAXRECURSION 30
|
||||
extern const char *superactions[MAXRECURSION];
|
||||
extern UINT8 superstack;
|
||||
#define MAX_ACTION_RECURSION 30
|
||||
extern const char *luaactions[MAX_ACTION_RECURSION];
|
||||
extern UINT8 luaactionstack;
|
||||
|
||||
// If the dehacked patch does not match this version, we throw a warning
|
||||
#define PATCHVERSION 220
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -62,6 +62,10 @@ enum
|
|||
#define MTF_AMBUSH 8
|
||||
|
||||
// Do not use bit five or after, as they are used for object z-offsets.
|
||||
// Unless it's exclusive to UDMF.
|
||||
|
||||
// Flag to use Z as absolute spawn height, ignoring the floor and ceiling.
|
||||
#define MTF_ABSOLUTEZ 16
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#pragma pack(1)
|
||||
|
@ -211,6 +215,7 @@ typedef struct
|
|||
UINT8 extrainfo;
|
||||
taglist_t tags;
|
||||
fixed_t scale;
|
||||
fixed_t spritexscale, spriteyscale;
|
||||
INT32 args[NUMMAPTHINGARGS];
|
||||
char *stringargs[NUMMAPTHINGSTRINGARGS];
|
||||
struct mobj_s *mobj;
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -56,7 +56,6 @@
|
|||
#endif
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#define NONET
|
||||
#if !defined (HWRENDER) && !defined (NOHW)
|
||||
#define HWRENDER
|
||||
#endif
|
||||
|
@ -104,8 +103,18 @@
|
|||
#include <io.h>
|
||||
#endif
|
||||
|
||||
FILE *fopenfile(const char*, const char*);
|
||||
|
||||
//#define NOMD5
|
||||
|
||||
// If you don't disable ALL debug first, you get ALL debug enabled
|
||||
#if !defined (NDEBUG)
|
||||
#define PACKETDROP
|
||||
#define PARANOIA
|
||||
#define RANGECHECK
|
||||
#define ZDEBUG
|
||||
#endif
|
||||
|
||||
// Uncheck this to compile debugging code
|
||||
//#define RANGECHECK
|
||||
//#ifndef PARANOIA
|
||||
|
@ -150,7 +159,7 @@ extern char logfilename[1024];
|
|||
|
||||
// Does this version require an added patch file?
|
||||
// Comment or uncomment this as necessary.
|
||||
// #define USE_PATCH_DTA
|
||||
#define USE_PATCH_DTA
|
||||
|
||||
// Enforce a limit of loaded WAD files.
|
||||
//#define ENFORCE_WAD_LIMIT
|
||||
|
@ -259,66 +268,111 @@ typedef enum
|
|||
// Desaturated
|
||||
SKINCOLOR_AETHER,
|
||||
SKINCOLOR_SLATE,
|
||||
SKINCOLOR_MOONSTONE,
|
||||
SKINCOLOR_BLUEBELL,
|
||||
SKINCOLOR_PINK,
|
||||
SKINCOLOR_ROSEWOOD,
|
||||
SKINCOLOR_YOGURT,
|
||||
SKINCOLOR_LATTE,
|
||||
SKINCOLOR_BROWN,
|
||||
SKINCOLOR_BOULDER,
|
||||
SKINCOLOR_BRONZE,
|
||||
SKINCOLOR_SEPIA,
|
||||
SKINCOLOR_ECRU,
|
||||
SKINCOLOR_TAN,
|
||||
SKINCOLOR_BEIGE,
|
||||
SKINCOLOR_ROSEBUSH,
|
||||
SKINCOLOR_MOSS,
|
||||
SKINCOLOR_AZURE,
|
||||
SKINCOLOR_EGGPLANT,
|
||||
SKINCOLOR_LAVENDER,
|
||||
|
||||
// Viv's vivid colours (toast 21/07/17)
|
||||
// Tweaks & additions (Lach, sphere, Alice, MotorRoach 26/10/22)
|
||||
SKINCOLOR_RUBY,
|
||||
SKINCOLOR_CHERRY,
|
||||
SKINCOLOR_SALMON,
|
||||
SKINCOLOR_PEPPER,
|
||||
SKINCOLOR_RED,
|
||||
SKINCOLOR_CRIMSON,
|
||||
SKINCOLOR_FLAME,
|
||||
SKINCOLOR_GARNET,
|
||||
SKINCOLOR_KETCHUP,
|
||||
SKINCOLOR_PEACHY,
|
||||
SKINCOLOR_QUAIL,
|
||||
SKINCOLOR_FOUNDATION,
|
||||
SKINCOLOR_SUNSET,
|
||||
SKINCOLOR_COPPER,
|
||||
SKINCOLOR_APRICOT,
|
||||
SKINCOLOR_ORANGE,
|
||||
SKINCOLOR_RUST,
|
||||
SKINCOLOR_TANGERINE,
|
||||
SKINCOLOR_TOPAZ,
|
||||
SKINCOLOR_GOLD,
|
||||
SKINCOLOR_SANDY,
|
||||
SKINCOLOR_GOLDENROD,
|
||||
SKINCOLOR_YELLOW,
|
||||
SKINCOLOR_OLIVE,
|
||||
SKINCOLOR_PEAR,
|
||||
SKINCOLOR_LEMON,
|
||||
SKINCOLOR_LIME,
|
||||
SKINCOLOR_PERIDOT,
|
||||
SKINCOLOR_APPLE,
|
||||
SKINCOLOR_HEADLIGHT,
|
||||
SKINCOLOR_CHARTREUSE,
|
||||
SKINCOLOR_GREEN,
|
||||
SKINCOLOR_FOREST,
|
||||
SKINCOLOR_EMERALD,
|
||||
SKINCOLOR_SHAMROCK,
|
||||
SKINCOLOR_JADE,
|
||||
SKINCOLOR_MINT,
|
||||
SKINCOLOR_MASTER,
|
||||
SKINCOLOR_EMERALD,
|
||||
SKINCOLOR_SEAFOAM,
|
||||
SKINCOLOR_ISLAND,
|
||||
SKINCOLOR_BOTTLE,
|
||||
SKINCOLOR_AQUA,
|
||||
SKINCOLOR_TEAL,
|
||||
SKINCOLOR_OCEAN,
|
||||
SKINCOLOR_WAVE,
|
||||
SKINCOLOR_CYAN,
|
||||
SKINCOLOR_TURQUOISE,
|
||||
SKINCOLOR_AQUAMARINE,
|
||||
SKINCOLOR_SKY,
|
||||
SKINCOLOR_MARINE,
|
||||
SKINCOLOR_CERULEAN,
|
||||
SKINCOLOR_DREAM,
|
||||
SKINCOLOR_ICY,
|
||||
SKINCOLOR_DAYBREAK,
|
||||
SKINCOLOR_SAPPHIRE, // sweet mother, i cannot weave – slender aphrodite has overcome me with longing for a girl
|
||||
SKINCOLOR_ARCTIC,
|
||||
SKINCOLOR_CORNFLOWER,
|
||||
SKINCOLOR_BLUE,
|
||||
SKINCOLOR_COBALT,
|
||||
SKINCOLOR_MIDNIGHT,
|
||||
SKINCOLOR_GALAXY,
|
||||
SKINCOLOR_VAPOR,
|
||||
SKINCOLOR_DUSK,
|
||||
SKINCOLOR_MAJESTY,
|
||||
SKINCOLOR_PASTEL,
|
||||
SKINCOLOR_PURPLE,
|
||||
SKINCOLOR_NOBLE,
|
||||
SKINCOLOR_FUCHSIA,
|
||||
SKINCOLOR_BUBBLEGUM,
|
||||
SKINCOLOR_SIBERITE,
|
||||
SKINCOLOR_MAGENTA,
|
||||
SKINCOLOR_NEON,
|
||||
SKINCOLOR_VIOLET,
|
||||
SKINCOLOR_ROYAL,
|
||||
SKINCOLOR_LILAC,
|
||||
SKINCOLOR_MAUVE,
|
||||
SKINCOLOR_EVENTIDE,
|
||||
SKINCOLOR_PLUM,
|
||||
SKINCOLOR_RASPBERRY,
|
||||
SKINCOLOR_TAFFY,
|
||||
SKINCOLOR_ROSY,
|
||||
SKINCOLOR_FANCY,
|
||||
SKINCOLOR_SANGRIA,
|
||||
SKINCOLOR_VOLCANIC,
|
||||
|
||||
FIRSTSUPERCOLOR,
|
||||
|
||||
|
@ -590,7 +644,16 @@ UINT32 quickncasehash (const char *p, size_t n)
|
|||
#define PUNCTUATION "!\"#$%&'()*+,-./:;<=>?@[\\]^_`{|}~"
|
||||
|
||||
// Compile date and time and revision.
|
||||
extern const char *compdate, *comptime, *comprevision, *compbranch;
|
||||
extern const char
|
||||
*compdate,
|
||||
*comptime,
|
||||
*comprevision,
|
||||
*compbranch,
|
||||
*compnote,
|
||||
*comptype;
|
||||
extern int
|
||||
compuncommitted,
|
||||
compoptimized;
|
||||
|
||||
// Disabled code and code under testing
|
||||
// None of these that are disabled in the normal build are guaranteed to work perfectly
|
||||
|
@ -660,7 +723,7 @@ extern const char *compdate, *comptime, *comprevision, *compbranch;
|
|||
/// Maintain compatibility with older 2.2 demos
|
||||
#define OLD22DEMOCOMPAT
|
||||
|
||||
#if defined (HAVE_CURL) && ! defined (NONET)
|
||||
#ifdef HAVE_CURL
|
||||
#define MASTERSERVER
|
||||
#else
|
||||
#undef UPDATE_ALERT
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -75,6 +75,7 @@ extern SINT8 startinglivesbalance[maxgameovers+1];
|
|||
extern boolean modifiedgame;
|
||||
extern UINT16 mainwads;
|
||||
extern boolean savemoddata; // This mod saves time/emblem data.
|
||||
extern boolean usedCheats;
|
||||
extern boolean disableSpeedAdjust; // Don't alter the duration of player states if true
|
||||
extern boolean imcontinuing; // Temporary flag while continuing
|
||||
extern boolean metalrecording;
|
||||
|
@ -131,8 +132,6 @@ extern INT32 postimgparam2;
|
|||
extern INT32 viewwindowx, viewwindowy;
|
||||
extern INT32 viewwidth, scaledviewwidth;
|
||||
|
||||
extern boolean gamedataloaded;
|
||||
|
||||
// Player taking events, and displaying.
|
||||
extern INT32 consoleplayer;
|
||||
extern INT32 displayplayer;
|
||||
|
@ -250,6 +249,7 @@ extern textprompt_t *textprompts[MAX_PROMPTS];
|
|||
// For the Custom Exit linedef.
|
||||
extern INT16 nextmapoverride;
|
||||
extern UINT8 skipstats;
|
||||
extern INT16 nextgametype;
|
||||
|
||||
extern UINT32 ssspheres; // Total # of spheres in a level
|
||||
|
||||
|
@ -494,8 +494,6 @@ typedef struct
|
|||
extern tolinfo_t TYPEOFLEVEL[NUMTOLNAMES];
|
||||
extern UINT32 lastcustomtol;
|
||||
|
||||
extern tic_t totalplaytime;
|
||||
|
||||
extern boolean stagefailed;
|
||||
|
||||
// Emeralds stored as bits to throw savegame hackers off.
|
||||
|
@ -514,52 +512,6 @@ extern INT32 luabanks[NUM_LUABANKS];
|
|||
|
||||
extern INT32 nummaprings; //keep track of spawned rings/coins
|
||||
|
||||
/** Time attack information, currently a very small structure.
|
||||
*/
|
||||
typedef struct
|
||||
{
|
||||
tic_t time; ///< Time in which the level was finished.
|
||||
UINT32 score; ///< Score when the level was finished.
|
||||
UINT16 rings; ///< Rings when the level was finished.
|
||||
} recorddata_t;
|
||||
|
||||
/** Setup for one NiGHTS map.
|
||||
* These are dynamically allocated because I am insane
|
||||
*/
|
||||
#define GRADE_F 0
|
||||
#define GRADE_E 1
|
||||
#define GRADE_D 2
|
||||
#define GRADE_C 3
|
||||
#define GRADE_B 4
|
||||
#define GRADE_A 5
|
||||
#define GRADE_S 6
|
||||
|
||||
typedef struct
|
||||
{
|
||||
// 8 mares, 1 overall (0)
|
||||
UINT8 nummares;
|
||||
UINT32 score[9];
|
||||
UINT8 grade[9];
|
||||
tic_t time[9];
|
||||
} nightsdata_t;
|
||||
|
||||
extern nightsdata_t *nightsrecords[NUMMAPS];
|
||||
extern recorddata_t *mainrecords[NUMMAPS];
|
||||
|
||||
// mapvisited is now a set of flags that says what we've done in the map.
|
||||
#define MV_VISITED 1
|
||||
#define MV_BEATEN 2
|
||||
#define MV_ALLEMERALDS 4
|
||||
#define MV_ULTIMATE 8
|
||||
#define MV_PERFECT 16
|
||||
#define MV_PERFECTRA 32
|
||||
#define MV_MAX 63 // used in gamedata check, update whenever MV's are added
|
||||
#define MV_MP 128
|
||||
extern UINT8 mapvisited[NUMMAPS];
|
||||
|
||||
// Temporary holding place for nights data for the current map
|
||||
extern nightsdata_t ntemprecords;
|
||||
|
||||
extern UINT32 token; ///< Number of tokens collected in a level
|
||||
extern UINT32 tokenlist; ///< List of tokens collected
|
||||
extern boolean gottoken; ///< Did you get a token? Used for end of act
|
||||
|
@ -592,9 +544,12 @@ extern UINT8 useBlackRock;
|
|||
|
||||
extern UINT8 use1upSound;
|
||||
extern UINT8 maxXtraLife; // Max extra lives from rings
|
||||
|
||||
extern UINT8 useContinues;
|
||||
#define continuesInSession (!multiplayer && (ultimatemode || (useContinues && !marathonmode) || (!modeattacking && !(cursaveslot > 0))))
|
||||
|
||||
extern UINT8 shareEmblems;
|
||||
|
||||
extern mobj_t *hunt1, *hunt2, *hunt3; // Emerald hunt locations
|
||||
|
||||
// For racing
|
||||
|
@ -615,10 +570,6 @@ extern INT32 cheats;
|
|||
|
||||
extern tic_t hidetime;
|
||||
|
||||
extern UINT32 timesBeaten; // # of times the game has been beaten.
|
||||
extern UINT32 timesBeatenWithEmeralds;
|
||||
extern UINT32 timesBeatenUltimate;
|
||||
|
||||
// ===========================
|
||||
// Internal parameters, fixed.
|
||||
// ===========================
|
||||
|
@ -683,7 +634,7 @@ extern boolean singletics;
|
|||
// Netgame stuff
|
||||
// =============
|
||||
|
||||
#include "d_clisrv.h"
|
||||
#include "netcode/d_clisrv.h"
|
||||
|
||||
extern consvar_t cv_timetic; // display high resolution timer
|
||||
extern consvar_t cv_powerupdisplay; // display powerups
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -17,6 +17,10 @@
|
|||
#ifndef __DOOMTYPE__
|
||||
#define __DOOMTYPE__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
//#define WIN32_LEAN_AND_MEAN
|
||||
#define RPC_NO_WINDOWS_H
|
||||
|
@ -78,7 +82,9 @@ typedef long ssize_t;
|
|||
#endif
|
||||
#define strncasecmp strnicmp
|
||||
#define strcasecmp stricmp
|
||||
#ifndef __cplusplus
|
||||
#define inline __inline
|
||||
#endif
|
||||
#elif defined (__WATCOMC__)
|
||||
#include <dos.h>
|
||||
#include <sys\types.h>
|
||||
|
@ -94,31 +100,28 @@ typedef long ssize_t;
|
|||
#define strnicmp(x,y,n) strncasecmp(x,y,n)
|
||||
#endif
|
||||
|
||||
char *strcasestr(const char *in, const char *what);
|
||||
char *nongnu_strcasestr(const char *in, const char *what);
|
||||
#ifndef _GNU_SOURCE
|
||||
#define strcasestr nongnu_strcasestr
|
||||
#endif
|
||||
#define stristr strcasestr
|
||||
|
||||
#if defined (macintosh) //|| defined (__APPLE__) //skip all boolean/Boolean crap
|
||||
#define true 1
|
||||
#define false 0
|
||||
#define min(x,y) (((x)<(y)) ? (x) : (y))
|
||||
#define max(x,y) (((x)>(y)) ? (x) : (y))
|
||||
|
||||
#ifdef macintosh
|
||||
#define stricmp strcmp
|
||||
#define strnicmp strncmp
|
||||
#endif
|
||||
|
||||
#define boolean INT32
|
||||
|
||||
#ifndef O_BINARY
|
||||
#define O_BINARY 0
|
||||
#endif
|
||||
#endif //macintosh
|
||||
int startswith (const char *base, const char *tag);
|
||||
int endswith (const char *base, const char *tag);
|
||||
|
||||
#if defined (_WIN32) || defined (__HAIKU__)
|
||||
#define HAVE_DOSSTR_FUNCS
|
||||
#endif
|
||||
|
||||
#if defined (__APPLE__)
|
||||
#define SRB2_HAVE_STRLCPY
|
||||
#elif defined (__GLIBC_PREREQ)
|
||||
// glibc 2.38: added strlcpy and strlcat to _DEFAULT_SOURCE
|
||||
#if __GLIBC_PREREQ(2, 38)
|
||||
#define SRB2_HAVE_STRLCPY
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef HAVE_DOSSTR_FUNCS
|
||||
int strupr(char *n); // from dosstr.c
|
||||
int strlwr(char *n); // from dosstr.c
|
||||
|
@ -126,7 +129,7 @@ int strlwr(char *n); // from dosstr.c
|
|||
|
||||
#include <stddef.h> // for size_t
|
||||
|
||||
#ifndef __APPLE__
|
||||
#ifndef SRB2_HAVE_STRLCPY
|
||||
size_t strlcat(char *dst, const char *src, size_t siz);
|
||||
size_t strlcpy(char *dst, const char *src, size_t siz);
|
||||
#endif
|
||||
|
@ -141,22 +144,24 @@ size_t strlcpy(char *dst, const char *src, size_t siz);
|
|||
|
||||
/* Boolean type definition */
|
||||
|
||||
// \note __BYTEBOOL__ used to be set above if "macintosh" was defined,
|
||||
// if macintosh's version of boolean type isn't needed anymore, then isn't this macro pointless now?
|
||||
#ifndef __BYTEBOOL__
|
||||
#define __BYTEBOOL__
|
||||
// Note: C++ bool and C99/C11 _Bool are NOT compatible.
|
||||
// Historically, boolean was win32 BOOL on Windows. For equivalence, it's now
|
||||
// int32_t. "true" and "false" are only declared for C code; in C++, conversion
|
||||
// between "bool" and "int32_t" takes over.
|
||||
#ifndef _WIN32
|
||||
typedef int32_t boolean;
|
||||
#else
|
||||
#define boolean BOOL
|
||||
#endif
|
||||
|
||||
//faB: clean that up !!
|
||||
#if defined( _MSC_VER) && (_MSC_VER >= 1800) // MSVC 2013 and forward
|
||||
#include "stdbool.h"
|
||||
#elif defined (_WIN32)
|
||||
#define false FALSE // use windows types
|
||||
#define true TRUE
|
||||
#define boolean BOOL
|
||||
#else
|
||||
typedef enum {false, true} boolean;
|
||||
#endif
|
||||
#endif // __BYTEBOOL__
|
||||
#ifndef __cplusplus
|
||||
#ifndef _WIN32
|
||||
enum {false = 0, true = 1};
|
||||
#else
|
||||
#define false FALSE
|
||||
#define true TRUE
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* 7.18.2.1 Limits of exact-width integer types */
|
||||
|
||||
|
@ -384,4 +389,8 @@ unset_bit_array (bitarray_t * const array, const int value)
|
|||
|
||||
typedef UINT64 precise_t;
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif
|
||||
|
||||
#endif //__DOOMTYPE__
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "../i_net.h"
|
||||
#include "../netcode/i_net.h"
|
||||
|
||||
boolean I_InitNetwork(void)
|
||||
{
|
||||
|
|
|
@ -8,19 +8,24 @@ UINT8 graphics_started = 0;
|
|||
|
||||
UINT8 keyboard_started = 0;
|
||||
|
||||
UINT32 I_GetFreeMem(UINT32 *total)
|
||||
size_t I_GetFreeMem(size_t *total)
|
||||
{
|
||||
*total = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void I_Sleep(UINT32 ms){}
|
||||
void I_Sleep(UINT32 ms)
|
||||
{
|
||||
(void)ms;
|
||||
}
|
||||
|
||||
precise_t I_GetPreciseTime(void) {
|
||||
precise_t I_GetPreciseTime(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
UINT64 I_GetPrecisePrecision(void) {
|
||||
UINT64 I_GetPrecisePrecision(void)
|
||||
{
|
||||
return 1000000;
|
||||
}
|
||||
|
||||
|
@ -180,7 +185,14 @@ const char *I_ClipboardPaste(void)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
void I_RegisterSysCommands(void) {}
|
||||
size_t I_GetRandomBytes(char *destination, size_t amount)
|
||||
{
|
||||
(void)destination;
|
||||
(void)amount;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void I_RegisterSysCommands(void){}
|
||||
|
||||
void I_GetCursorPosition(INT32 *x, INT32 *y)
|
||||
{
|
||||
|
|
|
@ -57,6 +57,8 @@ const char *VID_GetModeName(INT32 modenum)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
UINT32 I_GetRefreshRate(void) { return 35; }
|
||||
|
||||
void I_UpdateNoBlit(void){}
|
||||
|
||||
void I_FinishUpdate(void){}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2014-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 2014-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
229
src/f_finale.c
229
src/f_finale.c
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -14,7 +14,7 @@
|
|||
#include "doomdef.h"
|
||||
#include "doomstat.h"
|
||||
#include "d_main.h"
|
||||
#include "d_netcmd.h"
|
||||
#include "netcode/d_netcmd.h"
|
||||
#include "f_finale.h"
|
||||
#include "g_game.h"
|
||||
#include "hu_stuff.h"
|
||||
|
@ -63,7 +63,6 @@ static tic_t stoptimer;
|
|||
static boolean keypressed = false;
|
||||
|
||||
// (no longer) De-Demo'd Title Screen
|
||||
static INT32 menuanimtimer; // Title screen: background animation timing
|
||||
mobj_t *titlemapcameraref = NULL;
|
||||
|
||||
// menu presentation state
|
||||
|
@ -75,6 +74,8 @@ INT32 curbgyspeed;
|
|||
boolean curbghide;
|
||||
boolean hidetitlemap; // WARNING: set to false by M_SetupNextMenu and M_ClearMenus
|
||||
|
||||
static fixed_t curbgx = 0;
|
||||
static fixed_t curbgy = 0;
|
||||
static UINT8 curDemo = 0;
|
||||
static UINT32 demoDelayLeft;
|
||||
static UINT32 demoIdleLeft;
|
||||
|
@ -223,7 +224,6 @@ static INT32 cutscene_writeptr = 0;
|
|||
static INT32 cutscene_textcount = 0;
|
||||
static INT32 cutscene_textspeed = 0;
|
||||
static UINT8 cutscene_boostspeed = 0;
|
||||
static tic_t cutscene_lasttextwrite = 0;
|
||||
|
||||
// STJR Intro
|
||||
char stjrintro[9] = "STJRI000";
|
||||
|
@ -239,11 +239,6 @@ static UINT8 F_WriteText(void)
|
|||
{
|
||||
INT32 numtowrite = 1;
|
||||
const char *c;
|
||||
tic_t ltw = I_GetTime();
|
||||
|
||||
if (cutscene_lasttextwrite == ltw)
|
||||
return 1; // singletics prevention
|
||||
cutscene_lasttextwrite = ltw;
|
||||
|
||||
if (cutscene_boostspeed)
|
||||
{
|
||||
|
@ -337,7 +332,7 @@ static tic_t introscenetime[NUMINTROSCENES] =
|
|||
};
|
||||
|
||||
// custom intros
|
||||
void F_StartCustomCutscene(INT32 cutscenenum, boolean precutscene, boolean resetplayer);
|
||||
void F_StartCustomCutscene(INT32 cutscenenum, boolean precutscene, boolean resetplayer, boolean FLS);
|
||||
|
||||
void F_StartIntro(void)
|
||||
{
|
||||
|
@ -349,7 +344,7 @@ void F_StartIntro(void)
|
|||
if (!cutscenes[introtoplay - 1])
|
||||
D_StartTitle();
|
||||
else
|
||||
F_StartCustomCutscene(introtoplay - 1, false, false);
|
||||
F_StartCustomCutscene(introtoplay - 1, false, false, false);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1067,12 +1062,14 @@ static const char *credits[] = {
|
|||
"\"Golden\"",
|
||||
"Vivian \"toaster\" Grannell",
|
||||
"Julio \"Chaos Zero 64\" Guir",
|
||||
"\"Hanicef\"",
|
||||
"\"Hannu_Hanhi\"", // For many OpenGL performance improvements!
|
||||
"Kepa \"Nev3r\" Iceta",
|
||||
"Thomas \"Shadow Hog\" Igoe",
|
||||
"Iestyn \"Monster Iestyn\" Jealous",
|
||||
"\"Kaito Sinclaire\"",
|
||||
"\"Kalaron\"", // Coded some of Sryder13's collection of OpenGL fixes, especially fog
|
||||
"\"katsy\"",
|
||||
"Ronald \"Furyhunter\" Kinard", // The SDL2 port
|
||||
"\"Lat'\"", // SRB2-CHAT, the chat window from Kart
|
||||
"\"LZA\"",
|
||||
|
@ -1095,6 +1092,7 @@ static const char *credits[] = {
|
|||
"Ben \"Cue\" Woodford",
|
||||
"Lachlan \"Lach\" Wright",
|
||||
"Marco \"mazmazz\" Zafra",
|
||||
"\"Zwip-Zwap Zapony\"",
|
||||
"",
|
||||
"\1Art",
|
||||
"Victor \"VAdaPEGA\" Ara\x1Fjo", // Araújo -- sorry for our limited font! D:
|
||||
|
@ -1138,7 +1136,7 @@ static const char *credits[] = {
|
|||
"Dave \"DemonTomatoDave\" Bulmer",
|
||||
"Paul \"Boinciel\" Clempson",
|
||||
"\"Cyan Helkaraxe\"",
|
||||
"Shane \"CobaltBW\" Ellis",
|
||||
"Claire \"clairebun\" Ellis",
|
||||
"James \"SeventhSentinel\" Hall",
|
||||
"Kepa \"Nev3r\" Iceta",
|
||||
"Iestyn \"Monster Iestyn\" Jealous",
|
||||
|
@ -1202,6 +1200,7 @@ static const char *credits[] = {
|
|||
"FreeDoom Project", // Used some of the mancubus and rocket launcher sprites for Brak
|
||||
"Kart Krew",
|
||||
"Alex \"MistaED\" Fuller",
|
||||
"Howard Drossin", // Virtual Sonic - Sonic & Knuckles Theme
|
||||
"Pascal \"CodeImp\" vd Heiden", // Doom Builder developer
|
||||
"Randi Heit (<!>)", // For their MSPaint <!> sprite that we nicked
|
||||
"Simon \"sirjuddington\" Judd", // SLADE developer
|
||||
|
@ -1257,7 +1256,7 @@ void F_StartCredits(void)
|
|||
|
||||
if (creditscutscene)
|
||||
{
|
||||
F_StartCustomCutscene(creditscutscene - 1, false, false);
|
||||
F_StartCustomCutscene(creditscutscene - 1, false, false, false);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1279,14 +1278,23 @@ void F_CreditDrawer(void)
|
|||
UINT16 i;
|
||||
INT16 zagpos = (timetonext - finalecount - animtimer) % 32;
|
||||
fixed_t y = (80<<FRACBITS) - (animtimer<<FRACBITS>>1);
|
||||
UINT8 colornum;
|
||||
const UINT8 *colormap;
|
||||
|
||||
if (players[consoleplayer].skincolor)
|
||||
colornum = players[consoleplayer].skincolor;
|
||||
else
|
||||
colornum = cv_playercolor.value;
|
||||
|
||||
colormap = R_GetTranslationColormap(TC_DEFAULT, colornum, GTC_CACHE);
|
||||
|
||||
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 31);
|
||||
|
||||
// Zig Zagz
|
||||
V_DrawScaledPatch(-16, zagpos, V_SNAPTOLEFT, W_CachePatchName("LTZIGZAG", PU_PATCH_LOWPRIORITY));
|
||||
V_DrawScaledPatch(-16, zagpos - 320, V_SNAPTOLEFT, W_CachePatchName("LTZIGZAG", PU_PATCH_LOWPRIORITY));
|
||||
V_DrawScaledPatch(BASEVIDWIDTH + 16, zagpos, V_SNAPTORIGHT|V_FLIP, W_CachePatchName("LTZIGZAG", PU_PATCH_LOWPRIORITY));
|
||||
V_DrawScaledPatch(BASEVIDWIDTH + 16, zagpos - 320, V_SNAPTORIGHT|V_FLIP, W_CachePatchName("LTZIGZAG", PU_PATCH_LOWPRIORITY));
|
||||
V_DrawFixedPatch(-16*FRACUNIT, zagpos<<FRACBITS, FRACUNIT, V_SNAPTOLEFT, W_CachePatchName("LTZIGZAG", PU_PATCH_LOWPRIORITY), colormap);
|
||||
V_DrawFixedPatch(-16*FRACUNIT, (zagpos - 320)<<FRACBITS, FRACUNIT, V_SNAPTOLEFT, W_CachePatchName("LTZIGZAG", PU_PATCH_LOWPRIORITY), colormap);
|
||||
V_DrawFixedPatch((BASEVIDWIDTH + 16)*FRACUNIT, zagpos<<FRACBITS, FRACUNIT, V_SNAPTORIGHT|V_FLIP, W_CachePatchName("LTZIGZAG", PU_PATCH_LOWPRIORITY), colormap);
|
||||
V_DrawFixedPatch((BASEVIDWIDTH + 16)*FRACUNIT, (zagpos - 320)<<FRACBITS, FRACUNIT, V_SNAPTORIGHT|V_FLIP, W_CachePatchName("LTZIGZAG", PU_PATCH_LOWPRIORITY), colormap);
|
||||
|
||||
// Draw background pictures first
|
||||
for (i = 0; credits_pics[i].patch; i++)
|
||||
|
@ -1411,7 +1419,7 @@ boolean F_CreditResponder(event_t *event)
|
|||
break;
|
||||
}
|
||||
|
||||
if (!(timesBeaten) && !(netgame || multiplayer) && !cv_debug)
|
||||
if (!(serverGamedata->timesBeaten) && !(netgame || multiplayer) && !cv_debug)
|
||||
return false;
|
||||
|
||||
if (event->type != ev_keydown)
|
||||
|
@ -1573,27 +1581,19 @@ void F_GameEvaluationDrawer(void)
|
|||
#if 0 // the following looks like hot garbage the more unlockables we add, and we now have a lot of unlockables
|
||||
if (finalecount >= 5*TICRATE)
|
||||
{
|
||||
INT32 startcoord = 32;
|
||||
V_DrawString(8, 16, V_YELLOWMAP, "Unlocked:");
|
||||
|
||||
if (!(netgame) && (!modifiedgame || savemoddata))
|
||||
for (i = 0; i < MAXUNLOCKABLES; i++)
|
||||
{
|
||||
INT32 startcoord = 32;
|
||||
|
||||
for (i = 0; i < MAXUNLOCKABLES; i++)
|
||||
if (unlockables[i].conditionset && unlockables[i].conditionset < MAXCONDITIONSETS
|
||||
&& unlockables[i].type && !unlockables[i].nocecho)
|
||||
{
|
||||
if (unlockables[i].conditionset && unlockables[i].conditionset < MAXCONDITIONSETS
|
||||
&& unlockables[i].type && !unlockables[i].nocecho)
|
||||
{
|
||||
if (unlockables[i].unlocked)
|
||||
V_DrawString(8, startcoord, 0, unlockables[i].name);
|
||||
startcoord += 8;
|
||||
}
|
||||
if (clientGamedata->unlocked[i])
|
||||
V_DrawString(8, startcoord, 0, unlockables[i].name);
|
||||
startcoord += 8;
|
||||
}
|
||||
}
|
||||
else if (netgame)
|
||||
V_DrawString(8, 96, V_YELLOWMAP, "Multiplayer games\ncan't unlock\nextras!");
|
||||
else
|
||||
V_DrawString(8, 96, V_YELLOWMAP, "Modified games\ncan't unlock\nextras!");
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -1648,37 +1648,29 @@ void F_GameEvaluationTicker(void)
|
|||
sparklloop = 0;
|
||||
}
|
||||
|
||||
if (finalecount == 5*TICRATE)
|
||||
if (G_CoopGametype() && !stagefailed && finalecount == 5*TICRATE)
|
||||
{
|
||||
if (netgame || multiplayer) // modify this when we finally allow unlocking stuff in 2P
|
||||
serverGamedata->timesBeaten++;
|
||||
clientGamedata->timesBeaten++;
|
||||
|
||||
if (ALL7EMERALDS(emeralds))
|
||||
{
|
||||
HU_SetCEchoFlags(V_YELLOWMAP|V_RETURN8);
|
||||
HU_SetCEchoDuration(6);
|
||||
HU_DoCEcho("\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\Multiplayer games can't unlock extras!");
|
||||
serverGamedata->timesBeatenWithEmeralds++;
|
||||
clientGamedata->timesBeatenWithEmeralds++;
|
||||
}
|
||||
|
||||
if (ultimatemode)
|
||||
{
|
||||
serverGamedata->timesBeatenUltimate++;
|
||||
clientGamedata->timesBeatenUltimate++;
|
||||
}
|
||||
|
||||
M_SilentUpdateUnlockablesAndEmblems(serverGamedata);
|
||||
|
||||
if (M_UpdateUnlockablesAndExtraEmblems(clientGamedata))
|
||||
S_StartSound(NULL, sfx_s3k68);
|
||||
}
|
||||
else if (!modifiedgame || savemoddata)
|
||||
{
|
||||
++timesBeaten;
|
||||
|
||||
if (ALL7EMERALDS(emeralds))
|
||||
++timesBeatenWithEmeralds;
|
||||
|
||||
if (ultimatemode)
|
||||
++timesBeatenUltimate;
|
||||
|
||||
if (M_UpdateUnlockablesAndExtraEmblems())
|
||||
S_StartSound(NULL, sfx_s3k68);
|
||||
|
||||
G_SaveGameData();
|
||||
}
|
||||
else
|
||||
{
|
||||
HU_SetCEchoFlags(V_YELLOWMAP|V_RETURN8);
|
||||
HU_SetCEchoDuration(6);
|
||||
HU_DoCEcho("\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\Modified games can't unlock extras!");
|
||||
S_StartSound(NULL, sfx_s3k68);
|
||||
}
|
||||
G_SaveGameData(clientGamedata);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2192,7 +2184,7 @@ void F_EndingDrawer(void)
|
|||
//colset(linkmap, 164, 165, 169); -- the ideal purple colour to represent a clicked in-game link, but not worth it just for a soundtest-controlled secret
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, 8, V_ALLOWLOWERCASE|(trans<<V_ALPHASHIFT), str);
|
||||
V_DrawCharacter(32, BASEVIDHEIGHT-16, '>'|(trans<<V_ALPHASHIFT), false);
|
||||
V_DrawString(40, ((finalecount == STOPPINGPOINT-(20+TICRATE)) ? 1 : 0)+BASEVIDHEIGHT-16, ((timesBeaten || finalecount >= STOPPINGPOINT-TICRATE) ? V_PURPLEMAP : V_BLUEMAP)|(trans<<V_ALPHASHIFT), " [S] ===>");
|
||||
V_DrawString(40, ((finalecount == STOPPINGPOINT-(20+TICRATE)) ? 1 : 0)+BASEVIDHEIGHT-16, ((serverGamedata->timesBeaten || finalecount >= STOPPINGPOINT-TICRATE) ? V_PURPLEMAP : V_BLUEMAP)|(trans<<V_ALPHASHIFT), " [S] ===>");
|
||||
}
|
||||
|
||||
if (finalecount > STOPPINGPOINT-(20+(2*TICRATE)))
|
||||
|
@ -2258,7 +2250,8 @@ void F_GameEndTicker(void)
|
|||
|
||||
void F_InitMenuPresValues(void)
|
||||
{
|
||||
menuanimtimer = 0;
|
||||
curbgx = 0;
|
||||
curbgy = 0;
|
||||
prevMenuId = 0;
|
||||
activeMenuId = MainDef.menuid;
|
||||
|
||||
|
@ -2267,7 +2260,7 @@ void F_InitMenuPresValues(void)
|
|||
curfadevalue = 16;
|
||||
curbgcolor = -1;
|
||||
curbgxspeed = (gamestate == GS_TIMEATTACK) ? 0 : titlescrollxspeed;
|
||||
curbgyspeed = (gamestate == GS_TIMEATTACK) ? 22 : titlescrollyspeed;
|
||||
curbgyspeed = (gamestate == GS_TIMEATTACK) ? 18 : titlescrollyspeed;
|
||||
curbghide = (gamestate == GS_TIMEATTACK) ? false : true;
|
||||
|
||||
curhidepics = hidetitlepics;
|
||||
|
@ -2291,17 +2284,11 @@ void F_InitMenuPresValues(void)
|
|||
//
|
||||
// F_SkyScroll
|
||||
//
|
||||
void F_SkyScroll(INT32 scrollxspeed, INT32 scrollyspeed, const char *patchname)
|
||||
void F_SkyScroll(const char *patchname)
|
||||
{
|
||||
INT32 xscrolled, x, xneg = (scrollxspeed > 0) - (scrollxspeed < 0), tilex;
|
||||
INT32 yscrolled, y, yneg = (scrollyspeed > 0) - (scrollyspeed < 0), tiley;
|
||||
boolean xispos = (scrollxspeed >= 0), yispos = (scrollyspeed >= 0);
|
||||
INT32 x, basey = 0;
|
||||
INT32 dupz = (vid.dupx < vid.dupy ? vid.dupx : vid.dupy);
|
||||
INT16 patwidth, patheight;
|
||||
INT32 pw, ph; // scaled by dupz
|
||||
patch_t *pat;
|
||||
INT32 i, j;
|
||||
fixed_t fracmenuanimtimer, xscrolltimer, yscrolltimer;
|
||||
|
||||
if (rendermode == render_none)
|
||||
return;
|
||||
|
@ -2312,43 +2299,34 @@ void F_SkyScroll(INT32 scrollxspeed, INT32 scrollyspeed, const char *patchname)
|
|||
return;
|
||||
}
|
||||
|
||||
if (!scrollxspeed && !scrollyspeed)
|
||||
pat = W_CachePatchName(patchname, PU_PATCH_LOWPRIORITY);
|
||||
|
||||
if (!curbgxspeed && !curbgyspeed)
|
||||
{
|
||||
V_DrawPatchFill(W_CachePatchName(patchname, PU_PATCH_LOWPRIORITY));
|
||||
V_DrawPatchFill(pat);
|
||||
W_UnlockCachedPatch(pat);
|
||||
return;
|
||||
}
|
||||
|
||||
pat = W_CachePatchName(patchname, PU_PATCH_LOWPRIORITY);
|
||||
// Modulo the background scrolling to prevent jumps from integer overflows
|
||||
// We already load the background patch here, so we can modulo it here
|
||||
// to avoid also having to load the patch in F_MenuPresTicker
|
||||
curbgx %= pat->width * 16;
|
||||
curbgy %= pat->height * 16;
|
||||
|
||||
patwidth = pat->width;
|
||||
patheight = pat->height;
|
||||
pw = patwidth * dupz;
|
||||
ph = patheight * dupz;
|
||||
// Ooh, fancy frame interpolation
|
||||
x = ((curbgx*dupz) + FixedInt((rendertimefrac-FRACUNIT) * curbgxspeed*dupz)) / 16;
|
||||
basey = ((curbgy*dupz) + FixedInt((rendertimefrac-FRACUNIT) * curbgyspeed*dupz)) / 16;
|
||||
|
||||
tilex = max(FixedCeil(FixedDiv(vid.width, pw)) >> FRACBITS, 1)+2; // one tile on both sides of center
|
||||
tiley = max(FixedCeil(FixedDiv(vid.height, ph)) >> FRACBITS, 1)+2;
|
||||
if (x > 0) // Make sure that we don't leave the left or top sides empty
|
||||
x -= pat->width * dupz;
|
||||
if (basey > 0)
|
||||
basey -= pat->height * dupz;
|
||||
|
||||
fracmenuanimtimer = (menuanimtimer * FRACUNIT) - (FRACUNIT - rendertimefrac);
|
||||
xscrolltimer = ((fracmenuanimtimer*scrollxspeed)/16 + patwidth*xneg*FRACUNIT) % (patwidth * FRACUNIT);
|
||||
yscrolltimer = ((fracmenuanimtimer*scrollyspeed)/16 + patheight*yneg*FRACUNIT) % (patheight * FRACUNIT);
|
||||
|
||||
// coordinate offsets
|
||||
xscrolled = FixedInt(xscrolltimer * dupz);
|
||||
yscrolled = FixedInt(yscrolltimer * dupz);
|
||||
|
||||
for (x = (xispos) ? -pw*(tilex-1)+pw : 0, i = 0;
|
||||
i < tilex;
|
||||
x += pw, i++)
|
||||
for (; x < vid.width; x += pat->width * dupz)
|
||||
{
|
||||
for (y = (yispos) ? -ph*(tiley-1)+ph : 0, j = 0;
|
||||
j < tiley;
|
||||
y += ph, j++)
|
||||
{
|
||||
V_DrawScaledPatch(
|
||||
(xispos) ? xscrolled - x : x + xscrolled,
|
||||
(yispos) ? yscrolled - y : y + yscrolled,
|
||||
V_NOSCALESTART, pat);
|
||||
}
|
||||
for (INT32 y = basey; y < vid.height; y += pat->height * dupz)
|
||||
V_DrawScaledPatch(x, y, V_NOSCALESTART, pat);
|
||||
}
|
||||
|
||||
W_UnlockCachedPatch(pat);
|
||||
|
@ -2503,6 +2481,8 @@ void F_StartTitleScreen(void)
|
|||
{
|
||||
titlemapinaction = TITLEMAP_OFF;
|
||||
gamemap = 1; // g_game.c
|
||||
if (!mapheaderinfo[gamemap-1])
|
||||
P_AllocMapHeader(gamemap-1);
|
||||
CON_ClearHUD();
|
||||
}
|
||||
|
||||
|
@ -2669,7 +2649,7 @@ void F_TitleScreenDrawer(void)
|
|||
if (curbgcolor >= 0)
|
||||
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, curbgcolor);
|
||||
else if (!curbghide || !titlemapinaction || gamestate == GS_WAITINGPLAYERS)
|
||||
F_SkyScroll(curbgxspeed, curbgyspeed, curbgname);
|
||||
F_SkyScroll(curbgname);
|
||||
|
||||
// Don't draw outside of the title screen, or if the patch isn't there.
|
||||
if (gamestate != GS_TITLESCREEN && gamestate != GS_WAITINGPLAYERS)
|
||||
|
@ -3424,10 +3404,10 @@ luahook:
|
|||
|
||||
// separate animation timer for backgrounds, since we also count
|
||||
// during GS_TIMEATTACK
|
||||
void F_MenuPresTicker(boolean run)
|
||||
void F_MenuPresTicker(void)
|
||||
{
|
||||
if (run)
|
||||
menuanimtimer++;
|
||||
curbgx += curbgxspeed;
|
||||
curbgy += curbgyspeed;
|
||||
}
|
||||
|
||||
// (no longer) De-Demo'd Title Screen
|
||||
|
@ -3533,6 +3513,7 @@ void F_TitleScreenTicker(boolean run)
|
|||
}
|
||||
|
||||
titledemo = true;
|
||||
demofileoverride = DFILE_OVERRIDE_NONE;
|
||||
G_DoPlayDemo(dname);
|
||||
}
|
||||
}
|
||||
|
@ -3857,7 +3838,7 @@ static INT32 scenenum, cutnum;
|
|||
static INT32 picxpos, picypos, picnum, pictime, picmode, numpics, pictoloop;
|
||||
static INT32 textxpos, textypos;
|
||||
static boolean cutsceneover = false;
|
||||
static boolean runningprecutscene = false, precutresetplayer = false;
|
||||
static boolean runningprecutscene = false, precutresetplayer = false, precutFLS = false;
|
||||
|
||||
static void F_AdvanceToNextScene(void)
|
||||
{
|
||||
|
@ -3926,7 +3907,7 @@ void F_EndCutScene(void)
|
|||
if (runningprecutscene)
|
||||
{
|
||||
if (server)
|
||||
D_MapChange(gamemap, gametype, ultimatemode, precutresetplayer, 0, true, false);
|
||||
D_MapChange(gamemap, gametype, ultimatemode, precutresetplayer, 0, true, precutFLS);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -3941,7 +3922,7 @@ void F_EndCutScene(void)
|
|||
}
|
||||
}
|
||||
|
||||
void F_StartCustomCutscene(INT32 cutscenenum, boolean precutscene, boolean resetplayer)
|
||||
void F_StartCustomCutscene(INT32 cutscenenum, boolean precutscene, boolean resetplayer, boolean FLS)
|
||||
{
|
||||
if (!cutscenes[cutscenenum])
|
||||
return;
|
||||
|
@ -3960,6 +3941,7 @@ void F_StartCustomCutscene(INT32 cutscenenum, boolean precutscene, boolean reset
|
|||
cutsceneover = false;
|
||||
runningprecutscene = precutscene;
|
||||
precutresetplayer = resetplayer;
|
||||
precutFLS = FLS;
|
||||
|
||||
scenenum = picnum = 0;
|
||||
cutnum = cutscenenum;
|
||||
|
@ -4692,3 +4674,36 @@ void F_TextPromptTicker(void)
|
|||
animtimer--;
|
||||
}
|
||||
}
|
||||
|
||||
// ================
|
||||
// WAITINGPLAYERS
|
||||
// ================
|
||||
|
||||
void F_StartWaitingPlayers(void)
|
||||
{
|
||||
wipegamestate = GS_TITLESCREEN; // technically wiping from title screen
|
||||
finalecount = 0;
|
||||
}
|
||||
|
||||
void F_WaitingPlayersTicker(void)
|
||||
{
|
||||
if (paused)
|
||||
return;
|
||||
|
||||
finalecount++;
|
||||
|
||||
// dumb hack, only start the music on the 1st tick so if you instantly go into the map you aren't hearing a tic of music
|
||||
if (finalecount == 2)
|
||||
S_ChangeMusicInternal("_CHSEL", true);
|
||||
}
|
||||
|
||||
void F_WaitingPlayersDrawer(void)
|
||||
{
|
||||
const char *waittext1 = "You will join";
|
||||
const char *waittext2 = "next level...";
|
||||
|
||||
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 31);
|
||||
|
||||
V_DrawCreditString((160 - (V_CreditStringWidth(waittext1)>>1))<<FRACBITS, 48<<FRACBITS, 0, waittext1);
|
||||
V_DrawCreditString((160 - (V_CreditStringWidth(waittext2)>>1))<<FRACBITS, 64<<FRACBITS, 0, waittext2);
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -40,7 +40,7 @@ void F_TextPromptTicker(void);
|
|||
void F_GameEndDrawer(void);
|
||||
void F_IntroDrawer(void);
|
||||
void F_TitleScreenDrawer(void);
|
||||
void F_SkyScroll(INT32 scrollxspeed, INT32 scrollyspeed, const char *patchname);
|
||||
void F_SkyScroll(const char *patchname);
|
||||
|
||||
void F_GameEvaluationDrawer(void);
|
||||
void F_StartGameEvaluation(void);
|
||||
|
@ -52,7 +52,7 @@ void F_EndingDrawer(void);
|
|||
void F_CreditTicker(void);
|
||||
void F_CreditDrawer(void);
|
||||
|
||||
void F_StartCustomCutscene(INT32 cutscenenum, boolean precutscene, boolean resetplayer);
|
||||
void F_StartCustomCutscene(INT32 cutscenenum, boolean precutscene, boolean resetplayer, boolean FLS);
|
||||
void F_CutsceneDrawer(void);
|
||||
void F_EndCutScene(void);
|
||||
|
||||
|
@ -74,6 +74,10 @@ void F_StartContinue(void);
|
|||
void F_ContinueTicker(void);
|
||||
void F_ContinueDrawer(void);
|
||||
|
||||
void F_StartWaitingPlayers(void);
|
||||
void F_WaitingPlayersTicker(void);
|
||||
void F_WaitingPlayersDrawer(void);
|
||||
|
||||
extern INT32 finalecount;
|
||||
extern INT32 titlescrollxspeed;
|
||||
extern INT32 titlescrollyspeed;
|
||||
|
@ -131,7 +135,7 @@ extern UINT16 curtttics;
|
|||
#define TITLEBACKGROUNDACTIVE (curfadevalue >= 0 || curbgname[0])
|
||||
|
||||
void F_InitMenuPresValues(void);
|
||||
void F_MenuPresTicker(boolean run);
|
||||
void F_MenuPresTicker(void);
|
||||
|
||||
//
|
||||
// WIPE
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 2013-2016 by Matthew "Kaito Sinclaire" Walsh.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -614,6 +614,8 @@ void F_RunWipe(UINT8 wipetype, boolean drawMenu)
|
|||
|
||||
if (moviemode)
|
||||
M_SaveFrame();
|
||||
|
||||
NetKeepAlive(); // Update the network so we don't cause timeouts
|
||||
}
|
||||
|
||||
WipeInAction = false;
|
||||
|
|
|
@ -26,7 +26,7 @@
|
|||
#include <string.h>
|
||||
|
||||
#include "filesrch.h"
|
||||
#include "d_netfil.h"
|
||||
#include "netcode/d_netfil.h"
|
||||
#include "m_misc.h"
|
||||
#include "z_zone.h"
|
||||
#include "m_menu.h" // Addons_option_Onchange
|
||||
|
@ -39,6 +39,7 @@
|
|||
|
||||
#define SUFFIX "*"
|
||||
#define SLASH "\\"
|
||||
#define S_ISREG(m) (((m) & S_IFMT) == S_IFREG)
|
||||
#define S_ISDIR(m) (((m) & S_IFMT) == S_IFDIR)
|
||||
|
||||
#ifndef INVALID_FILE_ATTRIBUTES
|
||||
|
@ -307,6 +308,39 @@ closedir (DIR * dirp)
|
|||
}
|
||||
#endif
|
||||
|
||||
// fopen but it REALLY only works on regular files
|
||||
// Turns out, on linux, anyway, you can fopen directories
|
||||
// in read mode. (It's supposed to fail in write mode
|
||||
// though!!)
|
||||
FILE *fopenfile(const char *path, const char *mode)
|
||||
{
|
||||
FILE *h = fopen(path, mode);
|
||||
|
||||
if (h != NULL)
|
||||
{
|
||||
struct stat st;
|
||||
int eno;
|
||||
|
||||
if (fstat(fileno(h), &st) == -1)
|
||||
{
|
||||
eno = errno;
|
||||
}
|
||||
else if (!S_ISREG(st.st_mode))
|
||||
{
|
||||
eno = EACCES; // set some kinda error
|
||||
}
|
||||
else
|
||||
{
|
||||
return h; // ok
|
||||
}
|
||||
|
||||
fclose(h);
|
||||
errno = eno;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static CV_PossibleValue_t addons_cons_t[] = {{0, "Default"},
|
||||
#if 1
|
||||
{1, "HOME"}, {2, "SRB2"},
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
#define __FILESRCH_H__
|
||||
|
||||
#include "doomdef.h"
|
||||
#include "d_netfil.h"
|
||||
#include "netcode/d_netfil.h"
|
||||
#include "m_menu.h" // MAXSTRINGLENGTH
|
||||
#include "w_wad.h"
|
||||
|
||||
|
|
508
src/g_demo.c
508
src/g_demo.c
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -15,7 +15,7 @@
|
|||
#include "console.h"
|
||||
#include "d_main.h"
|
||||
#include "d_player.h"
|
||||
#include "d_clisrv.h"
|
||||
#include "netcode/d_clisrv.h"
|
||||
#include "p_setup.h"
|
||||
#include "i_time.h"
|
||||
#include "i_system.h"
|
||||
|
@ -39,6 +39,7 @@
|
|||
#include "v_video.h"
|
||||
#include "lua_hook.h"
|
||||
#include "md5.h" // demo checksums
|
||||
#include "netcode/d_netfil.h" // G_CheckDemoExtraFiles
|
||||
|
||||
boolean timingdemo; // if true, exit with report on completion
|
||||
boolean nodrawers; // for comparative timing purposes
|
||||
|
@ -49,6 +50,7 @@ static char demoname[64];
|
|||
boolean demorecording;
|
||||
boolean demoplayback;
|
||||
boolean titledemo; // Title Screen demo can be cancelled by any key
|
||||
demo_file_override_e demofileoverride;
|
||||
static UINT8 *demobuffer = NULL;
|
||||
static UINT8 *demo_p, *demotime_p;
|
||||
static UINT8 *demoend;
|
||||
|
@ -56,6 +58,7 @@ static UINT8 demoflags;
|
|||
static UINT16 demoversion;
|
||||
boolean singledemo; // quit after playing a demo from cmdline
|
||||
boolean demo_start; // don't start playing demo right away
|
||||
boolean demo_forwardmove_rng; // old demo backwards compatibility
|
||||
boolean demosynced = true; // console warning message
|
||||
|
||||
boolean metalrecording; // recording as metal sonic
|
||||
|
@ -95,7 +98,7 @@ demoghost *ghosts = NULL;
|
|||
// DEMO RECORDING
|
||||
//
|
||||
|
||||
#define DEMOVERSION 0x000f
|
||||
#define DEMOVERSION 0x0010
|
||||
#define DEMOHEADER "\xF0" "SRB2Replay" "\x0F"
|
||||
|
||||
#define DF_GHOST 0x01 // This demo contains ghost data too!
|
||||
|
@ -1413,6 +1416,10 @@ void G_BeginRecording(void)
|
|||
char name[MAXCOLORNAME+1];
|
||||
player_t *player = &players[consoleplayer];
|
||||
|
||||
char *filename;
|
||||
UINT16 totalfiles;
|
||||
UINT8 *m;
|
||||
|
||||
if (demo_p)
|
||||
return;
|
||||
memset(name,0,sizeof(name));
|
||||
|
@ -1435,23 +1442,43 @@ void G_BeginRecording(void)
|
|||
M_Memcpy(demo_p, mapmd5, 16); demo_p += 16;
|
||||
|
||||
WRITEUINT8(demo_p,demoflags);
|
||||
|
||||
// file list
|
||||
m = demo_p;/* file count */
|
||||
demo_p += 2;
|
||||
|
||||
totalfiles = 0;
|
||||
for (i = mainwads; ++i < numwadfiles; )
|
||||
{
|
||||
if (wadfiles[i]->important)
|
||||
{
|
||||
nameonly(( filename = va("%s", wadfiles[i]->filename) ));
|
||||
WRITESTRINGL(demo_p, filename, MAX_WADPATH);
|
||||
WRITEMEM(demo_p, wadfiles[i]->md5sum, 16);
|
||||
|
||||
totalfiles++;
|
||||
}
|
||||
}
|
||||
|
||||
WRITEUINT16(m, totalfiles);
|
||||
|
||||
switch ((demoflags & DF_ATTACKMASK)>>DF_ATTACKSHIFT)
|
||||
{
|
||||
case ATTACKING_NONE: // 0
|
||||
break;
|
||||
case ATTACKING_RECORD: // 1
|
||||
demotime_p = demo_p;
|
||||
WRITEUINT32(demo_p,UINT32_MAX); // time
|
||||
WRITEUINT32(demo_p,0); // score
|
||||
WRITEUINT16(demo_p,0); // rings
|
||||
break;
|
||||
case ATTACKING_NIGHTS: // 2
|
||||
demotime_p = demo_p;
|
||||
WRITEUINT32(demo_p,UINT32_MAX); // time
|
||||
WRITEUINT32(demo_p,0); // score
|
||||
break;
|
||||
default: // 3
|
||||
break;
|
||||
case ATTACKING_NONE: // 0
|
||||
break;
|
||||
case ATTACKING_RECORD: // 1
|
||||
demotime_p = demo_p;
|
||||
WRITEUINT32(demo_p,UINT32_MAX); // time
|
||||
WRITEUINT32(demo_p,0); // score
|
||||
WRITEUINT16(demo_p,0); // rings
|
||||
break;
|
||||
case ATTACKING_NIGHTS: // 2
|
||||
demotime_p = demo_p;
|
||||
WRITEUINT32(demo_p,UINT32_MAX); // time
|
||||
WRITEUINT32(demo_p,0); // score
|
||||
break;
|
||||
default: // 3
|
||||
break;
|
||||
}
|
||||
|
||||
WRITEUINT32(demo_p,P_GetInitSeed());
|
||||
|
@ -1473,8 +1500,12 @@ void G_BeginRecording(void)
|
|||
demo_p += 16;
|
||||
|
||||
// Color
|
||||
for (i = 0; i < MAXCOLORNAME && cv_playercolor.string[i]; i++)
|
||||
name[i] = cv_playercolor.string[i];
|
||||
UINT16 skincolor = players[0].skincolor;
|
||||
if (skincolor >= numskincolors)
|
||||
skincolor = SKINCOLOR_NONE;
|
||||
const char *skincolor_name = skincolors[skincolor].name;
|
||||
for (i = 0; i < MAXCOLORNAME && skincolor_name[i]; i++)
|
||||
name[i] = skincolor_name[i];
|
||||
for (; i < MAXCOLORNAME; i++)
|
||||
name[i] = '\0';
|
||||
M_Memcpy(demo_p,name,MAXCOLORNAME);
|
||||
|
@ -1483,18 +1514,18 @@ void G_BeginRecording(void)
|
|||
// Stats
|
||||
WRITEUINT8(demo_p,player->charability);
|
||||
WRITEUINT8(demo_p,player->charability2);
|
||||
WRITEUINT8(demo_p,player->actionspd>>FRACBITS);
|
||||
WRITEUINT8(demo_p,player->mindash>>FRACBITS);
|
||||
WRITEUINT8(demo_p,player->maxdash>>FRACBITS);
|
||||
WRITEUINT8(demo_p,player->normalspeed>>FRACBITS);
|
||||
WRITEUINT8(demo_p,player->runspeed>>FRACBITS);
|
||||
WRITEFIXED(demo_p,player->actionspd);
|
||||
WRITEFIXED(demo_p,player->mindash);
|
||||
WRITEFIXED(demo_p,player->maxdash);
|
||||
WRITEFIXED(demo_p,player->normalspeed);
|
||||
WRITEFIXED(demo_p,player->runspeed);
|
||||
WRITEUINT8(demo_p,player->thrustfactor);
|
||||
WRITEUINT8(demo_p,player->accelstart);
|
||||
WRITEUINT8(demo_p,player->acceleration);
|
||||
WRITEFIXED(demo_p,player->height);
|
||||
WRITEFIXED(demo_p,player->spinheight);
|
||||
WRITEUINT8(demo_p,player->camerascale>>FRACBITS);
|
||||
WRITEUINT8(demo_p,player->shieldscale>>FRACBITS);
|
||||
WRITEFIXED(demo_p,player->camerascale);
|
||||
WRITEFIXED(demo_p,player->shieldscale);
|
||||
|
||||
// Trying to convert it back to % causes demo desync due to precision loss.
|
||||
// Don't do it.
|
||||
|
@ -1590,6 +1621,183 @@ void G_BeginMetal(void)
|
|||
oldmetal.angle = mo->angle>>24;
|
||||
}
|
||||
|
||||
static void G_LoadDemoExtraFiles(UINT8 **pp, UINT16 this_demo_version)
|
||||
{
|
||||
UINT16 totalfiles;
|
||||
char filename[MAX_WADPATH];
|
||||
UINT8 md5sum[16];
|
||||
filestatus_t ncs;
|
||||
boolean toomany = false;
|
||||
boolean alreadyloaded;
|
||||
UINT16 i, j;
|
||||
|
||||
if (this_demo_version < 0x0010)
|
||||
{
|
||||
// demo has no file list
|
||||
return;
|
||||
}
|
||||
|
||||
totalfiles = READUINT16((*pp));
|
||||
for (i = 0; i < totalfiles; ++i)
|
||||
{
|
||||
if (toomany)
|
||||
SKIPSTRING((*pp));
|
||||
else
|
||||
{
|
||||
strlcpy(filename, (char *)(*pp), sizeof filename);
|
||||
SKIPSTRING((*pp));
|
||||
}
|
||||
READMEM((*pp), md5sum, 16);
|
||||
|
||||
if (!toomany)
|
||||
{
|
||||
alreadyloaded = false;
|
||||
|
||||
for (j = 0; j < numwadfiles; ++j)
|
||||
{
|
||||
if (memcmp(md5sum, wadfiles[j]->md5sum, 16) == 0)
|
||||
{
|
||||
alreadyloaded = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (alreadyloaded)
|
||||
continue;
|
||||
|
||||
if (numwadfiles >= MAX_WADFILES)
|
||||
toomany = true;
|
||||
else
|
||||
ncs = findfile(filename, md5sum, false);
|
||||
|
||||
if (toomany)
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Too many files loaded to add anymore for demo playback\n"));
|
||||
if (!CON_Ready())
|
||||
M_StartMessage(M_GetText("There are too many files loaded to add this demo's addons.\n\nDemo playback may desync.\n\nPress ESC\n"), NULL, MM_NOTHING);
|
||||
}
|
||||
else if (ncs != FS_FOUND)
|
||||
{
|
||||
if (ncs == FS_NOTFOUND)
|
||||
CONS_Alert(CONS_NOTICE, M_GetText("You do not have a copy of %s\n"), filename);
|
||||
else if (ncs == FS_MD5SUMBAD)
|
||||
CONS_Alert(CONS_NOTICE, M_GetText("Checksum mismatch on %s\n"), filename);
|
||||
else
|
||||
CONS_Alert(CONS_NOTICE, M_GetText("Unknown error finding file %s\n"), filename);
|
||||
|
||||
if (!CON_Ready())
|
||||
M_StartMessage(M_GetText("There were errors trying to add this demo's addons. Check the console for more information.\n\nDemo playback may desync.\n\nPress ESC\n"), NULL, MM_NOTHING);
|
||||
}
|
||||
else
|
||||
{
|
||||
P_AddWadFile(filename);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void G_SkipDemoExtraFiles(UINT8 **pp, UINT16 this_demo_version)
|
||||
{
|
||||
UINT16 totalfiles;
|
||||
UINT16 i;
|
||||
|
||||
if (this_demo_version < 0x0010)
|
||||
{
|
||||
// demo has no file list
|
||||
return;
|
||||
}
|
||||
|
||||
totalfiles = READUINT16((*pp));
|
||||
for (i = 0; i < totalfiles; ++i)
|
||||
{
|
||||
SKIPSTRING((*pp));// file name
|
||||
(*pp) += 16;// md5
|
||||
}
|
||||
}
|
||||
|
||||
// G_CheckDemoExtraFiles: checks if our loaded WAD list matches the demo's.
|
||||
// Enabling quick prevents filesystem checks to see if needed files are available to load.
|
||||
static UINT8 G_CheckDemoExtraFiles(UINT8 **pp, boolean quick, UINT16 this_demo_version)
|
||||
{
|
||||
UINT16 totalfiles, filesloaded, nmusfilecount;
|
||||
char filename[MAX_WADPATH];
|
||||
UINT8 md5sum[16];
|
||||
boolean toomany = false;
|
||||
boolean alreadyloaded;
|
||||
UINT16 i, j;
|
||||
UINT8 error = DFILE_ERROR_NONE;
|
||||
|
||||
if (this_demo_version < 0x0010)
|
||||
{
|
||||
// demo has no file list
|
||||
return DFILE_ERROR_NONE;
|
||||
}
|
||||
|
||||
totalfiles = READUINT16((*pp));
|
||||
filesloaded = 0;
|
||||
for (i = 0; i < totalfiles; ++i)
|
||||
{
|
||||
if (toomany)
|
||||
SKIPSTRING((*pp));
|
||||
else
|
||||
{
|
||||
strlcpy(filename, (char *)(*pp), sizeof filename);
|
||||
SKIPSTRING((*pp));
|
||||
}
|
||||
READMEM((*pp), md5sum, 16);
|
||||
|
||||
if (!toomany)
|
||||
{
|
||||
alreadyloaded = false;
|
||||
nmusfilecount = 0;
|
||||
|
||||
for (j = 0; j < numwadfiles; ++j)
|
||||
{
|
||||
if (wadfiles[j]->important && j > mainwads)
|
||||
nmusfilecount++;
|
||||
else
|
||||
continue;
|
||||
|
||||
if (memcmp(md5sum, wadfiles[j]->md5sum, 16) == 0)
|
||||
{
|
||||
alreadyloaded = true;
|
||||
|
||||
if (i != nmusfilecount-1 && error < DFILE_ERROR_OUTOFORDER)
|
||||
error |= DFILE_ERROR_OUTOFORDER;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (alreadyloaded)
|
||||
{
|
||||
filesloaded++;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (numwadfiles >= MAX_WADFILES)
|
||||
error = DFILE_ERROR_CANNOTLOAD;
|
||||
else if (!quick && findfile(filename, md5sum, false) != FS_FOUND)
|
||||
error = DFILE_ERROR_CANNOTLOAD;
|
||||
else if (error < DFILE_ERROR_INCOMPLETEOUTOFORDER)
|
||||
error |= DFILE_ERROR_NOTLOADED;
|
||||
} else
|
||||
error = DFILE_ERROR_CANNOTLOAD;
|
||||
}
|
||||
|
||||
// Get final file count
|
||||
nmusfilecount = 0;
|
||||
|
||||
for (j = 0; j < numwadfiles; ++j)
|
||||
if (wadfiles[j]->important && j > mainwads)
|
||||
nmusfilecount++;
|
||||
|
||||
if (!error && filesloaded < nmusfilecount)
|
||||
error = DFILE_ERROR_EXTRAFILES;
|
||||
|
||||
return error;
|
||||
}
|
||||
|
||||
void G_SetDemoTime(UINT32 ptime, UINT32 pscore, UINT16 prings)
|
||||
{
|
||||
if (!demorecording || !demotime_p)
|
||||
|
@ -1618,10 +1826,9 @@ UINT8 G_CmpDemoTime(char *oldname, char *newname)
|
|||
UINT8 *buffer,*p;
|
||||
UINT8 flags;
|
||||
UINT32 oldtime, newtime, oldscore, newscore;
|
||||
UINT16 oldrings, newrings, oldversion;
|
||||
UINT16 oldrings, newrings, oldversion, newversion;
|
||||
size_t bufsize ATTRUNUSED;
|
||||
UINT8 c;
|
||||
UINT16 s ATTRUNUSED;
|
||||
UINT8 aflags = 0;
|
||||
|
||||
// load the new file
|
||||
|
@ -1637,15 +1844,15 @@ UINT8 G_CmpDemoTime(char *oldname, char *newname)
|
|||
I_Assert(c == VERSION);
|
||||
c = READUINT8(p); // SUBVERSION
|
||||
I_Assert(c == SUBVERSION);
|
||||
s = READUINT16(p);
|
||||
I_Assert(s >= 0x000c);
|
||||
newversion = READUINT16(p);
|
||||
I_Assert(newversion == DEMOVERSION);
|
||||
p += 16; // demo checksum
|
||||
I_Assert(!memcmp(p, "PLAY", 4));
|
||||
p += 4; // PLAY
|
||||
p += 2; // gamemap
|
||||
p += 16; // map md5
|
||||
flags = READUINT8(p); // demoflags
|
||||
|
||||
G_SkipDemoExtraFiles(&p, newversion);
|
||||
aflags = flags & (DF_RECORDATTACK|DF_NIGHTSATTACK);
|
||||
I_Assert(aflags);
|
||||
if (flags & DF_RECORDATTACK)
|
||||
|
@ -1684,15 +1891,9 @@ UINT8 G_CmpDemoTime(char *oldname, char *newname)
|
|||
p++; // VERSION
|
||||
p++; // SUBVERSION
|
||||
oldversion = READUINT16(p);
|
||||
switch(oldversion) // demoversion
|
||||
if (oldversion < 0x000c || oldversion > DEMOVERSION)
|
||||
{
|
||||
case DEMOVERSION: // latest always supported
|
||||
case 0x000e: // The previous demoversions also supported
|
||||
case 0x000d: // all that changed between then and now was longer color name
|
||||
case 0x000c:
|
||||
break;
|
||||
// too old, cannot support.
|
||||
default:
|
||||
// too old (or new), cannot support
|
||||
CONS_Alert(CONS_NOTICE, M_GetText("File '%s' invalid format. It will be overwritten.\n"), oldname);
|
||||
Z_Free(buffer);
|
||||
return UINT8_MAX;
|
||||
|
@ -1710,6 +1911,7 @@ UINT8 G_CmpDemoTime(char *oldname, char *newname)
|
|||
p += 2; // gamemap
|
||||
p += 16; // mapmd5
|
||||
flags = READUINT8(p);
|
||||
G_SkipDemoExtraFiles(&p, oldversion);
|
||||
if (!(flags & aflags))
|
||||
{
|
||||
CONS_Alert(CONS_NOTICE, M_GetText("File '%s' not from same game mode. It will be overwritten.\n"), oldname);
|
||||
|
@ -1764,14 +1966,11 @@ void G_DoPlayDemo(char *defdemoname)
|
|||
UINT8 i;
|
||||
lumpnum_t l;
|
||||
char skin[17],color[MAXCOLORNAME+1],*n,*pdemoname;
|
||||
UINT8 version,subversion,charability,charability2,thrustfactor,accelstart,acceleration,cnamelen;
|
||||
UINT8 version,subversion,charability,charability2,thrustfactor,accelstart,acceleration;
|
||||
pflags_t pflags;
|
||||
UINT32 randseed, followitem;
|
||||
fixed_t camerascale,shieldscale,actionspd,mindash,maxdash,normalspeed,runspeed,jumpfactor,height,spinheight;
|
||||
char msg[1024];
|
||||
#ifdef OLD22DEMOCOMPAT
|
||||
boolean use_old_demo_vars = false;
|
||||
#endif
|
||||
|
||||
skin[16] = '\0';
|
||||
color[MAXCOLORNAME] = '\0';
|
||||
|
@ -1829,22 +2028,14 @@ void G_DoPlayDemo(char *defdemoname)
|
|||
version = READUINT8(demo_p);
|
||||
subversion = READUINT8(demo_p);
|
||||
demoversion = READUINT16(demo_p);
|
||||
switch(demoversion)
|
||||
{
|
||||
case 0x000d:
|
||||
case 0x000e:
|
||||
case DEMOVERSION: // latest always supported
|
||||
cnamelen = MAXCOLORNAME;
|
||||
break;
|
||||
demo_forwardmove_rng = (demoversion < 0x0010);
|
||||
#ifdef OLD22DEMOCOMPAT
|
||||
// all that changed between then and now was longer color name
|
||||
case 0x000c:
|
||||
cnamelen = 16;
|
||||
use_old_demo_vars = true;
|
||||
break;
|
||||
if (demoversion < 0x000c || demoversion > DEMOVERSION)
|
||||
#else
|
||||
if (demoversion < 0x000d || demoversion > DEMOVERSION)
|
||||
#endif
|
||||
// too old, cannot support.
|
||||
default:
|
||||
{
|
||||
// too old (or new), cannot support
|
||||
snprintf(msg, 1024, M_GetText("%s is an incompatible replay format and cannot be played.\n"), pdemoname);
|
||||
CONS_Alert(CONS_ERROR, "%s", msg);
|
||||
M_StartMessage(msg, NULL, MM_NOTHING);
|
||||
|
@ -1871,6 +2062,69 @@ void G_DoPlayDemo(char *defdemoname)
|
|||
demo_p += 16; // mapmd5
|
||||
|
||||
demoflags = READUINT8(demo_p);
|
||||
|
||||
if (titledemo)
|
||||
{
|
||||
// Titledemos should always play and ought to always be compatible with whatever wadlist is running.
|
||||
G_SkipDemoExtraFiles(&demo_p, demoversion);
|
||||
}
|
||||
else if (demofileoverride == DFILE_OVERRIDE_LOAD)
|
||||
{
|
||||
G_LoadDemoExtraFiles(&demo_p, demoversion);
|
||||
}
|
||||
else if (demofileoverride == DFILE_OVERRIDE_SKIP)
|
||||
{
|
||||
G_SkipDemoExtraFiles(&demo_p, demoversion);
|
||||
}
|
||||
else
|
||||
{
|
||||
UINT8 error = G_CheckDemoExtraFiles(&demo_p, false, demoversion);
|
||||
|
||||
if (error)
|
||||
{
|
||||
switch (error)
|
||||
{
|
||||
case DFILE_ERROR_NOTLOADED:
|
||||
snprintf(msg, 1024,
|
||||
M_GetText("Required files for this demo are not loaded.\n\nUse\n\"playdemo %s -addfiles\"\nto load them and play the demo.\n"),
|
||||
pdemoname);
|
||||
break;
|
||||
|
||||
case DFILE_ERROR_OUTOFORDER:
|
||||
snprintf(msg, 1024,
|
||||
M_GetText("Required files for this demo are loaded out of order.\n\nUse\n\"playdemo %s -force\"\nto play the demo anyway.\n"),
|
||||
pdemoname);
|
||||
break;
|
||||
|
||||
case DFILE_ERROR_INCOMPLETEOUTOFORDER:
|
||||
snprintf(msg, 1024,
|
||||
M_GetText("Required files for this demo are not loaded, and some are out of order.\n\nUse\n\"playdemo %s -addfiles\"\nto load needed files and play the demo.\n"),
|
||||
pdemoname);
|
||||
break;
|
||||
|
||||
case DFILE_ERROR_CANNOTLOAD:
|
||||
snprintf(msg, 1024,
|
||||
M_GetText("Required files for this demo cannot be loaded.\n\nUse\n\"playdemo %s -force\"\nto play the demo anyway.\n"),
|
||||
pdemoname);
|
||||
break;
|
||||
|
||||
case DFILE_ERROR_EXTRAFILES:
|
||||
snprintf(msg, 1024,
|
||||
M_GetText("You have additional files loaded beyond the demo's file list.\n\nUse\n\"playdemo %s -force\"\nto play the demo anyway.\n"),
|
||||
pdemoname);
|
||||
break;
|
||||
}
|
||||
|
||||
CONS_Alert(CONS_ERROR, "%s", msg);
|
||||
M_StartMessage(msg, NULL, MM_NOTHING);
|
||||
Z_Free(pdemoname);
|
||||
Z_Free(demobuffer);
|
||||
demoplayback = false;
|
||||
titledemo = false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
modeattacking = (demoflags & DF_ATTACKMASK)>>DF_ATTACKSHIFT;
|
||||
CON_ToggleOff();
|
||||
|
||||
|
@ -1908,23 +2162,23 @@ void G_DoPlayDemo(char *defdemoname)
|
|||
demo_p += 16;
|
||||
|
||||
// Color
|
||||
M_Memcpy(color,demo_p,cnamelen);
|
||||
demo_p += cnamelen;
|
||||
M_Memcpy(color, demo_p, (demoversion < 0x000d) ? 16 : MAXCOLORNAME);
|
||||
demo_p += (demoversion < 0x000d) ? 16 : MAXCOLORNAME;
|
||||
|
||||
charability = READUINT8(demo_p);
|
||||
charability2 = READUINT8(demo_p);
|
||||
actionspd = (fixed_t)READUINT8(demo_p)<<FRACBITS;
|
||||
mindash = (fixed_t)READUINT8(demo_p)<<FRACBITS;
|
||||
maxdash = (fixed_t)READUINT8(demo_p)<<FRACBITS;
|
||||
normalspeed = (fixed_t)READUINT8(demo_p)<<FRACBITS;
|
||||
runspeed = (fixed_t)READUINT8(demo_p)<<FRACBITS;
|
||||
actionspd = (demoversion < 0x0010) ? (fixed_t)READUINT8(demo_p)<<FRACBITS : READFIXED(demo_p);
|
||||
mindash = (demoversion < 0x0010) ? (fixed_t)READUINT8(demo_p)<<FRACBITS : READFIXED(demo_p);
|
||||
maxdash = (demoversion < 0x0010) ? (fixed_t)READUINT8(demo_p)<<FRACBITS : READFIXED(demo_p);
|
||||
normalspeed = (demoversion < 0x0010) ? (fixed_t)READUINT8(demo_p)<<FRACBITS : READFIXED(demo_p);
|
||||
runspeed = (demoversion < 0x0010) ? (fixed_t)READUINT8(demo_p)<<FRACBITS : READFIXED(demo_p);
|
||||
thrustfactor = READUINT8(demo_p);
|
||||
accelstart = READUINT8(demo_p);
|
||||
acceleration = READUINT8(demo_p);
|
||||
height = (demoversion < 0x000e) ? (fixed_t)READUINT8(demo_p)<<FRACBITS : READFIXED(demo_p);
|
||||
spinheight = (demoversion < 0x000e) ? (fixed_t)READUINT8(demo_p)<<FRACBITS : READFIXED(demo_p);
|
||||
camerascale = (fixed_t)READUINT8(demo_p)<<FRACBITS;
|
||||
shieldscale = (fixed_t)READUINT8(demo_p)<<FRACBITS;
|
||||
camerascale = (demoversion < 0x0010) ? (fixed_t)READUINT8(demo_p)<<FRACBITS : READFIXED(demo_p);
|
||||
shieldscale = (demoversion < 0x0010) ? (fixed_t)READUINT8(demo_p)<<FRACBITS : READFIXED(demo_p);
|
||||
jumpfactor = READFIXED(demo_p);
|
||||
followitem = READUINT32(demo_p);
|
||||
|
||||
|
@ -1945,7 +2199,7 @@ void G_DoPlayDemo(char *defdemoname)
|
|||
|
||||
// net var data
|
||||
#ifdef OLD22DEMOCOMPAT
|
||||
if (use_old_demo_vars)
|
||||
if (demoversion < 0x000d)
|
||||
CV_LoadOldDemoVars(&demo_p);
|
||||
else
|
||||
#endif
|
||||
|
@ -1993,7 +2247,6 @@ void G_DoPlayDemo(char *defdemoname)
|
|||
players[0].skincolor = i;
|
||||
break;
|
||||
}
|
||||
CV_StealthSetValue(&cv_playercolor, players[0].skincolor);
|
||||
if (players[0].mo)
|
||||
{
|
||||
players[0].mo->color = players[0].skincolor;
|
||||
|
@ -2026,12 +2279,87 @@ void G_DoPlayDemo(char *defdemoname)
|
|||
demo_start = true;
|
||||
}
|
||||
|
||||
//
|
||||
// Check if a replay can be loaded from the menu
|
||||
//
|
||||
UINT8 G_CheckDemoForError(char *defdemoname)
|
||||
{
|
||||
lumpnum_t l;
|
||||
char *n,*pdemoname;
|
||||
UINT16 our_demo_version;
|
||||
|
||||
if (titledemo)
|
||||
{
|
||||
// Don't do anything with files for these.
|
||||
return DFILE_ERROR_NONE;
|
||||
}
|
||||
|
||||
n = defdemoname+strlen(defdemoname);
|
||||
while (*n != '/' && *n != '\\' && n != defdemoname)
|
||||
n--;
|
||||
if (n != defdemoname)
|
||||
n++;
|
||||
pdemoname = ZZ_Alloc(strlen(n)+1);
|
||||
strcpy(pdemoname,n);
|
||||
|
||||
// Internal if no extension, external if one exists
|
||||
if (FIL_CheckExtension(defdemoname))
|
||||
{
|
||||
//FIL_DefaultExtension(defdemoname, ".lmp");
|
||||
if (!FIL_ReadFile(defdemoname, &demobuffer))
|
||||
{
|
||||
return DFILE_ERROR_NOTDEMO;
|
||||
}
|
||||
demo_p = demobuffer;
|
||||
}
|
||||
// load demo resource from WAD
|
||||
else if ((l = W_CheckNumForName(defdemoname)) == LUMPERROR)
|
||||
{
|
||||
return DFILE_ERROR_NOTDEMO;
|
||||
}
|
||||
else // it's an internal demo
|
||||
{
|
||||
demobuffer = demo_p = W_CacheLumpNum(l, PU_STATIC);
|
||||
}
|
||||
|
||||
// read demo header
|
||||
if (memcmp(demo_p, DEMOHEADER, 12))
|
||||
{
|
||||
return DFILE_ERROR_NOTDEMO;
|
||||
}
|
||||
demo_p += 12; // DEMOHEADER
|
||||
|
||||
demo_p++; // version
|
||||
demo_p++; // subversion
|
||||
our_demo_version = READUINT16(demo_p);
|
||||
#ifdef OLD22DEMOCOMPAT
|
||||
if (our_demo_version < 0x000c || our_demo_version > DEMOVERSION)
|
||||
#else
|
||||
if (our_demo_version < 0x000d || our_demo_version > DEMOVERSION)
|
||||
#endif
|
||||
{
|
||||
// too old (or new), cannot support
|
||||
return DFILE_ERROR_NOTDEMO;
|
||||
}
|
||||
demo_p += 16; // demo checksum
|
||||
if (memcmp(demo_p, "PLAY", 4))
|
||||
{
|
||||
return DFILE_ERROR_NOTDEMO;
|
||||
}
|
||||
demo_p += 4; // "PLAY"
|
||||
demo_p += 2; // gamemap
|
||||
demo_p += 16; // mapmd5
|
||||
|
||||
demo_p++; // demoflags
|
||||
|
||||
return G_CheckDemoExtraFiles(&demo_p, true, our_demo_version);
|
||||
}
|
||||
|
||||
void G_AddGhost(char *defdemoname)
|
||||
{
|
||||
INT32 i;
|
||||
lumpnum_t l;
|
||||
char name[17],skin[17],color[MAXCOLORNAME+1],*n,*pdemoname,md5[16];
|
||||
UINT8 cnamelen;
|
||||
demoghost *gh;
|
||||
UINT8 flags, subversion;
|
||||
UINT8 *buffer,*p;
|
||||
|
@ -2083,19 +2411,9 @@ void G_AddGhost(char *defdemoname)
|
|||
p++; // VERSION
|
||||
subversion = READUINT8(p); // SUBVERSION
|
||||
ghostversion = READUINT16(p);
|
||||
switch(ghostversion)
|
||||
if (ghostversion < 0x000c || ghostversion > DEMOVERSION)
|
||||
{
|
||||
case 0x000d:
|
||||
case 0x000e:
|
||||
case DEMOVERSION: // latest always supported
|
||||
cnamelen = MAXCOLORNAME;
|
||||
break;
|
||||
// all that changed between then and now was longer color name
|
||||
case 0x000c:
|
||||
cnamelen = 16;
|
||||
break;
|
||||
// too old, cannot support.
|
||||
default:
|
||||
// too old (or new), cannot support
|
||||
CONS_Alert(CONS_NOTICE, M_GetText("Ghost %s: Demo version incompatible.\n"), pdemoname);
|
||||
Z_Free(pdemoname);
|
||||
Z_Free(buffer);
|
||||
|
@ -2130,6 +2448,9 @@ void G_AddGhost(char *defdemoname)
|
|||
Z_Free(buffer);
|
||||
return;
|
||||
}
|
||||
|
||||
G_SkipDemoExtraFiles(&p, ghostversion); // Don't wanna modify the file list for ghosts.
|
||||
|
||||
switch ((flags & DF_ATTACKMASK)>>DF_ATTACKSHIFT)
|
||||
{
|
||||
case ATTACKING_NONE: // 0
|
||||
|
@ -2155,23 +2476,18 @@ void G_AddGhost(char *defdemoname)
|
|||
p += 16;
|
||||
|
||||
// Color
|
||||
M_Memcpy(color, p,cnamelen);
|
||||
p += cnamelen;
|
||||
M_Memcpy(color, p, (ghostversion < 0x000d) ? 16 : MAXCOLORNAME);
|
||||
p += (ghostversion < 0x000d) ? 16 : MAXCOLORNAME;
|
||||
|
||||
// Ghosts do not have a player structure to put this in.
|
||||
p++; // charability
|
||||
p++; // charability2
|
||||
p++; // actionspd
|
||||
p++; // mindash
|
||||
p++; // maxdash
|
||||
p++; // normalspeed
|
||||
p++; // runspeed
|
||||
p += (ghostversion < 0x0010) ? 5 : 5 * sizeof(fixed_t); // actionspd, mindash, maxdash, normalspeed, and runspeed
|
||||
p++; // thrustfactor
|
||||
p++; // accelstart
|
||||
p++; // acceleration
|
||||
p += (ghostversion < 0x000e) ? 2 : 2 * sizeof(fixed_t); // height and spinheight
|
||||
p++; // camerascale
|
||||
p++; // shieldscale
|
||||
p += (ghostversion < 0x0010) ? 2 : 2 * sizeof(fixed_t); // camerascale and shieldscale
|
||||
p += 4; // jumpfactor
|
||||
p += 4; // followitem
|
||||
|
||||
|
@ -2344,15 +2660,9 @@ void G_DoPlayMetal(void)
|
|||
metal_p++; // VERSION
|
||||
metal_p++; // SUBVERSION
|
||||
metalversion = READUINT16(metal_p);
|
||||
switch(metalversion)
|
||||
if (metalversion < 0x000c || metalversion > DEMOVERSION)
|
||||
{
|
||||
case DEMOVERSION: // latest always supported
|
||||
case 0x000e: // There are checks wheter the momentum is from older demo versions or not
|
||||
case 0x000d: // all that changed between then and now was longer color name
|
||||
case 0x000c:
|
||||
break;
|
||||
// too old, cannot support.
|
||||
default:
|
||||
// too old (or new), cannot support
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Failed to load bot recording for this map, format version incompatible.\n"));
|
||||
Z_Free(metalbuffer);
|
||||
return;
|
||||
|
|
25
src/g_demo.h
25
src/g_demo.h
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -26,9 +26,19 @@
|
|||
extern boolean demoplayback, titledemo, demorecording, timingdemo;
|
||||
extern tic_t demostarttime;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
DFILE_OVERRIDE_NONE = 0, // Show errors normally
|
||||
DFILE_OVERRIDE_LOAD, // Forcefully load demo, add files beforehand
|
||||
DFILE_OVERRIDE_SKIP, // Forcefully load demo, skip file list
|
||||
} demo_file_override_e;
|
||||
|
||||
extern demo_file_override_e demofileoverride;
|
||||
|
||||
// Quit after playing a demo from cmdline.
|
||||
extern boolean singledemo;
|
||||
extern boolean demo_start;
|
||||
extern boolean demo_forwardmove_rng;
|
||||
extern boolean demosynced;
|
||||
|
||||
extern mobj_t *metalplayback;
|
||||
|
@ -53,6 +63,18 @@ typedef enum
|
|||
GHC_RETURNSKIN // ditto
|
||||
} ghostcolor_t;
|
||||
|
||||
// G_CheckDemoExtraFiles: checks if our loaded WAD list matches the demo's.
|
||||
typedef enum
|
||||
{
|
||||
DFILE_ERROR_NONE = 0, // No file error
|
||||
DFILE_ERROR_NOTLOADED, // Files are not loaded, but can be without a restart.
|
||||
DFILE_ERROR_OUTOFORDER, // Files are loaded, but out of order.
|
||||
DFILE_ERROR_INCOMPLETEOUTOFORDER, // Some files are loaded out of order, but others are not.
|
||||
DFILE_ERROR_CANNOTLOAD, // Files are missing and cannot be loaded.
|
||||
DFILE_ERROR_EXTRAFILES, // Extra files outside of the replay's file list are loaded.
|
||||
DFILE_ERROR_NOTDEMO = UINT8_MAX, // This replay isn't even a replay...
|
||||
} demo_file_error_e;
|
||||
|
||||
// Record/playback tics
|
||||
void G_ReadDemoTiccmd(ticcmd_t *cmd, INT32 playernum);
|
||||
void G_WriteDemoTiccmd(ticcmd_t *cmd, INT32 playernum);
|
||||
|
@ -83,5 +105,6 @@ ATTRNORETURN void FUNCNORETURN G_StopMetalRecording(boolean kill);
|
|||
void G_StopDemo(void);
|
||||
boolean G_CheckDemoStatus(void);
|
||||
INT32 G_ConvertOldFrameFlags(INT32 frame);
|
||||
UINT8 G_CheckDemoForError(char *defdemoname);
|
||||
|
||||
#endif // __G_DEMO__
|
||||
|
|
906
src/g_game.c
906
src/g_game.c
File diff suppressed because it is too large
Load diff
34
src/g_game.h
34
src/g_game.h
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -19,6 +19,7 @@
|
|||
#include "d_event.h"
|
||||
#include "g_demo.h"
|
||||
#include "m_cheat.h" // objectplacing
|
||||
#include "m_cond.h"
|
||||
|
||||
extern char gamedatafilename[64];
|
||||
extern char timeattackfolder[64];
|
||||
|
@ -48,6 +49,8 @@ extern boolean promptactive;
|
|||
|
||||
extern consvar_t cv_pauseifunfocused;
|
||||
|
||||
extern consvar_t cv_instantretry;
|
||||
|
||||
// used in game menu
|
||||
extern consvar_t cv_tutorialprompt;
|
||||
extern consvar_t cv_chatwidth, cv_chatnotifications, cv_chatheight, cv_chattime, cv_consolechat, cv_chatbacktint, cv_chatspamprotection, cv_compactscoreboard;
|
||||
|
@ -173,8 +176,7 @@ void G_SpawnPlayer(INT32 playernum);
|
|||
|
||||
// Can be called by the startup code or M_Responder.
|
||||
// A normal game starts at map 1, but a warp test can start elsewhere
|
||||
void G_DeferedInitNew(boolean pultmode, const char *mapname, INT32 pickedchar,
|
||||
boolean SSSG, boolean FLS);
|
||||
void G_DeferedInitNew(boolean pultmode, const char *mapname, INT32 character, boolean SSSG, boolean FLS);
|
||||
void G_DoLoadLevel(boolean resetplayer);
|
||||
void G_StartTitleCard(void);
|
||||
void G_PreLevelTitleCard(void);
|
||||
|
@ -183,7 +185,7 @@ boolean G_IsTitleCardAvailable(void);
|
|||
// Can be called by the startup code or M_Responder, calls P_SetupLevel.
|
||||
void G_LoadGame(UINT32 slot, INT16 mapoverride);
|
||||
|
||||
void G_SaveGameData(void);
|
||||
void G_SaveGameData(gamedata_t *data);
|
||||
|
||||
void G_SaveGame(UINT32 slot, INT16 mapnum);
|
||||
|
||||
|
@ -239,27 +241,27 @@ void G_SetModeAttackRetryFlag(void);
|
|||
void G_ClearModeAttackRetryFlag(void);
|
||||
boolean G_GetModeAttackRetryFlag(void);
|
||||
|
||||
void G_LoadGameData(void);
|
||||
void G_LoadGameData(gamedata_t *data);
|
||||
void G_LoadGameSettings(void);
|
||||
|
||||
void G_SetGameModified(boolean silent);
|
||||
void G_SetUsedCheats(boolean silent);
|
||||
|
||||
void G_SetGamestate(gamestate_t newstate);
|
||||
|
||||
// Gamedata record shit
|
||||
void G_AllocMainRecordData(INT16 i);
|
||||
void G_AllocNightsRecordData(INT16 i);
|
||||
void G_ClearRecords(void);
|
||||
void G_AllocMainRecordData(INT16 i, gamedata_t *data);
|
||||
void G_AllocNightsRecordData(INT16 i, gamedata_t *data);
|
||||
void G_ClearRecords(gamedata_t *data);
|
||||
|
||||
UINT32 G_GetBestScore(INT16 map);
|
||||
tic_t G_GetBestTime(INT16 map);
|
||||
UINT16 G_GetBestRings(INT16 map);
|
||||
UINT32 G_GetBestNightsScore(INT16 map, UINT8 mare);
|
||||
tic_t G_GetBestNightsTime(INT16 map, UINT8 mare);
|
||||
UINT8 G_GetBestNightsGrade(INT16 map, UINT8 mare);
|
||||
UINT32 G_GetBestScore(INT16 map, gamedata_t *data);
|
||||
tic_t G_GetBestTime(INT16 map, gamedata_t *data);
|
||||
UINT16 G_GetBestRings(INT16 map, gamedata_t *data);
|
||||
UINT32 G_GetBestNightsScore(INT16 map, UINT8 mare, gamedata_t *data);
|
||||
tic_t G_GetBestNightsTime(INT16 map, UINT8 mare, gamedata_t *data);
|
||||
UINT8 G_GetBestNightsGrade(INT16 map, UINT8 mare, gamedata_t *data);
|
||||
|
||||
void G_AddTempNightsRecords(UINT32 pscore, tic_t ptime, UINT8 mare);
|
||||
void G_SetNightsRecords(void);
|
||||
void G_AddTempNightsRecords(player_t *player, UINT32 pscore, tic_t ptime, UINT8 mare);
|
||||
|
||||
FUNCMATH INT32 G_TicsToHours(tic_t tics);
|
||||
FUNCMATH INT32 G_TicsToMinutes(tic_t tics, boolean full);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -16,7 +16,7 @@
|
|||
#include "g_input.h"
|
||||
#include "keys.h"
|
||||
#include "hu_stuff.h" // need HUFONT start & end
|
||||
#include "d_net.h"
|
||||
#include "netcode/d_net.h"
|
||||
#include "console.h"
|
||||
|
||||
#define MAXMOUSESENSITIVITY 100 // sensitivity steps
|
||||
|
@ -993,7 +993,7 @@ static void setcontrol(INT32 (*gc)[2])
|
|||
{
|
||||
INT32 numctrl;
|
||||
const char *namectrl;
|
||||
INT32 keynum, keynum1, keynum2;
|
||||
INT32 keynum, keynum1, keynum2 = 0;
|
||||
INT32 player = ((void*)gc == (void*)&gamecontrolbis ? 1 : 0);
|
||||
boolean nestedoverride = false;
|
||||
|
||||
|
@ -1009,7 +1009,8 @@ static void setcontrol(INT32 (*gc)[2])
|
|||
return;
|
||||
}
|
||||
keynum1 = G_KeyNameToNum(COM_Argv(2));
|
||||
keynum2 = G_KeyNameToNum(COM_Argv(3));
|
||||
if (COM_Argc() > 3)
|
||||
keynum2 = G_KeyNameToNum(COM_Argv(3));
|
||||
keynum = G_FilterKeyByVersion(numctrl, 0, player, &keynum1, &keynum2, &nestedoverride);
|
||||
|
||||
if (keynum >= 0)
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -53,9 +53,11 @@ typedef enum
|
|||
|
||||
extern gamestate_t gamestate;
|
||||
extern UINT8 titlemapinaction;
|
||||
extern UINT8 ultimatemode; // was sk_insane
|
||||
extern UINT8 ultimatemode;
|
||||
extern gameaction_t gameaction;
|
||||
|
||||
extern INT32 pickedchar;
|
||||
|
||||
extern boolean botingame;
|
||||
extern UINT8 botskin;
|
||||
extern UINT16 botcolor;
|
||||
|
|
|
@ -1 +1,14 @@
|
|||
target_sourcefile(c)
|
||||
target_sources(SRB2SDL2 PRIVATE
|
||||
hw_bsp.c
|
||||
hw_draw.c
|
||||
hw_light.c
|
||||
hw_main.c
|
||||
hw_clip.c
|
||||
hw_md2.c
|
||||
hw_cache.c
|
||||
hw_md2load.c
|
||||
hw_md3load.c
|
||||
hw_model.c
|
||||
hw_batching.c
|
||||
r_opengl/r_opengl.c
|
||||
)
|
||||
|
|
|
@ -8,6 +8,5 @@ hw_cache.c
|
|||
hw_md2load.c
|
||||
hw_md3load.c
|
||||
hw_model.c
|
||||
u_list.c
|
||||
hw_batching.c
|
||||
r_opengl/r_opengl.c
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2020-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 2020-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -42,10 +42,10 @@ int unsortedVertexArrayAllocSize = 65536;
|
|||
// Call HWR_RenderBatches to render all the collected geometry.
|
||||
void HWR_StartBatching(void)
|
||||
{
|
||||
if (currently_batching)
|
||||
I_Error("Repeat call to HWR_StartBatching without HWR_RenderBatches");
|
||||
if (currently_batching)
|
||||
I_Error("Repeat call to HWR_StartBatching without HWR_RenderBatches");
|
||||
|
||||
// init arrays if that has not been done yet
|
||||
// init arrays if that has not been done yet
|
||||
if (!finalVertexArray)
|
||||
{
|
||||
finalVertexArray = malloc(finalVertexArrayAllocSize * sizeof(FOutVector));
|
||||
|
@ -55,7 +55,7 @@ void HWR_StartBatching(void)
|
|||
unsortedVertexArray = malloc(unsortedVertexArrayAllocSize * sizeof(FOutVector));
|
||||
}
|
||||
|
||||
currently_batching = true;
|
||||
currently_batching = true;
|
||||
}
|
||||
|
||||
// This replaces the direct calls to pfnSetTexture in cases where batching is available.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2020-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 2020-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2023 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue