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Slightly unrelated, but if R_DrawTranslucentSplat_8 is ever going to be used this is probably more efficient (also fixing early colormap application for the last part)
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1 changed files with 12 additions and 12 deletions
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@ -874,9 +874,9 @@ void R_DrawTiltedSplat_8(void)
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colormap = planezlight[tiltlighting[ds_x1++]] + (ds_colormap - colormaps);
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val = colormap[source[((v >> nflatyshift) & nflatmask) | (u >> nflatxshift)]];
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val = source[((v >> nflatyshift) & nflatmask) | (u >> nflatxshift)];
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if (val != TRANSPARENTPIXEL)
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*dest = val;
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*dest = colormap[val];
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dest++;
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iz += ds_sz.x;
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uz += ds_su.x;
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@ -1124,49 +1124,49 @@ void R_DrawTranslucentSplat_8 (void)
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// need!
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val = source[((yposition >> nflatyshift) & nflatmask) | (xposition >> nflatxshift)];
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if (val != TRANSPARENTPIXEL)
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dest[0] = colormap[*(ds_transmap + (source[((yposition >> nflatyshift) & nflatmask) | (xposition >> nflatxshift)] << 8) + dest[0])];
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dest[0] = colormap[*(ds_transmap + (val << 8) + dest[0])];
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xposition += xstep;
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yposition += ystep;
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val = source[((yposition >> nflatyshift) & nflatmask) | (xposition >> nflatxshift)];
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if (val != TRANSPARENTPIXEL)
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dest[1] = colormap[*(ds_transmap + (source[((yposition >> nflatyshift) & nflatmask) | (xposition >> nflatxshift)] << 8) + dest[1])];
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dest[1] = colormap[*(ds_transmap + (val << 8) + dest[1])];
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xposition += xstep;
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yposition += ystep;
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val = source[((yposition >> nflatyshift) & nflatmask) | (xposition >> nflatxshift)];
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if (val != TRANSPARENTPIXEL)
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dest[2] = colormap[*(ds_transmap + (source[((yposition >> nflatyshift) & nflatmask) | (xposition >> nflatxshift)] << 8) + dest[2])];
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dest[2] = colormap[*(ds_transmap + (val << 8) + dest[2])];
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xposition += xstep;
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yposition += ystep;
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val = source[((yposition >> nflatyshift) & nflatmask) | (xposition >> nflatxshift)];
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if (val != TRANSPARENTPIXEL)
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dest[3] = colormap[*(ds_transmap + (source[((yposition >> nflatyshift) & nflatmask) | (xposition >> nflatxshift)] << 8) + dest[3])];
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dest[3] = colormap[*(ds_transmap + (val << 8) + dest[3])];
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xposition += xstep;
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yposition += ystep;
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val = source[((yposition >> nflatyshift) & nflatmask) | (xposition >> nflatxshift)];
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if (val != TRANSPARENTPIXEL)
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dest[4] = colormap[*(ds_transmap + (source[((yposition >> nflatyshift) & nflatmask) | (xposition >> nflatxshift)] << 8) + dest[4])];
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dest[4] = colormap[*(ds_transmap + (val << 8) + dest[4])];
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xposition += xstep;
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yposition += ystep;
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val = source[((yposition >> nflatyshift) & nflatmask) | (xposition >> nflatxshift)];
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if (val != TRANSPARENTPIXEL)
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dest[5] = colormap[*(ds_transmap + (source[((yposition >> nflatyshift) & nflatmask) | (xposition >> nflatxshift)] << 8) + dest[5])];
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dest[5] = colormap[*(ds_transmap + (val << 8) + dest[5])];
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xposition += xstep;
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yposition += ystep;
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val = source[((yposition >> nflatyshift) & nflatmask) | (xposition >> nflatxshift)];
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if (val != TRANSPARENTPIXEL)
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dest[6] = colormap[*(ds_transmap + (source[((yposition >> nflatyshift) & nflatmask) | (xposition >> nflatxshift)] << 8) + dest[6])];
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dest[6] = colormap[*(ds_transmap + (val << 8) + dest[6])];
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xposition += xstep;
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yposition += ystep;
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val = source[((yposition >> nflatyshift) & nflatmask) | (xposition >> nflatxshift)];
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if (val != TRANSPARENTPIXEL)
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dest[7] = colormap[*(ds_transmap + (source[((yposition >> nflatyshift) & nflatmask) | (xposition >> nflatxshift)] << 8) + dest[7])];
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dest[7] = colormap[*(ds_transmap + (val << 8) + dest[7])];
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xposition += xstep;
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yposition += ystep;
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@ -1175,9 +1175,9 @@ void R_DrawTranslucentSplat_8 (void)
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}
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while (count--)
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{
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val =colormap[source[((yposition >> nflatyshift) & nflatmask) | (xposition >> nflatxshift)]];
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val = source[((yposition >> nflatyshift) & nflatmask) | (xposition >> nflatxshift)];
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if (val != TRANSPARENTPIXEL)
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*dest = colormap[*(ds_transmap + (source[((yposition >> nflatyshift) & nflatmask) | (xposition >> nflatxshift)] << 8) + *dest)];
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*dest = colormap[*(ds_transmap + (val << 8) + *dest)];
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dest++;
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xposition += xstep;
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