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Coins?
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@ -294,6 +294,7 @@ boolean R_ThingBoundingBoxVisible(mobj_t *thing)
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case MT_BLUESPHERE:
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case MT_BLUESPHERE:
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case MT_NIGHTSSTAR:
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case MT_NIGHTSSTAR:
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case MT_NIGHTSCHIP:
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case MT_NIGHTSCHIP:
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case MT_COIN:
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// Rings and similar objects are often placed
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// Rings and similar objects are often placed
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// in large amounts, so they are handled
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// in large amounts, so they are handled
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// separately from other tangible objects.
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// separately from other tangible objects.
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