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Don't flood directionchar commands!!!
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@ -1261,7 +1261,7 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
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else
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ticcmd_resetdown[forplayer] = true;
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}
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else
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else if (ticcmd_resetdown[forplayer])
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{
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ticcmd_resetdown[forplayer] = false;
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