Fix -opengl parameter crash

This commit is contained in:
spherallic 2024-09-12 19:18:40 +02:00
parent 9b5b2d31f0
commit 70383c24aa

View file

@ -5521,7 +5521,7 @@ void HWR_RenderPlayerView(INT32 viewnumber, player_t *player)
// Can't have palette rendering if shaders are disabled.
boolean HWR_ShouldUsePaletteRendering(void)
{
return (cv_glpaletterendering.value && HWR_UseShader());
return (pMasterPalette != NULL && cv_glpaletterendering.value && HWR_UseShader());
}
// enable or disable palette rendering state depending on settings and availability