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Fix -opengl parameter crash
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1 changed files with 1 additions and 1 deletions
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@ -5605,7 +5605,7 @@ void HWR_RenderPlayerView(INT32 viewnumber, player_t *player)
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// Can't have palette rendering if shaders are disabled.
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boolean HWR_ShouldUsePaletteRendering(void)
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{
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return (cv_glpaletterendering.value && HWR_UseShader());
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return (pMasterPalette != NULL && cv_glpaletterendering.value && HWR_UseShader());
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}
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// enable or disable palette rendering state depending on settings and availability
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