Implement water FOF types

This commit is contained in:
MascaraSnake 2020-03-20 16:15:39 +01:00
parent 1e306dc7b4
commit 6e8760524c
2 changed files with 47 additions and 59 deletions

View file

@ -2841,6 +2841,43 @@ static void P_ConvertBinaryMap(void)
lines[i].special = 100;
break;
case 120: //FOF: water, opaque
case 121: //FOF: water, translucent
case 122: //FOF: water, opaque, no sides
case 123: //FOF: water, translucent, no sides
case 124: //FOF: goo water, translucent
case 125: //FOF: goo water, translucent, no sides
lines[i].args[0] = lines[i].tag;
//Opaque?
if (lines[i].special == 120 || lines[i].special == 122)
lines[i].args[1] |= 1;
else
{
if (sides[lines[i].sidenum[0]].toptexture > 0)
lines[i].alpha = (sides[lines[i].sidenum[0]].toptexture << FRACBITS)/255;
else
lines[i].alpha = FRACUNIT/2;
}
//No sides?
if (lines[i].special == 122 || lines[i].special == 123 || lines[i].special == 125)
lines[i].args[1] |= 2;
//Flags
if (lines[i].flags & ML_NOCLIMB)
lines[i].args[1] |= 4;
if (lines[i].flags & ML_EFFECT4)
lines[i].args[1] |= 8;
if (!(lines[i].flags & ML_EFFECT5))
lines[i].args[1] |= 16;
//Goo?
if (lines[i].special >= 124)
lines[i].args[1] |= 32;
lines[i].special = 120;
break;
case 140: //FOF: intangible from bottom, opaque
case 141: //FOF: intangible from bottom, translucent
case 142: //FOF: intangible from bottom, translucent, no sides

View file

@ -6807,69 +6807,20 @@ void P_SpawnSpecials(boolean fromnetsave)
P_AddFakeFloorsByLine(i, ffloorflags, secthinkers);
break;
case 120: // Opaque water
ffloorflags = FF_EXISTS|FF_RENDERALL|FF_SWIMMABLE|FF_BOTHPLANES|FF_ALLSIDES|FF_CUTEXTRA|FF_EXTRA|FF_CUTSPRITES;
if (lines[i].flags & ML_NOCLIMB)
ffloorflags |= FF_DOUBLESHADOW;
if (lines[i].flags & ML_EFFECT4)
ffloorflags |= FF_COLORMAPONLY;
if (lines[i].flags & ML_EFFECT5)
ffloorflags |= FF_RIPPLE;
P_AddFakeFloorsByLine(i, ffloorflags, secthinkers);
break;
case 121: // TL water
ffloorflags = FF_EXISTS|FF_RENDERALL|FF_TRANSLUCENT|FF_SWIMMABLE|FF_BOTHPLANES|FF_ALLSIDES|FF_CUTEXTRA|FF_EXTRA|FF_CUTSPRITES;
if (lines[i].flags & ML_NOCLIMB)
ffloorflags |= FF_DOUBLESHADOW;
if (lines[i].flags & ML_EFFECT4)
ffloorflags |= FF_COLORMAPONLY;
if (lines[i].flags & ML_EFFECT5)
ffloorflags |= FF_RIPPLE;
P_AddFakeFloorsByLine(i, ffloorflags, secthinkers);
break;
case 122: // Opaque water, no sides
case 120: // FOF (water)
ffloorflags = FF_EXISTS|FF_RENDERPLANES|FF_SWIMMABLE|FF_BOTHPLANES|FF_CUTEXTRA|FF_EXTRA|FF_CUTSPRITES;
if (lines[i].flags & ML_NOCLIMB)
if (!(lines[i].args[1] & 1))
ffloorflags |= FF_TRANSLUCENT;
if (!(lines[i].args[1] & 2))
ffloorflags |= FF_RENDERSIDES|FF_ALLSIDES;
if (lines[i].args[1] & 4)
ffloorflags |= FF_DOUBLESHADOW;
if (lines[i].flags & ML_EFFECT4)
if (lines[i].args[1] & 8)
ffloorflags |= FF_COLORMAPONLY;
if (lines[i].flags & ML_EFFECT5)
ffloorflags |= FF_RIPPLE;
P_AddFakeFloorsByLine(i, ffloorflags, secthinkers);
break;
case 123: // TL water, no sides
ffloorflags = FF_EXISTS|FF_RENDERPLANES|FF_TRANSLUCENT|FF_SWIMMABLE|FF_BOTHPLANES|FF_CUTEXTRA|FF_EXTRA|FF_CUTSPRITES;
if (lines[i].flags & ML_NOCLIMB)
ffloorflags |= FF_DOUBLESHADOW;
if (lines[i].flags & ML_EFFECT4)
ffloorflags |= FF_COLORMAPONLY;
if (lines[i].flags & ML_EFFECT5)
ffloorflags |= FF_RIPPLE;
P_AddFakeFloorsByLine(i, ffloorflags, secthinkers);
break;
case 124: // goo water
ffloorflags = FF_EXISTS|FF_RENDERALL|FF_TRANSLUCENT|FF_SWIMMABLE|FF_GOOWATER|FF_BOTHPLANES|FF_ALLSIDES|FF_CUTEXTRA|FF_EXTRA|FF_CUTSPRITES;
if (lines[i].flags & ML_NOCLIMB)
ffloorflags |= FF_DOUBLESHADOW;
if (lines[i].flags & ML_EFFECT4)
ffloorflags |= FF_COLORMAPONLY;
if (lines[i].flags & ML_EFFECT5)
ffloorflags |= FF_RIPPLE;
P_AddFakeFloorsByLine(i, ffloorflags, secthinkers);
break;
case 125: // goo water, no sides
ffloorflags = FF_EXISTS|FF_RENDERPLANES|FF_TRANSLUCENT|FF_SWIMMABLE|FF_GOOWATER|FF_BOTHPLANES|FF_CUTEXTRA|FF_EXTRA|FF_CUTSPRITES;
if (lines[i].flags & ML_NOCLIMB)
ffloorflags |= FF_DOUBLESHADOW;
if (lines[i].flags & ML_EFFECT4)
ffloorflags |= FF_COLORMAPONLY;
if (lines[i].flags & ML_EFFECT5)
if (!(lines[i].args[1] & 16))
ffloorflags |= FF_RIPPLE;
if (lines[i].args[1] & 32)
ffloorflags |= FF_GOOWATER;
P_AddFakeFloorsByLine(i, ffloorflags, secthinkers);
break;