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Correction of the new default revitem setup.
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2 changed files with 2 additions and 2 deletions
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@ -2639,7 +2639,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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MT_THOK, // damage
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sfx_None, // activesound
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MF_SOLID|MF_SHOOTABLE, // flags
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(statenum_t)MT_THOK // raisestate
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(statenum_t)MT_NULL // raisestate
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},
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{ // MT_BLUECRAWLA
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@ -2308,7 +2308,7 @@ static void Sk_SetDefaultValue(skin_t *skin)
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skin->thokitem = -1;
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skin->spinitem = -1;
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skin->revitem = 0;
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skin->revitem = -1;
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skin->highresscale = FRACUNIT>>1;
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