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Fixed a typo
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@ -7710,7 +7710,7 @@ static void P_SpawnScrollers(void)
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// scroll wall according to linedef
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// (same direction and speed as scrolling floors)
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case 502:
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for (s = -1; (s = P_FindSectorFromTag(l->tag, s)) >= 0 ;)
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for (s = -1; (s = P_FindLineFromTag(l->tag, s)) >= 0 ;)
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if (s != (INT32)i)
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Add_Scroller(sc_side, dx, dy, control, lines[s].sidenum[0], accel, 0);
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break;
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