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Prevent bots from taking slot 0 with lua.
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1 changed files with 1 additions and 1 deletions
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@ -3878,7 +3878,7 @@ static int lib_gAddPlayer(lua_State *L)
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player_t *newplayer;
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player_t *newplayer;
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SINT8 skinnum = 0, bot;
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SINT8 skinnum = 0, bot;
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for (i = 0; i < MAXPLAYERS; i++)
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for (i = 1; i < MAXPLAYERS; i++)
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{
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{
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if (!playeringame[i])
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if (!playeringame[i])
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break;
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break;
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