Fix segfault when accessing skin from lua on a delayed removal

This commit is contained in:
Gustaf Alhäll 2024-12-07 23:11:59 +01:00
parent baec79e01d
commit 608e236d90

View file

@ -198,12 +198,12 @@ static int mobj_get(lua_State *L)
enum mobj_e field = Lua_optoption(L, 2, -1, mobj_fields_ref);
lua_settop(L, 2);
if (!mo || !ISINLEVEL) {
if (P_MobjWasRemoved(mo) || !ISINLEVEL) {
if (field == mobj_valid) {
lua_pushboolean(L, 0);
return 1;
}
if (!mo) {
if (P_MobjWasRemoved(mo)) {
return LUA_ErrInvalid(L, "mobj_t");
} else
return luaL_error(L, "Do not access an mobj_t field outside a level!");