mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-22 04:21:23 +00:00
Big textcmd refactor
Give a length byte for each netcmd to avoid buffer overflow. Send multiple PT_TEXTCMD if localtextcmd is bigger large. Code may be cleaner too I guess. :v
This commit is contained in:
parent
a98b0834a6
commit
5e91c1a5e6
6 changed files with 314 additions and 136 deletions
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@ -1893,7 +1893,7 @@ static void CV_SetCVar(consvar_t *var, const char *value, boolean stealth)
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}
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// Only add to netcmd buffer if in a netgame, otherwise, just change it.
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if (netgame || multiplayer)
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if (netgame && Playing())
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{
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WRITEUINT16(p, var->netid);
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WRITESTRING(p, value);
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417
src/d_clisrv.c
417
src/d_clisrv.c
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@ -116,15 +116,33 @@ UINT8 adminpassmd5[16];
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boolean adminpasswordset = false;
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// Client specific
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enum
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{
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netcmd_type,
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netcmd_length,
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NETCMD_HEADER_SIZE
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};
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typedef struct
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{
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UINT8 * buffer;
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size_t length;
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size_t size;/* allocated size */
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} localtextcmd_t;
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static localtextcmd_t localtextcmd;
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static localtextcmd_t localtextcmd2; // that's tails
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static ticcmd_t localcmds;
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static ticcmd_t localcmds2;
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static boolean cl_packetmissed;
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// here it is for the secondary local player (splitscreen)
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static UINT8 mynode; // my address pointofview server
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static boolean cl_redownloadinggamestate = false;
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static UINT8 localtextcmd[MAXTEXTCMD];
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static UINT8 localtextcmd2[MAXTEXTCMD]; // splitscreen
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static tic_t neededtic;
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SINT8 servernode = 0; // the number of the server node
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/// \brief do we accept new players?
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@ -139,6 +157,7 @@ boolean acceptnewnode = true;
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typedef struct textcmdplayer_s
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{
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INT32 playernum;
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UINT8 length;
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UINT8 cmd[MAXTEXTCMD];
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struct textcmdplayer_s *next;
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} textcmdplayer_t;
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@ -230,44 +249,85 @@ void RegisterNetXCmd(netxcmd_t id, void (*cmd_f)(UINT8 **p, INT32 playernum))
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listnetxcmd[id] = cmd_f;
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}
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static UINT8 * ResizeTextcmd (localtextcmd_t * textcmd, size_t extra)
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{
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extra = textcmd->length + extra;
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if (extra > textcmd->size)
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{
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Z_Realloc
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(
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textcmd->buffer,
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( textcmd->size = extra ),
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PU_STATIC,
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&textcmd->buffer
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);
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}
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return &textcmd->buffer[textcmd->length];
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}
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static void SendNetXCmdInternal
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(
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localtextcmd_t * textcmd,
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netxcmd_t id,
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const void * payload,
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size_t length
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){
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const size_t total = NETCMD_HEADER_SIZE + length;
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UINT8 * next;
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I_Assert(payload != NULL && length > 0);
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if (textcmd->length + total > textcmd->size)
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{
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CONS_Debug(DBG_NETPLAY,
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"NetXCmd buffer full, allocating extra buffer for netcmd %d!"
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"(size: %s, needed: %s)\n",
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id, sizeu1(textcmd->length), sizeu2(total));
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ResizeTextcmd(textcmd, total);
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}
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next = &textcmd->buffer[textcmd->length];
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textcmd->length += total;
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next[netcmd_type] = id;
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next[netcmd_length] = length;
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memcpy(&next[NETCMD_HEADER_SIZE], payload, length);
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}
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void SendNetXCmd(netxcmd_t id, const void *param, size_t nparam)
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{
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if (localtextcmd[0]+2+nparam > MAXTEXTCMD)
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{
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// for future reference: if (cv_debug) != debug disabled.
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CONS_Alert(CONS_ERROR, M_GetText("NetXCmd buffer full, cannot add netcmd %d! (size: %d, needed: %s)\n"), id, localtextcmd[0], sizeu1(nparam));
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return;
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}
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localtextcmd[0]++;
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localtextcmd[localtextcmd[0]] = (UINT8)id;
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if (param && nparam)
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{
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M_Memcpy(&localtextcmd[localtextcmd[0]+1], param, nparam);
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localtextcmd[0] = (UINT8)(localtextcmd[0] + (UINT8)nparam);
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}
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SendNetXCmdInternal(&localtextcmd, id, param, nparam);
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}
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// splitscreen player
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void SendNetXCmd2(netxcmd_t id, const void *param, size_t nparam)
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{
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if (localtextcmd2[0]+2+nparam > MAXTEXTCMD)
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{
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I_Error("No more place in the buffer for netcmd %d\n",id);
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return;
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}
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localtextcmd2[0]++;
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localtextcmd2[localtextcmd2[0]] = (UINT8)id;
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if (param && nparam)
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{
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M_Memcpy(&localtextcmd2[localtextcmd2[0]+1], param, nparam);
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localtextcmd2[0] = (UINT8)(localtextcmd2[0] + (UINT8)nparam);
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}
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SendNetXCmdInternal(&localtextcmd2, id, param, nparam);
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}
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UINT8 GetFreeXCmdSize(void)
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static void ResetLocalTextcmd (localtextcmd_t * textcmd)
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{
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// -1 for the size and another -1 for the ID.
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return (UINT8)(localtextcmd[0] - 2);
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if (textcmd->size > MAXTEXTCMD)
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{
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if (textcmd->length < textcmd->size)
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{
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Z_Realloc(textcmd->buffer, MAXTEXTCMD, PU_STATIC, &textcmd->buffer);
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textcmd->size = MAXTEXTCMD;
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}
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}
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else if (textcmd->size < MAXTEXTCMD)
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{
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Z_Malloc(MAXTEXTCMD, PU_STATIC, &textcmd->buffer);
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textcmd->size = MAXTEXTCMD;
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}
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textcmd->length = 0;
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}
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// Frees all textcmd memory for the specified tic
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@ -308,7 +368,7 @@ static void D_FreeTextcmd(tic_t tic)
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}
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// Gets the buffer for the specified ticcmd, or NULL if there isn't one
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static UINT8* D_GetExistingTextcmd(tic_t tic, INT32 playernum)
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static textcmdplayer_t * D_GetExistingTextcmd(tic_t tic, INT32 playernum)
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{
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textcmdtic_t *textcmdtic = textcmds[tic & (TEXTCMD_HASH_SIZE - 1)];
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while (textcmdtic && textcmdtic->tic != tic) textcmdtic = textcmdtic->next;
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@ -319,14 +379,14 @@ static UINT8* D_GetExistingTextcmd(tic_t tic, INT32 playernum)
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textcmdplayer_t *textcmdplayer = textcmdtic->playercmds[playernum & (TEXTCMD_HASH_SIZE - 1)];
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while (textcmdplayer && textcmdplayer->playernum != playernum) textcmdplayer = textcmdplayer->next;
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if (textcmdplayer) return textcmdplayer->cmd;
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return textcmdplayer;
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}
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return NULL;
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}
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// Gets the buffer for the specified ticcmd, creating one if necessary
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static UINT8* D_GetTextcmd(tic_t tic, INT32 playernum)
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static textcmdplayer_t * D_GetTextcmd(tic_t tic, INT32 playernum)
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{
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textcmdtic_t *textcmdtic = textcmds[tic & (TEXTCMD_HASH_SIZE - 1)];
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textcmdtic_t **tctprev = &textcmds[tic & (TEXTCMD_HASH_SIZE - 1)];
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@ -363,45 +423,79 @@ static UINT8* D_GetTextcmd(tic_t tic, INT32 playernum)
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textcmdplayer->playernum = playernum;
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}
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return textcmdplayer->cmd;
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return textcmdplayer;
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}
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static void ConsistencyKick(UINT8 player)
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{
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if (server)
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{
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SendKick(player, KICK_MSG_CON_FAIL | KICK_MSG_KEEP_BODY);
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}
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}
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static void ExtraDataTicker(void)
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{
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INT32 i;
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INT32 player;
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for (i = 0; i < MAXPLAYERS; i++)
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if (playeringame[i] || i == 0)
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for (player = 0; player < MAXPLAYERS; player++)
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if (playeringame[player] || player == 0)
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{
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UINT8 *bufferstart = D_GetExistingTextcmd(gametic, i);
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textcmdplayer_t * textcmd = D_GetExistingTextcmd(gametic, player);
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if (bufferstart)
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if (textcmd != NULL)
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{
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UINT8 *curpos = bufferstart;
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UINT8 *bufferend = &curpos[curpos[0]+1];
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UINT8 *curpos = textcmd->cmd;
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UINT8 *bufferend = &curpos[textcmd->length];
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curpos++;
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while (curpos < bufferend)
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while (curpos + NETCMD_HEADER_SIZE < bufferend)
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{
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if (*curpos < MAXNETXCMD && listnetxcmd[*curpos])
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const UINT8 id = curpos[netcmd_type];
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const UINT8 length = curpos[netcmd_length];
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if (id < MAXNETXCMD && listnetxcmd[id])
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{
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const UINT8 id = *curpos;
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curpos++;
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DEBFILE(va("executing x_cmd %s ply %u ", netxcmdnames[id - 1], i));
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(listnetxcmd[id])(&curpos, i);
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curpos += NETCMD_HEADER_SIZE + length;
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if (curpos > bufferend)
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{
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CONS_Alert(CONS_WARNING,
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"Net command from player %d reports larger"
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" payload than is present (%d > %s)\n",
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player, length, sizeu1( bufferend - curpos ));
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break;
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}
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DEBFILE(va("executing x_cmd %s ply %u ", netxcmdnames[id - 1], player));
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// TODO: bounds check in netcmd handler
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#if 0
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if ((listnetxcmd[id])(&curpos[-(length)], length, player))
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{
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break;
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}
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#else
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{
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UINT8 * poopoopeepee = &curpos[-(length)];
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(listnetxcmd[id])(&poopoopeepee, player);
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}
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#endif
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DEBFILE("done\n");
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}
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else
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{
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if (server)
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{
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SendKick(i, KICK_MSG_CON_FAIL | KICK_MSG_KEEP_BODY);
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DEBFILE(va("player %d kicked [gametic=%u] reason as follows:\n", i, gametic));
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}
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CONS_Alert(CONS_WARNING, M_GetText("Got unknown net command [%s]=%d (max %d)\n"), sizeu1(curpos - bufferstart), *curpos, bufferstart[0]);
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CONS_Alert(CONS_WARNING,
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"Got unknown net command %d from player %d\n",
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id, player);
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break;
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}
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}
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if (curpos < bufferend)
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{
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ConsistencyKick(player);
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}
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}
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}
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@ -3567,8 +3661,8 @@ void SV_StopServer(void)
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Y_EndIntermission();
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gamestate = wipegamestate = GS_NULL;
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localtextcmd[0] = 0;
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localtextcmd2[0] = 0;
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ResetLocalTextcmd(&localtextcmd);
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ResetLocalTextcmd(&localtextcmd2);
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for (i = firstticstosend; i < firstticstosend + BACKUPTICS; i++)
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D_Clearticcmd(i);
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@ -3604,17 +3698,17 @@ static void SV_SendRefuse(INT32 node, const char *reason)
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Net_CloseConnection(node);
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}
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// used at txtcmds received to check packetsize bound
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// used at textcmds received to check packetsize bound
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static size_t TotalTextCmdPerTic(tic_t tic)
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{
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INT32 i;
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size_t total = 1; // num of textcmds in the tic (ntextcmd byte)
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size_t total = 0; // length of textcmds in the tic
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for (i = 0; i < MAXPLAYERS; i++)
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{
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UINT8 *textcmd = D_GetExistingTextcmd(tic, i);
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const textcmdplayer_t * textcmd = D_GetExistingTextcmd(tic, i);
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if ((!i || playeringame[i]) && textcmd)
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total += 2 + textcmd[0]; // "+2" for size and playernum
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total += textcmd->length;
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}
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return total;
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@ -4009,13 +4103,11 @@ static void HandlePacketFromPlayer(SINT8 node)
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{
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INT32 netconsole;
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tic_t realend, realstart;
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UINT8 *pak, *txtpak, numtxtpak;
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UINT8 *pak, *txtpak, *endtxtpak;
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#ifndef NOMD5
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UINT8 finalmd5[16];/* Well, it's the cool thing to do? */
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#endif
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txtpak = NULL;
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if (dedicated && node == 0)
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netconsole = 0;
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else
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@ -4134,11 +4226,13 @@ static void HandlePacketFromPlayer(SINT8 node)
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{
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size_t j;
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tic_t tic = maketic;
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UINT8 *textcmd;
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textcmdplayer_t * textcmd;
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const int length = ( doomcom->datalength - BASEPACKETSIZE );
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// ignore if the textcmd has a reported size of zero
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// this shouldn't be sent at all
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if (!netbuffer->u.textcmd[0])
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if (! length)
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{
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DEBFILE(va("GetPacket: Textcmd with size 0 detected! (node %u, player %d)\n",
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node, netconsole));
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@ -4146,26 +4240,15 @@ static void HandlePacketFromPlayer(SINT8 node)
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break;
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}
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// ignore if the textcmd size var is actually larger than it should be
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// BASEPACKETSIZE + 1 (for size) + textcmd[0] should == datalength
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if (netbuffer->u.textcmd[0] > (size_t)doomcom->datalength-BASEPACKETSIZE-1)
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{
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DEBFILE(va("GetPacket: Bad Textcmd packet size! (expected %d, actual %s, node %u, player %d)\n",
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netbuffer->u.textcmd[0], sizeu1((size_t)doomcom->datalength-BASEPACKETSIZE-1),
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node, netconsole));
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Net_UnAcknowledgePacket(node);
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break;
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}
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// check if tic that we are making isn't too large else we cannot send it :(
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// doomcom->numslots+1 "+1" since doomcom->numslots can change within this time and sent time
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j = software_MAXPACKETLENGTH
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- (netbuffer->u.textcmd[0]+2+BASESERVERTICSSIZE
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+ (doomcom->numslots+1)*sizeof(ticcmd_t));
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- (length + BASESERVERTICSSIZE
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+ (doomcom->numslots +1 ) * sizeof(ticcmd_t));
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// search a tic that have enougth space in the ticcmd
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while ((textcmd = D_GetExistingTextcmd(tic, netconsole)),
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(TotalTextCmdPerTic(tic) > j || netbuffer->u.textcmd[0] + (textcmd ? textcmd[0] : 0) > MAXTEXTCMD)
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(TotalTextCmdPerTic(tic) > j || length + (textcmd ? textcmd->length : 0) > MAXTEXTCMD)
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&& tic < firstticstosend + BACKUPTICS)
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tic++;
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@ -4181,11 +4264,17 @@ static void HandlePacketFromPlayer(SINT8 node)
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// Make sure we have a buffer
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if (!textcmd) textcmd = D_GetTextcmd(tic, netconsole);
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DEBFILE(va("textcmd put in tic %u at position %d (player %d) ftts %u mk %u\n",
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tic, textcmd[0]+1, netconsole, firstticstosend, maketic));
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DEBFILE(va("textcmd put in tic %u at position %s (player %d) ftts %u mk %u\n",
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tic, sizeu1(textcmd->length), netconsole, firstticstosend, maketic));
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M_Memcpy(&textcmd[textcmd[0]+1], netbuffer->u.textcmd+1, netbuffer->u.textcmd[0]);
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textcmd[0] += (UINT8)netbuffer->u.textcmd[0];
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memcpy
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(
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&textcmd->cmd[textcmd->length],
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netbuffer->u.textcmd,
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length
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);
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textcmd->length += length;
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}
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break;
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case PT_LOGIN:
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@ -4275,9 +4364,8 @@ static void HandlePacketFromPlayer(SINT8 node)
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realstart = netbuffer->u.serverpak.starttic;
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realend = realstart + netbuffer->u.serverpak.numtics;
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if (!txtpak)
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txtpak = (UINT8 *)&netbuffer->u.serverpak.cmds[netbuffer->u.serverpak.numslots
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* netbuffer->u.serverpak.numtics];
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txtpak = (UINT8 *)&netbuffer->u.serverpak.cmds[netbuffer->u.serverpak.numslots
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* netbuffer->u.serverpak.numtics];
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if (realend > gametic + CLIENTBACKUPTICS)
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realend = gametic + CLIENTBACKUPTICS;
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@ -4285,7 +4373,7 @@ static void HandlePacketFromPlayer(SINT8 node)
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if (realstart <= neededtic && realend > neededtic)
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{
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tic_t i, j;
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tic_t i;
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pak = (UINT8 *)&netbuffer->u.serverpak.cmds;
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for (i = realstart; i < realend; i++)
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@ -4298,15 +4386,26 @@ static void HandlePacketFromPlayer(SINT8 node)
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netbuffer->u.serverpak.numslots*sizeof (ticcmd_t));
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// copy the textcmds
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numtxtpak = *txtpak++;
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for (j = 0; j < numtxtpak; j++)
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{
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INT32 k = *txtpak++; // playernum
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const size_t txtsize = txtpak[0]+1;
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endtxtpak = txtpak;
|
||||
endtxtpak += READUINT16 (txtpak);
|
||||
|
||||
if (i >= gametic) // Don't copy old net commands
|
||||
M_Memcpy(D_GetTextcmd(i, k), txtpak, txtsize);
|
||||
txtpak += txtsize;
|
||||
if (i < gametic) // Don't copy old net commands
|
||||
{
|
||||
txtpak = endtxtpak;
|
||||
}
|
||||
else
|
||||
{
|
||||
while (txtpak < endtxtpak)
|
||||
{
|
||||
INT32 k = *txtpak++; // playernum
|
||||
const size_t txtsize = READUINT16(txtpak);
|
||||
textcmdplayer_t * textcmd = D_GetTextcmd(i, k);
|
||||
|
||||
memcpy(textcmd->cmd, txtpak, txtsize);
|
||||
textcmd->length = txtsize;
|
||||
|
||||
txtpak += txtsize;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -4547,6 +4646,98 @@ static INT16 Consistancy(void)
|
|||
return (INT16)(ret & 0xFFFF);
|
||||
}
|
||||
|
||||
static int NetxcmdLength(const UINT8 *netcmd)
|
||||
{
|
||||
return NETCMD_HEADER_SIZE + netcmd[netcmd_length];
|
||||
}
|
||||
|
||||
static boolean
|
||||
SendTextcmdPacket
|
||||
(
|
||||
localtextcmd_t * textcmd,
|
||||
const size_t start,
|
||||
const int length
|
||||
){
|
||||
memcpy(netbuffer->u.textcmd, &textcmd->buffer[start], length);
|
||||
|
||||
if (HSendPacket(servernode, true, 0, length))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (start > 0)
|
||||
{
|
||||
memmove
|
||||
(
|
||||
textcmd->buffer,
|
||||
&textcmd->buffer[start],
|
||||
( textcmd->length -= start )
|
||||
);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
CL_SendTextcmd
|
||||
(
|
||||
int packettype,
|
||||
localtextcmd_t * textcmd
|
||||
){
|
||||
size_t s;
|
||||
size_t t;
|
||||
|
||||
int textcmdlength;
|
||||
int netcmdlength;
|
||||
|
||||
if (textcmd->length > 0)
|
||||
{
|
||||
netbuffer->packettype = packettype;
|
||||
|
||||
if (textcmd->length > MAXTEXTCMD)
|
||||
{
|
||||
for (s = t = 0U, textcmdlength = 0 ;; )
|
||||
{
|
||||
netcmdlength = NetxcmdLength(&textcmd->buffer[t]);
|
||||
|
||||
if (textcmdlength + netcmdlength > MAXTEXTCMD)
|
||||
{
|
||||
if (SendTextcmdPacket(textcmd, s, textcmdlength))
|
||||
{
|
||||
textcmdlength = 0;
|
||||
s = t;
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
textcmdlength += netcmdlength;
|
||||
t += netcmdlength;
|
||||
|
||||
if (t >= textcmd->length)
|
||||
{
|
||||
if (SendTextcmdPacket(textcmd, s, textcmdlength))
|
||||
{
|
||||
ResetLocalTextcmd(textcmd);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (SendTextcmdPacket(textcmd, 0, textcmd->length))
|
||||
{
|
||||
ResetLocalTextcmd(textcmd);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// send the client packet to the server
|
||||
static void CL_SendClientCmd(void)
|
||||
{
|
||||
|
@ -4587,24 +4778,10 @@ static void CL_SendClientCmd(void)
|
|||
if (cl_mode == CL_CONNECTED || dedicated)
|
||||
{
|
||||
// Send extra data if needed
|
||||
if (localtextcmd[0])
|
||||
{
|
||||
netbuffer->packettype = PT_TEXTCMD;
|
||||
M_Memcpy(netbuffer->u.textcmd,localtextcmd, localtextcmd[0]+1);
|
||||
// All extra data have been sent
|
||||
if (HSendPacket(servernode, true, 0, localtextcmd[0]+1)) // Send can fail...
|
||||
localtextcmd[0] = 0;
|
||||
}
|
||||
CL_SendTextcmd(PT_TEXTCMD, &localtextcmd);
|
||||
|
||||
// Send extra data if needed for player 2 (splitscreen)
|
||||
if (localtextcmd2[0])
|
||||
{
|
||||
netbuffer->packettype = PT_TEXTCMD2;
|
||||
M_Memcpy(netbuffer->u.textcmd, localtextcmd2, localtextcmd2[0]+1);
|
||||
// All extra data have been sent
|
||||
if (HSendPacket(servernode, true, 0, localtextcmd2[0]+1)) // Send can fail...
|
||||
localtextcmd2[0] = 0;
|
||||
}
|
||||
CL_SendTextcmd(PT_TEXTCMD2, &localtextcmd2);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -4617,7 +4794,7 @@ static void SV_SendTics(void)
|
|||
INT32 j;
|
||||
size_t packsize;
|
||||
UINT8 *bufpos;
|
||||
UINT8 *ntextcmd;
|
||||
UINT16 *ntextcmd;
|
||||
|
||||
// send to all client but not to me
|
||||
// for each node create a packet with x tics and send it
|
||||
|
@ -4694,19 +4871,23 @@ static void SV_SendTics(void)
|
|||
// add textcmds
|
||||
for (i = realfirsttic; i < lasttictosend; i++)
|
||||
{
|
||||
ntextcmd = bufpos++;
|
||||
ntextcmd = (UINT16 *)bufpos;
|
||||
*ntextcmd = 0;
|
||||
|
||||
bufpos += sizeof (UINT16);
|
||||
|
||||
for (j = 0; j < MAXPLAYERS; j++)
|
||||
{
|
||||
UINT8 *textcmd = D_GetExistingTextcmd(i, j);
|
||||
INT32 size = textcmd ? textcmd[0] : 0;
|
||||
const textcmdplayer_t * textcmd = D_GetExistingTextcmd(i, j);
|
||||
INT32 size = textcmd ? textcmd->length : 0;
|
||||
|
||||
if ((!j || playeringame[j]) && size)
|
||||
{
|
||||
(*ntextcmd)++;
|
||||
(*ntextcmd) += 3 + size;
|
||||
WRITEUINT8(bufpos, j);
|
||||
M_Memcpy(bufpos, textcmd, size + 1);
|
||||
bufpos += size + 1;
|
||||
WRITEUINT16(bufpos, size);
|
||||
memcpy(bufpos, textcmd->cmd, size);
|
||||
bufpos += size;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -292,7 +292,7 @@ typedef struct
|
|||
client2cmd_pak client2pak; // 200 bytes
|
||||
servertics_pak serverpak; // 132495 bytes (more around 360, no?)
|
||||
serverconfig_pak servercfg; // 773 bytes
|
||||
UINT8 textcmd[MAXTEXTCMD+1]; // 66049 bytes (wut??? 64k??? More like 257 bytes...)
|
||||
UINT8 textcmd[MAXTEXTCMD]; // use sizeof
|
||||
filetx_pak filetxpak; // 139 bytes
|
||||
fileack_pak fileack;
|
||||
UINT8 filereceived;
|
||||
|
@ -429,7 +429,6 @@ INT32 D_NumPlayers(void);
|
|||
void D_ResetTiccmds(void);
|
||||
|
||||
tic_t GetLag(INT32 node);
|
||||
UINT8 GetFreeXCmdSize(void);
|
||||
|
||||
void D_MD5PasswordPass(const UINT8 *buffer, size_t len, const char *salt, void *dest);
|
||||
|
||||
|
|
|
@ -402,14 +402,15 @@ const char *netxcmdnames[MAXNETXCMD - 1] =
|
|||
"ADDPLAYER",
|
||||
"TEAMCHANGE",
|
||||
"CLEARSCORES",
|
||||
"LOGIN",
|
||||
"",
|
||||
"VERIFIED",
|
||||
"RANDOMSEED",
|
||||
"RUNSOC",
|
||||
"REQADDFILE",
|
||||
"DELFILE", // replace next time we add an XD
|
||||
"",
|
||||
"SETMOTD",
|
||||
"SUICIDE",
|
||||
"DEMOTED",
|
||||
"LUACMD",
|
||||
"LUAVAR",
|
||||
"LUAFILE"
|
||||
|
@ -1527,6 +1528,9 @@ void SendWeaponPref(void)
|
|||
{
|
||||
UINT8 buf[1];
|
||||
|
||||
if (!Playing())
|
||||
return;
|
||||
|
||||
buf[0] = 0;
|
||||
if (cv_flipcam.value)
|
||||
buf[0] |= 1;
|
||||
|
@ -1543,6 +1547,9 @@ void SendWeaponPref2(void)
|
|||
{
|
||||
UINT8 buf[1];
|
||||
|
||||
if (!Playing())
|
||||
return;
|
||||
|
||||
buf[0] = 0;
|
||||
if (cv_flipcam2.value)
|
||||
buf[0] |= 1;
|
||||
|
|
|
@ -118,6 +118,7 @@ extern boolean timedemo_quit;
|
|||
|
||||
extern consvar_t cv_freedemocamera;
|
||||
|
||||
/* there is a netxcmdnames array to keep updated too if you weren't aware! */
|
||||
typedef enum
|
||||
{
|
||||
XD_NAMEANDCOLOR = 1,
|
||||
|
@ -132,13 +133,13 @@ typedef enum
|
|||
XD_ADDPLAYER, // 10
|
||||
XD_TEAMCHANGE, // 11
|
||||
XD_CLEARSCORES, // 12
|
||||
// UNUSED 13 (Because I don't want to change these comments)
|
||||
// UNUSED 13 (new netcmd goes here)
|
||||
XD_VERIFIED = 14,//14
|
||||
XD_RANDOMSEED, // 15
|
||||
XD_RUNSOC, // 16
|
||||
XD_REQADDFILE, // 17
|
||||
XD_DELFILE, // 18 - replace next time we add an XD
|
||||
XD_SETMOTD, // 19
|
||||
// UNUSED 18 (new netcmd goes here)
|
||||
XD_SETMOTD = 19,// 19
|
||||
XD_SUICIDE, // 20
|
||||
XD_DEMOTED, // 21
|
||||
XD_LUACMD, // 22
|
||||
|
|
10
src/p_tick.c
10
src/p_tick.c
|
@ -355,11 +355,6 @@ static void P_DoAutobalanceTeams(void)
|
|||
memset(redarray, 0, sizeof(redarray));
|
||||
memset(bluearray, 0, sizeof(bluearray));
|
||||
|
||||
// Only do it if we have enough room in the net buffer to send it.
|
||||
// Otherwise, come back next time and try again.
|
||||
if (sizeof(usvalue) > GetFreeXCmdSize())
|
||||
return;
|
||||
|
||||
//We have to store the players in an array with the rest of their team.
|
||||
//We can then pick a random player to be forced to change teams.
|
||||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
|
@ -431,11 +426,6 @@ void P_DoTeamscrambling(void)
|
|||
UINT16 usvalue;
|
||||
NetPacket.value.l = NetPacket.value.b = 0;
|
||||
|
||||
// Only do it if we have enough room in the net buffer to send it.
|
||||
// Otherwise, come back next time and try again.
|
||||
if (sizeof(usvalue) > GetFreeXCmdSize())
|
||||
return;
|
||||
|
||||
if (scramblecount < scrambletotal)
|
||||
{
|
||||
if (players[scrambleplayers[scramblecount]].ctfteam != scrambleteams[scramblecount])
|
||||
|
|
Loading…
Reference in a new issue