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Merge branch 'fix-nil-mo-spawnmobj-hook' into 'next'
Fix segfault when trying to access mo->player->mo from SpawnMobj hook Closes #1189 See merge request STJr/SRB2!2300
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58cf8293e3
1 changed files with 1 additions and 1 deletions
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@ -10865,6 +10865,7 @@ mobj_t *P_SpawnMobj(fixed_t x, fixed_t y, fixed_t z, mobjtype_t type, ...)
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// when spawning MT_PLAYER, set mobj->player before calling MobjSpawn hook to prevent P_RemoveMobj from succeeding on player mobj.
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va_start(args, type);
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mobj->player = va_arg(args, player_t *);
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mobj->player->mo = mobj;
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va_end(args);
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}
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@ -11783,7 +11784,6 @@ void P_SpawnPlayer(INT32 playernum)
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// MT_PLAYER cannot be removed, so this shouldn't be able to return NULL.
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mobj = P_SpawnMobj(0, 0, 0, MT_PLAYER, p);
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I_Assert(mobj != NULL);
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p->mo = mobj;
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mobj->angle = 0;
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