mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-14 17:01:07 +00:00
Merge branch 'udmf-polyobjects' into udmf-lighting
This commit is contained in:
commit
53f8a1bfb2
4 changed files with 73 additions and 30 deletions
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@ -425,7 +425,7 @@ sectortypes
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12 = "Space Countdown";
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13 = "Ramp Sector (double step-up/down)";
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14 = "Non-Ramp Sector (no step-down)";
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15 = "Bouncy FOF";
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15 = "Bouncy FOF <deprecated>";
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16 = "Trigger Line Ex. (Pushable Objects)";
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32 = "Trigger Line Ex. (Anywhere, All Players)";
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48 = "Trigger Line Ex. (Floor Touch, All Players)";
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@ -475,7 +475,7 @@ gen_sectortypes
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12 = "Space Countdown";
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13 = "Ramp Sector (double step-up/down)";
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14 = "Non-Ramp Sector (no step-down)";
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15 = "Bouncy FOF";
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15 = "Bouncy FOF <deprecated>";
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}
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second
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@ -771,6 +771,13 @@ linedeftypes
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flags2text = "[1] Use control sector tag";
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flags64text = "[6] No sound effect";
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}
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76
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{
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title = "Make FOF Bouncy";
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prefix = "(76)";
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flags16384text = "[14] Dampen";
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}
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}
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polyobject
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@ -1273,7 +1280,7 @@ linedeftypes
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160
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{
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title = "Floating, Bobbing";
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title = "Water Bobbing";
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prefix = "(160)";
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flags8text = "[3] Slope skew sides";
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flags32text = "[5] Only block player";
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@ -581,7 +581,6 @@ void T_BounceCheese(bouncecheese_t *bouncer)
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sector_t *actionsector;
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boolean remove;
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INT32 i;
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mtag_t tag = Tag_FGet(&bouncer->sourceline->tags);
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if (bouncer->sector->crumblestate == CRUMBLE_RESTORE || bouncer->sector->crumblestate == CRUMBLE_WAIT
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|| bouncer->sector->crumblestate == CRUMBLE_ACTIVATED) // Oops! Crumbler says to remove yourself!
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@ -596,7 +595,7 @@ void T_BounceCheese(bouncecheese_t *bouncer)
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}
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// You can use multiple target sectors, but at your own risk!!!
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TAG_ITER_SECTORS(tag, i)
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TAG_ITER_SECTORS(bouncer->sourceline->args[0], i)
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{
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actionsector = §ors[i];
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actionsector->moved = true;
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@ -720,7 +719,7 @@ void T_StartCrumble(crumble_t *crumble)
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ffloor_t *rover;
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sector_t *sector;
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INT32 i;
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mtag_t tag = Tag_FGet(&crumble->sourceline->tags);
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mtag_t tag = crumble->sourceline->args[0];
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// Once done, the no-return thinker just sits there,
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// constantly 'returning'... kind of an oxymoron, isn't it?
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@ -1248,14 +1247,13 @@ void T_NoEnemiesSector(noenemies_t *nobaddies)
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for (i = 0; i < sec->linecount; i++)
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{
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INT32 targetsecnum = -1;
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mtag_t tag2 = Tag_FGet(&sec->lines[i]->tags);
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if (sec->lines[i]->special < 100 || sec->lines[i]->special >= 300)
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continue;
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FOFsector = true;
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TAG_ITER_SECTORS(tag2, targetsecnum)
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TAG_ITER_SECTORS(sec->lines[i]->args[0], targetsecnum)
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{
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if (T_SectorHasEnemies(§ors[targetsecnum]))
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return;
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@ -1368,14 +1366,13 @@ void T_EachTimeThinker(eachtime_t *eachtime)
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for (i = 0; i < sec->linecount; i++)
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{
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INT32 targetsecnum = -1;
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mtag_t tag2 = Tag_FGet(&sec->lines[i]->tags);
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if (sec->lines[i]->special < 100 || sec->lines[i]->special >= 300)
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continue;
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FOFsector = true;
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TAG_ITER_SECTORS(tag2, targetsecnum)
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TAG_ITER_SECTORS(sec->lines[i]->args[0], targetsecnum)
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{
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targetsec = §ors[targetsecnum];
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@ -2248,7 +2245,7 @@ void EV_MarioBlock(ffloor_t *rover, sector_t *sector, mobj_t *puncher)
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block->direction = 1;
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block->floorstartheight = block->sector->floorheight;
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block->ceilingstartheight = block->sector->ceilingheight;
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block->tag = (INT16)Tag_FGet(§or->tags);
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block->tag = (INT16)rover->master->args[0];
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if (itsamonitor)
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{
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@ -3272,17 +3272,21 @@ static void P_ConvertBinaryMap(void)
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lines[i].args[1] = sides[lines[i].sidenum[0]].toptexture;
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else
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lines[i].args[1] = 128;
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//Replicate old hack: Translucent FOFs set to full opacity cut cyan pixels
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if (lines[i].args[1] == 256)
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lines[i].args[2] |= TMFA_SPLAT;
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}
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else
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lines[i].args[1] = 255;
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//Appearance
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if (lines[i].special == 105)
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lines[i].args[2] = TMFA_NOPLANES|TMFA_NOSIDES;
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lines[i].args[2] |= TMFA_NOPLANES|TMFA_NOSIDES;
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else if (lines[i].special == 104)
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lines[i].args[2] = TMFA_NOSIDES;
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lines[i].args[2] |= TMFA_NOSIDES;
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else if (lines[i].special == 103)
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lines[i].args[2] = TMFA_NOPLANES;
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lines[i].args[2] |= TMFA_NOPLANES;
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if (lines[i].special != 100 && (lines[i].special != 104 || !(lines[i].flags & ML_NOCLIMB)))
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lines[i].args[2] |= TMFA_NOSHADE;
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if (lines[i].flags & ML_EFFECT6)
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@ -3313,6 +3317,10 @@ static void P_ConvertBinaryMap(void)
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lines[i].args[1] = sides[lines[i].sidenum[0]].toptexture;
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else
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lines[i].args[1] = 128;
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//Replicate old hack: Translucent FOFs set to full opacity cut cyan pixels
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if (lines[i].args[1] == 256)
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lines[i].args[2] |= TMFW_SPLAT;
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}
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//No sides?
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@ -3355,15 +3363,19 @@ static void P_ConvertBinaryMap(void)
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lines[i].args[1] = sides[lines[i].sidenum[0]].toptexture;
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else
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lines[i].args[1] = 128;
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//Replicate old hack: Translucent FOFs set to full opacity cut cyan pixels
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if (lines[i].args[1] == 256)
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lines[i].args[2] |= TMFA_SPLAT;
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}
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else
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lines[i].args[1] = 255;
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//Appearance
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if (lines[i].special == 142 || lines[i].special == 145)
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lines[i].args[2] = TMFA_NOSIDES;
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lines[i].args[2] |= TMFA_NOSIDES;
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else if (lines[i].special == 146)
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lines[i].args[2] = TMFA_NOPLANES;
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lines[i].args[2] |= TMFA_NOPLANES;
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if (lines[i].special != 146 && (lines[i].flags & ML_NOCLIMB))
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lines[i].args[2] |= TMFA_NOSHADE;
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if (lines[i].flags & ML_EFFECT6)
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@ -3424,6 +3436,10 @@ static void P_ConvertBinaryMap(void)
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lines[i].args[1] = sides[lines[i].sidenum[0]].toptexture;
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else
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lines[i].args[1] = 128;
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//Replicate old hack: Translucent FOFs set to full opacity cut cyan pixels
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if (lines[i].args[1] == 256)
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lines[i].args[3] |= TMFC_SPLAT;
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}
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else
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lines[i].args[1] = 255;
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@ -3466,15 +3482,19 @@ static void P_ConvertBinaryMap(void)
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lines[i].args[1] = sides[lines[i].sidenum[0]].toptexture;
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else
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lines[i].args[1] = 128;
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//Replicate old hack: Translucent FOFs set to full opacity cut cyan pixels
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if (lines[i].args[1] == 256)
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lines[i].args[2] |= TMFA_SPLAT;
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}
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else
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lines[i].args[1] = 255;
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//Appearance
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if (lines[i].special == 193)
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lines[i].args[2] = TMFA_NOPLANES|TMFA_NOSIDES;
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lines[i].args[2] |= TMFA_NOPLANES|TMFA_NOSIDES;
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if (lines[i].special >= 194)
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lines[i].args[2] = TMFA_INSIDES;
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lines[i].args[2] |= TMFA_INSIDES;
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if (lines[i].special != 190 && (lines[i].special <= 193 || lines[i].flags & ML_NOCLIMB))
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lines[i].args[2] |= TMFA_NOSHADE;
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if (lines[i].flags & ML_EFFECT6)
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@ -3522,6 +3542,10 @@ static void P_ConvertBinaryMap(void)
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lines[i].args[1] = sides[lines[i].sidenum[0]].toptexture;
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else
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lines[i].args[1] = 128;
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//Replicate old hack: Translucent FOFs set to full opacity cut cyan pixels
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if (lines[i].args[1] == 256)
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lines[i].args[2] |= TMFA_SPLAT;
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}
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else
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lines[i].args[1] = 255;
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@ -3529,7 +3553,7 @@ static void P_ConvertBinaryMap(void)
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//Appearance
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if (lines[i].special == 222)
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lines[i].args[2] |= TMFA_NOPLANES;
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if (lines[i].special != 221)
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if (lines[i].special == 221)
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lines[i].args[2] |= TMFA_INSIDES;
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if (lines[i].special != 220 && !(lines[i].flags & ML_NOCLIMB))
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lines[i].args[2] |= TMFA_NOSHADE;
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@ -3579,6 +3603,10 @@ static void P_ConvertBinaryMap(void)
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lines[i].args[1] = sides[lines[i].sidenum[0]].toptexture;
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else
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lines[i].args[1] = 128;
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//Replicate old hack: Translucent FOFs set to full opacity cut cyan pixels
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if (lines[i].args[1] == 256)
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lines[i].args[3] |= TMFB_SPLAT;
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}
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else
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lines[i].args[1] = 255;
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@ -3627,7 +3655,8 @@ static void P_ConvertBinaryMap(void)
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//Flags
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if (lines[i].flags & ML_EFFECT1)
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lines[i].args[2] = TMFL_NOBOSSES;
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if (lines[i].flags & ML_EFFECT6)
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//Replicate old hack: Translucent FOFs set to full opacity cut cyan pixels
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if (lines[i].flags & ML_EFFECT6 || lines[i].args[1] == 256)
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lines[i].args[2] = TMFL_SPLAT;
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break;
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@ -3646,6 +3675,10 @@ static void P_ConvertBinaryMap(void)
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lines[i].args[1] = sides[lines[i].sidenum[0]].toptexture;
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else
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lines[i].args[1] = 128;
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//Replicate old hack: Translucent FOFs set to full opacity cut cyan pixels
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if (lines[i].args[1] == 256)
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lines[i].args[2] |= FF_SPLAT;
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}
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else
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lines[i].args[1] = 255;
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26
src/p_spec.c
26
src/p_spec.c
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@ -5426,7 +5426,7 @@ static ffloor_t *P_AddFakeFloor(sector_t *sec, sector_t *sec2, line_t *master, I
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}
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fflr->alpha = max(0, min(0xff, alpha));
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if (fflr->alpha < 0xff)
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if (fflr->alpha < 0xff || flags & FF_SPLAT)
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{
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fflr->flags |= FF_TRANSLUCENT;
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fflr->spawnflags = fflr->flags;
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@ -5451,7 +5451,7 @@ static ffloor_t *P_AddFakeFloor(sector_t *sec, sector_t *sec2, line_t *master, I
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if ((flags & FF_FLOATBOB))
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{
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P_AddFloatThinker(sec2, Tag_FGet(&master->tags), master);
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P_AddFloatThinker(sec2, master->args[0], master);
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CheckForFloatBob = true;
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}
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@ -5631,7 +5631,7 @@ static inline void P_AddThwompThinker(sector_t *sec, line_t *sourceline, fixed_t
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thwomp->floorstartheight = sec->floorheight;
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thwomp->ceilingstartheight = sec->ceilingheight;
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thwomp->delay = 1;
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thwomp->tag = Tag_FGet(&sourceline->tags);
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thwomp->tag = sourceline->args[0];
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thwomp->sound = sound;
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sec->floordata = thwomp;
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@ -6250,7 +6250,7 @@ void P_SpawnSpecials(boolean fromnetsave)
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if (lines[l].special < 100 || lines[l].special >= 300)
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continue;
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P_AddThwompThinker(lines[l].frontsector, &lines[l], lines[i].args[1] << FRACBITS, lines[i].args[2] << FRACBITS, sound);
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P_AddThwompThinker(lines[l].frontsector, &lines[l], lines[i].args[1] << (FRACBITS - 3), lines[i].args[2] << (FRACBITS - 3), sound);
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}
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}
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break;
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@ -6438,7 +6438,7 @@ void P_SpawnSpecials(boolean fromnetsave)
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ffloorflags |= FF_CUTLEVEL;
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}
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P_AddFakeFloorsByLine(i, (ffloorflags & FF_TRANSLUCENT) ? (lines[i].alpha * 0xff) >> FRACBITS : 0xff, ffloorflags, secthinkers);
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P_AddFakeFloorsByLine(i, lines[i].args[1], ffloorflags, secthinkers);
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P_AddRaiseThinker(lines[i].frontsector, lines[i].args[0], lines[i].args[4] << FRACBITS, ceilingtop, ceilingbottom, !!(lines[i].args[5] & TMFR_REVERSE), !!(lines[i].args[5] & TMFR_SPINDASH));
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break;
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}
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@ -6485,7 +6485,7 @@ void P_SpawnSpecials(boolean fromnetsave)
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if (lines[i].args[2] & TMFA_SPLAT)
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ffloorflags |= FF_SPLAT;
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P_AddFakeFloorsByLine(i, (ffloorflags & FF_TRANSLUCENT) ? (lines[i].alpha * 0xff) >> FRACBITS : 0xff, ffloorflags, secthinkers);
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P_AddFakeFloorsByLine(i, lines[i].args[1], ffloorflags, secthinkers);
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break;
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case 223: // FOF (intangible, invisible) - for combining specials in a sector
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@ -6505,7 +6505,7 @@ void P_SpawnSpecials(boolean fromnetsave)
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case 251: // A THWOMP!
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{
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UINT16 sound = (lines[i].stringargs[0]) ? get_number(lines[i].stringargs[0]) : sfx_thwomp;
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P_AddThwompThinker(lines[i].frontsector, &lines[i], lines[i].args[1] << FRACBITS, lines[i].args[2] << FRACBITS, sound);
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P_AddThwompThinker(lines[i].frontsector, &lines[i], lines[i].args[1] << (FRACBITS - 3), lines[i].args[2] << (FRACBITS - 3), sound);
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P_AddFakeFloorsByLine(i, 0xff, FF_EXISTS|FF_SOLID|FF_RENDERALL|FF_CUTLEVEL, secthinkers);
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break;
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}
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@ -6550,6 +6550,8 @@ void P_SpawnSpecials(boolean fromnetsave)
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TAG_ITER_SECTORS(lines[i].args[0], s)
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{
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ffloor_t *fflr = P_AddFakeFloor(§ors[s], lines[i].frontsector, lines + i, lines[i].args[1], ffloorflags, secthinkers);
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if (!fflr)
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continue;
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fflr->busttype = busttype;
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fflr->specialflags = bustflags;
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fflr->busttag = lines[i].args[4];
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@ -6564,6 +6566,8 @@ void P_SpawnSpecials(boolean fromnetsave)
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TAG_ITER_SECTORS(lines[i].args[0], s)
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{
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ffloor_t *fflr = P_AddFakeFloor(§ors[s], lines[i].frontsector, lines + i, 0xff, ffloorflags, secthinkers);
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if (!fflr)
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continue;
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fflr->sinkspeed = abs(lines[i].args[2]) << (FRACBITS - 1);
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fflr->friction = abs(lines[i].args[3]) << (FRACBITS - 6);
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}
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@ -6581,6 +6585,8 @@ void P_SpawnSpecials(boolean fromnetsave)
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TAG_ITER_SECTORS(lines[i].args[0], s)
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{
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ffloor_t *fflr = P_AddFakeFloor(§ors[s], lines[i].frontsector, lines + i, lines[i].args[1], lines[i].args[2], secthinkers);
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if (!fflr)
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continue;
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if (!udmf) // Ugly backwards compatibility stuff
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{
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if (lines[i].args[2] & FF_QUICKSAND)
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@ -7239,7 +7245,7 @@ void T_Scroll(scroll_t *s)
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if (!is3dblock)
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continue;
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TAG_ITER_SECTORS(Tag_FGet(&line->tags), sect)
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TAG_ITER_SECTORS(line->args[0], sect)
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{
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sector_t *psec;
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psec = sectors + sect;
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@ -7314,7 +7320,7 @@ void T_Scroll(scroll_t *s)
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if (!is3dblock)
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continue;
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TAG_ITER_SECTORS(Tag_FGet(&line->tags), sect)
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TAG_ITER_SECTORS(line->args[0], sect)
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{
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sector_t *psec;
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psec = sectors + sect;
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@ -7533,7 +7539,7 @@ void T_Disappear(disappear_t *d)
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{
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ffloor_t *rover;
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register INT32 s;
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mtag_t afftag = Tag_FGet(&lines[d->affectee].tags);
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mtag_t afftag = lines[d->affectee].args[0];
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TAG_ITER_SECTORS(afftag, s)
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||||
{
|
||||
|
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