mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-12-18 17:01:20 +00:00
Update gametype_cons_t on gametype name changes
This commit is contained in:
parent
f38f568b2d
commit
52da591622
2 changed files with 1 additions and 5 deletions
|
@ -3569,11 +3569,6 @@ void G_AddGametypeConstant(INT16 gtype, const char *newgtconst)
|
|||
gametypes[gtype].constant_name = gtconst;
|
||||
}
|
||||
|
||||
//
|
||||
// G_UpdateGametypeSelections
|
||||
//
|
||||
// Updates gametype_cons_t.
|
||||
//
|
||||
void G_UpdateGametypeSelections(void)
|
||||
{
|
||||
INT32 i;
|
||||
|
|
|
@ -1999,6 +1999,7 @@ static int gametype_set(lua_State *L)
|
|||
case gametype_name:
|
||||
Z_Free(gt->name);
|
||||
gt->name = Z_StrDup(luaL_checkstring(L, 3));
|
||||
G_UpdateGametypeSelections();
|
||||
break;
|
||||
case gametype_rules:
|
||||
gt->rules = luaL_checkinteger(L, 3);
|
||||
|
|
Loading…
Reference in a new issue