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Fix V_DrawStretchyFixedPatch and V_DrawCroppedPatch
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parent
5b8158d779
commit
51b0126d6d
1 changed files with 10 additions and 7 deletions
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@ -676,8 +676,6 @@ void V_DrawStretchyFixedPatch(fixed_t x, fixed_t y, fixed_t pscale, fixed_t vsca
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if (!desttop)
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return;
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deststop = desttop + vid.rowbytes * vid.width;
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if (scrn & V_NOSCALESTART)
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{
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x >>= FRACBITS;
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@ -778,9 +776,12 @@ void V_DrawStretchyFixedPatch(fixed_t x, fixed_t y, fixed_t pscale, fixed_t vsca
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dest = deststart + (destend - desttop);
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dest += FixedInt(FixedMul(topdelta<<FRACBITS,vdup));
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UINT8 *col_start = screens[0] + ((x + offx)*vid.height);
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deststop = col_start + vid.height;
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for (ofs = 0; dest < deststop && (ofs>>FRACBITS) < column->length; ofs += rowfrac)
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{
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if (dest >= screens[scrn&V_PARAMMASK]) // don't draw off the top of the screen (CRASH PREVENTION)
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if (dest >= col_start) // don't draw off the top of the screen (CRASH PREVENTION)
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*dest = patchdrawfunc(dest, source, ofs);
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dest++;
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}
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@ -795,7 +796,6 @@ void V_DrawCroppedPatch(fixed_t x, fixed_t y, fixed_t pscale, fixed_t vscale, IN
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UINT8 (*patchdrawfunc)(const UINT8*, const UINT8*, fixed_t);
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UINT32 alphalevel = ((scrn & V_ALPHAMASK) >> V_ALPHASHIFT);
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UINT32 blendmode = ((scrn & V_BLENDMASK) >> V_BLENDSHIFT);
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// boolean flip = false;
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fixed_t col, ofs, colfrac, rowfrac, fdup, vdup;
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INT32 dup;
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@ -944,7 +944,7 @@ void V_DrawCroppedPatch(fixed_t x, fixed_t y, fixed_t pscale, fixed_t vscale, IN
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if (!desttop)
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return;
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deststop = desttop + vid.rowbytes * vid.width;
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int stop_pos = vid.height;
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if (scrn & V_NOSCALESTART)
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{
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@ -1011,7 +1011,7 @@ void V_DrawCroppedPatch(fixed_t x, fixed_t y, fixed_t pscale, fixed_t vscale, IN
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if (stplyr == &players[displayplayer]) // Player 1's screen, crop at the bottom
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{
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// Just put a big old stop sign halfway through the screen
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deststop -= vid.height>>1;
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stop_pos -= vid.height>>1;
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}
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else //if (stplyr == &players[secondarydisplayplayer]) // Player 2's screen, crop at the top
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{
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@ -1050,9 +1050,12 @@ void V_DrawCroppedPatch(fixed_t x, fixed_t y, fixed_t pscale, fixed_t vscale, IN
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else
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ofs = sy-(topdelta<<FRACBITS);
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UINT8 *col_start = screens[0] + (x*vid.height);
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deststop = col_start + stop_pos;
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for (; dest < deststop && (ofs>>FRACBITS) < column->length && ((ofs - sy) + (topdelta<<FRACBITS)) < h; ofs += rowfrac)
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{
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if (dest >= screens[scrn&V_PARAMMASK]) // don't draw off the top of the screen (CRASH PREVENTION)
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if (dest >= col_start) // don't draw off the top of the screen (CRASH PREVENTION)
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*dest = patchdrawfunc(dest, source, ofs);
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dest++;
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}
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